static void click_config_provider(void *context) { // Register the ClickHandlers window_single_click_subscribe(BUTTON_ID_SELECT, do_nothing_click_handler); window_single_click_subscribe(BUTTON_ID_BACK, do_nothing_click_handler); bool longpress_dismiss = load_persistent_storage_bool(LONGPRESS_DISMISS_KEY,false); if(longpress_dismiss) window_long_click_subscribe(BUTTON_ID_UP,1000,dismiss_click_handler,NULL); else window_single_click_subscribe(BUTTON_ID_UP, dismiss_click_handler); window_single_click_subscribe(BUTTON_ID_DOWN, snooze_click_handler); }
static void click_config_provider(void *context) { // Register the ClickHandlers window_single_click_subscribe(BUTTON_ID_SELECT, do_nothing_click_handler); window_single_click_subscribe(BUTTON_ID_BACK, do_nothing_click_handler); bool topbutton_dismiss = load_persistent_storage_bool(TOP_BUTTON_DISMISS_KEY, true); if(s_konami_dismiss==2) window_long_click_subscribe(topbutton_dismiss?BUTTON_ID_UP:BUTTON_ID_DOWN,1000,dismiss_click_handler,NULL); else window_single_click_subscribe(topbutton_dismiss?BUTTON_ID_UP:BUTTON_ID_DOWN, dismiss_click_handler); window_single_click_subscribe(topbutton_dismiss?BUTTON_ID_DOWN:BUTTON_ID_UP, snooze_click_handler); }
static void main_window_load(Window *window) { GRect bounds = layer_get_bounds(window_get_root_layer(window)); action_bar = action_bar_layer_create(); action_bar_layer_set_click_config_provider(action_bar, click_config_provider); #ifdef PBL_COLOR action_bar_layer_set_icon_animated(action_bar,BUTTON_ID_UP,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_CROSS_INV),true); action_bar_layer_set_icon_animated(action_bar,BUTTON_ID_DOWN,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_ZZ_INV),true); #else action_bar_layer_set_icon(action_bar,BUTTON_ID_UP,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_CROSS)); action_bar_layer_set_icon(action_bar,BUTTON_ID_DOWN,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_ZZ)); #endif action_bar_layer_add_to_window(action_bar,window); // Create output TextLayer s_output_layer = text_layer_create(GRect(0, bounds.size.h/2-21-(clock_is_24h_style()?0:21), bounds.size.w-ACTION_BAR_WIDTH, bounds.size.h)); text_layer_set_text_alignment(s_output_layer, GTextAlignmentCenter); text_layer_set_font(s_output_layer,fonts_get_system_font(FONT_KEY_BITHAM_42_BOLD)); //snprintf(output_text, sizeof(output_text), "00:00"); text_layer_set_text(s_output_layer, output_text); layer_add_child(window_get_root_layer(window), text_layer_get_layer(s_output_layer)); //snprintf(output_text, sizeof(output_text), "00:00"); if(alarm_has_description(s_alarm)) { // Create Description s_description_layer = text_layer_create(GRect(0, 6, bounds.size.w-ACTION_BAR_WIDTH, 36)); text_layer_set_text_alignment(s_description_layer, GTextAlignmentCenter); text_layer_set_font(s_description_layer,fonts_get_system_font(FONT_KEY_GOTHIC_28_BOLD)); text_layer_set_text(s_description_layer, s_alarm->description); layer_add_child(window_get_root_layer(window), text_layer_get_layer(s_description_layer)); } else { // Create Bitmap s_bitmap_layer = bitmap_layer_create(GRect(0,10,bounds.size.w-ACTION_BAR_WIDTH, bounds.size.h)); s_logo = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_LOGO); bitmap_layer_set_bitmap(s_bitmap_layer,s_logo); bitmap_layer_set_alignment(s_bitmap_layer,GAlignTop); layer_add_child(window_get_root_layer(window),bitmap_layer_get_layer(s_bitmap_layer)); } #ifdef PBL_SDK_2 s_inverter_layer = inverter_layer_create(GRect(0,0,bounds.size.w,bounds.size.h)); layer_add_child(window_get_root_layer(window), inverter_layer_get_layer(s_inverter_layer)); #endif s_vibration_pattern = load_persistent_storage_int(VIBRATION_PATTERN_KEY,0); s_vibration_duration = load_persistent_storage_int(VIBRATION_DURATION_KEY, 2); s_auto_snooze = load_persistent_storage_bool(AUTO_SNOOZE_KEY, true); do_vibrate(); // switch off vibration after x minutes switch (s_vibration_duration) { case 0: s_vibration_duration = 30; break; case 1: s_vibration_duration = 60; break; case 2: s_vibration_duration = 120; break; case 3: s_vibration_duration = 300; break; default: break; } cancel_vibe_timer = app_timer_register(1000*s_vibration_duration,cancel_vibe_timer_callback,NULL); // test snoozing with the accelerometer /*if(s_flip_to_snooze) { accel_tap_service_subscribe(&accel_tap_handler); }*/ }
static int16_t s_scroll_row_index; static AppTimer *s_scroll_timer; void win_advanced_init(void) { s_window = window_create(); window_set_window_handlers(s_window, (WindowHandlers) { .load = window_load, .unload = window_unload, .appear = window_appear }); s_konami_dismiss = load_persistent_storage_int(KONAMI_DISMISS_KEY,0); APP_LOG(APP_LOG_LEVEL_DEBUG,"key: %d",s_konami_dismiss); s_vibration_pattern = load_persistent_storage_int(VIBRATION_PATTERN_KEY,0); //s_flip_to_snooze = load_persistent_storage_bool(FLIP_TO_SNOOZE_KEY, false); s_vibration_duration = load_persistent_storage_int(VIBRATION_DURATION_KEY,2); s_auto_snooze = load_persistent_storage_bool(AUTO_SNOOZE_KEY,true); s_dismiss_top = load_persistent_storage_bool(TOP_BUTTON_DISMISS_KEY,true); #ifdef PBL_HEALTH s_smart_alarm = load_persistent_storage_int(SMART_ALARM_KEY,0); #endif //s_background_tracking = load_persistent_storage_bool(BACKGROUND_TRACKING_KEY,false); refresh_timeout(); s_scroll_timer = app_timer_register(500,scroll_timer_callback,NULL); } void win_advanced_show(void) { window_stack_push(s_window, true); } static void window_load(Window* window) { Layer *window_layer = window_get_root_layer(s_window);
static void main_window_load(Window *window) { GRect bounds = layer_get_bounds(window_get_root_layer(window)); action_bar = action_bar_layer_create(); action_bar_layer_set_click_config_provider(action_bar, click_config_provider); bool topbutton_dismiss = load_persistent_storage_bool(TOP_BUTTON_DISMISS_KEY, true); action_bar_layer_set_icon_animated(action_bar,topbutton_dismiss?BUTTON_ID_UP:BUTTON_ID_DOWN,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_CROSS_INV),true); action_bar_layer_set_icon_animated(action_bar,topbutton_dismiss?BUTTON_ID_DOWN:BUTTON_ID_UP,gbitmap_create_with_resource(RESOURCE_ID_IMAGE_ACTION_ICON_ZZ_INV),true); action_bar_layer_add_to_window(action_bar,window); // Create output TextLayer s_output_layer = text_layer_create(GRect(0, bounds.size.h/2-(is_24h()?0:4), bounds.size.w-ACTION_BAR_WIDTH, bounds.size.h)); text_layer_set_text_alignment(s_output_layer, GTextAlignmentCenter); text_layer_set_font(s_output_layer,fonts_get_system_font(FONT_KEY_BITHAM_42_LIGHT)); //snprintf(output_text, sizeof(output_text), "00:00"); text_layer_set_text(s_output_layer, output_text); layer_add_child(window_get_root_layer(window), text_layer_get_layer(s_output_layer)); //snprintf(output_text, sizeof(output_text), "00:00"); if(alarm_has_description(s_alarm)) { // Create Description s_description_layer = text_layer_create(GRect(PBL_IF_ROUND_ELSE(20,0), PBL_IF_ROUND_ELSE(20,6), bounds.size.w-ACTION_BAR_WIDTH-PBL_IF_ROUND_ELSE(20,0), bounds.size.h/2-10)); text_layer_set_text_alignment(s_description_layer, GTextAlignmentCenter); text_layer_set_font(s_description_layer,fonts_get_system_font(FONT_KEY_GOTHIC_28_BOLD)); text_layer_set_text(s_description_layer, s_alarm->description); layer_add_child(window_get_root_layer(window), text_layer_get_layer(s_description_layer)); } else { #ifndef PBL_PLATFORM_APLITE s_command_seq = gdraw_command_sequence_create_with_resource(RESOURCE_ID_CLOCK_SEQUENCE); // Create the canvas Layer s_canvas_layer = layer_create(GRect(PBL_IF_ROUND_ELSE(60,30)-ACTION_BAR_WIDTH/2, 0, bounds.size.w, bounds.size.h)); // Set the LayerUpdateProc layer_set_update_proc(s_canvas_layer, update_proc); // Add to parent Window layer_add_child(window_get_root_layer(window), s_canvas_layer); #else // Create Bitmap s_bitmap_layer = bitmap_layer_create(GRect(0,10,bounds.size.w-ACTION_BAR_WIDTH, bounds.size.h)); s_logo = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_LOGO); bitmap_layer_set_bitmap(s_bitmap_layer,s_logo); bitmap_layer_set_alignment(s_bitmap_layer,GAlignTop); layer_add_child(window_get_root_layer(window),bitmap_layer_get_layer(s_bitmap_layer)); s_pat.durations = s_segments; s_pat.num_segments = 2; #endif } s_vibration_pattern = load_persistent_storage_int(VIBRATION_PATTERN_KEY,0); s_vibration_duration = load_persistent_storage_int(VIBRATION_DURATION_KEY, 2); s_konami_dismiss = load_persistent_storage_bool(KONAMI_DISMISS_KEY,false); s_auto_snooze = load_persistent_storage_bool(AUTO_SNOOZE_KEY, true); // do smart-alarmy stuff here #ifdef PBL_HEALTH if(s_alarm->smart_alarm_minutes>0) { // Attempt to subscribe if(!health_service_events_subscribe(health_handler, NULL)) { APP_LOG(APP_LOG_LEVEL_ERROR, "Health not available!"); start_vibration(NULL); } else { // Check which activities are available HealthServiceAccessibilityMask activity_mask = health_service_any_activity_accessible(HealthActivityMaskAll,time(NULL)-SECONDS_PER_HOUR,time(NULL)); if(activity_mask & HealthServiceAccessibilityMaskAvailable){ APP_LOG(APP_LOG_LEVEL_INFO, "We can read activities!"); // Get an activities mask HealthActivityMask activities = health_service_peek_current_activities(); // Determine if the user is sleeping if(activities & HealthActivitySleep) { // give him time to wake APP_LOG(APP_LOG_LEVEL_INFO, "User is sleeping!"); s_start_smart_alarm_timer = app_timer_register(1000*60*s_alarm->smart_alarm_minutes,start_vibration,NULL); } else { // just vibrate start_vibration(NULL); } } else { // we don't get the current activity, so just vibrate start_vibration(NULL); } } } else { start_vibration(NULL); } #else start_vibration(NULL); #endif // test snoozing with the accelerometer /*if(s_flip_to_snooze) { accel_tap_service_subscribe(&accel_tap_handler); }*/ }