// Rendering Thread //============================================================================ void onFileChange(){ std::string type = files[*iHasChanged].type; std::string path = files[*iHasChanged].path; if ( type == "fragment" ){ fragSource = ""; if(loadFromPath(path, &fragSource)){ shader.detach(GL_FRAGMENT_SHADER | GL_VERTEX_SHADER); shader.load(fragSource,vertSource); } } else if ( type == "vertex" ){ vertSource = ""; if(loadFromPath(path, &vertSource)){ shader.detach(GL_FRAGMENT_SHADER | GL_VERTEX_SHADER); shader.load(fragSource,vertSource); } } else if ( type == "geometry" ){ // TODO } else if ( type == "image" ){ for (std::map<std::string,Texture*>::iterator it = textures.begin(); it!=textures.end(); ++it) { if ( path == it->second->getFilePath() ){ it->second->load(path); break; } } } }
void LibLoader::loadDirectory(const std::string &path) { struct dirent *file; DIR *rep; rep = opendir(path.c_str()); if (rep) { while ((file = readdir(rep))) { std::string filename = file->d_name; if (suffixMatch(filename)) { std::string toLoad; #ifdef __unix toLoad = path + "/" + filename; #elif _WIN32 toLoad = path + "\\" + filename; #endif loadFromPath(toLoad); } } closedir(rep); } }
void List::findFromPrefixes(const String::List& prefix) { if (not prefix.empty()) { const String::List::const_iterator end = prefix.end(); for (String::List::const_iterator i = prefix.begin(); i != end; ++i) loadFromPath(*i); } }
SplicePicturesImageItem::SplicePicturesImageItem(QJsonObject &json) { row = json.take("row").toInt(); col = json.take("col").toInt(); path = json.take("path").toString(); x = json.take("x").toInt(); y = json.take("y").toInt(); rotation = Rational(json.take("rotation").toString()); zoom = Rational(json.take("zoom").toString()); loadFromPath(path); }
void setup() { glEnable(GL_DEPTH_TEST); glFrontFace(GL_CCW); // Load Geometry // if ( iGeom == -1 ){ vbo = rect(0.0,0.0,1.0,1.0).getVbo(); } else { Mesh model; model.load(files[iGeom].path); vbo = model.getVbo(); glm::vec3 toCentroid = getCentroid(model.getVertices()); // model_matrix = glm::scale(glm::vec3(0.001)); model_matrix = glm::translate(-toCentroid); } // Build shader; // if ( iFrag != -1 ) { fragSource = ""; if(!loadFromPath(files[iFrag].path, &fragSource)) { return; } } else { fragSource = vbo->getVertexLayout()->getDefaultFragShader(); } if ( iVert != -1 ) { vertSource = ""; loadFromPath(files[iVert].path, &vertSource); } else { vertSource = vbo->getVertexLayout()->getDefaultVertShader(); } shader.load(fragSource,vertSource); cam.setViewport(getWindowWidth(),getWindowHeight()); cam.setPosition(glm::vec3(0.0,0.0,-3.)); }
void image_build(std::string const &src, std::string const &dst) { ILBitmap *bmp = static_cast<ILBitmap *>(loadFromPath(src)); std::string out(filenoext(dst) + ".tga"); std::wstring path; path.insert(path.end(), out.begin(), out.end()); ilBindImage(bmp->img_); ilEnable(IL_FILE_OVERWRITE); ilSave(IL_TGA, path.c_str()); int err = ilGetError(); if (err != IL_NO_ERROR) { throw std::runtime_error("Error saving file: " + dst); } }
void List::checkRootFolder(const String& root) { String yuniMarker; yuniMarker << root << SEP << "mark-for-yuni-sources"; if (IO::File::Exists(yuniMarker)) { if (pOptDebug) std::cout << "[yuni-config][debug] found special yuni marker `" << yuniMarker << "`" << std::endl; # ifdef YUNI_OS_WINDOWS loadFromPath(root + "\\..\\..\\.."); # else loadFromPath(root + "/../../.."); # endif return; } # ifdef YUNI_OS_MSVC //Visual Studio // For dealing with the paths like '{Debug,Release}/yuni-config.exe' if (IO::File::Exists(String() << root << "\\..\\mark-for-yuni-sources")) loadFromPath(root + "\\..\\..\\..\\.."); # endif }
