コード例 #1
0
ファイル: animation.cpp プロジェクト: 09120898371/tdesktop
const QPixmap &AnimatedGif::current(int32 width, int32 height, bool rounded) {
	if (!width) width = w;
	if (!height) height = h;
	if ((frames[frame].isNull() || frames[frame].width() != width || frames[frame].height() != height) && !images[frame].isNull()) {
		QImage img = images[frame];
		if (img.width() != width || img.height() != height) img = img.scaled(width, height, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
		if (rounded) imageRound(img);
		frames[frame] = QPixmap::fromImage(img, Qt::ColorOnly);
		frames[frame].setDevicePixelRatio(cRetinaFactor());
	}
	return frames[frame];
}
コード例 #2
0
void BackgroundRow::updateImage() {
	int32 size = st::settingsBackgroundSize * cIntRetinaFactor();
	QImage back(size, size, QImage::Format_ARGB32_Premultiplied);
	back.setDevicePixelRatio(cRetinaFactor());
	{
		QPainter p(&back);
		auto &pix = Window::chatBackground()->image();
		int sx = (pix.width() > pix.height()) ? ((pix.width() - pix.height()) / 2) : 0;
		int sy = (pix.height() > pix.width()) ? ((pix.height() - pix.width()) / 2) : 0;
		int s = (pix.width() > pix.height()) ? pix.height() : pix.width();
		p.setRenderHint(QPainter::SmoothPixmapTransform);
		p.drawPixmap(0, 0, st::settingsBackgroundSize, st::settingsBackgroundSize, pix, sx, sy, s, s);
	}
	imageRound(back, ImageRoundRadius::Small);
	_background = App::pixmapFromImageInPlace(std_::move(back));
	_background.setDevicePixelRatio(cRetinaFactor());

	rtlupdate(radialRect());

	if (radialLoading()) {
		radialStart();
	}
}