MotionID CStalkerAnimationManager::assign_legs_animation () { MotionID result; if (standing()) { result = legs_no_move_animation(); if (!result.valid()) legs_no_move_animation(); return (result); } result = legs_move_animation(); if (!result.valid()) legs_move_animation(); return (result); }
MotionID CStalkerAnimationManager::assign_legs_animation () { if (standing()) return (legs_no_move_animation()); return (legs_move_animation()); }