コード例 #1
0
ファイル: gdevbbox.c プロジェクト: ststeiger/ghostsvg
/* Copy device parameters back from the target. */
static void
bbox_copy_params(gx_device_bbox * bdev, bool remap_colors)
{
    gx_device *tdev = bdev->target;

    if (tdev != 0)
	gx_device_copy_params((gx_device *)bdev, tdev);
    if (remap_colors) {
	bdev->black = gx_device_black((gx_device *)bdev);
	bdev->white = gx_device_white((gx_device *)bdev);
	bdev->transparent =
	    (bdev->white_is_opaque ? gx_no_color_index : bdev->white);
    }
}
コード例 #2
0
/* Initialize a RasterOp source device. */
void
gx_make_rop_texture_device(gx_device_rop_texture * dev, gx_device * target,
	     gs_logical_operation_t log_op, const gx_device_color * texture)
{
    gx_device_init((gx_device *) dev,
		   (const gx_device *)&gs_rop_texture_device,
		   NULL, true);
    gx_device_set_target((gx_device_forward *)dev, target);
    /* Drawing operations are defaulted, non-drawing are forwarded. */
    check_device_separable((gx_device *) dev);
    gx_device_fill_in_procs((gx_device *) dev);
    gx_device_copy_params((gx_device *)dev, target);
    dev->log_op = log_op;
    dev->texture = *texture;
}
コード例 #3
0
/* Create an alpha compositor. */
static int
c_alpha_create_default_compositor(const gs_composite_t * pcte,
	   gx_device ** pcdev, gx_device * dev, gs_imager_state * pis,
	   gs_memory_t * mem)
{
    gx_device_composite_alpha *cdev;

    if (pacte->params.op == composite_Copy) {
	/* Just use the original device. */
	*pcdev = dev;
	return 0;
    }
    cdev =
	gs_alloc_struct_immovable(mem, gx_device_composite_alpha,
				  &st_device_composite_alpha,
				  "create default alpha compositor");
    *pcdev = (gx_device *)cdev;
    if (cdev == 0)
	return_error(gs_error_VMerror);
    gx_device_init((gx_device *)cdev,
		   (const gx_device *)&gs_composite_alpha_device, mem, true);
    gx_device_copy_params((gx_device *)cdev, dev);
    /*
     * Set the color_info and depth to be compatible with the target,
     * but using standard chunky color storage, including alpha.
     ****** CURRENTLY ALWAYS USE 8-BIT COLOR ******
     */
    cdev->color_info.depth =
	(dev->color_info.num_components == 4 ? 32 /* CMYK, no alpha */ :
	 (dev->color_info.num_components + 1) * 8);
    cdev->color_info.max_gray = cdev->color_info.max_color = 255;
    /* No halftoning will occur, but we fill these in anyway.... */
    cdev->color_info.dither_grays = cdev->color_info.dither_colors = 256;
    /*
     * We could speed things up a little by tailoring the procedures in
     * the device to the specific num_components, but for simplicity,
     * we'll defer considering that until there is a demonstrated need.
     */
    gx_device_set_target((gx_device_forward *)cdev, dev);
    cdev->params = pacte->params;
    return 0;
}