コード例 #1
0
ファイル: heap.c プロジェクト: grub4android/lk
void heap_init(void)
{
	LTRACE_ENTRY;

	// create a mutex
	mutex_init(&theheap.lock);

	// initialize the free list
	list_initialize(&theheap.free_list);

	// initialize the delayed free list
	list_initialize(&theheap.delayed_free_list);
	spin_lock_init(&theheap.delayed_free_lock);

	// set the heap range
#if WITH_KERNEL_VM
	theheap.base = pmm_alloc_kpages(HEAP_GROW_SIZE / PAGE_SIZE, NULL);
	theheap.len = HEAP_GROW_SIZE;

	if (theheap.base == 0) {
		panic("HEAP: error allocating initial heap size\n");
	}
#else
	theheap.base = (void *)HEAP_START;
	theheap.len = HEAP_LEN;
#endif
	theheap.remaining = 0; // will get set by heap_insert_free_chunk()
	theheap.low_watermark = theheap.len;
	LTRACEF("base %p size %zd bytes\n", theheap.base, theheap.len);

	// create an initial free chunk
	heap_insert_free_chunk(heap_create_free_chunk(theheap.base, theheap.len, false));
}
コード例 #2
0
ファイル: heap.c プロジェクト: JeffreyLau/JJWD-K8_icsCream
void heap_init(void)
{
	int z;
	LTRACE_ENTRY;

	// set the heap range in normal zone
	theheap[ZONE_NORMAL].base = (void *)HEAP_START;
	theheap[ZONE_NORMAL].len = HEAP_LEN;

#ifdef WITH_DMA_ZONE
	theheap[ZONE_DMA].base = (void *)DMA_START;
	theheap[ZONE_DMA].len = DMA_LEN;
#endif

	for (z = 0; z < MAX_ZONES; z++) {
		LTRACEF("base %p size %zd bytes (%s)\n", theheap[z].base, theheap[z].len,
			zone_name(z));

		// initialize the free list
		list_initialize(&theheap[z].free_list);

		// create an initial free chunk
		heap_insert_free_chunk(z,
			heap_create_free_chunk(theheap[z].base, theheap[z].len));
	}

	// dump heap info
//	heap_dump();

//	dprintf(INFO, "running heap tests\n");
//	heap_test();
}
コード例 #3
0
ファイル: heap.c プロジェクト: grub4android/lk
static ssize_t heap_grow(size_t size)
{
#if WITH_KERNEL_VM
	size = ROUNDUP(size, PAGE_SIZE);

	void *ptr = pmm_alloc_kpages(size / PAGE_SIZE, NULL);
	if (!ptr)
		return ERR_NO_MEMORY;

	LTRACEF("growing heap by 0x%zx bytes, new ptr %p\n", size, ptr);

	heap_insert_free_chunk(heap_create_free_chunk(ptr, size, true));

	/* change the heap start and end variables */
	if ((uintptr_t)ptr < (uintptr_t)theheap.base)
		theheap.base = ptr;

	uintptr_t endptr = (uintptr_t)ptr + size;
	if (endptr > (uintptr_t)theheap.base + theheap.len) {
		theheap.len = (uintptr_t)endptr - (uintptr_t)theheap.base;
	}

	return size;
#else
	return ERR_NO_MEMORY;
#endif
}
コード例 #4
0
ファイル: heap.c プロジェクト: grub4android/lk
void heap_free(void *ptr)
{
	if (ptr == 0)
		return;

	LTRACEF("ptr %p\n", ptr);

	// check for the old allocation structure
	struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
	as--;

	DEBUG_ASSERT(as->magic == HEAP_MAGIC);

#if DEBUG_HEAP
	{
		uint i;
		uint8_t *pad = (uint8_t *)as->padding_start;

		for (i = 0; i < as->padding_size; i++) {
			if (pad[i] != PADDING_FILL) {
				printf("free at %p scribbled outside the lines:\n", ptr);
				hexdump(pad, as->padding_size);
				panic("die\n");
			}
		}
	}
#endif

	LTRACEF("allocation was %zd bytes long at ptr %p\n", as->size, as->ptr);

