コード例 #1
0
ファイル: main.c プロジェクト: iscumd/IGVC2016
int main(){
    int i = 0;
    int mapCount = 0, clearMapCount = 0, dumpCount=0;
    int revFrameCount = 0;

#ifdef USE_NORTH
    targetsGPS[maxTargets].lat = ADVANCED5LAT;
    targetsGPS[maxTargets].lon = ADVANCED5LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED6LAT;
    targetsGPS[maxTargets].lon = ADVANCED6LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED7LAT;
    targetsGPS[maxTargets].lon = ADVANCED7LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED8LAT;
    targetsGPS[maxTargets].lon = ADVANCED8LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED2LAT;
    targetsGPS[maxTargets].lon = ADVANCED2LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED1LAT;
    targetsGPS[maxTargets].lon = ADVANCED1LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED3LAT;
    targetsGPS[maxTargets].lon = ADVANCED3LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED12LAT;
    targetsGPS[maxTargets].lon = ADVANCED12LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED4LAT;
    targetsGPS[maxTargets].lon = ADVANCED4LON;
    maxTargets++;
#else
    targetsGPS[maxTargets].lat = ADVANCED4LAT;
    targetsGPS[maxTargets].lon = ADVANCED4LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED1LAT;
    targetsGPS[maxTargets].lon = ADVANCED1LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED2LAT;
    targetsGPS[maxTargets].lon = ADVANCED2LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED3LAT;
    targetsGPS[maxTargets].lon = ADVANCED3LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED11LAT;
    targetsGPS[maxTargets].lon = ADVANCED11LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED8LAT;
    targetsGPS[maxTargets].lon = ADVANCED8LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED7LAT;
    targetsGPS[maxTargets].lon = ADVANCED7LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED6LAT;
    targetsGPS[maxTargets].lon = ADVANCED6LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED11LAT;
    targetsGPS[maxTargets].lon = ADVANCED11LON;
    maxTargets++;
    targetsGPS[maxTargets].lat = ADVANCED5LAT;
    targetsGPS[maxTargets].lon = ADVANCED5LON;
    maxTargets++;
#endif

    maxTargetIndex=maxTargets-1;

    for(i=0;i<maxTargets;i++){// this is converting all GPS point data to XY data.
        targetListXY[i].x = GPSX(targetsGPS[i].lon, startLongitude);
        targetListXY[i].y = GPSY(targetsGPS[i].lat, startLatitude);
    }
    currentXY.x = GPSX(gpsvar.longitude,startLongitude);// converts current robot X location compared to start longitude
    currentXY.y = GPSY(gpsvar.latitude,startLatitude);// converts current robot Y location compared to start latitude

    targetXY = targetListXY[currentTargetIndex];//sets first target GPS point
    nextTargetIndex = (currentTargetIndex + 1)%maxTargets;//sets next target GPS point
    nextXY = targetListXY[nextTargetIndex];// ??
    previousXY.x = GPSX(startLongitude, startLongitude);// why?
    previousXY.y = GPSY(startLatitude, startLatitude);//Why?

    initRoboteq();  /* Initialize roboteq */
    initGuide();//what is guide?
#ifdef USE_VISION // if USE_vision is defined, then initialize vision.
    initVision();
#endif //USE_VISION
#ifdef USE_GPS// if USE_GPS is defined, then initialize GPS.
    initGPS();
    initParser();
#endif //USE_GPS
#ifdef USE_LIDAR// if USE_LIDAR is defined, then initialize LIDAR.
    initObjects();
    initSICK();
#endif //USE_LIDAR
#ifdef DEBUG_VISUALIZER// if defined, then use visualizer.
    initVisualizer();
#endif //DEBUG_VISUALIZER
#ifdef USE_MAP//////>>>>>>>>>>>????
    initMap(0,0,0);
#endif //USE_MAP
#ifdef DUMP_GPS// dump GPS data into file
    FILE *fp;
    fp = fopen("gpsdump.txt", "w");
#endif // DUMP_GPS
    while(1){
        double dir = 1.0;
        double speed = 0.0, turn = 0.0;
        static double turnBoost = 0.750;//Multiplier for turn. Adjust to smooth jerky motions. Usually < 1.0
        static int lSpeed = 0, rSpeed = 0;//Wheel Speed Variables
        if (joystick() != 0) {// is joystick is connected
            if (joy0.buttons & LB_BTN) {// deadman switch, but what does joy0.buttons do?????????????????????????????????
                speed = -joy0.axis[1]; //Up is negative on joystick negate so positive when going forward
                turn = joy0.axis[0];

