コード例 #1
0
ファイル: menu.cpp プロジェクト: rellena/GERMS2.0
void menu::drawExitMenu()
{
	text exitM = text((const unsigned char*) "EXIT GAME?",
		orgWidth/2-100,orgHeight/2-30,0.2,0.2);
	text yes = text((const unsigned char*) "YES",
		orgWidth/2-150,orgHeight/2+30,0.2,0.2);
	text no = text((const unsigned char*) "NO",
		orgWidth/2+60,orgHeight/2+30,0.2,0.2);


	//Draw text for Exit Menu
	glColor4f(1.0,1.0,1.0,1.0);
	glEnable(GL_LINE_SMOOTH);
	glLineWidth(2.0);
	exitM.drawText();
	yes.drawText();
	no.drawText();

	//Exit Yes textbox
	if (isMouseInside(orgWidth/2-170,orgHeight/2,100,40,xOffset,yOffset))
	{
		yes.drawTextBox(orgWidth/2-170,orgHeight/2,100,40);
		if (wasclicked_LB)
			exit(0);
	}

	// Exit No textbox
	if (isMouseInside(orgWidth/2+40,orgHeight/2,100,40,xOffset,yOffset))
	{
		no.drawTextBox(orgWidth/2+40,orgHeight/2,100,40);
		if (wasclicked_LB)
			inExitMenu = false;
	}
	
}
コード例 #2
0
void OsuUISongBrowserScoreButton::update()
{
	CBaseUIButton::update();
	if (!m_bVisible) return;

	// HACKHACK: this should really be part of the UI base
	// right click detection
	if (engine->getMouse()->isRightDown())
	{
		if (!m_bRightClickCheck)
		{
			m_bRightClickCheck = true;
			m_bRightClick = isMouseInside();
		}
	}
	else
	{
		if (m_bRightClick)
		{
			if (isMouseInside())
				onRightMouseUpInside();
		}

		m_bRightClickCheck = false;
		m_bRightClick = false;
	}

	// tooltip (extra stats)
	if (isMouseInside())
	{
		if (!isContextMenuVisible())
		{
			if (m_fIndexNumberAnim > 0.0f)
			{
				m_osu->getTooltipOverlay()->begin();
				{
					for (int i=0; i<m_tooltipLines.size(); i++)
					{
						if (m_tooltipLines[i].length() > 0)
							m_osu->getTooltipOverlay()->addLine(m_tooltipLines[i]);
					}
				}
				m_osu->getTooltipOverlay()->end();
			}
		}
		else
		{
			anim->deleteExistingAnimation(&m_fIndexNumberAnim);
			m_fIndexNumberAnim = 0.0f;
		}
	}

	// update elapsed time string
	updateElapsedTimeString();

	// stuck anim reset
	if (!isMouseInside() && !anim->isAnimating(&m_fIndexNumberAnim))
		m_fIndexNumberAnim = 0.0f;
}
コード例 #3
0
ファイル: menu.cpp プロジェクト: rellena/GERMS2.0
void menu::drawInGameMenu()
{
	text resume = text((const unsigned char*) "Resume",100,250,0.2,0.2);
	text save = text((const unsigned char*) "Save",100,300,0.2,0.2);
	text load = text((const unsigned char*) "Load",100,350,0.2,0.2);
	text opt = text((const unsigned char*) "Option",100,400,0.2,0.2);
	text ext = text((const unsigned char*) "Exit",100,600,0.2,0.2);

	glColor4f(1.0,1.0,1.0,1.0);
	glEnable(GL_LINE_SMOOTH);
	glLineWidth(2.0);
	resume.drawText();
	save.drawText();
	load.drawText();
	opt.drawText();
	ext.drawText();

	if (isMouseInside(90,220,200,40,xOffset,yOffset))
	{
		resume.drawTextBox(90,220,200,40);
		if (wasclicked_LB)
		{
			ingame = true;
			inGameMenu = false;
		}
	}
	
	if (isMouseInside(90,270,200,40,xOffset,yOffset))
	{
		save.drawTextBox(90,270,200,40);
	}
	
	if (isMouseInside(90,320,200,40,xOffset,yOffset))
	{
		load.drawTextBox(90,320,200,40);
	}
	
	if (isMouseInside(90,370,200,40,xOffset,yOffset))
	{
		opt.drawTextBox(90,370,200,40);
	}
	
	if (isMouseInside(90,570,200,40,xOffset,yOffset))
	{
		ext.drawTextBox(90,570,200,40);
		if (wasclicked_LB)
			inExitMenu = true;
	}
	
