コード例 #1
0
ファイル: memory.cpp プロジェクト: Hedrig/bsnes-classic
MemoryEditor::MemoryEditor() {
  setObjectName("memory-editor");
  setWindowTitle("Memory Editor");
  setGeometryString(&config().geometry.memoryEditor);
  application.windowList.append(this);

  layout = new QHBoxLayout;
  layout->setMargin(Style::WindowMargin);
  layout->setSpacing(Style::WidgetSpacing);
  setLayout(layout);

  editor = new HexEditor;
  editor->reader = { &MemoryEditor::reader, this };
  editor->writer = { &MemoryEditor::writer, this };
  editor->setFont(QFont(Style::Monospace));
  editor->setMinimumWidth((editor->lineWidth() + 3) * editor->fontMetrics().width(' '));
  editor->setMinimumHeight((16 + 1) * editor->fontMetrics().height());
  editor->setSize(16 * 1024 * 1024);
  memorySource = SNES::Debugger::MemorySource::CPUBus;
  layout->addWidget(editor);

  controlLayout = new QVBoxLayout;
  controlLayout->setSpacing(0);
  layout->addLayout(controlLayout);

  source = new QComboBox;
  source->addItem("S-CPU bus");
  source->addItem("S-APU bus");
  source->addItem("S-PPU VRAM");
  source->addItem("S-PPU OAM");
  source->addItem("S-PPU CGRAM");
  controlLayout->addWidget(source);
  controlLayout->addSpacing(2);

  addr = new QLineEdit;
  controlLayout->addWidget(addr);

  autoUpdateBox = new QCheckBox("Auto update");
  controlLayout->addWidget(autoUpdateBox);

  refreshButton = new QPushButton("Refresh");
  controlLayout->addWidget(refreshButton);

  spacer = new QWidget;
  spacer->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
  controlLayout->addWidget(spacer);

  exportButton = new QPushButton("Export");
  controlLayout->addWidget(exportButton);

  importButton = new QPushButton("Import");
  controlLayout->addWidget(importButton);

  connect(source, SIGNAL(currentIndexChanged(int)), this, SLOT(sourceChanged(int)));
  connect(addr, SIGNAL(textEdited(const QString&)), this, SLOT(updateOffset()));
  connect(addr, SIGNAL(returnPressed()), this, SLOT(updateOffset()));
  connect(refreshButton, SIGNAL(released()), this, SLOT(refresh()));
  connect(exportButton, SIGNAL(released()), this, SLOT(exportMemory()));
  connect(importButton, SIGNAL(released()), this, SLOT(importMemory()));
}
コード例 #2
0
vk::Move<vk::VkDeviceMemory> importMemory (const vk::DeviceInterface&					vkd,
										   vk::VkDevice									device,
										   const vk::VkMemoryRequirements&				requirements,
										   vk::VkExternalMemoryHandleTypeFlagBitsKHR	externalType,
										   NativeHandle&								handle)
{
	return importMemory(vkd, device, (vk::VkBuffer)0, (vk::VkImage)0, requirements, externalType, handle);
}
コード例 #3
0
void MemoryEditor::importMemory() {
  string basename = filepath(nall::basename(cartridge.fileName), config().path.data);

  importMemory(SNES::memory::cartram, string() << basename << "-sram.bin");
  importMemory(SNES::memory::wram, string() << basename << "-wram.bin");
  importMemory(SNES::memory::apuram, string() << basename << "-apuram.bin");
  importMemory(SNES::memory::vram, string() << basename << "-vram.bin");
  importMemory(SNES::memory::oam, string() << basename << "-oam.bin");
  importMemory(SNES::memory::cgram, string() << basename << "-cgram.bin");
  refresh();  //in case import changed values that are currently being displayed ...
}
コード例 #4
0
ファイル: memory.cpp プロジェクト: Optiroc/bsnes-plus
MemoryEditor::MemoryEditor() {
  setObjectName("memory-editor");
  setWindowTitle("Memory Editor");
  setGeometryString(&config().geometry.memoryEditor);
  application.windowList.append(this);

  layout = new QGridLayout;
  layout->setMargin(Style::WindowMargin);
  layout->setSpacing(Style::WidgetSpacing);
  setLayout(layout);

