/** \brief Store or get action (FIXME: Needs better summary) * * Make sure the action triggered when the key is released is the same * one as the one triggered on press. It's important for the mod keys * when the layer is switched after the down event but before the up * event as they may get stuck otherwise. */ action_t store_or_get_action(bool pressed, keypos_t key) { #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) if (disable_action_cache) { return layer_switch_get_action(key); } uint8_t layer; if (pressed) { layer = layer_switch_get_layer(key); update_source_layers_cache(key, layer); } else { layer = read_source_layers_cache(key); } return action_for_key(layer, key); #else return layer_switch_get_action(key); #endif }
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress. * * FIXME: Needs documentation. */ void process_record_tap_hint(keyrecord_t *record) { action_t action = layer_switch_get_action(record->event.key); switch (action.kind.id) { #ifdef SWAP_HANDS_ENABLE case ACT_SWAP_HANDS: switch (action.swap.code) { case OP_SH_TAP_TOGGLE: default: swap_hands = !swap_hands; swap_held = true; } break; #endif } }
/* return true when key event is processed or consumed. */ bool process_tapping(keyrecord_t *keyp) { keyevent_t event = keyp->event; // if tapping if (IS_TAPPING_PRESSED()) { if (WITHIN_TAPPING_TERM(event)) { if (tapping_key.tap.count == 0) { if (IS_TAPPING_KEY(event.key) && !event.pressed) { // first tap! debug("Tapping: First tap(0->1).\n"); tapping_key.tap.count = 1; debug_tapping_key(); process_action(&tapping_key); // copy tapping state keyp->tap = tapping_key.tap; // enqueue return false; } #if TAPPING_TERM >= 500 /* Process a key typed within TAPPING_TERM * This can register the key before settlement of tapping, * useful for long TAPPING_TERM but may prevent fast typing. */ else if (IS_RELEASED(event) && waiting_buffer_typed(event)) { debug("Tapping: End. No tap. Interfered by typing key\n"); process_action(&tapping_key); tapping_key = (keyrecord_t){}; debug_tapping_key(); // enqueue return false; } #endif /* Process release event of a key pressed before tapping starts * Without this unexpected repeating will occur with having fast repeating setting * https://github.com/tmk/tmk_keyboard/issues/60 */ else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) { // Modifier should be retained till end of this tapping. action_t action = layer_switch_get_action(event.key); switch (action.kind.id) { case ACT_LMODS: case ACT_RMODS: if (action.key.mods && !action.key.code) return false; if (IS_MOD(action.key.code)) return false; break; case ACT_LMODS_TAP: case ACT_RMODS_TAP: if (action.key.mods && keyp->tap.count == 0) return false; if (IS_MOD(action.key.code)) return false; break; } // Release of key should be process immediately. debug("Tapping: release event of a key pressed before tapping\n"); process_action(keyp); return true; } else { // set interrupted flag when other key preesed during tapping if (event.pressed) { tapping_key.tap.interrupted = true; } // enqueue return false; } } // tap_count > 0 else { if (IS_TAPPING_KEY(event.key) && !event.pressed) { debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n"); keyp->tap = tapping_key.tap; process_action(keyp); tapping_key = *keyp; debug_tapping_key(); return true; } else if (is_tap_key(event.key) && event.pressed) { if (tapping_key.tap.count > 1) { debug("Tapping: Start new tap with releasing last tap(>1).\n"); // unregister key process_action(&(keyrecord_t){ .tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false }); } else { debug("Tapping: Start while last tap(1).\n"); } tapping_key = *keyp; waiting_buffer_scan_tap(); debug_tapping_key(); return true; } else { if (!IS_NOEVENT(event)) {
void process_action(keyrecord_t *record) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } action_t action = layer_switch_get_action(event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { add_weak_mods(mods); send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { del_weak_mods(mods); send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { if (record->tap.interrupted) { dprint("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } }