コード例 #1
0
ファイル: keymap.c プロジェクト: 2k0ri/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
    switch(id) {
        case 0 ... END_UC:
            if (record->event.pressed) {
                send_unicode(unicode_chars[id]);
            }
            break;
        case M_CSA_SFT:
            // BÉPO over CSA: toggle shift layer
            layer_invert(LR_CSA_SFT);
            if (record->event.pressed) {
                hold_shift();
            } else {
                release_shift();
            }
            break;
        case M_CSA_SFT_AGR:
            // BÉPO over CSA: from shift layer, momentary altgr+shift layer
            layer_invert(LR_CSA_AGR);
            layer_invert(LR_CSA_AGR_SFT);
            if (record->event.pressed) {
                // shift not needed for LR_CSA_AGR_SFT
                release_shift();
            } else {
                // back to shift layer
                hold_shift();
            }
            break;
        case M_CSA_AGR_SFT:
            // BÉPO over CSA: from altgr layer, momentary altgr+shift layer
            layer_invert(LR_CSA_SFT);
            layer_invert(LR_CSA_AGR_SFT);
            break;
        case M_1 ... M_0:
        case M_DEGR:
        case M_SCLN:
        case M_GRV:
        case M_NBSP:
            // macros of the shift layer that require to release shift
            if (record->event.pressed) {
                release_shift();
                switch (id) {
                    case M_1 ... M_0:
                        register_code(KC_1 + (id - M_1));
                        break;
                    case M_DEGR:
                        return MACRO(DOWN(CSA_ALTGR), D(SCLN), END);
                    case M_SCLN:
                        return MACRO(D(SCLN), END);
                    case M_GRV:
                        return MACRO(I(75), DOWN(CSA_ALTGR), TYPE(CSA_DCRC), UP(CSA_ALTGR), T(SPACE), END);
                    case M_NBSP:
                        // use weak mod such that pressing another key will not be affected
                        add_weak_mods(MOD_BIT(CSA_ALTGR));
                        return MACRO(D(SPACE), END);
                }
            } else {
コード例 #2
0
ファイル: keymap.c プロジェクト: 0tsuki/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
    switch(id) {
        case MDBL0:
            if (record->event.pressed) {
              return MACRO( I(25), T(P0), T(P0), END );
            }
        break;
        case MFNLR:
            layer_invert(NUMR);
            layer_invert(FNLR);
            break;
    }
    return MACRO_NONE;
};
コード例 #3
0
ファイル: zeal60.c プロジェクト: nelseric/qmk_firmware
// Zeal60 specific "action functions"
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
	switch (id)
	{
	case TRIPLE_TAP_1_3:
	case TRIPLE_TAP_2_3:
		if (record->event.pressed)
		{
			layer_on( id == TRIPLE_TAP_1_3 ? 1 : 2 );

			if (record->tap.count && !record->tap.interrupted)
			{
				if (record->tap.count >= 3)
				{
					layer_invert(3);
				}
			}
			else
			{
				record->tap.count = 0;
			}
		}
		else
		{
			layer_off( id == TRIPLE_TAP_1_3 ? 1 : 2 );
		}
		break;
	}
}
コード例 #4
0
void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;

  if (state->count == 1) {
    register_code16 (pair->kc);
  } else if (state->count == 2) {
    layer_invert (pair->layer);
  }
}
コード例 #5
0
ファイル: keymap.c プロジェクト: 0tsuki/qmk_firmware
bool process_record_user (uint16_t keycode, keyrecord_t *record) {
    if (keycode == KC_LGUI) {
        if (record->event.pressed)
            qw_dv_swap_state |= 0b00000001;
        else
            qw_dv_swap_state &= ~(0b00000001);
    }
    if (keycode == KC_LCTL) {
        if (record->event.pressed)
            qw_dv_swap_state |= 0b00000010;
        else
            qw_dv_swap_state &= ~(0b00000010);
    }

    if (qw_dv_swap_state == 0b00000011) {
        layer_invert(DVORAK);
    }
    return true;
}
コード例 #6
0
ファイル: keymap.c プロジェクト: oli-obk/qmk_firmware
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case CLEAR:
    if (record->event.pressed) { SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE)); }
    return false;

  case NUMPAD:
    if (record->event.pressed) {
      layer_invert(L_NUMPAD);
      bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
      if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
        tap_code(KC_NLCK); // Toggle Num Lock to match layer state.
      }
    }
    return false;

  default:
    return true;
  }
}
コード例 #7
0
ファイル: action.c プロジェクト: 20lives/qmk_firmware
/** \brief Take an action and processes it.
 *
 * FIXME: Needs documentation.
 */
void process_action(keyrecord_t *record, action_t action)
{
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (event.pressed) {
        // clear the potential weak mods left by previously pressed keys
        clear_weak_mods();
    }

