コード例 #1
0
ファイル: heap.c プロジェクト: tomaszkapela/nvml
/*
 * heap_resize_chunk -- (internal) splits the chunk into two smaller ones
 */
static void
heap_resize_chunk(struct palloc_heap *heap,
	uint32_t chunk_id, uint32_t zone_id, uint32_t new_size_idx)
{
	uint32_t new_chunk_id = chunk_id + new_size_idx;

	struct zone *z = ZID_TO_ZONE(heap->layout, zone_id);
	struct chunk_header *old_hdr = &z->chunk_headers[chunk_id];
	struct chunk_header *new_hdr = &z->chunk_headers[new_chunk_id];

	uint32_t rem_size_idx = old_hdr->size_idx - new_size_idx;
	heap_chunk_init(heap, new_hdr, CHUNK_TYPE_FREE, rem_size_idx);
	heap_chunk_init(heap, old_hdr, CHUNK_TYPE_FREE, new_size_idx);

	struct bucket *def_bucket = heap->rt->default_bucket;
	struct memory_block m = {new_chunk_id, zone_id, rem_size_idx, 0,
		0, 0, NULL, NULL};
	memblock_rebuild_state(heap, &m);
	bucket_insert_block(def_bucket, &m);
}
コード例 #2
0
ファイル: heap.c プロジェクト: sudkannan/nvml
/*
 * heap_resize_chunk -- (internal) splits the chunk into two smaller ones
 */
static void
heap_resize_chunk(PMEMobjpool *pop,
	uint32_t chunk_id, uint32_t zone_id, uint32_t new_size_idx)
{
	uint32_t new_chunk_id = chunk_id + new_size_idx;

	struct zone *z = &pop->heap->layout->zones[zone_id];
	struct chunk_header *old_hdr = &z->chunk_headers[chunk_id];
	struct chunk_header *new_hdr = &z->chunk_headers[new_chunk_id];

	uint32_t rem_size_idx = old_hdr->size_idx - new_size_idx;
	heap_chunk_init(pop, new_hdr, CHUNK_TYPE_FREE, rem_size_idx);
	heap_chunk_init(pop, old_hdr, CHUNK_TYPE_FREE, new_size_idx);

	struct bucket *def_bucket = pop->heap->buckets[DEFAULT_BUCKET];
	struct memory_block m = {new_chunk_id, zone_id, rem_size_idx, 0};
	if (bucket_insert_block(def_bucket, m) != 0) {
		ERR("bucket_insert_block failed during resize");
	}
}
コード例 #3
0
ファイル: heap.c プロジェクト: tomaszkapela/nvml
/*
 * heap_reclaim_run -- checks the run for available memory if unclaimed.
 *
 * Returns 1 if reclaimed chunk, 0 otherwise.
 */
static int
heap_reclaim_run(struct palloc_heap *heap, struct chunk_run *run,
	struct memory_block *m)
{
	if (m->m_ops->claim(m) != 0)
		return 0; /* this run already has an owner */

	struct alloc_class *c = alloc_class_get_create_by_unit_size(
		heap->rt->alloc_classes, run->block_size);
	if (c == NULL)
		return 0;

	ASSERTeq(c->type, CLASS_RUN);

	pthread_mutex_t *lock = m->m_ops->get_lock(m);
	util_mutex_lock(lock);

	unsigned i;
	unsigned nval = c->run.bitmap_nval;
	for (i = 0; nval > 0 && i < nval - 1; ++i)
		if (run->bitmap[i] != 0)
			break;

	int empty = (i == (nval - 1)) &&
		(run->bitmap[i] == c->run.bitmap_lastval);
	if (empty) {
		struct zone *z = ZID_TO_ZONE(heap->layout, m->zone_id);
		struct chunk_header *hdr = &z->chunk_headers[m->chunk_id];
		struct bucket *defb = heap_get_default_bucket(heap);

		/*
		 * The redo log ptr can be NULL if we are sure that there's only
		 * one persistent value modification in the entire operation
		 * context.
		 */
		struct operation_context ctx;
		operation_init(&ctx, heap->base, NULL, NULL);
		ctx.p_ops = &heap->p_ops;

		struct memory_block nb = MEMORY_BLOCK_NONE;
		nb.chunk_id = m->chunk_id;
		nb.zone_id = m->zone_id;
		nb.block_off = 0;
		nb.size_idx = m->size_idx;

		heap_chunk_init(heap, hdr, CHUNK_TYPE_FREE, nb.size_idx);
		memblock_rebuild_state(heap, &nb);

		nb = heap_coalesce_huge(heap, &nb);
		nb.m_ops->prep_hdr(&nb, MEMBLOCK_FREE, &ctx);

		operation_process(&ctx);

		bucket_insert_block(defb, &nb);

