コード例 #1
0
ファイル: lguest_user.c プロジェクト: E-LLP/n900
/*L:025 This actually initializes a CPU.  For the moment, a Guest is only
 * uniprocessor, so "id" is always 0. */
static int lg_cpu_start(struct lg_cpu *cpu, unsigned id, unsigned long start_ip)
{
	/* We have a limited number the number of CPUs in the lguest struct. */
	if (id >= ARRAY_SIZE(cpu->lg->cpus))
		return -EINVAL;

	/* Set up this CPU's id, and pointer back to the lguest struct. */
	cpu->id = id;
	cpu->lg = container_of((cpu - id), struct lguest, cpus[0]);
	cpu->lg->nr_cpus++;

	/* Each CPU has a timer it can set. */
	init_clockdev(cpu);

	/* We need a complete page for the Guest registers: they are accessible
	 * to the Guest and we can only grant it access to whole pages. */
	cpu->regs_page = get_zeroed_page(GFP_KERNEL);
	if (!cpu->regs_page)
		return -ENOMEM;

	/* We actually put the registers at the bottom of the page. */
	cpu->regs = (void *)cpu->regs_page + PAGE_SIZE - sizeof(*cpu->regs);

	/* Now we initialize the Guest's registers, handing it the start
	 * address. */
	lguest_arch_setup_regs(cpu, start_ip);

	/* Initialize the queue for the Waker to wait on */
	init_waitqueue_head(&cpu->break_wq);

	/* We keep a pointer to the Launcher task (ie. current task) for when
	 * other Guests want to wake this one (eg. console input). */
	cpu->tsk = current;

	/* We need to keep a pointer to the Launcher's memory map, because if
	 * the Launcher dies we need to clean it up.  If we don't keep a
	 * reference, it is destroyed before close() is called. */
	cpu->mm = get_task_mm(cpu->tsk);

	/* We remember which CPU's pages this Guest used last, for optimization
	 * when the same Guest runs on the same CPU twice. */
	cpu->last_pages = NULL;

	/* No error == success. */
	return 0;
}
コード例 #2
0
ファイル: core.c プロジェクト: mfiels/lguest-suspend
/*H:030
 * Let's jump straight to the the main loop which runs the Guest.
 * Remember, this is called by the Launcher reading /dev/lguest, and we keep
 * going around and around until something interesting happens.
 */
int run_guest(struct lg_cpu *cpu, unsigned long __user *user)
{
	/* We stop running once the Guest is dead. */
	while (!cpu->lg->dead) {
		unsigned int irq;
		bool more;

		/* First we run any hypercalls the Guest wants done. */
		if (cpu->hcall) {
			// printk("=== DUMPING REGISTERS HYPERCALL ===\n");
			// dump_cpu_regs(cpu);
			do_hypercalls(cpu);
		}

		/*
		 * It's possible the Guest did a NOTIFY hypercall to the
		 * Launcher.
		 */
		if (cpu->pending_notify) {
			/*
			 * Does it just needs to write to a registered
			 * eventfd (ie. the appropriate virtqueue thread)?
			 */
			if (!send_notify_to_eventfd(cpu)) {
				/* OK, we tell the main Launcher. */
				if (put_user(cpu->pending_notify, user))
					return -EFAULT;
				return sizeof(cpu->pending_notify);
			}
		}

		/*
		 * All long-lived kernel loops need to check with this horrible
		 * thing called the freezer.  If the Host is trying to suspend,
		 * it stops us.
		 */
		try_to_freeze();

		/* Check for signals */
		if (signal_pending(current))
			return -ERESTARTSYS;

		/*
		 * Check if there are any interrupts which can be delivered now:
		 * if so, this sets up the hander to be executed when we next
		 * run the Guest.
		 */
		irq = interrupt_pending(cpu, &more);
		if (irq < LGUEST_IRQS)
			try_deliver_interrupt(cpu, irq, more);

		/*
		 * Just make absolutely sure the Guest is still alive.  One of
		 * those hypercalls could have been fatal, for example.
		 */
		if (cpu->lg->dead)
			break;

		/**
		 * If the guest is suspended skip.
		 */
		// printk("Checking for suspend\n");
		if(cpu->suspended) {
			// Sleep
			down_interruptible(&cpu->suspend_lock);
			// Unlock the lock since we no longer need it
			up(&cpu->suspend_lock);
			// set_current_state(TASK_INTERRUPTIBLE);
			// cond_resched();
			// schedule();
			// printk("Suspended\n");
			// continue;
			// TODO: Attempt to fix clock skew and nmi here?
			init_clockdev(cpu);
		}

		/*
		 * If the Guest asked to be stopped, we sleep.  The Guest's
		 * clock timer will wake us.
		 */
		if (cpu->halted) {
			set_current_state(TASK_INTERRUPTIBLE);
			/*
			 * Just before we sleep, make sure no interrupt snuck in
			 * which we should be doing.
			 */
			if (interrupt_pending(cpu, &more) < LGUEST_IRQS)
				set_current_state(TASK_RUNNING);
			else 
				schedule();
			continue;
		}

		/*
		 * OK, now we're ready to jump into the Guest.  First we put up
		 * the "Do Not Disturb" sign:
		 */
		local_irq_disable();

		/* Actually run the Guest until something happens. */
		lguest_arch_run_guest(cpu);

		/* Now we're ready to be interrupted or moved to other CPUs */
		local_irq_enable();

		/* Now we deal with whatever happened to the Guest. */
		lguest_arch_handle_trap(cpu);
	}

	/* Special case: Guest is 'dead' but wants a reboot. */
	if (cpu->lg->dead == ERR_PTR(-ERESTART))
		return -ERESTART;

	/* The Guest is dead => "No such file or directory" */
	return -ENOENT;
}