}
コード例 #4
0
ファイル: menu.cpp プロジェクト: rellena/GERMS2.0
void menu::drawHUD()
{
	glColor4f(1,1,1,0.3);
	hudBack.drawSprites(0,screenheight-100, screenwidth,100);
	
	text menu = text((const unsigned char*) "Menu",screenwidth-110,screenheight-35,0.3,0.3);
	menu.setTextBoxColor(0,0,0,1);
	menu.drawTextBox(screenwidth-120,screenheight-80,115,60);
	glColor4f(1,1,1,1);
	glEnable(GL_LINE_SMOOTH);
	glLineWidth(3.0);
	menu.drawText();
	if (isMouseInside(screenwidth-120,screenheight-80,115,60,1,1))
	{
		menu.setTextBoxColor(1,1,1,1);
		menu.drawTextBox(screenwidth-120,screenheight-80,115,60);
		glColor4f(0,0,0,1);
		menu.drawText();
		if(wasclicked_LB)
		{
			ingame = false;
			inGameMenu = true;
			drawMenu();
		}
	}
	
	drawHpBar(100);
	drawMpBar(100);

}
コード例 #5
0
void OsuUISongBrowserInfoLabel::update()
{
	CBaseUIButton::update();
	if (!m_bVisible) return;

	// detail info tooltip when hovering over diff info
	if (isMouseInside() && !m_osu->getOptionsMenu()->isMouseInside())
	{
		OsuBeatmap *beatmap = m_osu->getSelectedBeatmap();
		if (beatmap != NULL)
		{
			const float speedMultiplierInv = (1.0f / m_osu->getSpeedMultiplier());

			const float approachTimeRoundedCompensated = ((int)OsuGameRules::getApproachTime(beatmap)) * speedMultiplierInv;
			const float hitWindow300RoundedCompensated = ((int)OsuGameRules::getHitWindow300(beatmap) - 0.5f) * speedMultiplierInv;
			const float hitWindow100RoundedCompensated = ((int)OsuGameRules::getHitWindow100(beatmap) - 0.5f) * speedMultiplierInv;
			const float hitWindow50RoundedCompensated  = ((int)OsuGameRules::getHitWindow50(beatmap)  - 0.5f) * speedMultiplierInv;
			const float hitobjectRadiusRoundedCompensated = (OsuGameRules::getRawHitCircleDiameter(beatmap->getCS()) / 2.0f);

			m_osu->getTooltipOverlay()->begin();
			m_osu->getTooltipOverlay()->addLine(UString::format("Approach time: %.2fms", approachTimeRoundedCompensated));
			m_osu->getTooltipOverlay()->addLine(UString::format("300: +-%.2fms", hitWindow300RoundedCompensated));
			m_osu->getTooltipOverlay()->addLine(UString::format("100: +-%.2fms", hitWindow100RoundedCompensated));
			m_osu->getTooltipOverlay()->addLine(UString::format(" 50: +-%.2fms", hitWindow50RoundedCompensated));
			m_osu->getTooltipOverlay()->addLine(UString::format("Spinner difficulty: %.2f", OsuGameRules::getSpinnerSpins(beatmap)));
			m_osu->getTooltipOverlay()->addLine(UString::format("Hit object radius: %.2f", hitobjectRadiusRoundedCompensated));
			m_osu->getTooltipOverlay()->end();
		}
	}
}
コード例 #6
0
ファイル: topmenu.cpp プロジェクト: ComputeLinux/residualvm
void TopMenu::onRender() {
	_widgetsVisible = isMouseInside() && StarkUserInterface->isInteractive();

	if (!_widgetsVisible) {
		return;
	}

	_inventoryButton->render();
	_exitButton->render();
	_optionsButton->render();
}
コード例 #7
0
ファイル: menu.cpp プロジェクト: rellena/GERMS2.0
void menu::drawMainMenu()
{

	//each char has height of around 20 pixel
	text newGame = text((const unsigned char*) "Newgame",100,350,0.2,0.2);
	text cont = text((const unsigned char*) "Continue",100,400,0.2,0.2);
	text opt = text((const unsigned char*) "Option",100,450,0.2,0.2);
	text ext = text((const unsigned char*) "Exit",100,620,0.2,0.2);


	glColor4f(1.0,1.0,1.0,1.0);
	glEnable(GL_LINE_SMOOTH);
	glLineWidth(2.0);
	newGame.drawText();
	cont.drawText();
	opt.drawText();
	ext.drawText();

	if (isMouseInside(90,320,200,40,xOffset,yOffset))
	{
		newGame.drawTextBox(90,320,200,40);
		if (wasclicked_LB)
		{
			ingame = true;
			inMainMenu = false;
		}
	}
	
