コード例 #1
0
ファイル: ImageLoader.cpp プロジェクト: ollie314/chromium
void ImageLoader::setImageWithoutConsideringPendingLoadEvent(
    ImageResource* newImage) {
    DCHECK(m_failedLoadURL.isEmpty());
    ImageResource* oldImage = m_image.get();
    if (newImage != oldImage) {
        m_image = newImage;
        if (m_hasPendingLoadEvent) {
            loadEventSender().cancelEvent(this);
            m_hasPendingLoadEvent = false;
        }
        if (m_hasPendingErrorEvent) {
            errorEventSender().cancelEvent(this);
            m_hasPendingErrorEvent = false;
        }
        m_imageComplete = true;
        if (newImage) {
            newImage->addObserver(this);
        }
        if (oldImage) {
            oldImage->removeObserver(this);
        }
    }

    if (LayoutImageResource* imageResource = layoutImageResource())
        imageResource->resetAnimation();
}
コード例 #2
0
ファイル: ImageLoader.cpp プロジェクト: ollie314/chromium
void ImageLoader::updateLayoutObject() {
    LayoutImageResource* imageResource = layoutImageResource();

    if (!imageResource)
        return;

    // Only update the layoutObject if it doesn't have an image or if what we have
    // is a complete image.  This prevents flickering in the case where a dynamic
    // change is happening between two images.
    ImageResource* cachedImage = imageResource->cachedImage();
    if (m_image != cachedImage && (m_imageComplete || !cachedImage))
        imageResource->setImageResource(m_image.get());
}
コード例 #3
0
ファイル: ImageLoader.cpp プロジェクト: ollie314/chromium
void ImageLoader::doUpdateFromElement(BypassMainWorldBehavior bypassBehavior,
                                      UpdateFromElementBehavior updateBehavior,
                                      const KURL& url,
                                      ReferrerPolicy referrerPolicy) {
    // FIXME: According to
    // http://www.whatwg.org/specs/web-apps/current-work/multipage/embedded-content.html#the-img-element:the-img-element-55
    // When "update image" is called due to environment changes and the load
    // fails, onerror should not be called. That is currently not the case.
    //
    // We don't need to call clearLoader here: Either we were called from the
    // task, or our caller updateFromElement cleared the task's loader (and set
    // m_pendingTask to null).
    m_pendingTask.reset();
    // Make sure to only decrement the count when we exit this function
    std::unique_ptr<IncrementLoadEventDelayCount> loadDelayCounter;
    loadDelayCounter.swap(m_loadDelayCounter);

    Document& document = m_element->document();
    if (!document.isActive())
        return;

    AtomicString imageSourceURL = m_element->imageSourceURL();
    ImageResource* newImage = nullptr;
    if (!url.isNull()) {
        // Unlike raw <img>, we block mixed content inside of <picture> or
        // <img srcset>.
        ResourceLoaderOptions resourceLoaderOptions =
            ResourceFetcher::defaultResourceOptions();
        ResourceRequest resourceRequest(url);
        if (updateBehavior == UpdateForcedReload) {
            resourceRequest.setCachePolicy(WebCachePolicy::BypassingCache);
            resourceRequest.setLoFiState(WebURLRequest::LoFiOff);
        }

        if (referrerPolicy != ReferrerPolicyDefault) {
            resourceRequest.setHTTPReferrer(SecurityPolicy::generateReferrer(
                                                referrerPolicy, url, document.outgoingReferrer()));
        }

        if (isHTMLPictureElement(element()->parentNode()) ||
                !element()->fastGetAttribute(HTMLNames::srcsetAttr).isNull())
            resourceRequest.setRequestContext(WebURLRequest::RequestContextImageSet);
        FetchRequest request(resourceRequest, element()->localName(),
                             resourceLoaderOptions);
        configureRequest(request, bypassBehavior, *m_element,
                         document.clientHintsPreferences());

        newImage = ImageResource::fetch(request, document.fetcher());

        if (!newImage && !pageIsBeingDismissed(&document)) {
            crossSiteOrCSPViolationOccurred(imageSourceURL);
            dispatchErrorEvent();
        } else {
            clearFailedLoadURL();
        }
    } else {
        if (!imageSourceURL.isNull()) {
            // Fire an error event if the url string is not empty, but the KURL is.
            dispatchErrorEvent();
        }
        noImageResourceToLoad();
    }

    ImageResource* oldImage = m_image.get();
    if (updateBehavior == UpdateSizeChanged && m_element->layoutObject() &&
            m_element->layoutObject()->isImage() && newImage == oldImage) {
        toLayoutImage(m_element->layoutObject())->intrinsicSizeChanged();
    } else {
        if (m_hasPendingLoadEvent) {
            loadEventSender().cancelEvent(this);
            m_hasPendingLoadEvent = false;
        }

        // Cancel error events that belong to the previous load, which is now
        // cancelled by changing the src attribute. If newImage is null and
        // m_hasPendingErrorEvent is true, we know the error event has been just
        // posted by this load and we should not cancel the event.
        // FIXME: If both previous load and this one got blocked with an error, we
        // can receive one error event instead of two.
        if (m_hasPendingErrorEvent && newImage) {
            errorEventSender().cancelEvent(this);
            m_hasPendingErrorEvent = false;
        }

        m_image = newImage;
        m_hasPendingLoadEvent = newImage;
        m_imageComplete = !newImage;

        updateLayoutObject();
        // If newImage exists and is cached, addObserver() will result in the load
        // event being queued to fire. Ensure this happens after beforeload is
        // dispatched.
        if (newImage) {
            newImage->addObserver(this);
        }
        if (oldImage) {
            oldImage->removeObserver(this);
        }
    }

    if (LayoutImageResource* imageResource = layoutImageResource())
        imageResource->resetAnimation();