		*m = nb;
	} else {
		recycler_put(heap->rt->recyclers[c->id], m);
	}

	util_mutex_unlock(lock);

	return empty;
}
コード例 #4
0
ファイル: heap.c プロジェクト: tomaszkapela/nvml
/*
 * heap_chunk_init -- (internal) writes chunk header
 */
static void
heap_chunk_init(struct palloc_heap *heap, struct chunk_header *hdr,
	uint16_t type, uint32_t size_idx)
{
	struct chunk_header nhdr = {
		.type = type,
		.flags = 0,
		.size_idx = size_idx
	};
	VALGRIND_DO_MAKE_MEM_UNDEFINED(hdr, sizeof(*hdr));

	*hdr = nhdr; /* write the entire header (8 bytes) at once */
	pmemops_persist(&heap->p_ops, hdr, sizeof(*hdr));

	heap_chunk_write_footer(hdr, size_idx);
}

/*
 * heap_zone_init -- (internal) writes zone's first chunk and header
 */
static void
heap_zone_init(struct palloc_heap *heap, uint32_t zone_id)
{
	struct zone *z = ZID_TO_ZONE(heap->layout, zone_id);
	uint32_t size_idx = get_zone_size_idx(zone_id, heap->rt->max_zone,
			heap->size);

	heap_chunk_init(heap, &z->chunk_headers[0], CHUNK_TYPE_FREE, size_idx);

	struct zone_header nhdr = {
		.size_idx = size_idx,
		.magic = ZONE_HEADER_MAGIC,
	};
	z->header = nhdr;  /* write the entire header (8 bytes) at once */
	pmemops_persist(&heap->p_ops, &z->header, sizeof(z->header));
}

/*
 * heap_run_init -- (internal) creates a run based on a chunk
 */
static void
heap_run_init(struct palloc_heap *heap, struct bucket *b,
	const struct memory_block *m)
{
	struct alloc_class *c = b->aclass;
	ASSERTeq(c->type, CLASS_RUN);

	struct zone *z = ZID_TO_ZONE(heap->layout, m->zone_id);

	struct chunk_run *run = (struct chunk_run *)&z->chunks[m->chunk_id];
	ASSERTne(m->size_idx, 0);
	size_t runsize = SIZEOF_RUN(run, m->size_idx);

	VALGRIND_DO_MAKE_MEM_UNDEFINED(run, runsize);

	/* add/remove chunk_run and chunk_header to valgrind transaction */
	VALGRIND_ADD_TO_TX(run, runsize);
	run->block_size = c->unit_size;
	pmemops_persist(&heap->p_ops, &run->block_size,
			sizeof(run->block_size));

	/* set all the bits */
	memset(run->bitmap, 0xFF, sizeof(run->bitmap));

	unsigned nval = c->run.bitmap_nval;
	ASSERT(nval > 0);
	/* clear only the bits available for allocations from this bucket */
	memset(run->bitmap, 0, sizeof(uint64_t) * (nval - 1));
	run->bitmap[nval - 1] = c->run.bitmap_lastval;

	run->incarnation_claim = heap->run_id;
	VALGRIND_SET_CLEAN(&run->incarnation_claim,
		sizeof(run->incarnation_claim));

	VALGRIND_REMOVE_FROM_TX(run, runsize);

	pmemops_persist(&heap->p_ops, run->bitmap, sizeof(run->bitmap));

	struct chunk_header run_data_hdr;
	run_data_hdr.type = CHUNK_TYPE_RUN_DATA;
	run_data_hdr.flags = 0;

	struct chunk_header *data_hdr;
	for (unsigned i = 1; i < m->size_idx; ++i) {
		data_hdr = &z->chunk_headers[m->chunk_id + i];
		VALGRIND_DO_MAKE_MEM_UNDEFINED(data_hdr, sizeof(*data_hdr));
		VALGRIND_ADD_TO_TX(data_hdr, sizeof(*data_hdr));
		run_data_hdr.size_idx = i;
		*data_hdr = run_data_hdr;
		VALGRIND_REMOVE_FROM_TX(data_hdr, sizeof(*data_hdr));
	}
	pmemops_persist(&heap->p_ops,
		&z->chunk_headers[m->chunk_id + 1],
		sizeof(struct chunk_header) * (m->size_idx - 1));

	struct chunk_header *hdr = &z->chunk_headers[m->chunk_id];
	ASSERT(hdr->type == CHUNK_TYPE_FREE);

