コード例 #1
0
void GraphicsLayerChromium::setupContentsLayer(WebLayer* contentsLayer)
{
    m_contentsLayer = contentsLayer;
    m_contentsLayerId = m_contentsLayer->id();

    if (m_contentsLayer) {
        m_contentsLayer->setAnchorPoint(FloatPoint(0, 0));
        m_contentsLayer->setUseParentBackfaceVisibility(true);

        // It is necessary to call setDrawsContent as soon as we receive the new contentsLayer, for
        // the correctness of early exit conditions in setDrawsContent() and setContentsVisible().
        m_contentsLayer->setDrawsContent(m_contentsVisible);

        // Insert the content layer first. Video elements require this, because they have
        // shadow content that must display in front of the video.
        m_layer->layer()->insertChild(m_contentsLayer, 0);

        if (isShowingDebugBorder()) {
            m_contentsLayer->setDebugBorderColor(Color(0, 0, 128, 180).rgb());
            m_contentsLayer->setDebugBorderWidth(1);
        }
    }
    updateDebugIndicators();
    updateNames();
}
コード例 #2
0
void GraphicsLayerTextureMapper::drawRepaintCounter(GraphicsContext* context)
{
    cairo_t* cr = context->platformContext()->cr();
    cairo_save(cr);

    CString repaintCount = String::format("%i", this->repaintCount()).utf8();
    cairo_select_font_face(cr, "sans-serif", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_BOLD);
    cairo_set_font_size(cr, 18);

    cairo_text_extents_t repaintTextExtents;
    cairo_text_extents(cr, repaintCount.data(), &repaintTextExtents);

    static const int repaintCountBorderWidth = 10;
    setSourceRGBAFromColor(cr, isShowingDebugBorder() ? m_debugBorderColor : Color(0, 255, 0, 127));
    cairo_rectangle(cr, 0, 0,
        repaintTextExtents.width + (repaintCountBorderWidth * 2),
        repaintTextExtents.height + (repaintCountBorderWidth * 2));
    cairo_fill(cr);

    cairo_set_source_rgb(cr, 1, 1, 1);
    cairo_move_to(cr, repaintCountBorderWidth, repaintTextExtents.height + repaintCountBorderWidth);
    cairo_show_text(cr, repaintCount.data());

    cairo_restore(cr);
}
コード例 #3
0
void CoordinatedGraphicsLayer::syncLayerState()
{
    if (!m_shouldSyncLayerState)
        return;
    m_shouldSyncLayerState = false;

    m_layerState.childrenTransform = childrenTransform();
    m_layerState.contentsRect = contentsRect();
    m_layerState.mask = toCoordinatedLayerID(maskLayer());
    m_layerState.opacity = opacity();
    m_layerState.replica = toCoordinatedLayerID(replicaLayer());
    m_layerState.transform = transform();

    m_layerState.anchorPoint = m_adjustedAnchorPoint;
    m_layerState.pos = m_adjustedPosition;
    m_layerState.size = m_adjustedSize;

    if (m_layerState.flagsChanged) {
        m_layerState.drawsContent = drawsContent();
        m_layerState.contentsVisible = contentsAreVisible();
        m_layerState.backfaceVisible = backfaceVisibility();
        m_layerState.masksToBounds = masksToBounds();
        m_layerState.preserves3D = preserves3D();
        m_layerState.fixedToViewport = fixedToViewport();
        m_layerState.showDebugBorders = isShowingDebugBorder();
        m_layerState.showRepaintCounter = isShowingRepaintCounter();
        m_layerState.isScrollable = isScrollable();
    }

    if (m_layerState.showDebugBorders)
        updateDebugIndicators();
}
コード例 #4
0
void GraphicsLayerTextureMapper::setShowDebugBorder(bool show)
{
    if (isShowingDebugBorder() == show)
        return;

    GraphicsLayer::setShowDebugBorder(show);
    notifyChange(DebugVisualsChange);
}
コード例 #5
0
void GraphicsLayerTextureMapper::prepareBackingStore()
{
    TextureMapper* textureMapper = m_layer->textureMapper();
    if (!textureMapper)
        return;

    if (!shouldHaveBackingStore()) {
        m_backingStore.clear();
        return;
    }

    IntRect dirtyRect = enclosingIntRect(FloatRect(FloatPoint::zero(), m_size));
    if (!m_needsDisplay)
        dirtyRect.intersect(enclosingIntRect(m_needsDisplayRect));
    if (dirtyRect.isEmpty())
        return;

    if (!m_backingStore)
        m_backingStore = TextureMapperTiledBackingStore::create();

#if PLATFORM(QT)
    ASSERT(dynamic_cast<TextureMapperTiledBackingStore*>(m_backingStore.get()));
#endif
    TextureMapperTiledBackingStore* backingStore = static_cast<TextureMapperTiledBackingStore*>(m_backingStore.get());

    if (isShowingRepaintCounter())
        incrementRepaintCount();

    // Paint into an intermediate buffer to avoid painting content more than once.
    bool paintOnce = true;
    const IntSize maxTextureSize = textureMapper->maxTextureSize();
    // We need to paint directly if the dirty rect exceeds one of the maximum dimensions.
    if (dirtyRect.width() > maxTextureSize.width() || dirtyRect.height() > maxTextureSize.height())
        paintOnce = false;

    if (paintOnce) {
        OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(dirtyRect.size());
        GraphicsContext* context = imageBuffer->context();
        context->setImageInterpolationQuality(textureMapper->imageInterpolationQuality());
        context->setTextDrawingMode(textureMapper->textDrawingMode());
        context->translate(-dirtyRect.x(), -dirtyRect.y());
        paintGraphicsLayerContents(*context, dirtyRect);

        if (isShowingRepaintCounter())
            drawRepaintCounter(context);

