コード例 #1
0
ファイル: MemChunk.cpp プロジェクト: jmickle66666666/SLADE
/* MemChunk::MemChunk
 * MemChunk class constructor taking initial data
 *******************************************************************/
MemChunk::MemChunk(const uint8_t* data, uint32_t size)
{
	// Init variables
	this->cur_ptr = 0;
	this->data = NULL;
	this->size = size;

	// Load given data
	importMem(data, size);
}
コード例 #2
0
ファイル: ArchiveEntry.cpp プロジェクト: Genghoidal/SLADE
/* ArchiveEntry::importMemChunk
 * Imports data from a MemChunk object into the entry, resizing it
 * and clearing any currently existing data.
 * Returns false if the MemChunk has no data, or true otherwise.
 *******************************************************************/
bool ArchiveEntry::importMemChunk(MemChunk& mc)
{
	// Check that the given MemChunk has data
	if (mc.hasData())
	{
		// Copy the data from the MemChunk into the entry
		return importMem(mc.getData(), mc.getSize());
	}
	else
		return false;
}
コード例 #3
0
ファイル: ArchiveEntry.cpp プロジェクト: Genghoidal/SLADE
/* ArchiveEntry::importEntry
 * Imports data from another entry into this entry, resizing it
 * and clearing any currently existing data.
 * Returns false if the entry is null, true otherwise
 *******************************************************************/
bool ArchiveEntry::importEntry(ArchiveEntry* entry)
{
	// Check if locked
	if (locked)
	{
		Global::error = "Entry is locked";
		return false;
	}

	// Check parameters
	if (!entry)
		return false;

	// Copy entry data
	importMem(entry->getData(), entry->getSize());

	return true;
}
コード例 #4
0
ファイル: ArchiveEntry.cpp プロジェクト: Genghoidal/SLADE
/* ArchiveEntry::importFile
 * Loads a portion of a file into the entry, overwriting any existing
 * data currently in the entry. A size of 0 means load from the
 * offset to the end of the file.
 * Returns false if the file does not exist or the given offset/size
 * are out of bounds, otherwise returns true.
 *******************************************************************/
bool ArchiveEntry::importFile(string filename, uint32_t offset, uint32_t size)
{
	// Check if locked
	if (locked)
	{
		Global::error = "Entry is locked";
		return false;
	}

	// Open the file
	wxFile file(filename);

	// Check that it opened ok
	if (!file.IsOpened())
	{
		Global::error = "Unable to open file for reading";
		return false;
	}

	// Get the size to read, if zero
	if (size == 0)
		size = file.Length() - offset;

	// Check offset/size bounds
	if (offset + size > file.Length())
		return false;

	// Create temporary buffer and load file contents
	uint8_t* temp_buf = new uint8_t[size];
	file.Seek(offset, wxFromStart);
	file.Read(temp_buf, size);

	// Import data into entry
	importMem(temp_buf, size);

	// Delete temp buffer
	delete[] temp_buf;

	return true;
}