                lSpeed = (int)((speed + turnBoost*turn)*maxSpeed);//send left motor speed
                rSpeed = (int)((speed - turnBoost*turn)*maxSpeed);//send right motor speed
                }else{ //stop the robot
                     rSpeed=lSpeed=0;
            }
            if(((joy0.buttons & B_BTN)||autoOn)&& (saveImage==0)){//what is the single & ???????????????????
                saveImage =DEBOUNCE_FOR_SAVE_IMAGE;//save each image the camera takes, save image is an int declared in vision_nav.h
            }else{
                if (saveImage) saveImage--; // turn off if button wasn't pressed?
            }
            if(joy0.buttons & RB_BTN){//turn on autonmous mode if start??? button is pressed
                autoOn = 1;
                mode=1;
            }
            if(joy0.buttons & Y_BTN){ // turn off autonomous mode
                autoOn = 0;
                mode =0;
            }
            lastButtons = joy0.buttons;//is this just updating buttons?
        } else{
//            printf("No Joystick Found!\n");
            rSpeed=lSpeed=0;
        }
//
//        printf("3: %f %f\n",BASIC3LAT,BASIC3LON);
//        printf("4: %f %f\n",BASIC4LAT,BASIC4LON);
//        printf("5: %f %f\n",BASIC5LAT,BASIC5LON);
//        getchar();
#ifdef AUTO_SWAP//what is this
        if((currentTargetIndex>1&&targetIndexMem!=currentTargetIndex)||!autoOn||!mode==3){
            startTime=currentTime=(float)(clock()/CLOCKS_PER_SEC);
            targetIndexMem = currentTargetIndex;
        }else{
            currentTime=(float)(clock()/CLOCKS_PER_SEC);
        }
        totalTime = currentTime-startTime;
        if(totalTime>=SWAPTIME&&autoOn){
            swap();
            targetIndexMem = 0;
        }
#endif //AUTO_SWAP

#ifdef USE_GPS
        readGPS();
        currentXY.x = GPSX(gpsvar.longitude,startLongitude);
        currentXY.y = GPSY(gpsvar.latitude,startLatitude);
        robotTheta = ADJUST_RADIANS(DEG2RAD(gpsvar.course));
#else
        currentXY.x = 0.0;
        currentXY.y = 0.0;
        robotTheta = 0.0;
#endif //USE_GPS

        if(autoOn&&!flagPointSet){//this whole thing?????
            flagXY.x=currentXY.x+FLAG_X_ADJUST;
            flagXY.y=currentXY.y;
            flagPointSet=1;
            startAutoTime=currentAutoTime=(float)(clock()/CLOCKS_PER_SEC);
        }
        if(autoOn){
            currentAutoTime=(float)(clock()/CLOCKS_PER_SEC);
            totalAutoTime = currentAutoTime-startAutoTime;
            if(totalAutoTime>=MODE2DELAY){
                mode1TimeUp=1;//what is mode1 time up?
            }
            printf("TIMEING\n");
        }