	VALGRIND_ADD_TO_TX(hdr, sizeof(*hdr));
	struct chunk_header run_hdr;
	run_hdr.size_idx = hdr->size_idx;
	run_hdr.type = CHUNK_TYPE_RUN;
	run_hdr.flags = header_type_to_flag[c->header_type];
	*hdr = run_hdr;
	VALGRIND_REMOVE_FROM_TX(hdr, sizeof(*hdr));

	pmemops_persist(&heap->p_ops, hdr, sizeof(*hdr));
}

/*
 * heap_run_insert -- (internal) inserts and splits a block of memory into a run
 */
static void
heap_run_insert(struct palloc_heap *heap, struct bucket *b,
	const struct memory_block *m, uint32_t size_idx, uint16_t block_off)
{
	struct alloc_class *c = b->aclass;
	ASSERTeq(c->type, CLASS_RUN);

	ASSERT(size_idx <= BITS_PER_VALUE);
	ASSERT(block_off + size_idx <= c->run.bitmap_nallocs);

	uint32_t unit_max = c->run.unit_max;
	struct memory_block nm = *m;
	nm.size_idx = unit_max - (block_off % unit_max);
	nm.block_off = block_off;
	if (nm.size_idx > size_idx)
		nm.size_idx = size_idx;

	do {
		bucket_insert_block(b, &nm);
		ASSERT(nm.size_idx <= UINT16_MAX);
		ASSERT(nm.block_off + nm.size_idx <= UINT16_MAX);
		nm.block_off = (uint16_t)(nm.block_off + (uint16_t)nm.size_idx);
		size_idx -= nm.size_idx;
		nm.size_idx = size_idx > unit_max ? unit_max : size_idx;
	} while (size_idx != 0);
}

/*
 * heap_process_run_metadata -- (internal) parses the run bitmap
 */
static uint32_t
heap_process_run_metadata(struct palloc_heap *heap, struct bucket *b,
	const struct memory_block *m)
{
	struct alloc_class *c = b->aclass;
	ASSERTeq(c->type, CLASS_RUN);

	uint16_t block_off = 0;
	uint16_t block_size_idx = 0;
	uint32_t inserted_blocks = 0;

	struct zone *z = ZID_TO_ZONE(heap->layout, m->zone_id);
	struct chunk_run *run = (struct chunk_run *)&z->chunks[m->chunk_id];

	for (unsigned i = 0; i < c->run.bitmap_nval; ++i) {
		ASSERT(i < MAX_BITMAP_VALUES);
		uint64_t v = run->bitmap[i];
		ASSERT(BITS_PER_VALUE * i <= UINT16_MAX);
		block_off = (uint16_t)(BITS_PER_VALUE * i);
		if (v == 0) {
			heap_run_insert(heap, b, m, BITS_PER_VALUE, block_off);
			inserted_blocks += BITS_PER_VALUE;
			continue;
		} else if (v == UINT64_MAX) {
			continue;
		}

		for (unsigned j = 0; j < BITS_PER_VALUE; ++j) {
			if (BIT_IS_CLR(v, j)) {
				block_size_idx++;
			} else if (block_size_idx != 0) {
				ASSERT(block_off >= block_size_idx);

				heap_run_insert(heap, b, m,
					block_size_idx,
					(uint16_t)(block_off - block_size_idx));
				inserted_blocks += block_size_idx;
				block_size_idx = 0;
			}

			if ((block_off++) == c->run.bitmap_nallocs) {
				i = MAX_BITMAP_VALUES;
				break;
			}
		}

		if (block_size_idx != 0) {
			ASSERT(block_off >= block_size_idx);

			heap_run_insert(heap, b, m,
					block_size_idx,
					(uint16_t)(block_off - block_size_idx));
			inserted_blocks += block_size_idx;
			block_size_idx = 0;
		}
	}

	return inserted_blocks;
}

/*
 * heap_create_run -- (internal) initializes a new run on an existing free chunk
 */
static void
heap_create_run(struct palloc_heap *heap, struct bucket *b,
	struct memory_block *m)
{
	heap_run_init(heap, b, m);
	memblock_rebuild_state(heap, m);
	heap_process_run_metadata(heap, b, m);
}
コード例 #5
0
ファイル: heap.c プロジェクト: sudkannan/nvml
/*
 * heap_degrade_run_if_empty -- makes a chunk out of an empty run
 */
int
heap_degrade_run_if_empty(PMEMobjpool *pop, struct bucket *b,
	struct memory_block m)
{
	struct zone *z = &pop->heap->layout->zones[m.zone_id];
	struct chunk_header *hdr = &z->chunk_headers[m.chunk_id];
	ASSERT(hdr->type == CHUNK_TYPE_RUN);

	struct chunk_run *run = (struct chunk_run *)&z->chunks[m.chunk_id];

	int err = 0;
	if ((err = pthread_mutex_lock(heap_get_run_lock(pop, m))) != 0)
		return err;

