コード例 #1
0
ファイル: demo.c プロジェクト: island-org/gui
static void
update_show(struct show_window *show, struct gui_stack *stack, struct gui_input *in,
    unsigned int ms)
{
    struct gui_panel_layout tab;
    struct gui_panel_layout layout;
    static const char *shelfs[] = {"Histogram", "Lines"};
    gui_panel_begin_stacked(&layout, &show->hook, stack, "Show", in);

    show->combobox_tab = gui_panel_tab_begin(&layout, &tab, "Combobox", show->combobox_tab);
    combobox_panel(&tab, show);
    gui_panel_tab_end(&layout, &tab);

    show->widget_tab = gui_panel_tab_begin(&layout, &tab, "Widgets", show->widget_tab);
    widget_panel(&tab, show);
    gui_panel_tab_end(&layout, &tab);

    gui_panel_row(&layout, 110, 1);
    gui_panel_group_begin(&layout, &tab, "Time", show->time_scrollbar);
    time_panel(&tab, ms);
    show->time_scrollbar = gui_panel_group_end(&layout, &tab);

    gui_panel_row(&layout, 180, 1);
    show->shelf_selection = gui_panel_shelf_begin(&layout, &tab, shelfs,
        LEN(shelfs), show->shelf_selection, show->shelf_scrollbar);
    graph_panel(&tab, show->shelf_selection);
    show->shelf_scrollbar = gui_panel_shelf_end(&layout, &tab);

    gui_panel_row(&layout, 180, 1);
    gui_panel_group_begin(&layout, &tab, "Table", show->table_scrollbar);
    table_panel(&tab);
    show->table_scrollbar = gui_panel_group_end(&layout, &tab);
    gui_panel_end(&layout, &show->hook);
}
コード例 #2
0
ファイル: demo.c プロジェクト: serge-rgb/gui
/* -----------------------------------------------------------------
 *  RUN
 * ----------------------------------------------------------------- */
static void
run_demo(struct demo_gui *gui)
{
    struct gui_panel_layout layout;
    struct state *state = &gui->state;
    struct gui_panel_layout tab;
    struct gui_config *config = &gui->config;

    /* first panel */
    gui_panel_begin(&layout, &gui->panel);
    {
        /* header */
        gui->running = !gui_panel_header(&layout, "Demo",
            GUI_CLOSEABLE|GUI_MINIMIZABLE, GUI_CLOSEABLE, GUI_HEADER_RIGHT);

        /* menubar */
        gui_panel_menubar_begin(&layout);
        {
            gui_int sel;
            gui_panel_row_begin(&layout, GUI_STATIC, 25, 2);
            {
                gui_panel_row_push(&layout, config->font.width(config->font.userdata, "__FILE__", 8));
                sel = gui_panel_menu(&layout, "FILE", file_items, LEN(file_items), 25, 100,
                    &state->file_open, gui_vec2(0,0));
                switch (sel) {
                case MENU_FILE_OPEN:
                    fprintf(stdout, "[Menu:File] open clicked!\n"); break;
                case MENU_FILE_CLOSE:
                    fprintf(stdout, "[Menu:File] close clicked!\n"); break;
                case MENU_FILE_QUIT:
                    fprintf(stdout, "[Menu:File] quit clicked!\n"); break;
                case GUI_NONE:
                default: break;
                }

                gui_panel_row_push(&layout, config->font.width(config->font.userdata, "__EDIT__", 8));
                sel = gui_panel_menu(&layout, "EDIT", edit_items, LEN(edit_items), 25, 100,
                    &state->edit_open, gui_vec2(0,0));
                switch (sel) {
                case MENU_EDIT_COPY:
                    fprintf(stdout, "[Menu:Edit] copy clicked!\n"); break;
                case MENU_EDIT_CUT:
                    fprintf(stdout, "[Menu:Edit] cut clicked!\n"); break;
                case MENU_EDIT_DELETE:
                    fprintf(stdout, "[Menu:Edit] delete clicked!\n"); break;
                case MENU_EDIT_PASTE:
                    fprintf(stdout, "[Menu:Edit] paste clicked!\n"); break;
                case GUI_NONE:
                default: break;
                }
            }
            gui_panel_row_end(&layout);
        }
        gui_panel_menubar_end(&layout);