  editor = new QHexEdit;
  editor->reader = { &MemoryEditor::reader, this };
  editor->writer = { &MemoryEditor::writer, this };
  editor->usage  = { &MemoryEditor::usage, this };
  memorySource = SNES::Debugger::MemorySource::CPUBus;
  layout->addWidget(editor, 0, 0);

  controlLayout = new QVBoxLayout;
  controlLayout->setSpacing(0);
  layout->addLayout(controlLayout, 0, 1);
  layout->setColumnStretch(0, 1);

  source = new QComboBox;
  source->addItem("S-CPU bus");
  source->addItem("S-APU bus");
  source->addItem("S-PPU VRAM");
  source->addItem("S-PPU OAM");
  source->addItem("S-PPU CGRAM");
  source->addItem("Cartridge ROM");
  source->addItem("Cartridge RAM");
  source->addItem("SA-1 bus");
  source->addItem("GSU bus");
  controlLayout->addWidget(source);
  controlLayout->addSpacing(2);

  addr = new QLineEdit;
  controlLayout->addWidget(addr);

  autoUpdateBox = new QCheckBox("Auto update");
  controlLayout->addWidget(autoUpdateBox);

  refreshButton = new QPushButton("Refresh");
  controlLayout->addWidget(refreshButton);

  toolLayout = new QHBoxLayout;
  controlLayout->addLayout(toolLayout);
  #define tool(widget, icon, text, slot, accel) \
    widget = new QToolButton; \
    toolLayout->addWidget(widget); \
    widget->setAutoRaise(true); \
    widget->setDefaultAction(new QAction(this)); \
    widget->defaultAction()->setIcon(QIcon(":16x16/mem-" icon ".png")); \
    widget->defaultAction()->setToolTip(text); \
    widget->defaultAction()->setShortcut(accel); \
    connect(widget->defaultAction(), SIGNAL(triggered()), this, SLOT(slot()))
  tool(prevCodeButton, "prev-code",    "Previous Code",    prevCode, 0);
  tool(nextCodeButton, "next-code",    "Next Code",        nextCode, 0);
  tool(prevDataButton, "prev-data",    "Previous Data",    prevData, 0);
  tool(nextDataButton, "next-data",    "Next Data",        nextData, 0);
  tool(prevUnkButton,  "prev-unknown", "Previous Unknown", prevUnknown, 0);
  tool(nextUnkButton,  "next-unknown", "Next Unknown",     nextUnknown, 0);
  toolLayout->addStretch();

  toolLayout = new QHBoxLayout;
  controlLayout->addLayout(toolLayout);
  tool(findButton,     "find",         "Find in Memory (Ctrl+F)",  search, Qt::Key_F | Qt::CTRL);
  // TODO: other icons for these maybe
  tool(findPrevButton, "prev-unknown", "Find again up (Shift+F3)", searchPrev, Qt::Key_F3 | Qt::SHIFT);
  tool(findNextButton, "next-unknown", "Find again down (F3)",     searchNext, Qt::Key_F3);
  toolLayout->addStretch();
  #undef tool

  spacer = new QWidget;
  spacer->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
  controlLayout->addWidget(spacer);

  exportButton = new QPushButton("Export");
  controlLayout->addWidget(exportButton);

  importButton = new QPushButton("Import");
  controlLayout->addWidget(importButton);

  statusBar = new QLabel;
  layout->addWidget(statusBar, 1, 0, 1, 2);

  connect(editor, SIGNAL(currentAddressChanged(qint64)), this, SLOT(showAddress(qint64)));
  connect(source, SIGNAL(currentIndexChanged(int)), this, SLOT(sourceChanged(int)));
  connect(addr, SIGNAL(textEdited(const QString&)), this, SLOT(updateOffset()));
  connect(addr, SIGNAL(returnPressed()), this, SLOT(updateOffset()));
  connect(refreshButton, SIGNAL(released()), this, SLOT(refresh()));
  connect(exportButton, SIGNAL(released()), this, SLOT(exportMemory()));
  connect(importButton, SIGNAL(released()), this, SLOT(importMemory()));

  sourceChanged(0);
}