#ifndef NO_ACTION_ONESHOT
    bool do_release_oneshot = false;
    // notice we only clear the one shot layer if the pressed key is not a modifier.
    if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
        do_release_oneshot = !is_oneshot_layer_active();
    }
#endif

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                action.key.mods<<4;
                if (event.pressed) {
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
                            // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
                            // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
                            add_mods(mods);
                        } else {
                            add_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                    register_code(action.key.code);
                } else {
                    unregister_code(action.key.code);
                    if (mods) {
                        if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
                            del_mods(mods);
                        } else {
                            del_weak_mods(mods);
                        }
                        send_keyboard_report();
                    }
                }
            }
            break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                    action.key.mods<<4;
                switch (action.layer_tap.code) {
    #ifndef NO_ACTION_ONESHOT
                    case MODS_ONESHOT:
                        // Oneshot modifier
                        if (event.pressed) {
                            if (tap_count == 0) {
                                dprint("MODS_TAP: Oneshot: 0\n");
                                register_mods(mods);
                            } else if (tap_count == 1) {
                                dprint("MODS_TAP: Oneshot: start\n");
                                set_oneshot_mods(mods);
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                dprint("MODS_TAP: Toggling oneshot");
                                clear_oneshot_mods();
                                set_oneshot_locked_mods(mods);
                                register_mods(mods);
                    #endif
                            } else {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count == 0) {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            } else if (tap_count == 1) {
                                // Retain Oneshot mods
                    #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                                if (mods & get_mods()) {
                                    clear_oneshot_locked_mods();
                                    clear_oneshot_mods();
                                    unregister_mods(mods);
                                }
                            } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                // Toggle Oneshot Layer
                    #endif
                            } else {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        }
                        break;
    #endif
                    case MODS_TAP_TOGGLE:
                        if (event.pressed) {
                            if (tap_count <= TAPPING_TOGGLE) {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count < TAPPING_TOGGLE) {
                                unregister_mods(mods);
                            }
                        }
                        break;
                    default:
                        if (event.pressed) {
                            if (tap_count > 0) {
#ifndef IGNORE_MOD_TAP_INTERRUPT
                                if (record->tap.interrupted) {
                                    dprint("mods_tap: tap: cancel: add_mods\n");
                                    // ad hoc: set 0 to cancel tap
                                    record->tap.count = 0;
                                    register_mods(mods);
                                } else
#endif
                                {
                                    dprint("MODS_TAP: Tap: register_code\n");
                                    register_code(action.key.code);
                                }
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count > 0) {
                                dprint("MODS_TAP: Tap: unregister_code\n");
                                unregister_code(action.key.code);
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                unregister_mods(mods);
                            }
                        }
                        break;
                }
            }
            break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons |= (1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons |= (1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons |= (1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                switch (action.key.code) {
                    case KC_MS_BTN1:
                        tp_buttons &= ~(1<<0);
                        break;
                    case KC_MS_BTN2:
                        tp_buttons &= ~(1<<1);
                        break;
                    case KC_MS_BTN3:
                        tp_buttons &= ~(1<<2);
                        break;
                    default:
                        break;
                }
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: default_layer_and(bits | mask); break;
                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
                                    (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: layer_and(bits | mask); break;
                        case OP_BIT_OR:  layer_or(bits | mask);  break;
                        case OP_BIT_XOR: layer_xor(bits | mask); break;
                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                    }
                }
            }
            break;
    #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0xe0 ... 0xef:
                    /* layer On/Off with modifiers(left only) */
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        register_mods(action.layer_tap.code & 0x0f);
                    } else {
                        layer_off(action.layer_tap.val);
                        unregister_mods(action.layer_tap.code & 0x0f);
                    }
                    break;
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) :
                                    layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) :
                                    layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) :
                                    layer_clear();
                    break;
            #ifndef NO_ACTION_ONESHOT
                case OP_ONESHOT:
                    // Oneshot modifier
                #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                    do_release_oneshot = false;
                    if (event.pressed) {
                        del_mods(get_oneshot_locked_mods());
                        if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
                            reset_oneshot_layer();
                            layer_off(action.layer_tap.val);
                            break;
                        } else if (tap_count < ONESHOT_TAP_TOGGLE) {
                            layer_on(action.layer_tap.val);
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                        }
                    } else {
                        add_mods(get_oneshot_locked_mods());
                        if (tap_count >= ONESHOT_TAP_TOGGLE) {
                            reset_oneshot_layer();
                            clear_oneshot_locked_mods();
                            set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
                        } else {
                            clear_oneshot_layer_state(ONESHOT_PRESSED);
                        }
                    }
                #else
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
                    } else {
                        clear_oneshot_layer_state(ONESHOT_PRESSED);
                        if (tap_count > 1) {
                            clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
                        }
                    }
                #endif
                    break;
            #endif
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            if (action.layer_tap.code == KC_CAPS) {
                                wait_ms(80);
                            }
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
    #endif
#endif
        /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef BACKLIGHT_ENABLE
        case ACT_BACKLIGHT:
            if (!event.pressed) {
                switch (action.backlight.opt) {
                    case BACKLIGHT_INCREASE:
                        backlight_increase();
                        break;
                    case BACKLIGHT_DECREASE:
                        backlight_decrease();
                        break;
                    case BACKLIGHT_TOGGLE:
                        backlight_toggle();
                        break;
                    case BACKLIGHT_STEP:
                        backlight_step();
                        break;
                    case BACKLIGHT_ON:
                        backlight_level(BACKLIGHT_LEVELS);
                        break;
                    case BACKLIGHT_OFF:
                        backlight_level(0);
                        break;
                }
            }
            break;
#endif
        case ACT_COMMAND:
            break;
#ifdef SWAP_HANDS_ENABLE
        case ACT_SWAP_HANDS:
            switch (action.swap.code) {
                case OP_SH_TOGGLE:
                    if (event.pressed) {
                        swap_hands = !swap_hands;
                    }
                    break;
                case OP_SH_ON_OFF:
                    swap_hands = event.pressed;
                    break;
                case OP_SH_OFF_ON:
                    swap_hands = !event.pressed;
                    break;
                case OP_SH_ON:
                    if (!event.pressed) {
                        swap_hands = true;
                    }
                    break;
                case OP_SH_OFF:
                    if (!event.pressed) {
                        swap_hands = false;
                    }
                    break;
    #ifndef NO_ACTION_TAPPING
                case OP_SH_TAP_TOGGLE:
                    /* tap toggle */

