void CameraAnimator::moveToCamera( const dp::sg::core::FrustumCameraWeakPtr & cam ) { m_cameraMoveDurationFactor = 0.0; initCameraMove( cam ); setCameraMoveTo( true ); }
void CameraAnimator::moveToCamera( dp::sg::core::FrustumCameraSharedPtr const& cam ) { m_cameraMoveDurationFactor = 0.0; initCameraMove( cam ); setCameraMoveTo( true ); }