MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); widgetFR = new FindWidget; isSaved = false; mTextEdit = ui->textEdit; curFile = "untitled.sp"; setWindowTitle(curFile); init_statusBar(); connect(mTextEdit,SIGNAL(cursorPositionChanged()),this,SLOT(curseChanged())); connect(widgetFR,SIGNAL(currentChanged(int)),this,SLOT(findWidget_currentChanged(int))); connect(widgetFR->ui->btnCancelF,SIGNAL(clicked()),this,SLOT(actionFRClose_triggered())); connect(widgetFR->ui->btnCancelR,SIGNAL(clicked()),this,SLOT(actionFRClose_triggered())); connect(widgetFR->ui->btnNextF,SIGNAL(clicked()),this,SLOT(findNextF())); connect(widgetFR->ui->btnNextR,SIGNAL(clicked()),this,SLOT(findNextR())); connect(widgetFR->ui->btnReplaceR,SIGNAL(clicked()),this,SLOT(replace())); connect(widgetFR->ui->btnReplaceAllR,SIGNAL(clicked()),this,SLOT(replaceAll())); }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); init_statusBar(); QTextCodec *codec = QTextCodec::codecForLocale(); QTextCodec::setCodecForLocale(codec); }
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); isSaved = false; curFile = tr("未命名.txt"); formTitle = curFile + tr(" - Lootepad 0.5"); setWindowTitle(formTitle); init_statusBar(); connect(ui->textEdit,SIGNAL(cursorPositionChanged()),this,SLOT(do_cursorChanged())); }