                    if (event.pressed) {
                        if (swap_held) {
                            swap_held = false;
                        } else {
                            swap_hands = !swap_hands;
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                            swap_hands = !swap_hands;
                        }
                    }
                    break;
                default:
                    /* tap key */
                    if (tap_count > 0) {
                        if (swap_held) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                        if (event.pressed) {
                            register_code(action.swap.code);
                        } else {
                            unregister_code(action.swap.code);
                            *record = (keyrecord_t){}; // hack: reset tap mode
                        }
                    } else {
                        if (swap_held && !event.pressed) {
                            swap_hands = !swap_hands; // undo hold set up in _tap_hint
                            swap_held = false;
                        }
                    }
    #endif
            }
#endif
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }

#ifndef NO_ACTION_LAYER
    // if this event is a layer action, update the leds
    switch (action.kind.id) {
        case ACT_LAYER:
        #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
        #endif
            led_set(host_keyboard_leds());
            break;
        default:
            break;
    }
#endif

#ifndef NO_ACTION_TAPPING
  #ifdef RETRO_TAPPING
  if (!is_tap_key(record->event.key)) {
    retro_tapping_counter = 0;
  } else {
    if (event.pressed) {
        if (tap_count > 0) {
          retro_tapping_counter = 0;
        } else {

        }
    } else {
      if (tap_count > 0) {
        retro_tapping_counter = 0;
      } else {
        if (retro_tapping_counter == 2) {
          register_code(action.layer_tap.code);
          unregister_code(action.layer_tap.code);
        }
        retro_tapping_counter = 0;
      }
    }
  }
  #endif
#endif

