void AudioFilterNode::HandleEvent( const media_timed_event* event, bigtime_t howLate, bool realTimeEvent) { ASSERT(event); switch(event->type) { case BTimedEventQueue::B_PARAMETER: handleParameterEvent(event); break; case BTimedEventQueue::B_START: handleStartEvent(event); break; case BTimedEventQueue::B_STOP: handleStopEvent(event); break; default: ignoreEvent(event); break; } }
void StepMotionBlurFilter::HandleEvent(const media_timed_event* pEvent, bigtime_t howLate, bool realTimeEvent) { ASSERT(pEvent); switch(pEvent->type) { // case BTimedEventQueue::B_PARAMETER: // handleParameterEvent(pEvent); // break; case BTimedEventQueue::B_START: handleStartEvent(pEvent); break; case BTimedEventQueue::B_STOP: handleStopEvent(pEvent); break; default: ignoreEvent(pEvent); break; } }