/** * Get texture image. Called by glGetTexImage. * * \param target texture target. * \param level image level. * \param format pixel data format for returned image. * \param type pixel data type for returned image. * \param bufSize size of the pixels data buffer. * \param pixels returned pixel data. */ void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels) { struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum err; GET_CURRENT_CONTEXT(ctx); /* * This has been moved here because a format/type mismatch can cause a NULL * texImage object, which in turn causes the mismatch error to be * ignored. */ err = _mesa_error_check_format_and_type(ctx, format, type); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, "glGetnTexImage(format/type)"); return; } /* * Legal target checking has been moved here to prevent exiting with a NULL * texImage object. */ if (!legal_getteximage_target(ctx, target, false)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetnTexImage(target=0x%x)", target); return; } texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return; texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) return; _mesa_get_texture_image(ctx, texObj, texImage, target, level, format, type, bufSize, pixels, false); }
/** * Do error checking for a glGetCompressedTexImage() call. * \return GL_TRUE if any error, GL_FALSE if no errors. */ static GLboolean getcompressedteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, GLsizei clientMemSize, GLvoid *img) { struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLint maxLevels = _mesa_max_texture_levels(ctx, target); GLuint compressedSize; if (!legal_getteximage_target(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", target); return GL_TRUE; } assert(maxLevels != 0); if (level < 0 || level >= maxLevels) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(bad level = %d)", level); return GL_TRUE; } texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); return GL_TRUE; } texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (!texImage) { /* probably invalid mipmap level */ _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); return GL_TRUE; } if (!_mesa_is_format_compressed(texImage->TexFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImageARB(texture is not compressed)"); return GL_TRUE; } compressedSize = _mesa_format_image_size(texImage->TexFormat, texImage->Width, texImage->Height, texImage->Depth); if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* do bounds checking on writing to client memory */ if (clientMemSize < compressedSize) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetnCompressedTexImageARB(out of bounds access:" " bufSize (%d) is too small)", clientMemSize); return GL_TRUE; } } else { /* do bounds checking on PBO write */ if ((const GLubyte *) img + compressedSize > (const GLubyte *) ctx->Pack.BufferObj->Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImage(out of bounds PBO access)"); return GL_TRUE; } /* make sure PBO is not mapped */ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTexImage(PBO is mapped)"); return GL_TRUE; } } return GL_FALSE; }
/** * Do error checking for a glGetTexImage() call. * \return GL_TRUE if any error, GL_FALSE if no errors. */ static GLboolean getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, GLenum format, GLenum type, GLsizei clientMemSize, GLvoid *pixels ) { struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLint maxLevels = _mesa_max_texture_levels(ctx, target); const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; GLenum baseFormat, err; if (!legal_getteximage_target(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); return GL_TRUE; } assert(maxLevels != 0); if (level < 0 || level >= maxLevels) { _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); return GL_TRUE; } err = _mesa_error_check_format_and_type(ctx, format, type); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, "glGetTexImage(format/type)"); return GL_TRUE; } texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); return GL_TRUE; } texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (!texImage) { /* non-existant texture image */ return GL_TRUE; } baseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Make sure the requested image format is compatible with the * texture's format. */ if (_mesa_is_color_format(format) && !_mesa_is_color_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depth_format(format) && !_mesa_is_depth_format(baseFormat) && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_ycbcr_format(format) && !_mesa_is_ycbcr_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depthstencil_format(format) && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_dudv_format(format) && !_mesa_is_dudv_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, texImage->Height, texImage->Depth, format, type, clientMemSize, pixels)) { if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(out of bounds PBO access)"); } else { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetnTexImageARB(out of bounds access:" " bufSize (%d) is too small)", clientMemSize); } return GL_TRUE; } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* PBO should not be mapped */ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(PBO is mapped)"); return GL_TRUE; } } return GL_FALSE; }
/** * Do error checking for a glGetCompressedTexImage() call. * \return GL_TRUE if any error, GL_FALSE if no errors. */ static GLboolean getcompressedteximage_error_check(struct gl_context *ctx, struct gl_texture_image *texImage, GLenum target, GLint level, GLsizei clientMemSize, GLvoid *img, bool dsa) { const GLint maxLevels = _mesa_max_texture_levels(ctx, target); GLuint compressedSize, dimensions; const char *suffix = dsa ? "ture" : ""; assert(texImage); if (!legal_getteximage_target(ctx, target, dsa)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTex%sImage(target=%s)", suffix, _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } assert(maxLevels != 0); if (level < 0 || level >= maxLevels) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTex%sImage(bad level = %d)", suffix, level); return GL_TRUE; } if (!_mesa_is_format_compressed(texImage->TexFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTex%sImage(texture is not compressed)", suffix); return GL_TRUE; } compressedSize = _mesa_format_image_size(texImage->TexFormat, texImage->Width, texImage->Height, texImage->Depth); /* Check for invalid pixel storage modes */ dimensions = _mesa_get_texture_dimensions(texImage->TexObject->Target); if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions, &ctx->Pack, dsa ? "glGetCompressedTextureImage": "glGetCompressedTexImage")) { return GL_TRUE; } if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* do bounds checking on writing to client memory */ if (clientMemSize < (GLsizei) compressedSize) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds access: bufSize (%d) is too small)", dsa ? "glGetCompressedTextureImage" : "glGetnCompressedTexImageARB", clientMemSize); return GL_TRUE; } } else { /* do bounds checking on PBO write */ if ((const GLubyte *) img + compressedSize > (const GLubyte *) ctx->Pack.BufferObj->Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTex%sImage(out of bounds PBO access)", suffix); return GL_TRUE; } /* make sure PBO is not mapped */ if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetCompressedTex%sImage(PBO is mapped)", suffix); return GL_TRUE; } } return GL_FALSE; }
/** * Get texture image. * * \param texture texture name. * \param level image level. * \param format pixel data format for returned image. * \param type pixel data type for returned image. * \param bufSize size of the pixels data buffer. * \param pixels returned pixel data. */ void glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels) { struct gl_texture_object *texObj; struct gl_texture_image *texImage; int i; GLint image_stride; GLenum err; GET_CURRENT_CONTEXT(ctx); /* * This has been moved here because a format/type mismatch can cause a NULL * texImage object, which in turn causes the mismatch error to be * ignored. */ err = _mesa_error_check_format_and_type(ctx, format, type); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, "glGetTextureImage(format/type)"); return; } texObj = _mesa_lookup_texture_err(ctx, texture, "glGetTextureImage"); if (!texObj) return; /* * Legal target checking has been moved here to prevent exiting with a NULL * texImage object. */ if (!legal_getteximage_target(ctx, texObj->Target, true)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTextureImage(target=%s)", _mesa_lookup_enum_by_nr(texObj->Target)); return; } /* Must handle special case GL_TEXTURE_CUBE_MAP. */ if (texObj->Target == GL_TEXTURE_CUBE_MAP) { /* Make sure the texture object is a proper cube. * (See texturesubimage in teximage.c for details on why this check is * performed.) */ if (!_mesa_cube_level_complete(texObj, level)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureImage(cube map incomplete)"); return; } /* Copy each face. */ for (i = 0; i < 6; ++i) { texImage = texObj->Image[i][level]; assert(texImage); _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level, format, type, bufSize, pixels, true); image_stride = _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height, format, type); pixels = (GLubyte *) pixels + image_stride; bufSize -= image_stride; } } else { texImage = _mesa_select_tex_image(texObj, texObj->Target, level); if (!texImage) return; _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level, format, type, bufSize, pixels, true); } }