#ifndef NO_ACTION_ONESHOT
    /* Because we switch layers after a oneshot event, we need to release the
     * key before we leave the layer or no key up event will be generated.
     */
    if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED )   ) {
        record->event.pressed = false;
        layer_on(get_oneshot_layer());
        process_record(record);
        layer_off(get_oneshot_layer());
    }
#endif
}
コード例 #8
0
void process_action(keyrecord_t *record)
{
    keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
    uint8_t tap_count = record->tap.count;
#endif

    if (IS_NOEVENT(event)) { return; }

    action_t action = layer_switch_get_action(event.key);
    dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
    dprint(" layer_state: "); layer_debug();
    dprint(" default_layer_state: "); default_layer_debug();
#endif
    dprintln();

    switch (action.kind.id) {
        /* Key and Mods */
        case ACT_LMODS:
        case ACT_RMODS:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                action.key.mods<<4;
                if (event.pressed) {
                    if (mods) {
                        add_weak_mods(mods);
                        send_keyboard_report();
                    }
                    register_code(action.key.code);
                } else {
                    unregister_code(action.key.code);
                    if (mods) {
                        del_weak_mods(mods);
                        send_keyboard_report();
                    }
                }
            }
            break;
#ifndef NO_ACTION_TAPPING
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            {
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                    action.key.mods<<4;
                switch (action.layer_tap.code) {
    #ifndef NO_ACTION_ONESHOT
                    case MODS_ONESHOT:
                        // Oneshot modifier
                        if (event.pressed) {
                            if (tap_count == 0) {
                                register_mods(mods);
                            }
                            else if (tap_count == 1) {
                                dprint("MODS_TAP: Oneshot: start\n");
                                set_oneshot_mods(mods);
                            }
                            else {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count == 0) {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                            else if (tap_count == 1) {
                                // Retain Oneshot mods
                            }
                            else {
                                clear_oneshot_mods();
                                unregister_mods(mods);
                            }
                        }
                        break;
    #endif
                    case MODS_TAP_TOGGLE:
                        if (event.pressed) {
                            if (tap_count <= TAPPING_TOGGLE) {
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count < TAPPING_TOGGLE) {
                                unregister_mods(mods);
                            }
                        }
                        break;
                    default:
                        if (event.pressed) {
                            if (tap_count > 0) {
                                if (record->tap.interrupted) {
                                    dprint("MODS_TAP: Tap: Cancel: add_mods\n");
                                    // ad hoc: set 0 to cancel tap
                                    record->tap.count = 0;
                                    register_mods(mods);
                                } else {
                                    dprint("MODS_TAP: Tap: register_code\n");
                                    register_code(action.key.code);
                                }
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                register_mods(mods);
                            }
                        } else {
                            if (tap_count > 0) {
                                dprint("MODS_TAP: Tap: unregister_code\n");
                                unregister_code(action.key.code);
                            } else {
                                dprint("MODS_TAP: No tap: add_mods\n");
                                unregister_mods(mods);
                            }
                        }
                        break;
                }
            }
            break;
#endif
#ifdef EXTRAKEY_ENABLE
        /* other HID usage */
        case ACT_USAGE:
            switch (action.usage.page) {
                case PAGE_SYSTEM:
                    if (event.pressed) {
                        host_system_send(action.usage.code);
                    } else {
                        host_system_send(0);
                    }
                    break;
                case PAGE_CONSUMER:
                    if (event.pressed) {
                        host_consumer_send(action.usage.code);
                    } else {
                        host_consumer_send(0);
                    }
                    break;
            }
            break;
#endif
#ifdef MOUSEKEY_ENABLE
        /* Mouse key */
        case ACT_MOUSEKEY:
            if (event.pressed) {
                mousekey_on(action.key.code);
                mousekey_send();
            } else {
                mousekey_off(action.key.code);
                mousekey_send();
            }
            break;
#endif
#ifndef NO_ACTION_LAYER
        case ACT_LAYER:
            if (action.layer_bitop.on == 0) {
                /* Default Layer Bitwise Operation */
                if (!event.pressed) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: default_layer_and(bits | mask); break;
                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                    }
                }
            } else {
                /* Layer Bitwise Operation */
                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
                                    (action.layer_bitop.on & ON_RELEASE)) {
                    uint8_t shift = action.layer_bitop.part*4;
                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
                    switch (action.layer_bitop.op) {
                        case OP_BIT_AND: layer_and(bits | mask); break;
                        case OP_BIT_OR:  layer_or(bits | mask);  break;
                        case OP_BIT_XOR: layer_xor(bits | mask); break;
                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                    }
                }
            }
            break;
    #ifndef NO_ACTION_TAPPING
        case ACT_LAYER_TAP:
        case ACT_LAYER_TAP_EXT:
            switch (action.layer_tap.code) {
                case 0xe0 ... 0xef:
                    /* layer On/Off with modifiers(left only) */
                    if (event.pressed) {
                        layer_on(action.layer_tap.val);
                        register_mods(action.layer_tap.code & 0x0f);
                    } else {
                        layer_off(action.layer_tap.val);
                        unregister_mods(action.layer_tap.code & 0x0f);
                    }
                    break;
                case OP_TAP_TOGGLE:
                    /* tap toggle */
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count <= TAPPING_TOGGLE) {
                            layer_invert(action.layer_tap.val);
                        }
                    }
                    break;
                case OP_ON_OFF:
                    event.pressed ? layer_on(action.layer_tap.val) :
                                    layer_off(action.layer_tap.val);
                    break;
                case OP_OFF_ON:
                    event.pressed ? layer_off(action.layer_tap.val) :
                                    layer_on(action.layer_tap.val);
                    break;
                case OP_SET_CLEAR:
                    event.pressed ? layer_move(action.layer_tap.val) :
                                    layer_clear();
                    break;
                default:
                    /* tap key */
                    if (event.pressed) {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
                            register_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
                            layer_on(action.layer_tap.val);
                        }
                    } else {
                        if (tap_count > 0) {
                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
                            unregister_code(action.layer_tap.code);
                        } else {
                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
                            layer_off(action.layer_tap.val);
                        }
                    }
                    break;
            }
            break;
    #endif
#endif
        /* Extentions */
#ifndef NO_ACTION_MACRO
        case ACT_MACRO:
            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
            break;
#endif
#ifdef BACKLIGHT_ENABLE
        case ACT_BACKLIGHT:
            if (!event.pressed) {
                switch (action.backlight.opt) {
                    case BACKLIGHT_INCREASE:
                        backlight_increase();
                        break;
                    case BACKLIGHT_DECREASE:
                        backlight_decrease();
                        break;
                    case BACKLIGHT_TOGGLE:
                        backlight_toggle();
                        break;
                    case BACKLIGHT_STEP:
                        backlight_step();
                        break;
                    case BACKLIGHT_LEVEL:
                        backlight_level(action.backlight.level);
                        break;
                }
            }
            break;
#endif
        case ACT_COMMAND:
            break;
#ifndef NO_ACTION_FUNCTION
        case ACT_FUNCTION:
            action_function(record, action.func.id, action.func.opt);
            break;
#endif
        default:
            break;
    }
}
コード例 #9
0
ファイル: keymap.c プロジェクト: DonHansDampf/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_QWERTY);
				#ifdef AUDIO_ENABLE
                	PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
				#endif /* AUDIO_ENABLE */
            }
            break;