	// looks good, create a free chunk and add it to the pool
	heap_insert_free_chunk(heap_create_free_chunk(as->ptr, as->size, true));
}
コード例 #5
0
ファイル: heap.c プロジェクト: grub4android-g3/lk
void heap_init(void)
{
	LTRACE_ENTRY;

	// set the heap range
	theheap.base = (void *)HEAP_START;
	theheap.len = HEAP_LEN;
	theheap.remaining =0; // will get set by heap_insert_free_chunk()
	theheap.low_watermark = theheap.len;
	LTRACEF("base %p size %zd bytes\n", theheap.base, theheap.len);

	// create a mutex
	mutex_init(&theheap.lock);

	// initialize the free list
	list_initialize(&theheap.free_list);

	// initialize the delayed free list
	list_initialize(&theheap.delayed_free_list);

	// create an initial free chunk
	heap_insert_free_chunk(heap_create_free_chunk(theheap.base, theheap.len, false));

	// dump heap info
//	heap_dump();

//	dprintf(INFO, "running heap tests\n");
//	heap_test();
}
コード例 #6
0
ファイル: heap.c プロジェクト: grub4android-g3/lk
void heap_delayed_free(void *ptr)
{
	LTRACEF("ptr %p\n", ptr);

	// check for the old allocation structure
	struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
	as--;

	DEBUG_ASSERT(as->magic == HEAP_MAGIC);

	struct free_heap_chunk *chunk = heap_create_free_chunk(as->ptr, as->size, false);

	enter_critical_section();
	list_add_head(&theheap.delayed_free_list, &chunk->node);
	exit_critical_section();
}
コード例 #7
0
ファイル: heap.c プロジェクト: grub4android/lk
void heap_delayed_free(void *ptr)
{
	LTRACEF("ptr %p\n", ptr);

	// check for the old allocation structure
	struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
	as--;

	DEBUG_ASSERT(as->magic == HEAP_MAGIC);

	struct free_heap_chunk *chunk = heap_create_free_chunk(as->ptr, as->size, false);

	spin_lock_saved_state_t state;
	spin_lock_irqsave(&theheap.delayed_free_lock, state);
	list_add_head(&theheap.delayed_free_list, &chunk->node);
	spin_unlock_irqrestore(&theheap.delayed_free_lock, state);
}
コード例 #8
0
ファイル: heap.c プロジェクト: 791254467/MT6589_kernel_source
void heap_init(void)
{
	LTRACE_ENTRY;

	// set the heap range
	theheap.base = (void *)HEAP_START;
	theheap.len = HEAP_LEN;

	LTRACEF("base %p size %zd bytes\n", theheap.base, theheap.len);

	// initialize the free list
	list_initialize(&theheap.free_list);

	// create an initial free chunk
	heap_insert_free_chunk(heap_create_free_chunk(theheap.base, theheap.len));

	// dump heap info
//	heap_dump();

//	dprintf(INFO, "running heap tests\n");
//	heap_test();
}
コード例 #9
0
ファイル: heap.c プロジェクト: JeffreyLau/JJWD-K8_icsCream
void heap_free(zone_type zone, void *ptr)
{
	if (ptr == 0)
		return;

	LTRACEF("ptr %p\n", ptr);

	// check for the old allocation structure
	struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
	as--;

	DEBUG_ASSERT(as->magic == HEAP_MAGIC);

	LTRACEF("allocation was %zd bytes long at ptr %p\n", as->size, as->ptr);

	// looks good, create a free chunk and add it to the pool
	enter_critical_section();
	heap_insert_free_chunk(zone, heap_create_free_chunk(as->ptr, as->size));
	exit_critical_section();

//	heap_dump();
}
コード例 #10
0
void libboot_platform_heap_init(void* base, size_t len)
{
	LTRACE_ENTRY;

	// set the heap range
	theheap.base = base;
	theheap.len = len;

	LTRACEF("base %p size %zd bytes\n", theheap.base, theheap.len);

	// initialize the free list
	list_initialize(&theheap.free_list);

