void PluginLayerWebKitThread::setPluginView(PluginView* pluginView) { m_pluginView = pluginView; setNeedsTexture(isDrawable() && pluginView); setLayerProgram(LayerProgramRGBA); if (m_pluginView) setNeedsDisplay(); else { // We can't afford to wait until the next commit // to set the m_pluginView to 0 in the impl, because it is // about to be destroyed. layerCompositingThread()->setPluginView(0); setNeedsCommit(); } }
void VideoLayerWebKitThread::setMediaPlayer(MediaPlayer* mediaPlayer) { m_mediaPlayer = mediaPlayer; // This is a bit of a misnomer, since we don't need an actual GL texture. // However, the LayerRenderer will only process layers that "need textures" setNeedsTexture(isDrawable() && (contents() || drawsContent() || this->mediaPlayer())); if (!m_mediaPlayer) { // We can't afford to wait until the next commit to set the m_mediaPlayer // to 0 in the impl, because it is about to be destroyed. layerCompositingThread()->setMediaPlayer(0); // Clear hole punch rect. setHolePunchRect(IntRect()); } setNeedsCommit(); }
CanvasLayerWebKitThread::CanvasLayerWebKitThread(BlackBerry::Platform::Graphics::Buffer* buffer, const IntSize& size) : LayerWebKitThread(CanvasLayer, 0) { m_compositingThreadClient = new CanvasLayerCompositingThreadClient(buffer, size); layerCompositingThread()->setClient(m_compositingThreadClient); }
CanvasLayerWebKitThread::~CanvasLayerWebKitThread() { layerCompositingThread()->setClient(0); delete m_compositingThreadClient; }