        case MACRO_COLEMAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_COLEMAK);
				#ifdef AUDIO_ENABLE
                	PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
				#endif /* AUDIO_ENABLE */
            }
            break;

        case MACRO_DVORAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_DVORAK);
				#ifdef AUDIO_ENABLE
    	            PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
				#endif /* AUDIO_ENABLE */
            }
            break;

        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_RAISE:
            if (record->event.pressed)
            {
                layer_on(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                layer_off(LAYER_FUNCTION);
            }
            break;

#ifdef MOUSEKEY_ENABLE

        case MACRO_MOUSE:
            if (record->event.pressed)
            {
                layer_invert(LAYER_MOUSE);
            }
            break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

        case MACRO_AUDIO_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_off();
                #endif
            }
            break;

        case MACRO_AUDIO_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_on();
                PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
                #endif
            }
            break;

        case MACRO_MUSIC_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
                    layer_on(LAYER_MUSIC);
                #endif
            }
            break;

        case MACRO_MUSIC_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    layer_off(LAYER_MUSIC);
                    stop_all_notes();
                #endif
            }
            break;

        case MACRO_INC_VOICE:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    voice_iterate();
                    PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
                #endif
            }
            break;

        case MACRO_DEC_VOICE:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    voice_deiterate();
                    PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
                #endif
            }
            break;

#endif /* AUDIO_ENABLE */

        default:
            break;

    }
    return MACRO_NONE;
};
コード例 #10
0
ファイル: keymap.c プロジェクト: BenjaminBriggs/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

  // MACRODOWN only works in this function
  switch(id)
  {

    case MACRO_COPY_CUT:
        if (record->event.pressed) {
            register_code(KC_LCTL);
            if (record->tap.count == 1) {
                register_code(KC_C);
                unregister_code(KC_C);
            }
            else if (record->tap.count == 2) {
                register_code(KC_X);
                unregister_code(KC_X);
            }
            unregister_code(KC_LCTL);
        }
        break;


  //   case MACRO_HELP_1:
  //     if (record->event.pressed)
  //     {
  //       uprint("H1");
  //     }
  //     break;

