コード例 #1
0
ファイル: isl_ast_graft.c プロジェクト: abduld/isl
/* Insert an if node around graft->node testing the condition encoded
 * in guard "guard", assuming guard involves any conditions.
 */
static __isl_give isl_ast_graft *insert_if_node(
	__isl_take isl_ast_graft *graft, __isl_take isl_set *guard,
	__isl_keep isl_ast_build *build)
{
	int univ;

	if (!graft)
		goto error;

	univ = isl_set_plain_is_universe(guard);
	if (univ < 0)
		goto error;
	if (univ) {
		isl_set_free(guard);
		return graft;
	}

	build = isl_ast_build_copy(build);
	graft->node = ast_node_insert_if(graft->node, guard, build);
	isl_ast_build_free(build);

	if (!graft->node)
		return isl_ast_graft_free(graft);

	return graft;
error:
	isl_set_free(guard);
	return isl_ast_graft_free(graft);
}
コード例 #2
0
/* Extract a common guard from the grafts in "list" that can be hoisted
 * out of the current level.  If no such guard can be found, then return
 * a universal set.
 *
 * If all the grafts in the list have the same guard and if this guard
 * is independent of the current level, then it can be hoisted out.
 * Otherwise, we return the unshifted simple hull of the guards.
 *
 * The special case for equal guards is needed in case those guards
 * are non-convex.  Taking the simple hull would remove information
 * and would not allow for these guards to be hoisted completely.
 */
static __isl_give isl_set *extract_hoistable_guard(
	__isl_keep isl_ast_graft_list *list, __isl_keep isl_ast_build *build)
{
	int i, n;
	int depth;
	isl_ast_graft *graft_0;
	int equal;
	isl_set *guard;

	if (!list || !build)
		return NULL;

	n = isl_ast_graft_list_n_ast_graft(list);
	if (n == 0)
		return isl_set_universe(isl_ast_build_get_space(build, 1));

	equal = equal_independent_guards(list, build);
	if (equal < 0)
		return NULL;

	graft_0 = isl_ast_graft_list_get_ast_graft(list, 0);
	if (!graft_0)
		return NULL;
	guard = isl_set_copy(graft_0->guard);
	isl_ast_graft_free(graft_0);
	if (equal)
		return guard;

	depth = isl_ast_build_get_depth(build);
	if (depth < isl_set_dim(guard, isl_dim_set)) {
		guard = isl_set_remove_divs_involving_dims(guard,
						isl_dim_set, depth, 1);
		guard = isl_set_eliminate(guard, isl_dim_set, depth, 1);
		guard = isl_set_compute_divs(guard);
	}

	for (i = 1; i < n; ++i) {
		isl_ast_graft *graft;
		isl_basic_set *hull;
		int is_universe;

		is_universe = isl_set_plain_is_universe(guard);
		if (is_universe < 0)
			guard = isl_set_free(guard);
		if (is_universe)
			break;

		graft = isl_ast_graft_list_get_ast_graft(list, i);
		if (!graft) {
			guard = isl_set_free(guard);
			break;
		}
		guard = isl_set_union(guard, isl_set_copy(graft->guard));
		hull = isl_set_unshifted_simple_hull(guard);
		guard = isl_set_from_basic_set(hull);
		isl_ast_graft_free(graft);
	}

	return guard;
}
コード例 #3
0
ファイル: opencl.c プロジェクト: MatthiasJReisinger/polly
/* Given an array, check whether its positive size guard expression is
 * trivial.
 */
static int is_array_positive_size_guard_trivial(struct gpu_array_info *array)
{
	isl_set *guard;
	int is_trivial;

	guard = gpu_array_positive_size_guard(array);
	is_trivial = isl_set_plain_is_universe(guard);
	isl_set_free(guard);
	return is_trivial;
}