コード例 #1
0
/**
 * @param for_bo Indicates that the caller is
 *        intel_miptree_create_for_bo(). If true, then do not create
 *        \c stencil_mt.
 */
struct intel_mipmap_tree *
intel_miptree_create_layout(struct intel_context *intel,
                            GLenum target,
                            mesa_format format,
                            GLuint first_level,
                            GLuint last_level,
                            GLuint width0,
                            GLuint height0,
                            GLuint depth0,
                            bool for_bo)
{
    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
    if (!mt)
        return NULL;

    DBG("%s target %s format %s level %d..%d <-- %p\n", __func__,
        _mesa_enum_to_string(target),
        _mesa_get_format_name(format),
        first_level, last_level, mt);

    mt->target = target_to_target(target);
    mt->format = format;
    mt->first_level = first_level;
    mt->last_level = last_level;
    mt->logical_width0 = width0;
    mt->logical_height0 = height0;
    mt->logical_depth0 = depth0;

    /* The cpp is bytes per (1, blockheight)-sized block for compressed
     * textures.  This is why you'll see divides by blockheight all over
     */
    unsigned bw, bh;
    _mesa_get_format_block_size(format, &bw, &bh);
    assert(_mesa_get_format_bytes(mt->format) % bw == 0);
    mt->cpp = _mesa_get_format_bytes(mt->format) / bw;

    mt->compressed = _mesa_is_format_compressed(format);
    mt->refcount = 1;

    if (target == GL_TEXTURE_CUBE_MAP) {
        assert(depth0 == 1);
        depth0 = 6;
    }

    mt->physical_width0 = width0;
    mt->physical_height0 = height0;
    mt->physical_depth0 = depth0;

    intel_get_texture_alignment_unit(intel, mt->format,
                                     &mt->align_w, &mt->align_h);

    (void) intel;
    if (intel->is_945)
        i945_miptree_layout(mt);
    else
        i915_miptree_layout(mt);

    return mt;
}
コード例 #2
0
ファイル: intel_mipmap_tree.c プロジェクト: beligit/psx4m
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
                     GLenum target,
                     GLenum internal_format,
                     GLuint first_level,
                     GLuint last_level,
                     GLuint width0,
                     GLuint height0,
                     GLuint depth0, GLuint cpp, GLuint compress_byte)
{
   GLboolean ok;
   struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);

   DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
       _mesa_lookup_enum_by_nr(target),
       _mesa_lookup_enum_by_nr(internal_format), first_level, last_level);

   mt->target = target_to_target(target);
   mt->internal_format = internal_format;
   mt->first_level = first_level;
   mt->last_level = last_level;
   mt->width0 = width0;
   mt->height0 = height0;
   mt->depth0 = depth0;
   mt->cpp = compress_byte ? compress_byte : cpp;
   mt->compressed = compress_byte ? 1 : 0;
   mt->refcount = 1; 

   switch (intel->intelScreen->deviceID) {
   case PCI_CHIP_I945_G:
   case PCI_CHIP_I945_GM:
      ok = i945_miptree_layout(mt);
      break;
   case PCI_CHIP_I915_G:
   case PCI_CHIP_I915_GM:
   case PCI_CHIP_I830_M:
   case PCI_CHIP_I855_GM:
   case PCI_CHIP_I865_G:
   default:
      /* All the i830 chips and the i915 use this layout:
       */
      ok = i915_miptree_layout(mt);
      break;
   }

   if (ok)
      mt->region = intel_region_alloc(intel->intelScreen,
                                      mt->cpp, mt->pitch, mt->total_height);

   if (!mt->region) {
      free(mt);
      return NULL;
   }

   return mt;
}
コード例 #3
0
ファイル: intel_mipmap_tree.c プロジェクト: B-Rich/chromium
static struct intel_mipmap_tree *
intel_miptree_create_internal(struct intel_context *intel,
                              GLenum target,
                              GLenum internal_format,
                              GLuint first_level,
                              GLuint last_level,
                              GLuint width0,
                              GLuint height0,
                              GLuint depth0, GLuint cpp, GLuint compress_byte,
                              uint32_t tiling)
{
    GLboolean ok;
    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);

    DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
        _mesa_lookup_enum_by_nr(target),
        _mesa_lookup_enum_by_nr(internal_format),
        first_level, last_level, mt);

    mt->target = target_to_target(target);
    mt->internal_format = internal_format;
    mt->first_level = first_level;
    mt->last_level = last_level;
    mt->width0 = width0;
    mt->height0 = height0;
    mt->depth0 = depth0;
    mt->cpp = compress_byte ? compress_byte : cpp;
    mt->compressed = compress_byte ? 1 : 0;
    mt->refcount = 1;

#ifdef I915
    if (intel->is_945)
        ok = i945_miptree_layout(intel, mt, tiling);
    else
        ok = i915_miptree_layout(intel, mt, tiling);
#else
    ok = brw_miptree_layout(intel, mt, tiling);
#endif

    if (!ok) {
        free(mt);
        DBG("%s not okay - returning NULL\n", __FUNCTION__);
        return NULL;
    }

    return mt;
}