  //   case MACRO_HELP_2:
  //     if (record->event.pressed)
  //     {
  //       uprint("H2");
  //     }
  //     break;

  //   case MACRO_HELP_3:
  //     if (record->event.pressed)
  //     {
  //       uprint("H3");
  //     }
  //     break;

  //   case MACRO_HELP_4:
  //     if (record->event.pressed)
  //     {
  //       uprint("H4");
  //     }
  //     break;

  //  case MACRO_HELP_5:
  //    if (record->event.pressed)
  //    {
  //      uprint("H5");
  //    }
  //    break;

  //  case MACRO_HELP_6:
  //    if (record->event.pressed)
  //    {
  //      uprint("H6");
  //    }
  //    break;

  //  case MACRO_HELP_7:
  //     if (record->event.pressed)
  //     {
  //       uprint("H7");
  //     }
  //     break;

  // case MACRO_HELP_8:
  //   if (record->event.pressed)
  //   {
  //     uprint("H8");
  //   }
  //   break;

  // case MACRO_HELP_9:
  //   if (record->event.pressed)
  //   {
  //     uprint("H9");
  //   }
  //   break;

  case MACRO_BREATH_TOGGLE:
    if (record->event.pressed)
    {
      breathing_toggle();
    }
    break;

  case MACRO_BREATH_SPEED_INC:
    if (record->event.pressed)
    {
      breathing_speed_inc(1);
    }
    break;

  case MACRO_BREATH_SPEED_DEC:
    if (record->event.pressed)
    {
      breathing_speed_dec(1);
    }
    break;

  case MACRO_BREATH_DEFAULT:
    if (record->event.pressed)
    {
      breathing_defaults();
    }
    break;

  case MACRO_QWERTY:
    if (record->event.pressed)
    {
      persistent_default_layer_set(1UL<<LAYER_QWERTY);
    }
    break;

  case MACRO_UPPER:
    if (record->event.pressed)
    {
      layer_on(LAYER_UPPER);
      breathing_speed_set(2);
      breathing_pulse();
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    else
    {
      layer_off(LAYER_UPPER);
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    break;

  case MACRO_LOWER:
    if (record->event.pressed)
    {
      layer_on(LAYER_LOWER);
      breathing_speed_set(2);
      breathing_pulse();
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    else
    {
      layer_off(LAYER_LOWER);
      update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
    }
    break;

  case MACRO_FUNCTION:
    if (record->event.pressed)
    {
      breathing_speed_set(3);
      breathing_enable();
      layer_on(LAYER_FUNCTION);
    }
    else
    {
      breathing_speed_set(1);
      breathing_self_disable();
      layer_off(LAYER_FUNCTION);
    }
    break;

#ifdef MOUSEKEY_ENABLE

  case MACRO_MOUSE:
    if (record->event.pressed)
    {
      layer_invert(LAYER_MOUSE);
    }
    break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

  case MACRO_TIMBRE_1:
    if (record->event.pressed) set_timbre(TIMBRE_12);
    break;

  case MACRO_TIMBRE_2:
    if (record->event.pressed) set_timbre(TIMBRE_25);
    break;

  case MACRO_TIMBRE_3:
    if (record->event.pressed) set_timbre(TIMBRE_50);
    break;

  case MACRO_TIMBRE_4:
    if (record->event.pressed) set_timbre(TIMBRE_75);
    break;

  case MACRO_TEMPO_U:
    if (record->event.pressed) increase_tempo(10);
    break;

  case MACRO_TEMPO_D:
    if (record->event.pressed) decrease_tempo(10);
    break;

  case MACRO_TONE_DEFAULT:
    if (record->event.pressed)
    {
      set_timbre(TIMBRE_DEFAULT);
      set_tempo(TEMPO_DEFAULT);
    }
    break;

#endif /* AUDIO_ENABLE */

#ifdef BACKLIGHT_ENABLE
  case MACRO_BACKLIGHT:
    if (record->event.pressed)
    {
      backlight_step();
    }
  break;
#endif /* BACKLIGHT_ENABLE */

  default:
    break;