	// create an initial free chunk
	heap_insert_free_chunk(heap_create_free_chunk(theheap.base, theheap.len));

	// dump heap info
//	heap_dump();

//	dprintf(INFO, "running heap tests\n");
//	heap_test();
}
コード例 #11
0
ファイル: heap.c プロジェクト: grub4android/lk
/* add a new block of memory to the heap */
void heap_add_block(void *ptr, size_t len)
{
	heap_insert_free_chunk(heap_create_free_chunk(ptr, len, false));
}
コード例 #12
0
ファイル: heap.c プロジェクト: grub4android/lk
void *heap_alloc(size_t size, unsigned int alignment)
{
	void *ptr;
#if DEBUG_HEAP
	size_t original_size = size;
#endif

	LTRACEF("size %zd, align %d\n", size, alignment);

	// deal with the pending free list
	if (unlikely(!list_is_empty(&theheap.delayed_free_list))) {
		heap_free_delayed_list();
	}

	// alignment must be power of 2
	if (alignment & (alignment - 1))
		return NULL;

	// we always put a size field + base pointer + magic in front of the allocation
	size += sizeof(struct alloc_struct_begin);
#if DEBUG_HEAP
	size += PADDING_SIZE;
#endif

	// make sure we allocate at least the size of a struct free_heap_chunk so that
	// when we free it, we can create a struct free_heap_chunk struct and stick it
	// in the spot
	if (size < sizeof(struct free_heap_chunk))
		size = sizeof(struct free_heap_chunk);

	// round up size to a multiple of native pointer size
	size = ROUNDUP(size, sizeof(void *));

	// deal with nonzero alignments
	if (alignment > 0) {
		if (alignment < 16)
			alignment = 16;

		// add alignment for worst case fit
		size += alignment;
	}

#if WITH_KERNEL_VM
	int retry_count = 0;
retry:
#endif
	mutex_acquire(&theheap.lock);

	// walk through the list
	ptr = NULL;
	struct free_heap_chunk *chunk;
	list_for_every_entry(&theheap.free_list, chunk, struct free_heap_chunk, node) {
		DEBUG_ASSERT((chunk->len % sizeof(void *)) == 0); // len should always be a multiple of pointer size

		// is it big enough to service our allocation?
		if (chunk->len >= size) {
			ptr = chunk;

			// remove it from the list
			struct list_node *next_node = list_next(&theheap.free_list, &chunk->node);
			list_delete(&chunk->node);

			if (chunk->len > size + sizeof(struct free_heap_chunk)) {
				// there's enough space in this chunk to create a new one after the allocation
				struct free_heap_chunk *newchunk = heap_create_free_chunk((uint8_t *)ptr + size, chunk->len - size, true);

				// truncate this chunk
				chunk->len -= chunk->len - size;

				// add the new one where chunk used to be
				if (next_node)
					list_add_before(next_node, &newchunk->node);
				else
					list_add_tail(&theheap.free_list, &newchunk->node);
			}

			// the allocated size is actually the length of this chunk, not the size requested
			DEBUG_ASSERT(chunk->len >= size);
			size = chunk->len;

#if DEBUG_HEAP
			memset(ptr, ALLOC_FILL, size);
#endif

			ptr = (void *)((addr_t)ptr + sizeof(struct alloc_struct_begin));

			// align the output if requested
			if (alignment > 0) {
				ptr = (void *)ROUNDUP((addr_t)ptr, (addr_t)alignment);
			}

			struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
			as--;
#if LK_DEBUGLEVEL > 1
			as->magic = HEAP_MAGIC;
#endif
			as->ptr = (void *)chunk;
			as->size = size;
			theheap.remaining -= size;

			if (theheap.remaining < theheap.low_watermark) {
				theheap.low_watermark = theheap.remaining;
			}
#if DEBUG_HEAP
			as->padding_start = ((uint8_t *)ptr + original_size);
			as->padding_size = (((addr_t)chunk + size) - ((addr_t)ptr + original_size));
//			printf("padding start %p, size %u, chunk %p, size %u\n", as->padding_start, as->padding_size, chunk, size);

			memset(as->padding_start, PADDING_FILL, as->padding_size);
#endif

			break;
		}
	}

	mutex_release(&theheap.lock);

