コード例 #1
0
QXcbGlIntegration *QXcbGlIntegrationFactory::create(const QString &platform, const QString &pluginPath)
{
#ifndef QT_NO_LIBRARY
    // Try loading the plugin from platformPluginPath first:
    if (!pluginPath.isEmpty()) {
        QCoreApplication::addLibraryPath(pluginPath);
        if (QXcbGlIntegration *ret = loadIntegration(directLoader(), platform))
            return ret;
    }
    if (QXcbGlIntegration *ret = loadIntegration(loader(), platform))
        return ret;
#endif
    return Q_NULLPTR;
}
コード例 #2
0
QPlatformIntegration *QPlatformIntegrationFactory::create(const QString &platform, const QStringList &paramList, int &argc, char **argv, const QString &platformPluginPath)
{
#ifndef QT_NO_LIBRARY
    // Try loading the plugin from platformPluginPath first:
    if (!platformPluginPath.isEmpty()) {
        QCoreApplication::addLibraryPath(platformPluginPath);
        if (QPlatformIntegration *ret = loadIntegration(directLoader(), platform, paramList, argc, argv))
            return ret;
    }
    if (QPlatformIntegration *ret = loadIntegration(loader(), platform, paramList, argc, argv))
        return ret;
#endif
    return 0;
}
コード例 #3
0
QEGLDeviceIntegration *QEGLDeviceIntegrationFactory::create(const QString &key, const QString &pluginPath)
{
    QEGLDeviceIntegration *integration = Q_NULLPTR;
#ifndef QT_NO_LIBRARY
    if (!pluginPath.isEmpty()) {
        QCoreApplication::addLibraryPath(pluginPath);
        integration = loadIntegration(directLoader(), key);
    }
    if (!integration)
        integration = loadIntegration(loader(), key);
    if (integration)
        qCDebug(qLcEglDevDebug) << "Using EGL device integration" << key;
    else
        qCWarning(qLcEglDevDebug) << "Failed to load EGL device integration" << key;
#else
    Q_UNUSED(key);
    Q_UNUSED(pluginPath);
#endif
    return integration;
}