int battle(int monsterspeed, int monsterattack, string enemyType) { int battlerun = 1; //Battle Loop while (battlerun == 1) { madechoice = 0; while (madechoice == 0) { clearScreen(); //Main Battle Menu cout << menuBar; cout << " " << enemyType << "Battle \n\n"; displayEnemy(enemyType); // healthMessage(); // magicMessage(); drunkMessage(); cout << "Your attack is " << playersAttack << "\n"; cout << "Your speed is " << playersSpeed << "\n"; cout << "Your AC is " << playersAC << "\n"; cout << " (1) Attack\n"; cout << " (2) Item Menu\n"; cout << " (3) Run Away\n\n"; cout << menuBar; cin >> playerchoice; if (playerchoice == 2) { itemMenu(); } else if (playerchoice == 3) { return 0; } else { madechoice = 1; } } //Checks if player's alive after player attack function bool stillAlive = playerAttack(playersSpeed, playersAttack, enemyType); if (stillAlive == false) { battlerun = 0; return 0; } //Checks if monster's alive after monster attack function stillAlive = monsterAttack(monsterspeed, monsterattack, enemyType); if (stillAlive == false) { battlerun = 0; return 1; } } }
ProjectsTree::ProjectsTree(TTCP *ttcp, QWidget *parent) : QMainWindow(parent) { setupUi(this); setWindowFlags( windowFlags() & ~Qt::WindowMinimizeButtonHint ); recentMenuClean = true; readSettings(); recentMenu = new QMenu(this); alignmentGroup = new QActionGroup(this); recentMenu->setTitle(tr("projects")); recentMenu->setObjectName("project menu"); recentMenu->setTearOffEnabled(true); TreeModel *model = new TreeModel(this); createActions(); createViewActions(); this->ttcp = ttcp; #if defined TRAYPROJECT trayIcon = new QSystemTrayIcon(); trayIconMenu = new QMenu(); QIcon icon = QIcon(":/pics/active-icon-0.xpm"); trayIconMenu->addAction(selectCurrentAction); trayIconMenu->addAction(timeEditAction); trayIconMenu->addAction(minimizeAction); trayIconMenu->addAction(maximizeAction); trayIconMenu->addAction(restoreAction); trayIconMenu->addAction(quitAction); trayIcon->setIcon(icon); trayIcon->setContextMenu(trayIconMenu); trayIcon->show(); #endif QStringList headers; headers << tr("Title") << tr("Description"); view->setModel(model); view->resizeColumnToContents(0); QHeaderView *header = view->header(); header->moveSection(0, 1); view->setColumnWidth(1, 100); view->hideColumn(2); header->setMovable(false); /*! \sa * MyTreeView::popMenu() * ProjectsTree::itemMenu() */ connect(ttcp, SIGNAL(error(const QString &)), this, SLOT(p_error(const QString &))); connect(ttcp, SIGNAL(recentprojects(QList<int>&)), this, SLOT(updateRecentMenu(QList<int>&))); connect(view, SIGNAL(popMenu()), this, SLOT(itemMenu())); connect(view, SIGNAL(projPopMenu(int)), this, SLOT(projItemMenu(int))); connect(model, SIGNAL(get_time(int)), ttcp, SLOT(gettime(int))); connect(this, SIGNAL(changeProjectTo(int)), ttcp, SLOT(setProject(int))); connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit())); connect(view, SIGNAL(expanded(QModelIndex)), model, SLOT(expanded(QModelIndex))); connect(view, SIGNAL(collapsed(QModelIndex)), model, SLOT(collapsed(QModelIndex))); connect(ttcp, SIGNAL(disconnected()), view, SLOT(disable())); connect(ttcp, SIGNAL(connected()), view, SLOT(enable())); connect(ttcp, SIGNAL(add_entry(QString,int,int,QTime,QTime)), model, SLOT(add_entry(QString,int,int,QTime,QTime))); connect(ttcp, SIGNAL(current(int)), this, SLOT(setCurrent(int))); //! Unselect the view connect(ttcp, SIGNAL(current(int)), view, SLOT(clearSelection())); connect(ttcp, SIGNAL(current(int)), model, SLOT(set_current(int))); connect(ttcp, SIGNAL(settime(int, QTime, QTime)), model, SLOT(update_time(int, QTime, QTime))); connect(view->selectionModel(), SIGNAL(selectionChanged(const QItemSelection &, const QItemSelection &)), this, SLOT(updateActions())); #if defined TRAYPROJECT connect(trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(iconActivated(QSystemTrayIcon::ActivationReason))); #endif #if defined (Q_WS_X11) x11(); #endif updateActions(); addNoteW = new Notes(ttcp, this); connect(ttcp, SIGNAL(accept_note(const QString &)), addNoteW, SLOT(notesDone(const QString &))); addTaskW = new AddProject(ttcp, this); connect(ttcp, SIGNAL(accept_project(const QString &)), addTaskW, SLOT(done(const QString &))); addAutoSelW = new AddAuto(ttcp, this); connect(ttcp, SIGNAL(accept_select(const QString &)), addAutoSelW, SLOT(autoDone(const QString &))); errorWin = new ErrorWindow(this); timeEditWin = new TimeEdit(ttcp, this); connect(timeEditAction, SIGNAL(triggered()), timeEditWin, SLOT(myShow())); // timeEditWin->myShow(); }