	if (isMouseInside(90,370,200,40,xOffset,yOffset))
		cont.drawTextBox(90,370,200,40);

	if (isMouseInside(90,420,200,40,xOffset,yOffset))
		opt.drawTextBox(90,420,200,40);

	if (isMouseInside(90,590,200,40,xOffset,yOffset))
	{
		ext.drawTextBox(90,590,200,40);
		if (wasclicked_LB)
			inExitMenu = true;
	}
}
コード例 #8
0
ファイル: OsuUICheckbox.cpp プロジェクト: McKay42/McOsu
void OsuUICheckbox::update()
{
	CBaseUICheckbox::update();
	if (!m_bVisible) return;

	if (isMouseInside() && m_tooltipTextLines.size() > 0 && !m_bFocusStolenDelay)
	{
		m_osu->getTooltipOverlay()->begin();
		for (int i=0; i<m_tooltipTextLines.size(); i++)
		{
			m_osu->getTooltipOverlay()->addLine(m_tooltipTextLines[i]);
		}
		m_osu->getTooltipOverlay()->end();
	}

	m_bFocusStolenDelay = false;
}
コード例 #9
0
void SaveDataWidget::onMouseMove(const Common::Point &mousePos) {
	StaticLocationWidget::onMouseMove(mousePos);
	_isMouseHovered = isMouseInside(mousePos);
}
コード例 #10
0
ファイル: MGuiEditText.cpp プロジェクト: mconbere/Newt
void MGuiEditText::onEvent(MWinEvent * windowEvent)
{
	MGuiWindow * parent = getParentWindow();

	MMouse * mouse = MMouse::getInstance();

	switch(windowEvent->type)
	{
	case MWIN_EVENT_MOUSE_WHEEL_MOVE:
	case MWIN_EVENT_MOUSE_MOVE:
		if(parent->isHighLight() && isMouseInside())
		{
			setHighLight(true);

			if(m_pointerEvent) // send mouse move gui event
			{
				MGuiEvent guiEvent;

				guiEvent.type = MGUI_EVENT_MOUSE_MOVE;
				guiEvent.data[0] = windowEvent->data[0];
				guiEvent.data[1] = windowEvent->data[1];

				m_pointerEvent(this, &guiEvent);
			}

			// break events
			if(parent->breakEvents())
				return;
		}
		else
		{
			setHighLight(false);
		}

		if(isPressed() && mouse->isLeftButtonPushed())
		{
			m_endSelectionId = getFont()->findPointedCharacter(
				getText(),
				getPosition(),
				getTextSize(),
				getMouseLocalPosition()
			);

			autoScrolling();
		}
		break;
	case MWIN_EVENT_MOUSE_BUTTON_DOWN:
		if(isHighLight())
		{
			if(windowEvent->data[0] == MMOUSE_BUTTON_LEFT)
			{
				// unpress all edit text
				unsigned int i;
				unsigned int size = parent->getEditTextsNumber();
				for(i=0; i<size; i++)
					parent->getEditText(i)->setPressed(false);

				setPressed(true);

				setCharId(
					getFont()->findPointedCharacter(
						getText(),
						getPosition(),
						getTextSize(),
						getMouseLocalPosition()
					)
				);

				// start select
				setSelection(getCharId(), getCharId());
			}

			if(m_pointerEvent) // send mouse button down gui event
			{
				MGuiEvent guiEvent;

				guiEvent.type = MGUI_EVENT_MOUSE_BUTTON_DOWN;
				guiEvent.data[0] = windowEvent->data[0];

				m_pointerEvent(this, &guiEvent);
			}
		}
		else
		{
			if(isPressed() && windowEvent->data[0] == MMOUSE_BUTTON_LEFT)
			{
				setPressed(false);
				sendVariable();
			}
		}
		break;
	case MWIN_EVENT_CHAR:
	case MWIN_EVENT_KEY_DOWN:
		if(isPressed())
		{
			editText(windowEvent);
			autoScrolling();
		}
		break;
	}
}
コード例 #11
0
ファイル: MGuiWindow.cpp プロジェクト: Keedu/maratis
void MGuiWindow::onEvent(MWinEvent * windowEvent)
{
	MMouse * mouse = MMouse::getInstance();

	switch(windowEvent->type)
	{
	case MWIN_EVENT_WINDOW_RESIZE:
		if(m_pointerEvent) // send gui event
		{
			MGuiEvent guiEvent;
			guiEvent.type = MGUI_EVENT_RESIZE;
			m_pointerEvent(this, &guiEvent);
		}
		resizeScroll();
		break;
	case MWIN_EVENT_KEY_DOWN:
		switch(windowEvent->data[0])
		{
			case MKEY_TAB:
				{
					// editTexts
					unsigned int eSize = m_editTexts.size();
					unsigned int i;