#if WITH_KERNEL_VM
	/* try to grow the heap if we can */
	if (ptr == NULL && retry_count == 0) {
		size_t growby = MAX(HEAP_GROW_SIZE, ROUNDUP(size, PAGE_SIZE));

		ssize_t err = heap_grow(growby);
		if (err >= 0) {
			retry_count++;
			goto retry;
		}
	}
#endif

	LTRACEF("returning ptr %p\n", ptr);

	return ptr;
}
コード例 #13
0
ファイル: heap.c プロジェクト: 791254467/MT6589_kernel_source
void *heap_alloc(size_t size, unsigned int alignment)
{
	void *ptr;
#if DEBUG_HEAP
	size_t original_size = size;
#endif
	
	LTRACEF("size %zd, align %d\n", size, alignment);

	// alignment must be power of 2
	if (alignment & (alignment - 1))
		return NULL;

	// we always put a size field + base pointer + magic in front of the allocation
	size += sizeof(struct alloc_struct_begin);
#if DEBUG_HEAP
	size += PADDING_SIZE;
#endif

	// make sure we allocate at least the size of a struct free_heap_chunk so that
	// when we free it, we can create a struct free_heap_chunk struct and stick it
	// in the spot
	if (size < sizeof(struct free_heap_chunk))
		size = sizeof(struct free_heap_chunk);

	// round up size to a multiple of native pointer size
	size = ROUNDUP(size, sizeof(void *));

	// deal with nonzero alignments
	if (alignment > 0) {
		if (alignment < 16)
			alignment = 16;

		// add alignment for worst case fit
		size += alignment;
	}

	// critical section
	enter_critical_section();

	// walk through the list
	ptr = NULL;
	struct free_heap_chunk *chunk;
	list_for_every_entry(&theheap.free_list, chunk, struct free_heap_chunk, node) {
		DEBUG_ASSERT((chunk->len % sizeof(void *)) == 0); // len should always be a multiple of pointer size

		// is it big enough to service our allocation?
		if (chunk->len >= size) {
			ptr = chunk;

			// remove it from the list
			struct list_node *next_node = list_next(&theheap.free_list, &chunk->node);
			list_delete(&chunk->node);

			if (chunk->len > size + sizeof(struct free_heap_chunk)) {
				// there's enough space in this chunk to create a new one after the allocation
				struct free_heap_chunk *newchunk = heap_create_free_chunk((uint8_t *)ptr + size, chunk->len - size);

				// truncate this chunk
				chunk->len -= chunk->len - size;

				// add the new one where chunk used to be
				if (next_node)
					list_add_before(next_node, &newchunk->node);
				else
					list_add_tail(&theheap.free_list, &newchunk->node);
			}

			// the allocated size is actually the length of this chunk, not the size requested
			DEBUG_ASSERT(chunk->len >= size);
			size = chunk->len;

#if DEBUG_HEAP
			memset(ptr, ALLOC_FILL, size);
#endif

			ptr = (void *)((addr_t)ptr + sizeof(struct alloc_struct_begin));

			// align the output if requested
			if (alignment > 0) {
				ptr = (void *)ROUNDUP((addr_t)ptr, alignment);
			}

			struct alloc_struct_begin *as = (struct alloc_struct_begin *)ptr;
			as--;
			as->magic = HEAP_MAGIC;
			as->ptr = (void *)chunk;
			as->size = size;
#if DEBUG_HEAP
			as->padding_start = ((uint8_t *)ptr + original_size);
			as->padding_size = (((addr_t)chunk + size) - ((addr_t)ptr + original_size));
//			printf("padding start %p, size %u, chunk %p, size %u\n", as->padding_start, as->padding_size, chunk, size);

			memset(as->padding_start, PADDING_FILL, as->padding_size);
#endif

			break;
		}
	}

	LTRACEF("returning ptr %p\n", ptr);

//	heap_dump();

	exit_critical_section();

	return ptr;
}