    // Only consider updating the protection ref-count of the Element immediately
    // before returning from this function as doing so might result in the
    // destruction of this ImageLoader.
    updatedHasPendingEvent();
}
コード例 #4
0
void ImageLoader::doUpdateFromElement(BypassMainWorldBehavior bypassBehavior, UpdateFromElementBehavior updateBehavior)
{
    // FIXME: According to
    // http://www.whatwg.org/specs/web-apps/current-work/multipage/embedded-content.html#the-img-element:the-img-element-55
    // When "update image" is called due to environment changes and the load fails, onerror should not be called.
    // That is currently not the case.
    //
    // We don't need to call clearLoader here: Either we were called from the
    // task, or our caller updateFromElement cleared the task's loader (and set
    // m_pendingTask to null).
    m_pendingTask.clear();
    // Make sure to only decrement the count when we exit this function
    OwnPtr<IncrementLoadEventDelayCount> loadDelayCounter;
    loadDelayCounter.swap(m_loadDelayCounter);

    Document& document = m_element->document();
    if (!document.isActive())
        return;

    AtomicString imageSourceURL = m_element->imageSourceURL();
    KURL url = imageSourceToKURL(imageSourceURL);
    ResourcePtr<ImageResource> newImage = 0;
    RefPtrWillBeRawPtr<Element> protectElement(m_element.get());
    if (!url.isNull()) {
        // Unlike raw <img>, we block mixed content inside of <picture> or <img srcset>.
        ResourceLoaderOptions resourceLoaderOptions = ResourceFetcher::defaultResourceOptions();
        ResourceRequest resourceRequest(url);
        resourceRequest.setFetchCredentialsMode(WebURLRequest::FetchCredentialsModeSameOrigin);
        if (updateBehavior == UpdateForcedReload) {
            resourceRequest.setCachePolicy(ResourceRequestCachePolicy::ReloadBypassingCache);
            // ImageLoader defers the load of images when in an ImageDocument. Don't defer this load on a forced reload.
            m_loadingImageDocument = false;
        }
        if (isHTMLPictureElement(element()->parentNode()) || !element()->fastGetAttribute(HTMLNames::srcsetAttr).isNull())
            resourceRequest.setRequestContext(WebURLRequest::RequestContextImageSet);
        FetchRequest request(resourceRequest, element()->localName(), resourceLoaderOptions);
        configureRequest(request, bypassBehavior, *m_element, document.clientHintsPreferences());

        // Prevent the immediate creation of a ResourceLoader (and therefore a network
        // request) for ImageDocument loads. In this case, the image contents have already
        // been requested as a main resource and ImageDocumentParser will take care of
        // funneling the main resource bytes into the ImageResource.
        if (m_loadingImageDocument) {
            request.setDefer(FetchRequest::DeferredByClient);
            request.setContentSecurityCheck(DoNotCheckContentSecurityPolicy);
        }

        newImage = ImageResource::fetch(request, document.fetcher());
        if (m_loadingImageDocument && newImage)
            newImage->setLoading(true);

        if (!newImage && !pageIsBeingDismissed(&document)) {
            crossSiteOrCSPViolationOccurred(imageSourceURL);
            dispatchErrorEvent();
        } else {
            clearFailedLoadURL();
        }
    } else {
        if (!imageSourceURL.isNull()) {
            // Fire an error event if the url string is not empty, but the KURL is.
            dispatchErrorEvent();
        }
        noImageResourceToLoad();
    }

    ImageResource* oldImage = m_image.get();
    if (updateBehavior == UpdateSizeChanged && m_element->layoutObject() && m_element->layoutObject()->isImage() && newImage == oldImage) {
        toLayoutImage(m_element->layoutObject())->intrinsicSizeChanged();
    } else {
        if (newImage != oldImage)
            sourceImageChanged();

        if (m_hasPendingLoadEvent) {
            loadEventSender().cancelEvent(this);
            m_hasPendingLoadEvent = false;
        }

        // Cancel error events that belong to the previous load, which is now cancelled by changing the src attribute.
        // If newImage is null and m_hasPendingErrorEvent is true, we know the error event has been just posted by
        // this load and we should not cancel the event.
        // FIXME: If both previous load and this one got blocked with an error, we can receive one error event instead of two.
        if (m_hasPendingErrorEvent && newImage) {
            errorEventSender().cancelEvent(this);
            m_hasPendingErrorEvent = false;
        }

        m_image = newImage;
        m_hasPendingLoadEvent = newImage;
        m_imageComplete = !newImage;

        updateLayoutObject();
        // If newImage exists and is cached, addClient() will result in the load event
        // being queued to fire. Ensure this happens after beforeload is dispatched.
        if (newImage)
            newImage->addClient(this);

        if (oldImage)
            oldImage->removeClient(this);
    }

    if (LayoutImageResource* imageResource = layoutImageResource())
        imageResource->resetAnimation();

    // Only consider updating the protection ref-count of the Element immediately before returning
    // from this function as doing so might result in the destruction of this ImageLoader.
    updatedHasPendingEvent();
}