void WindowPosition::initialise(wxTopLevelWindow* window, const std::string& windowStateKey, float defaultXFraction, float defaultYFraction) { // Set up events and such connect(window); // Load from registry if possible if (GlobalRegistry().keyExists(windowStateKey)) { loadFromPath(windowStateKey); } else { fitToScreen(defaultXFraction, defaultYFraction); } applyPosition(); }
else mainPacsWidget->deleteLater(); // dynamic data sources (from plugins) foreach(QString dataSourceName, medAbstractDataSourceFactory::instance()->dataSourcePlugins()) { qDebug()<< "factory creates dataSource:" << dataSourceName; medAbstractDataSource *dataSource = medAbstractDataSourceFactory::instance()->create(dataSourceName, 0); d->dataSources.push_back(dataSource); connectDataSource(dataSource); } connect(d->fsSource, SIGNAL(open(QString)), this, SLOT(openFromPath(QString))); connect(d->fsSource, SIGNAL(load(QString)), this, SLOT(loadFromPath(QString))); connect(d->dbSource, SIGNAL(open(const medDataIndex&)), this, SLOT(openFromIndex(medDataIndex))); } void medDataSourceManager::connectDataSource(medAbstractDataSource *dataSource) { connect(dataSource, SIGNAL(exportData(const medDataIndex&)), this, SLOT(exportData(const medDataIndex&))); connect(dataSource, SIGNAL(dataReceived(medAbstractData*)), this, SLOT(importData(medAbstractData*))); connect(dataSource, SIGNAL(dataReceivingFailed(QString)), this, SLOT(emitDataReceivingFailed(QString)));
SplicePicturesImageItem::SplicePicturesImageItem(int row, int col, QString path) : row(row), col(col), x(0), y(0), path(path), rotation(0), zoom(1) { loadFromPath(path); }
void List::loadFromPath(const String& folder) { String path; IO::Canonicalize(path, folder); if (pOptDebug) std::cout << "[yuni-config][debug] :: reading `" << path << "`" << std::endl; VersionInfo::Settings info; info.mapping = mappingStandard; String s; s << path << SEP << "yuni.version"; if (not IO::File::Exists(s)) { s.clear() << path << SEP << "include" << SEP << "yuni" << SEP << "yuni.version"; if (not IO::File::Exists(s)) { info.mapping = mappingSVNSources; s.clear() << path << SEP << "src" << SEP << "yuni" << SEP << "yuni.version"; if (not IO::File::Exists(s)) { if (pOptDebug) std::cout << "[yuni-config][debug] :: " << s << " not found" << std::endl; return; } } } IO::File::Stream file; if (file.open(s)) { String key; String value; Version version; // A buffer. The given capacity will be the maximum length for a single line Clob buffer; buffer.reserve(8000); while (file.readline(buffer)) { buffer.extractKeyValue(key, value); if (key.empty() || key == "[") continue; if (key == "version.hi") version.hi = value.to<unsigned int>(); if (key == "version.lo") version.lo = value.to<unsigned int>(); if (key == "version.rev") version.revision = value.to<unsigned int>(); if (key == "version.target") info.compilationMode = value; if (key == "modules.available") value.split(info.modules, ";\"', \t", false); if (key == "support.opengl") info.supportOpenGL = value.to<bool>(); if (key == "support.directx") info.supportDirectX = value.to<bool>(); if (key == "redirect") loadFromPath(value); if (key == "path.include") { if (not value.empty()) info.includePath.push_back(value); } if (key == "path.lib") { if (not value.empty()) info.libPath.push_back(value); } } if (not version.null() and not info.modules.empty()) { info.path = path; info.compiler = pCompiler; pList[version] = info; if (pOptDebug) { std::cout << "[yuni-config][debug] - found installation `" << path << "` (" << version << ")" << std::endl; } } else { std::cerr << "error: " << s << ": invalid file"; if (version.null()) std::cerr << " (invalid version)" << std::endl; else if (info.modules.empty()) std::cerr << " (no module)" << std::endl; } } }
bool Database::reload(bool collapseOSCalls) { return loadFromPath(profilepath, collapseOSCalls); }