int storage_guild_storageopen(struct map_session_data* sd) { struct guild_storage *gstor; nullpo_retr(0, sd); if(sd->status.guild_id <= 0) return 2; if(sd->state.storage_flag) return 1; //Can't open both storages at a time. if( !pc_can_give_items(pc_isGM(sd)) ) { //check is this GM level can open guild storage and store items [Lupus] clif_displaymessage(sd->fd, msg_txt(246)); return 1; } if((gstor = guild2storage2(sd->status.guild_id)) == NULL) { intif_request_guild_storage(sd->status.account_id,sd->status.guild_id); return 0; } if(gstor->storage_status) return 1; gstor->storage_status = 1; sd->state.storage_flag = 2; clif_guildstoragelist(sd,gstor); clif_updateguildstorageamount(sd,gstor->storage_amount); return 0; }
/*========================================== * Attempt to open guild storage for sd * return * 0 : success (open or req to create a new one) * 1 : fail * 2 : no guild for sd *------------------------------------------*/ int storage_guild_storageopen(struct map_session_data* sd) { struct guild_storage *gstor; nullpo_ret(sd); if(sd->status.guild_id <= 0) return 2; if(sd->state.storage_flag) return 1; //Can't open both storages at a time. if( !pc_can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus] clif_displaymessage(sd->fd, msg_txt(sd,246)); return 1; } if((gstor = guild2storage2(sd->status.guild_id)) == NULL) { intif_request_guild_storage(sd->status.account_id,sd->status.guild_id); return 0; } if(gstor->storage_status) return 1; if( gstor->lock ) return 1; gstor->storage_status = 1; sd->state.storage_flag = 2; storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items)); clif_storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items)); clif_updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE); return 0; }
/*========================================== * ギルド倉庫を開く *------------------------------------------ */ int storage_guild_storageopen(struct map_session_data *sd) { struct guild_storage *gstor; int gmlvl = 0; nullpo_retr(0, sd); if(sd->status.guild_id <= 0) return 2; if(sd->state.storage_flag == 2) return 3; // 既にギルド倉庫を開いている gmlvl = pc_isGM(sd); if(gmlvl > 0 && battle_config.gm_can_drop_lv > gmlvl) return 2; // 設定しているGMレベルより低い if(sd->state.storage_flag == 1) storage_storageclose(sd); // カプラ倉庫をすでに開いている場合閉じる if((gstor = (struct guild_storage *)numdb_search(guild_storage_db,sd->status.guild_id)) != NULL) { gstor->storage_status = 1; sd->state.storage_flag = 2; clif_guildstorageitemlist(sd,gstor); clif_guildstorageequiplist(sd,gstor); clif_updateguildstorageamount(sd,gstor); } else { intif_request_guild_storage(sd->status.account_id,sd->status.guild_id); } return 0; }