        /* panel style configuration  */
        if (gui_panel_layout_push(&layout, GUI_LAYOUT_TAB, "Style", &state->config_tab))
        {
            if (gui_panel_layout_push(&layout, GUI_LAYOUT_NODE, "Options", &state->flag_tab)) {
                update_flags(&layout);
                gui_panel_layout_pop(&layout);
            }
            if (gui_panel_layout_push(&layout, GUI_LAYOUT_NODE, "Properties", &state->style_tab)) {
                properties_tab(&layout, config);
                gui_panel_layout_pop(&layout);
            }
            if (gui_panel_layout_push(&layout, GUI_LAYOUT_NODE, "Rounding", &state->round_tab)) {
                round_tab(&layout, config);
                gui_panel_layout_pop(&layout);
            }
            if (gui_panel_layout_push(&layout, GUI_LAYOUT_NODE, "Color", &state->color_tab)) {
                color_tab(&layout, state, config);
                gui_panel_layout_pop(&layout);
            }
            gui_panel_layout_pop(&layout);
        }

        /* widgets examples */
        if (gui_panel_layout_push(&layout, GUI_LAYOUT_TAB, "Widgets", &state->widget_tab)) {
            widget_panel(&layout, state);
            gui_panel_layout_pop(&layout);
        }

        /* popup panel */
        if (state->popup) {
            gui_panel_popup_begin(&layout, &tab, GUI_POPUP_STATIC, gui_rect(20, 100, 220, 150), gui_vec2(0,0));
            {
                if (gui_panel_header(&tab, "Popup", GUI_CLOSEABLE, GUI_CLOSEABLE, GUI_HEADER_LEFT)) {
                    gui_panel_popup_close(&tab);
                    state->popup = gui_false;
                }
                gui_panel_row_dynamic(&tab, 30, 1);
                gui_panel_label(&tab, "Are you sure you want to exit?", GUI_TEXT_LEFT);
                gui_panel_row_dynamic(&tab, 30, 4);
                gui_panel_spacing(&tab, 1);
                if (gui_panel_button_text(&tab, "Yes", GUI_BUTTON_DEFAULT)) {
                    gui_panel_popup_close(&tab);
                    state->popup = gui_false;
                }
                if (gui_panel_button_text(&tab, "No", GUI_BUTTON_DEFAULT)) {
                    gui_panel_popup_close(&tab);
                    state->popup = gui_false;
                }
            }
            gui_panel_popup_end(&layout, &tab);
        }

        {
            /* shelf + graphes  */
            static const char *shelfs[] = {"Histogram", "Lines"};
            gui_panel_row_dynamic(&layout, 180, 1);
            state->shelf_selection = gui_panel_shelf_begin(&layout, &tab, shelfs,
                LEN(shelfs), state->shelf_selection, state->shelf);
            graph_panel(&tab, state->shelf_selection);
            state->shelf = gui_panel_shelf_end(&layout, &tab);
        }

        /* tables */
        gui_panel_row_dynamic(&layout, 180, 1);
        gui_panel_group_begin(&layout, &tab, "Table", state->table);
        table_panel(&tab);
        state->table = gui_panel_group_end(&layout, &tab);

        {
            /* tree */
            struct gui_tree tree;
            gui_panel_row_dynamic(&layout, 250, 1);
            gui_panel_tree_begin(&layout, &tree, "Tree", 20, state->tree);
            upload_tree(&state->test, &tree, &state->test.root);
            state->tree = gui_panel_tree_end(&layout, &tree);
        }
    }
    gui_panel_end(&layout, &gui->panel);

    /* second panel */
    gui_panel_begin(&layout, &gui->sub);
    {
        enum {EASY, HARD};
        gui_panel_header(&layout, "Show", GUI_CLOSEABLE, 0, GUI_HEADER_LEFT);
        gui_panel_row_static(&layout, 30, 80, 1);
        if (gui_panel_button_text(&layout, "button", GUI_BUTTON_DEFAULT)) {
            /* event handling */
        }
        gui_panel_row_dynamic(&layout, 30, 2);
        if (gui_panel_option(&layout, "easy", state->op == EASY)) state->op = EASY;
        if (gui_panel_option(&layout, "hard", state->op == HARD)) state->op = HARD;
    }
    gui_panel_end(&layout, &gui->sub);
}