static void update_sub_window(void) { BUG_ON(!cur); if (win[cur].menu_valign == TOP) { int max_y0 = screen_height - win[cur].menu_height; win[cur].menu_y0 = win[cur - 1].menu_y0 + win[cur - 1].parent_item.y - item_margin_y - sub_padding_top; if (win[cur].menu_y0 > max_y0) win[cur].menu_y0 = max_y0; } else if (win[cur].menu_valign == BOTTOM) { win[cur].menu_y0 = win[cur - 1].menu_y0 + win[cur - 1].parent_item.y + win[cur - 1].parent_item.h + item_margin_y + sub_padding_bottom - win[cur].menu_height; if (win[cur].menu_y0 < screen_y0) win[cur].menu_y0 = screen_y0; } if (win[cur].menu_halign == LEFT) { left_align(); if (screen_x0 + screen_width - win[cur].menu_width < win[cur].menu_x0) right_align_and_adjust(); } else if (win[cur].menu_halign == RIGHT) { right_align(); if (screen_x0 > win[cur].menu_x0) left_align_and_adjust(); } }
static void left_align_and_adjust(void) { int max_x0 = screen_x0 + screen_width - win[cur].menu_width; left_align(); if (win[cur].menu_x0 > max_x0) win[cur].menu_x0 = max_x0; }
/** * Extract reference sequence region for motif discovery. * * The input is a VCF record that contains an indel. * * If the the indel has multiple alleles, it will examine all * alleles. * * todo: is might be a good idea to combine this step with motif detection * since there seems to be a need to have an iterative process here * to ensure a good candidate motif is chosen. * */ void CandidateRegionExtractor::extract_regions_by_exact_alignment(bcf_hdr_t* h, bcf1_t* v, Variant& variant) { if (debug) { if (debug) std::cerr << "********************************************\n"; std::cerr << "EXTRACTIING REGION BY EXACT LEFT AND RIGHT ALIGNMENT\n\n"; } VNTR& vntr = variant.vntr; const char* chrom = bcf_get_chrom(h, v); int32_t min_beg1 = bcf_get_pos1(v); int32_t max_end1 = min_beg1; if (debug) { bcf_print_liten(h, v); } //merge candidate search region for (size_t i=1; i<bcf_get_n_allele(v); ++i) { std::string ref(bcf_get_alt(v, 0)); std::string alt(bcf_get_alt(v, i)); int32_t pos1 = bcf_get_pos1(v); //this prevents introduction of flanks that do not harbour the repeat unit trim(pos1, ref, alt); int32_t end1 = pos1 + ref.size() - 1; right_align(chrom, end1, ref, alt); int32_t beg1 = end1 - ref.size() + 1; left_align(chrom, beg1, ref, alt); min_beg1 = beg1<min_beg1 ? beg1 : min_beg1; max_end1 = end1>max_end1 ? end1 : max_end1; int32_t seq_len; char* seq = faidx_fetch_seq(fai, chrom, min_beg1-1, max_end1-1, &seq_len); if (debug) { std::cerr << "EXACT REGION " << min_beg1 << "-" << max_end1 << " (" << max_end1-min_beg1+1 <<") from " << pos1 << ":" << ref << ":" << alt << "\n"; std::cerr << " " << seq << "\n"; } if (seq_len) free(seq); } int32_t seq_len; char* seq = faidx_fetch_seq(fai, chrom, min_beg1-1, max_end1-1, &seq_len); if (debug) { std::cerr << "FINAL EXACT REGION " << min_beg1 << "-" << max_end1 << " (" << max_end1-min_beg1+1 <<") " << "\n"; std::cerr << " " << seq << "\n"; } vntr.exact_repeat_tract = seq; vntr.rid = bcf_get_rid(v); vntr.exact_rbeg1 = min_beg1; vntr.exact_rend1 = max_end1; if (seq_len) free(seq); }