	int i;
	for (i = 0; i < bucket_bitmap_nval(b) - 1; ++i)
		if (run->bitmap[i] != 0)
			goto out;

	if (run->bitmap[i] != bucket_bitmap_lastval(b))
		goto out;

	m.block_off = 0;
	m.size_idx = RUN_UNIT_MAX;
	uint32_t size_idx_sum = 0;
	while (size_idx_sum != bucket_bitmap_nallocs(b)) {
		if (bucket_get_rm_block_exact(b, m) != 0) {
			ERR("persistent and volatile state mismatched");
			ASSERT(0);
		}

		size_idx_sum += m.size_idx;

		m.block_off += RUN_UNIT_MAX;
		if (m.block_off + RUN_UNIT_MAX > bucket_bitmap_nallocs(b))
			m.size_idx = bucket_bitmap_nallocs(b) - m.block_off;
		else
			m.size_idx = RUN_UNIT_MAX;
	}

	struct bucket *defb = pop->heap->buckets[DEFAULT_BUCKET];
	if ((err = bucket_lock(defb)) != 0) {
		ERR("Failed to lock default bucket");
		ASSERT(0);
	}

	m.block_off = 0;
	m.size_idx = 1;
	heap_chunk_init(pop, hdr, CHUNK_TYPE_FREE, m.size_idx);

	uint64_t *mhdr;
	uint64_t op_result;
	struct memory_block fm =
			heap_free_block(pop, defb, m, &mhdr, &op_result);
	VALGRIND_ADD_TO_TX(mhdr, sizeof (*mhdr));
	*mhdr = op_result;
	VALGRIND_REMOVE_FROM_TX(mhdr, sizeof (*mhdr));
	pop->persist(mhdr, sizeof (*mhdr));

	if ((err = bucket_insert_block(defb, fm)) != 0) {
		ERR("Failed to update heap volatile state");
	}

	bucket_unlock(defb);

out:
	if (pthread_mutex_unlock(heap_get_run_lock(pop, m)) != 0) {
		ERR("Failed to release run lock");
		ASSERT(0);
	}

	return err;
}
コード例 #6
0
ファイル: heap.c プロジェクト: sudkannan/nvml
/*
 * heap_chunk_init -- (internal) writes chunk header
 */
static void
heap_chunk_init(PMEMobjpool *pop, struct chunk_header *hdr,
	uint16_t type, uint32_t size_idx)
{
	struct chunk_header nhdr = {
		.type = type,
		.flags = 0,
		.size_idx = size_idx
	};
	*hdr = nhdr; /* write the entire header (8 bytes) at once */
	pop->persist(hdr, sizeof (*hdr));

	heap_chunk_write_footer(hdr, size_idx);
}

/*
 * heap_zone_init -- (internal) writes zone's first chunk and header
 */
static void
heap_zone_init(PMEMobjpool *pop, uint32_t zone_id)
{
	struct zone *z = &pop->heap->layout->zones[zone_id];
	uint32_t size_idx = get_zone_size_idx(zone_id, pop->heap->max_zone,
			pop->heap_size);

	heap_chunk_init(pop, &z->chunk_headers[0], CHUNK_TYPE_FREE, size_idx);

	struct zone_header nhdr = {
		.size_idx = size_idx,
		.magic = ZONE_HEADER_MAGIC,
	};
	z->header = nhdr;  /* write the entire header (8 bytes) at once */
	pop->persist(&z->header, sizeof (z->header));
}

/*
 * heap_init_run -- (internal) creates a run based on a chunk
 */
static void
heap_init_run(PMEMobjpool *pop, struct bucket *b, struct chunk_header *hdr,
	struct chunk_run *run)
{
	/* add/remove chunk_run and chunk_header to valgrind transaction */
	VALGRIND_ADD_TO_TX(run, sizeof (*run));
	run->block_size = bucket_unit_size(b);
	pop->persist(&run->block_size, sizeof (run->block_size));

	ASSERT(hdr->type == CHUNK_TYPE_FREE);

	/* set all the bits */
	memset(run->bitmap, 0xFF, sizeof (run->bitmap));

	/* clear only the bits available for allocations from this bucket */
	memset(run->bitmap, 0, sizeof (uint64_t) * (bucket_bitmap_nval(b) - 1));
	run->bitmap[bucket_bitmap_nval(b) - 1] = bucket_bitmap_lastval(b);
	VALGRIND_REMOVE_FROM_TX(run, sizeof (*run));

	pop->persist(run->bitmap, sizeof (run->bitmap));

	VALGRIND_ADD_TO_TX(hdr, sizeof (*hdr));
	hdr->type = CHUNK_TYPE_RUN;
	VALGRIND_REMOVE_FROM_TX(hdr, sizeof (*hdr));

	pop->persist(hdr, sizeof (*hdr));
}