//        if(currentTargetIndex <= OPEN_FIELD_INDEX || currentTargetIndex >= maxTargetIndex){
        if(currentTargetIndex <= OPEN_FIELD_INDEX){//if you are on your last target, then set approaching thresh, and dest thresh to larger values?
                //OPEN_FIELD_INDEX is set to 0 above...?
            approachingThresh=4.0;
            destinationThresh=3.0;
        }else{//otherwise set your thresholds to a bit closer.
//            destinationThresh=1.0;
            destinationThresh=0.75;
            approachingThresh=2.5;
        }
//mode1 = lane tracking and obstacle avoidance. mode 2 = vision, lane tracking, but guide to gps. its not primary focus.
//mode3= gps mode in open field, but vision is toned down to not get distracted by random grass.
//mode 4= flag tracking

       if(guide(currentXY, targetXY, previousXY, nextXY, robotTheta, robotWidth, 1)&& !allTargetsReached){//If target reached and and not all targets reached
            printf("REACHED TARGET\n");
            initGuide();// reset PID control stuff. problably resets all control variables.
            previousXY = targetXY;//update last target
            if(currentTargetIndex == maxTargetIndex){ //seeing if you are done with all targets.
                 allTargetsReached = 1;
            }else{//otherwise update all the target information
                currentTargetIndex = (currentTargetIndex + 1);
                nextTargetIndex = (currentTargetIndex + 1)% maxTargets;
                targetXY = targetListXY[currentTargetIndex];
                nextXY = targetListXY[nextTargetIndex];
            }
        }
        if((autoOn&&(currentTargetIndex == 0&&!approachingTarget&&!mode1TimeUp))||allTargetsReached){
                //if autonomous, and on first target, and not not approaching target, and not mode 1 time up, or reached last target.
            mode =1;//wtf is mode
            distanceMultiplier = 50;//wthis is how heavily to rely on vision
        } else if((autoOn&&currentTargetIndex == 0&&mode1TimeUp)||(autoOn&&approachingTarget&&(currentTargetIndex<=OPEN_FIELD_INDEX||currentTargetIndex>=maxTargetIndex-END_LANE_INDEX))){
            mode =2;
            distanceMultiplier = 50;
        } else if((autoOn&&currentTargetIndex!=0)){
            mode =3;
            distanceMultiplier = 12;
        }
        flagPointDistance = D((currentXY.x-flagXY.x),(currentXY.y-flagXY.y));// basically the distance formula, but to what? what flags GPS point?
        if(allTargetsReached&&flagPointDistance<FLAG_DIST_THRESH){
            mode =4;// what is mode
        }
#ifdef FLAG_TESTING
        /*FLAG TESTING*/
        mode=4;
#endif //FLAG_TESTING

        /*Current Target Heading PID Control Adjustment*/
        cvar.lookAhead = 0.00;//?
        cvar.kP = 0.20; cvar.kI = 0.000; cvar.kD = 0.15;

        turn = cvar.turn;


        int bestVisGpsMask = 99;
        int h = 0;
        double minVisGpsTurn = 9999;
        for(h=0;h<11;h++){
            if(fabs((cvar.turn-turn_angle[h]))<minVisGpsTurn){
                minVisGpsTurn=fabs((cvar.turn-turn_angle[h]));
                bestVisGpsMask = h;
            }
        }
        bestGpsMask = bestVisGpsMask;
//        printf("bvg: %d \n", bestVisGpsMask);
//        printf("vgt: %f cv3: %f\n", minVisGpsTurn,cvar3.turn);

#ifdef USE_VISION
//        double visTurnBoost = 0.50;
        double visTurnBoost = 1.0;
        if(imageProc(mode) == -1) break;
        if(mode==1||mode==2){
            turn = turn_angle[bestmask];
            turn *= visTurnBoost;
        }else if(mode==3 && fabs(turn_angle[bestmask])>0.70){
            turn = turn_angle[bestmask];
            turn *= visTurnBoost;
        }
#endif //USE_VISION
#ifdef USE_LIDAR
        updateSick();
//        findObjects();
#endif //USE_LIDAR

