int main(int argc, char** argv) { if (argc != 2) { fprintf(stderr, "USAGE: %s BUNDLE\n", argv[0]); return 1; } const char* bundle_path = argv[1]; LilvWorld* world = lilv_world_new(); // Load test plugin bundle uint8_t* abs_bundle = (uint8_t*)lilv_path_absolute(bundle_path); SerdNode bundle = serd_node_new_file_uri(abs_bundle, 0, 0, true); LilvNode* bundle_uri = lilv_new_uri(world, (const char*)bundle.buf); lilv_world_load_bundle(world, bundle_uri); free(abs_bundle); serd_node_free(&bundle); LilvNode* plugin_uri = lilv_new_uri(world, PLUGIN_URI); const LilvPlugins* plugins = lilv_world_get_all_plugins(world); const LilvPlugin* plugin = lilv_plugins_get_by_uri(plugins, plugin_uri); TEST_ASSERT(plugin); LilvInstance* instance = lilv_plugin_instantiate(plugin, 48000.0, NULL); TEST_ASSERT(instance); lilv_world_free(world); return 0; }
bool LV2EffectsModule::IsPluginValid(const wxString & path) { LilvNode *uri = lilv_new_uri(gWorld, path.ToUTF8()); const LilvPlugin *plugin = lilv_plugins_get_by_uri(lilv_world_get_all_plugins(gWorld), uri); lilv_node_free(uri); return plugin != NULL; }
const LilvPlugin* LV2World::getPlugin (const String& uri) const { LilvNode* p (lilv_new_uri (world, uri.toUTF8())); const LilvPlugin* plugin = lilv_plugins_get_by_uri (getAllPlugins(), p); lilv_node_free (p); return plugin; }
const LilvPlugin *LV2EffectsModule::GetPlugin(const wxString & path) { LilvNode *uri = lilv_new_uri(gWorld, path.ToUTF8()); if (!uri) { return NULL; } const LilvPlugin *plug = lilv_plugins_get_by_uri(lilv_world_get_all_plugins(gWorld), uri); lilv_node_free(uri); return plug; }
/** * Get livl plugin by uri */ const LilvPlugin * get_livl_plugin(const char *uri, Lv2Lib * lv2Lib) { LilvNode *plugin_uri = lilv_new_uri(lv2Lib->world, uri); const LilvPlugin *plugin = lilv_plugins_get_by_uri(lv2Lib->plugins, plugin_uri); lilv_node_free(plugin_uri); return plugin; }
Lv2Plugin *Lv2PluginCache::getPlugin(const char *uri, const char *preset, Lv2State *state) { // create a unique key for uri/preset/state std::string keyString(uri); if(preset) { keyString.append(":"); keyString.append(preset); } std::size_t hash = std::hash<std::string>()(keyString); if(state) { hash = hash ^ (state->getHash() << 1); } // count tells how many instances of this type of plugin int count = ++instanceCount[hash]; // return cached plugin instance if available int key = hash + count; Lv2Plugin *cachedPlugin = findObject(key); if(cachedPlugin) { cachedPlugin->restore(); return cachedPlugin; } // look in cache for plugin type by uri std::string uriString(uri); const LilvPlugin *lilvPlugin = pluginMap[uriString]; if(!lilvPlugin) { // find lv2 plugin in lilv LilvNode *lilvUri = lilv_new_uri(world, uri); lilvPlugin = lilv_plugins_get_by_uri(plugins, lilvUri); lilv_node_free(lilvUri); if(!lilvPlugin) { throw std::logic_error(std::string("Plugin is not installed on this system: ") + uriString); } // check that required features are supported LilvNodes* features = lilv_plugin_get_required_features(lilvPlugin); for (LilvIter* f = lilv_nodes_begin(features); !lilv_nodes_is_end(features, f); f = lilv_nodes_next(features, f)) { const char* featureUri = lilv_node_as_uri(lilv_nodes_get(features, f)); if(!supported[featureUri]) { throw std::logic_error(std::string("Plugin ") + uriString + " requires unsupported feature: " + featureUri); } } lilv_nodes_free(features); pluginMap[uriString] = lilvPlugin; } // create worker if required Lv2Worker *worker = 0; if (lilv_plugin_has_feature(lilvPlugin, lv2Constants.lv2WorkerSchedule) && lilv_plugin_has_extension_data(lilvPlugin, lv2Constants.lv2WorkerInterface)) { worker = new Lv2Worker(); ((LV2_Worker_Schedule*)lv2Features[5]->data)->handle = worker; } // instantiate LilvInstance *instance = lilv_plugin_instantiate(lilvPlugin, sampleRate, lv2Features); // connect worker with plugin instance if(worker) { worker->setInstance(instance); } // create plugin object Lv2Plugin *plugin = new Lv2Plugin(lilvPlugin, instance, lv2Constants, worker); // restore baseline default state LilvState *defaultState = lilv_state_new_from_world(world, &map, lilv_plugin_get_uri(lilvPlugin)); lilv_state_restore(defaultState, instance, setPortValue, plugin, 0, lv2Features); // find and restore preset if(preset) { LilvNodes* presets = lilv_plugin_get_related(lilvPlugin, lv2Constants.lv2Presets); LilvNode *myPreset = 0; LILV_FOREACH(nodes, i, presets) { const LilvNode* presetNode = lilv_nodes_get(presets, i); lilv_world_load_resource(world, presetNode); LilvNodes* labels = lilv_world_find_nodes(world, presetNode, lv2Constants.lv2RdfsLabel, NULL); if (labels) { const LilvNode* label = lilv_nodes_get_first(labels); const char *labelString = lilv_node_as_string(label); // TODO: free? if(!strcmp(labelString, preset)) { myPreset = lilv_node_duplicate(presetNode); } lilv_nodes_free(labels); } } lilv_nodes_free(presets); if(myPreset) { LilvState* presetState = lilv_state_new_from_world(world, &map, myPreset); lilv_state_restore(presetState, instance, setPortValue, plugin, 0, NULL); // lilv_state_free(state); // TODO } else { throw std::logic_error(std::string("Plugin ") + uriString + " has no such preset: " + preset); } } // restore state else if(state) { // TODO: what if state is requested on a plugin that doesn't support?