int guiPlaylist (int what, play_tree_t *playtree, m_config_t *config, int enqueue) { play_tree_iter_t *pt_iter = NULL; char *file; int added = FALSE; switch (what) { /* This function imports the initial playtree (based on cmd-line files) into the gui playlist by either: - overwriting gui pl (enqueue=0) */ case GUI_PLAYLIST_INIT: if(!mygui) guiInit(); if((pt_iter = pt_iter_create(&playtree, config))) { while ((file = pt_iter_get_next_file(pt_iter)) != NULL) { if (parse_filename(file, playtree, config, 0)) added = TRUE; else if (import_file_into_gui(file, 0)) /* Add it to end of list */ added = TRUE; } } guiInfo.PlaylistNext = TRUE; if (added) { mygui->playlist->current = 0; uiSetFile(NULL, mygui->playlist->tracks[0]->filename, STREAMTYPE_FILE); } if (enqueue) filename = NULL; break; /* This function imports and inserts an playtree, that is created "on the fly", for example by parsing some MOV-Reference-File; or by loading an playlist with "File Open" The file which contained the playlist is thereby replaced with it's contents. */ case GUI_PLAYLIST_ADD: if((pt_iter = pt_iter_create(&playtree, config))) { while ((file = pt_iter_get_next_file(pt_iter)) != NULL) if (import_file_into_gui(file, 1)) /* insert it into the list and set plCurrent = new item */ added = TRUE; pt_iter_destroy(&pt_iter); } break; } return added; }
int guiPlaylistInitialize(play_tree_t *my_playtree, m_config_t *config, int enqueue) { play_tree_iter_t *my_pt_iter = NULL; int result = 0; if(!mygui) guiInit(); if((my_pt_iter = pt_iter_create(&my_playtree, config))) { while ((filename = pt_iter_get_next_file(my_pt_iter)) != NULL) { if (parse_filename(filename, my_playtree, config, 0)) result = 1; else if (import_file_into_gui(filename, 0)) /* Add it to end of list */ result = 1; } } uiGotoTheNext = 1; if (result) { mygui->playlist->current = 0; uiSetFileName(NULL, mygui->playlist->tracks[0]->filename, STREAMTYPE_FILE); } if (enqueue) filename = NULL; return result; }
int import_playtree_playlist_into_gui(play_tree_t* my_playtree, m_config_t* config) { play_tree_iter_t* my_pt_iter=NULL; int result=0; plItem * save=(plItem*)gtkSet( gtkGetCurrPlItem, 0, 0); // Save current item if((my_pt_iter=pt_iter_create(&my_playtree,config))) { while ((filename=pt_iter_get_next_file(my_pt_iter))!=NULL) { if (import_file_into_gui(filename, 1)) // insert it into the list and set plCurrent=new item result=1; } pt_iter_destroy(&my_pt_iter); } if (save) gtkSet(gtkSetCurrPlItem, 0, (void*)save); else gtkSet(gtkSetCurrPlItem, 0, (void*)plList); // go to head, if plList was empty before if (save && result) gtkSet(gtkDelCurrPlItem, 0, 0); mplCurr(); // Update filename filename=NULL; return result; }
int import_initial_playtree_into_gui(play_tree_t* my_playtree, m_config_t* config, int enqueue) { play_tree_iter_t* my_pt_iter=NULL; int result=0; if (!enqueue) // Delete playlist before "appending" gtkSet(gtkDelPl,0,0); if((my_pt_iter=pt_iter_create(&my_playtree,config))) { while ((filename=pt_iter_get_next_file(my_pt_iter))!=NULL) { if (import_file_into_gui(filename, 0)) // Add it to end of list result=1; } } mplCurr(); // Update filename mplGotoTheNext=1; if (!enqueue) filename=guiIntfStruct.Filename; // Backward compatibility; if file is specified on commandline, // gmplayer does directly start in Play-Mode. else filename=NULL; return result; }
int guiPlaylistAdd(play_tree_t *my_playtree, m_config_t *config) { play_tree_iter_t *my_pt_iter = NULL; int result = 0; if((my_pt_iter = pt_iter_create(&my_playtree, config))) { while ((filename = pt_iter_get_next_file(my_pt_iter)) != NULL) if (import_file_into_gui(filename, 1)) /* insert it into the list and set plCurrent = new item */ result = 1; pt_iter_destroy(&my_pt_iter); } return result; }