コード例 #1
0
bool QgsServerProjectParser::checkLayerGroupAttribute( const QString& attributeName, const QString& layerId ) const
{
  //search layer (if it is a layer), test if attribute is true. If not, return false.
  QString lName;
  QHash< QString, QDomElement >::const_iterator layerIt = mProjectLayerElementsById.find( layerId );
  if ( layerIt != mProjectLayerElementsById.constEnd() )
  {
    if ( !layerIt.value().attribute( attributeName, "1" ).toInt() )
    {
      return false;
    }
    lName = layerName( layerIt.value() );
  }

  QDomElement currentElement;
  if ( lName.isEmpty() )
  {
    currentElement = legendGroupByName( layerId );
  }
  else
  {
    //get <legendlayer> element from legend section
    QDomElement legendElement = legendElem();
    QDomNodeList layerNodeList = legendElement.elementsByTagName( "legendlayer" );
    for ( int i = 0; i < layerNodeList.size(); ++i )
    {
      QDomElement currentLayerElement = layerNodeList.at( i ).toElement();
      if ( currentLayerElement.attribute( "name" ) == lName )
      {
        currentElement = currentLayerElement;
        if ( !currentElement.attribute( attributeName, "1" ).toInt() )
        {
          return false;
        }
        break;
      }
    }
  }

  if ( currentElement.isNull() )
  {
    return false;
  }

  while ( !currentElement.parentNode().isNull() )
  {
    if ( currentElement.attribute( attributeName, "1" ).toInt() != 1 )
    {
      return false;
    }
    if ( currentElement.parentNode().nodeName() != "legendgroup" )
    {
      break;
    }
    currentElement = currentElement.parentNode().toElement();
  }

  return true;
}
コード例 #2
0
bool QgsServerProjectParser::updateLegendDrawingOrder() const
{
  return legendElem().attribute( "updateDrawingOrder", "true" ).compare( "true", Qt::CaseInsensitive ) == 0;
}