}
return MACRO_NONE;
};
コード例 #11
0
ファイル: keymap.c プロジェクト: 0xdec/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_HELP_1:
            if (record->event.pressed)
            {
				uprintf("1");
            }
            break;

        case MACRO_HELP_2:
            if (record->event.pressed)
            {
				uprintf("2");
            }
            break;

        case MACRO_HELP_3:
            if (record->event.pressed)
            {
				uprintf("3");
            }
            break;

        case MACRO_HELP_4:
            if (record->event.pressed)
            {
				uprintf("4");
            }
            break;

        case MACRO_HELP_5:
            if (record->event.pressed)
            {
				uprintf("5");
            }
            break;

        case MACRO_HELP_6:
            if (record->event.pressed)
            {
				uprintf("6");
            }
            break;

        case MACRO_HELP_7:
            if (record->event.pressed)
            {
				uprintf("7");
            }
            break;

        case MACRO_HELP_8:
            if (record->event.pressed)
            {
				uprintf("8");
            }
            break;

        case MACRO_HELP_9:
            if (record->event.pressed)
            {
				uprintf("9");
            }
            break;

        case MACRO_BREATH_TOGGLE:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_toggle();
              #endif
            }
            break;

        case MACRO_BREATH_SPEED_INC:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_inc();
              #endif
            }
            break;

        case MACRO_BREATH_SPEED_DEC:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_dec();
              #endif
            }
            break;

        case MACRO_BREATH_DEFAULT:
            if (record->event.pressed)
            {
              #ifdef BACKLIGHT_BREATHING
                breathing_period_default();
              #endif
            }
            break;

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistent_default_layer_set(1UL<<LAYER_QWERTY);
            }
            break;

        case MACRO_UPPER:
            if (record->event.pressed)
            {
                layer_on(LAYER_UPPER);
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(2);
                  breathing_pulse();
                #endif
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_UPPER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(2);
                  breathing_pulse();
                #endif
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(3);
                  breathing_enable();
                #endif
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                #ifdef BACKLIGHT_BREATHING
                  breathing_period_set(1);
                  breathing_self_disable();
                #endif
                layer_off(LAYER_FUNCTION);
            }
            break;


#ifdef BACKLIGHT_ENABLE
		case MACRO_BACKLIGHT:
			if (record->event.pressed)
			{
				backlight_step();
			}
#endif

#ifdef MOUSEKEY_ENABLE

        case MACRO_MOUSE:
            if (record->event.pressed)
            {
                layer_invert(LAYER_MOUSE);
            }
            break;

        case MACRO_MOUSE_MOVE_UL:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_UP);
              mousekey_on(KC_MS_LEFT);
            }
            else
            {
              mousekey_off(KC_MS_UP);
              mousekey_off(KC_MS_LEFT);
            }
            break;

        case MACRO_MOUSE_MOVE_UR:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_UP);
              mousekey_on(KC_MS_RIGHT);
            }
            else
            {
              mousekey_off(KC_MS_UP);
              mousekey_off(KC_MS_RIGHT);
            }
            break;

        case MACRO_MOUSE_MOVE_DL:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_DOWN);
              mousekey_on(KC_MS_LEFT);
            }
            else
            {
              mousekey_off(KC_MS_DOWN);
              mousekey_off(KC_MS_LEFT);
            }
            break;

        case MACRO_MOUSE_MOVE_DR:
            if (record->event.pressed)
            {
              mousekey_on(KC_MS_DOWN);
              mousekey_on(KC_MS_RIGHT);
            }
            else
            {
              mousekey_off(KC_MS_DOWN);
              mousekey_off(KC_MS_RIGHT);
            }
            break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

#endif /* AUDIO_ENABLE */

        default:
            break;

    }
    return MACRO_NONE;
};
コード例 #12
0
ファイル: keymap.c プロジェクト: 0tsuki/qmk_firmware
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_HELP_1:
            if (record->event.pressed)
            {
        uprintf("1");
            }
            break;

        case MACRO_HELP_2:
            if (record->event.pressed)
            {
        uprintf("2");
            }
            break;

        case MACRO_HELP_3:
            if (record->event.pressed)
            {
        uprintf("3");
            }
            break;

        case MACRO_HELP_4:
            if (record->event.pressed)
            {
        uprintf("4");
            }
            break;

        case MACRO_HELP_5:
            if (record->event.pressed)
            {
        uprintf("5");
            }
            break;

        case MACRO_HELP_6:
            if (record->event.pressed)
            {
        uprintf("6");
            }
            break;

        case MACRO_HELP_7:
            if (record->event.pressed)
            {
        uprintf("7");
            }
            break;

        case MACRO_HELP_8:
            if (record->event.pressed)
            {
        uprintf("8");
            }
            break;

        case MACRO_HELP_9:
            if (record->event.pressed)
            {
        uprintf("9");
            }
            break;

        case MACRO_BREATH_TOGGLE:
            if (record->event.pressed)
            {
                breathing_toggle();
            }
            break;

        case MACRO_BREATH_SPEED_INC:
            if (record->event.pressed)
            {
                breathing_period_inc();
            }
            break;

        case MACRO_BREATH_SPEED_DEC:
            if (record->event.pressed)
            {
                breathing_period_dec();
            }
            break;

        case MACRO_BREATH_DEFAULT:
            if (record->event.pressed)
            {
                breathing_defaults();
            }
            break;

