void SysCoreThread::UploadStateCopy( const VmStateBuffer& copy ) { if( !pxAssertDev( IsPaused(), "CoreThread is not paused; new VM state cannot be uploaded." ) ) return; memLoadingState loadme( copy ); loadme.FreezeAll(); m_resetVirtualMachine = false; }
int main() { foo(); loadme(); return 0; }