#ifdef USE_COMBINED_BUFFER//??????????
#define WORSTTHRESH 10
#define BESTTHRESH 3
        if(mode==4){
#ifdef USE_NORTH
            turn = (0.5*turn_angle[bestBlueMask]+0.5*turn_angle[bestRedMask]);
#else
            turn = (0.65*turn_angle[bestBlueMask]+0.35*turn_angle[bestRedMask]);
#endif
            turn *= 0.75;
        }
        combinedTargDist = cvar.targdist;
        if(((approachingTarget||inLastTarget)&&currentTargetIndex>OPEN_FIELD_INDEX
            &&currentTargetIndex<maxTargetIndex-END_LANE_INDEX)||(MAG(howbad[worstmask]-howbad[bestmask]))<BESTTHRESH||mode==4){
            getCombinedBufferAngles(0,0);//Don't Use Vision Radar Data
        }else{
            getCombinedBufferAngles(0,1);//Use Vision Radar Data
        }
        if(combinedBufferAngles.left != 0 || combinedBufferAngles.right !=0){
            if(mode == 1 || mode==2 || mode==3 || mode==4){
//            if(mode == 1 || mode==2 || mode==3){
//            if(mode==2 || mode==3){
//            if(mode==3){
                if(fabs(combinedBufferAngles.right)==fabs(combinedBufferAngles.left)){
                    double revTurn;
                    double revDistLeft, revDistRight;
                    int revIdx;
                    if(fabs(turn)<0.10) dir = -1.0;
                    if(fabs(combinedBufferAngles.left)>1.25) dir = -1.0;
                    if(dir<0){
                        revIdx = 540-RAD2DEG(combinedBufferAngles.left)*4;
                        revIdx = MIN(revIdx,1080);
                        revIdx = MAX(revIdx,0);
                        revDistLeft = LMSdata[revIdx];

                        revIdx = 540-RAD2DEG(combinedBufferAngles.right)*4;
                        revIdx = MIN(revIdx,1080);
                        revIdx = MAX(revIdx,0);
                        revDistRight = LMSdata[revIdx];
                        if(revDistLeft>=revDistRight){
                            revTurn = combinedBufferAngles.left;
                        }else {
                            revTurn = combinedBufferAngles.right;
                        }
                        turn = revTurn;
                    }else{
                        turn = turn_angle[bestmask];
                    }
                } else if(fabs(combinedBufferAngles.right-turn)<fabs(combinedBufferAngles.left-turn)){
//                } else if(turn<=0){
                    turn = combinedBufferAngles.right;
                }else {
                    turn = combinedBufferAngles.left;
                }
            }
        }
#endif //USE_COMBINED_BUFFER
        if(dir<0||revFrameCount!=0){
            dir = -1.0;
            revFrameCount = (revFrameCount+1)%REVFRAMES;
        }
        //        turn *= dir;
        turn = SIGN(turn) * MIN(fabs(turn), 1.0);
        speed = 1.0/(1.0+1.0*fabs(turn))*dir;
        speed = SIGN(speed) * MIN(fabs(speed), 1.0);
        if(!autoOn){
            maxSpeed = 60;
            targetIndexMem = 0;
        }else if(dir<0){
            maxSpeed = 30;
        }else if(mode<=2||(mode==3 && fabs(turn_angle[bestmask])>0.25)){
            maxSpeed = 60 - 25*fabs(turn);
//            maxSpeed = 70 - 35*fabs(turn);
//            maxSpeed = 90 - 50*fabs(turn);
//            maxSpeed = 100 - 65*fabs(turn);
        }else if(mode==4){
            maxSpeed = 45-20*fabs(turn);
        }else{
            maxSpeed = 85 - 50*fabs(turn);
//            maxSpeed = 100 - 65*fabs(turn);
//            maxSpeed = 110 - 70*fabs(turn);
//            maxSpeed = 120 - 85*fabs(turn);
        }
        if(autoOn){
            lSpeed = (speed + turnBoost*turn) * maxSpeed;
            rSpeed = (speed - turnBoost*turn) * maxSpeed;
        }
#ifdef DEBUG_MAIN
        printf("s:%.4f t: %.4f m: %d vt:%f dir:%f tmr: %f\n", speed, turn, mode, turn_angle[bestmask], flagPointDistance, totalAutoTime);
#endif //DEBUG_MAIN
#ifdef DUMP_GPS
    if(dumpCount==0){
        if (fp != NULL) {
                fprintf(fp, "%f %f %f %f %f\n",gpsvar.latitude,gpsvar.longitude, gpsvar.course, gpsvar.speed, gpsvar.time);
            }
    }
        dumpCount = dumpCount+1%DUMPGPSDELAY;