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistent_default_layer_set(1UL<<LAYER_QWERTY);
            }
            break;

        case MACRO_UPPER:
            if (record->event.pressed)
            {
                layer_on(LAYER_UPPER);
                breathing_period_set(2);
                breathing_pulse();
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_UPPER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                breathing_period_set(2);
                breathing_pulse();
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                breathing_period_set(3);
                breathing_enable();
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                breathing_period_set(1);
                breathing_self_disable();
                layer_off(LAYER_FUNCTION);
            }
            break;

#ifdef MOUSEKEY_ENABLE

        case MACRO_MOUSE:
            if (record->event.pressed)
            {
                layer_invert(LAYER_MOUSE);
            }
            break;

#endif /* MOUSEKEY_ENABLE */

#ifdef AUDIO_ENABLE

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

/*
        case MACRO_AUDIO_TOGGLE:
            if (record->event.pressed)
            {
                    if (is_audio_on())
                    {
                        audio_off();
                    }
                    else
                    {
                        audio_on();
                        PLAY_SONG(tone_audio_on);
                    }
            }
            break;

        case MACRO_MUSIC_TOGGLE:
            if (record->event.pressed)
            {
                    if (IS_LAYER_ON(LAYER_MUSIC))
                    {
                        layer_off(LAYER_MUSIC);
                        stop_all_notes();
                    }
                    else
                    {
                    PLAY_SONG(tone_music_on);
                    layer_on(LAYER_MUSIC);
                    }
            }
            break;
        case MACRO_INC_VOICE:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    voice_iterate();
                    PLAY_SONG(music_scale);
                #endif
            }
            break;

        case MACRO_DEC_VOICE:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    voice_deiterate();
                    PLAY_SONG(music_scale);
                #endif
            }
            break;
*/

#endif /* AUDIO_ENABLE */

#ifdef BACKLIGHT_ENABLE
        case MACRO_BACKLIGHT:
            if (record->event.pressed)
            {
                backlight_step();
            }
#endif

        default:
            break;

    }
    return MACRO_NONE;
};
コード例 #13
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    if (record->event.pressed) dprint("P"); else dprint("R");
    if (record->tap.interrupted) dprint("i");

#   define MODS_SHIFT_MASK   (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
    static uint8_t shift_mod;
    
#   define MODS_MASK_1   (MOD_BIT(KC_LALT))
#   define MODS_MASK_2   (MOD_BIT(KC_RALT))    
    static uint8_t lalt_ralt_mods;
    
    switch (id) {
        // Shift + Scroll Lock -> Num Pad Layer On
        case SHIFT_NUM:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
		    layer_invert(1); // toggle number pad layer
		    DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn on layer LED
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_SLCK);
                    send_keyboard_report(); // send Scroll Lock
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {                    
                } else {
                    del_key(KC_SLCK);
                    send_keyboard_report();
                }
            }
            break;
	    
	// Shift + Num Lock -> Num Pad Layer Off
        case SHIFT_NUM1:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
		    layer_invert(1); // toggle number pad layer
		    DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn off layer LED
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_NLCK);
                    send_keyboard_report(); // send Num Lock
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {
                } else {
                    del_key(KC_NLCK);
                    send_keyboard_report();
                }
            }
            break;

        // Left ALT + Right ALT + Pause = DFU
        case PAUS_BOOT:
            lalt_ralt_mods = get_mods()&MODS_MASK_1 && get_mods()&MODS_MASK_2;
            if (record->event.pressed) {
                if (lalt_ralt_mods) {
		    del_mods(lalt_ralt_mods);
		    send_keyboard_report();
		    clear_keyboard();
		    bootloader_jump(); 
                } else {
                    del_mods(lalt_ralt_mods); // remove shift
                    add_key(KC_PAUS);
                    send_keyboard_report(); // send Scroll Lock
                    add_mods(lalt_ralt_mods); // return shift but not sent
                }
            } else {
                if (lalt_ralt_mods) {                   
                } else {
                    del_key(KC_PAUS);
                    send_keyboard_report();
                }
            }
            break;
    }
  
};