bool RenderTexture::initWithWidthAndHeight(int w, int h, Texture2D::PixelFormat eFormat) { return initWithWidthAndHeight(w, h, eFormat, 0); }
bool CARenderImage::initWithWidthAndHeight(int w, int h, CAImage::PixelFormat eFormat) { return initWithWidthAndHeight(w, h, eFormat, 0); }