					// select next edit text
					for(i=0; i<eSize; i++)
					{
						if(m_editTexts[i]->isSingleLine() && m_editTexts[i]->isPressed())
						{
							m_editTexts[i]->setPressed(false);
							m_editTexts[i]->sendVariable();
							unsigned int nextId = i + 1;

							if(nextId >= eSize)
								nextId = 0;

							m_editTexts[nextId]->setPressed(true);
							m_editTexts[nextId]->setCharId(0);
							m_editTexts[nextId]->setSelection(0, strlen(m_editTexts[nextId]->getText()));

							return;
						}
					}

					break;
				}
			case MKEY_DOWN:
				{
					// editTexts
					unsigned int eSize = m_editTexts.size();
					unsigned int i;

					// select next edit text
					for(i=0; i<eSize; i++)
					{
						if(m_editTexts[i]->isSingleLine() && m_editTexts[i]->isPressed())
						{
							m_editTexts[i]->setPressed(false);
							m_editTexts[i]->sendVariable();
							unsigned int nextId = i + 1;

							if(nextId >= eSize)
								nextId = 0;

							m_editTexts[nextId]->setPressed(true);
							m_editTexts[nextId]->setCharId(m_editTexts[i]->getCharId());

							return;
						}
					}

					break;
				}
			case MKEY_UP:
				{
					// editTexts
					unsigned int eSize = m_editTexts.size();
					unsigned int i;

					// select previous edit text
					for(i=0; i<eSize; i++)
					{
						if(m_editTexts[i]->isSingleLine() && m_editTexts[i]->isPressed())
						{
							m_editTexts[i]->setPressed(false);
							m_editTexts[i]->sendVariable();
							int nextId = i - 1;

							if(nextId < 0)
								nextId = eSize - 1;

							m_editTexts[nextId]->setPressed(true);
							m_editTexts[nextId]->setCharId(m_editTexts[i]->getCharId());

							return;
						}
					}

					break;
				}
		}
		break;
	case MWIN_EVENT_MOUSE_WHEEL_MOVE:
		if(isHighLight())
			moveScroll(MVector2(0, mouse->getWheelDirection() * (getTextSize() * 3)));

		break;
	case MWIN_EVENT_MOUSE_MOVE:
		if(isScrolled())
			moveScroll(MVector2((float)mouse->getXDirection(), (float)mouse->getYDirection()));

		if(isMouseInside()){
			setHighLight(true);

			if(m_pointerEvent) // send mouse move gui event
			{
				MGuiEvent guiEvent;

				guiEvent.type = MGUI_EVENT_MOUSE_MOVE;
				guiEvent.data[0] = windowEvent->data[0];
				guiEvent.data[1] = windowEvent->data[1];

				m_pointerEvent(this, &guiEvent);
			}
		}
		else{
		    setHighLight(false);
		}
		break;
	case MWIN_EVENT_MOUSE_BUTTON_DOWN:

		if(isHighLight())
		{
			if(windowEvent->data[0] == MMOUSE_BUTTON_LEFT){
				setPressed(true);
			}

			if(windowEvent->data[0] == MMOUSE_BUTTON_MIDDLE){
				resizeScroll();
				setScrolled(true);
			}
		}
			
		if(m_pointerEvent) // send mouse button down gui event
		{
			MGuiEvent guiEvent;
				
			guiEvent.type = MGUI_EVENT_MOUSE_BUTTON_DOWN;
			guiEvent.data[0] = windowEvent->data[0];
				
			m_pointerEvent(this, &guiEvent);
		}

		break;
	case MWIN_EVENT_MOUSE_BUTTON_UP:

		if(windowEvent->data[0] == MMOUSE_BUTTON_MIDDLE)
			setScrolled(false);

		if(windowEvent->data[0] == MMOUSE_BUTTON_LEFT)
			setPressed(false);

		if(isHighLight())
		{
			if(m_pointerEvent) // send mouse button up gui event
			{
				MGuiEvent guiEvent;

				guiEvent.type = MGUI_EVENT_MOUSE_BUTTON_UP;
				guiEvent.data[0] = windowEvent->data[0];

				m_pointerEvent(this, &guiEvent);
			}
		}

		break;
	}

	internalEvent(windowEvent);
}