#endif //DUMP_GPS
#ifdef DEBUG_TARGET
        debugTarget();
#endif //DEBUG_TARGET
#ifdef DEBUG_GUIDE
        debugGuide();
#endif //DEBUG_GUIDE
#ifdef DEBUG_GPS
        debugGPS();
#endif //DEBUG_GPS
#ifdef DEBUG_LIDAR
        debugSICK();
#endif //DEBUG_LIDAR
#ifdef DEBUG_BUFFER
        debugCombinedBufferAngles();
#endif //DEBUG_BUFFE
#ifdef DEBUG_VISUALIZER
        robotX = currentXY.x;
        robotY = currentXY.y;
        robotTheta = robotTheta;//redundant I know....
        targetX = targetXY.x;
        targetY = targetXY.y;
//        should probably pass the above to the function...
        paintPathPlanner(robotX,robotY,robotTheta);
        showPlot();
#endif //VISUALIZER

#ifdef USE_MAP
       if(mapCount==0){
//            mapRobot(currentXY.x,currentXY.y,robotTheta);
            if(clearMapCount==0) clearMapSection(currentXY.x,currentXY.y,robotTheta);
            else clearMapCount = (clearMapCount+1)%CLEARMAPDELAY;
            mapVSICK(currentXY.x,currentXY.y,robotTheta);
//            mapVSICK(0,0,0);
#ifdef USE_LIDAR
            mapSICK(currentXY.x,currentXY.y,robotTheta);
#endif
            showMap();
//            printf("MAPPING\n");
       }
            mapCount= (mapCount+1)%MAPDELAY;

#endif //USE_MAP
        sendSpeed(lSpeed,rSpeed);
        Sleep(5);
    }
#ifdef DUMP_GPS
    fclose(fp);
#endif
    return 0;
}
コード例 #2
0
ファイル: main.c プロジェクト: nosajnedgo/ai-rc-cars
int main()
{
	initVision();

	InitGameSystem();
	ServoInit(RC_STR_SERVO);
	ServoInit(RC_VEL_SERVO);
	vsRunControl = 1;
	xil_printf("press any key to continue...\r\n");
	char c;
	read(0,&c,1);
	if(c == '~') {
		useHeartbeat = TRUE;
	} else {
		useHeartbeat = FALSE;
	}

	vsInit();
//	SetServo(RC_STR_SERVO, 10);
	xTaskCreate( heartbeat,
			    ( signed portCHAR * ) "Heartbeat",
			    configMINIMAL_STACK_SIZE,
			    NULL,
			    ( tskIDLE_PRIORITY + 10 ),
			    hbHandle );
	xTaskCreate( comm,
			    ( signed portCHAR * ) "Communications",
			    configMINIMAL_STACK_SIZE,
			    NULL,
			    ( tskIDLE_PRIORITY + 5 ),
			    commHandle );

	xTaskCreate( vision,
			    ( signed portCHAR * ) "Vision",
			    configMINIMAL_STACK_SIZE,
			    NULL,
			    ( tskIDLE_PRIORITY + 6 ),
			    visionHandle );
	xTaskCreate( control,
			    ( signed portCHAR * ) "Control",
			    configMINIMAL_STACK_SIZE,
			    NULL,
			    ( tskIDLE_PRIORITY + 9 ),
			    controlHandle );
	xTaskCreate( nav,
			    ( signed portCHAR * ) "Navigation",
			    configMINIMAL_STACK_SIZE,
			    NULL,
			    ( tskIDLE_PRIORITY + 7 ),
			    navHandle );
	xTaskCreate( ai,
				( signed portCHAR * ) "AI",
				configMINIMAL_STACK_SIZE,
				NULL,
				( tskIDLE_PRIORITY + 8 ),
				aiHandle );


	//This is the start of image processing


//	SetServo(RC_STR_SERVO, 40);
//	SetServo(RC_VEL_SERVO, 8);

	vTaskStartScheduler();
//	loopFrame();

	return 0;
}