        RefPtr<Image> image = imageBuffer->copyImage(DontCopyBackingStore);
        backingStore->updateContents(textureMapper, image.get(), m_size, dirtyRect, BitmapTexture::UpdateCanModifyOriginalImageData);
    } else
        backingStore->updateContents(textureMapper, this, m_size, dirtyRect, BitmapTexture::UpdateCanModifyOriginalImageData);

    backingStore->setShowDebugBorders(isShowingDebugBorder());
    backingStore->setDebugBorder(m_debugBorderColor, m_debugBorderWidth);

    m_needsDisplay = false;
    m_needsDisplayRect = IntRect();
}
コード例 #6
0
ファイル: GraphicsLayer.cpp プロジェクト: kcomkar/webkit
void GraphicsLayer::updateDebugIndicators()
{
    if (!isShowingDebugBorder())
        return;

    Color borderColor;
    float width = 0;
    getDebugBorderInfo(borderColor, width);
    setDebugBorder(borderColor, width);
}
コード例 #7
0
void CoordinatedGraphicsLayer::setShowDebugBorder(bool show)
{
    if (isShowingDebugBorder() == show)
        return;

    GraphicsLayer::setShowDebugBorder(show);
    m_layerState.showDebugBorders = true;
    m_layerState.flagsChanged = true;

    didChangeLayerState();
}
コード例 #8
0
void GraphicsLayerTextureMapper::updateDebugBorderAndRepaintCount()
{
    if (isShowingDebugBorder())
        updateDebugIndicators();

    // When this has its own backing store (e.g. Qt WK1), update the repaint count before calling TextureMapperLayer::flushCompositingStateForThisLayerOnly().
    bool needsToRepaint = shouldHaveBackingStore() && (m_needsDisplay || !m_needsDisplayRect.isEmpty());
    if (isShowingRepaintCounter() && needsToRepaint) {
        incrementRepaintCount();
        m_changeMask |= RepaintCountChange;
    }
}
コード例 #9
0
void GraphicsLayerTextureMapper::commitLayerChanges()
{
    if (m_changeMask == NoChanges)
        return;

    if (m_changeMask & ChildrenChange) {
        Vector<TextureMapperLayer*> textureMapperLayerChildren;
        toTextureMapperLayerVector(children(), textureMapperLayerChildren);
        m_layer->setChildren(textureMapperLayerChildren);
    }

    if (m_changeMask & MaskLayerChange)
        m_layer->setMaskLayer(toTextureMapperLayer(maskLayer()));

    if (m_changeMask & ReplicaLayerChange)
        m_layer->setReplicaLayer(toTextureMapperLayer(replicaLayer()));

    if (m_changeMask & PositionChange)
        m_layer->setPosition(position());

    if (m_changeMask & AnchorPointChange)
        m_layer->setAnchorPoint(anchorPoint());

    if (m_changeMask & SizeChange)
        m_layer->setSize(size());

    if (m_changeMask & TransformChange)
        m_layer->setTransform(transform());

    if (m_changeMask & ChildrenTransformChange)
        m_layer->setChildrenTransform(childrenTransform());

    if (m_changeMask & Preserves3DChange)
        m_layer->setPreserves3D(preserves3D());

    if (m_changeMask & ContentsRectChange)
        m_layer->setContentsRect(contentsRect());

    if (m_changeMask & MasksToBoundsChange)
        m_layer->setMasksToBounds(masksToBounds());

    if (m_changeMask & DrawsContentChange)
        m_layer->setDrawsContent(drawsContent());

    if (m_changeMask & ContentsVisibleChange)
        m_layer->setContentsVisible(contentsAreVisible());

    if (m_changeMask & ContentsOpaqueChange)
        m_layer->setContentsOpaque(contentsOpaque());

    if (m_changeMask & BackfaceVisibilityChange)
        m_layer->setBackfaceVisibility(backfaceVisibility());

    if (m_changeMask & OpacityChange)
        m_layer->setOpacity(opacity());

    if (m_changeMask & BackgroundColorChange)
        m_layer->setSolidColor(solidColor());

#if ENABLE(CSS_FILTERS)
    if (m_changeMask & FilterChange)
        m_layer->setFilters(filters());
#endif

    if (m_changeMask & BackingStoreChange)
        m_layer->setBackingStore(m_backingStore);

    if (m_changeMask & DebugVisualsChange)
        m_layer->setDebugVisuals(isShowingDebugBorder(), debugBorderColor(), debugBorderWidth(), isShowingRepaintCounter());

    if (m_changeMask & RepaintCountChange)
        m_layer->setRepaintCount(repaintCount());

    if (m_changeMask & ContentChange)
        m_layer->setContentsLayer(platformLayer());

    if (m_changeMask & AnimationChange)
        m_layer->setAnimations(m_animations);

    if (m_changeMask & AnimationStarted)
        client()->notifyAnimationStarted(this, m_animationStartTime);

    if (m_changeMask & FixedToViewporChange)
        m_layer->setFixedToViewport(fixedToViewport());

    if (m_changeMask & IsScrollableChange)
        m_layer->setIsScrollable(isScrollable());

    if (m_changeMask & CommittedScrollOffsetChange)
        m_layer->didCommitScrollOffset(m_committedScrollOffset);

    m_changeMask = NoChanges;
}