コード例 #1
0
ファイル: update-game-score.c プロジェクト: aixoss/emacs
int
main (int argc, char **argv)
{
  int c;
  bool running_suid;
  void *lockstate;
  char *scorefile;
  char *nl;
  const char *prefix, *user_prefix = NULL;
  struct stat buf;
  struct score_entry *scores;
  struct score_entry newscore;
  bool reverse = false;
  ptrdiff_t scorecount, scorealloc;
  ptrdiff_t max_scores = MAX_SCORES;

  srand (time (0));

  while ((c = getopt (argc, argv, "hrm:d:")) != -1)
    switch (c)
      {
      case 'h':
	usage (EXIT_SUCCESS);
	break;
      case 'd':
	user_prefix = optarg;
	break;
      case 'r':
	reverse = 1;
	break;
      case 'm':
	{
	  intmax_t m = strtoimax (optarg, 0, 10);
	  if (m < 0)
	    usage (EXIT_FAILURE);
	  max_scores = min (m, MAX_SCORES);
	}
	break;
      default:
	usage (EXIT_FAILURE);
      }

  if (argc - optind != 3)
    usage (EXIT_FAILURE);

  running_suid = (getuid () != geteuid ());

  prefix = get_prefix (running_suid, user_prefix);

  scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2);
  if (!scorefile)
    lose_syserr ("Couldn't allocate score file");

  strcpy (scorefile, prefix);
  strcat (scorefile, "/");
  strcat (scorefile, argv[optind]);

  newscore.score = strtoimax (argv[optind + 1], 0, 10);

  newscore.data = argv[optind + 2];
  if (strlen (newscore.data) > MAX_DATA_LEN)
    newscore.data[MAX_DATA_LEN] = '\0';
  nl = strchr (newscore.data, '\n');
  if (nl)
    *nl = '\0';

  newscore.username = get_user_id ();
  if (! newscore.username)
    lose_syserr ("Couldn't determine user id");

  if (stat (scorefile, &buf) < 0)
    lose_syserr ("Failed to access scores file");

  if (lock_file (scorefile, &lockstate) < 0)
    lose_syserr ("Failed to lock scores file");

  if (read_scores (scorefile, &scores, &scorecount, &scorealloc) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to read scores file");
    }
  if (push_score (&scores, &scorecount, &scorealloc, &newscore) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to add score");
    }
  sort_scores (scores, scorecount, reverse);
  /* Limit the number of scores.  If we're using reverse sorting, then
     also increment the beginning of the array, to skip over the
     *smallest* scores.  Otherwise, just decrementing the number of
     scores suffices, since the smallest is at the end. */
  if (scorecount > max_scores)
    {
      if (reverse)
	scores += scorecount - max_scores;
      scorecount = max_scores;
    }
  if (write_scores (scorefile, scores, scorecount) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to write scores file");
    }
  if (unlock_file (scorefile, lockstate) < 0)
    lose_syserr ("Failed to unlock scores file");
  exit (EXIT_SUCCESS);
}
コード例 #2
0
ファイル: update-game-score.c プロジェクト: 0xAX/emacs
int
main (int argc, char **argv)
{
  int c;
  bool running_suid, running_sgid;
  void *lockstate;
  char *scorefile;
  char *end, *nl, *user, *data;
  const char *prefix, *user_prefix = NULL;
  struct score_entry *scores;
  struct score_entry newscore;
  bool reverse = false;
  ptrdiff_t scorecount, scorealloc;
  ptrdiff_t max_scores = MAX_SCORES;

  srand (time (0));

  while ((c = getopt (argc, argv, "hrm:d:")) != -1)
    switch (c)
      {
      case 'h':
	usage (EXIT_SUCCESS);
	break;
      case 'd':
	user_prefix = optarg;
	break;
      case 'r':
	reverse = 1;
	break;
      case 'm':
	{
	  intmax_t m = strtoimax (optarg, &end, 10);
	  if (optarg == end || *end || m < 0)
	    usage (EXIT_FAILURE);
	  max_scores = min (m, MAX_SCORES);
	}
	break;
      default:
	usage (EXIT_FAILURE);
      }

  if (argc - optind != 3)
    usage (EXIT_FAILURE);

  running_suid = (getuid () != geteuid ());
  running_sgid = (getgid () != getegid ());
  if (running_suid && running_sgid)
    lose ("This program can run either suid or sgid, but not both.");

  prefix = get_prefix (running_suid || running_sgid, user_prefix);

  scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2);
  if (!scorefile)
    lose_syserr ("Couldn't allocate score file");

  char *z = stpcpy (scorefile, prefix);
  *z++ = '/';
  strcpy (z, argv[optind]);

  newscore.score = normalize_integer (argv[optind + 1]);
  if (! newscore.score)
    {
      fprintf (stderr, "%s: Invalid score\n", argv[optind + 1]);
      return EXIT_FAILURE;
    }

  user = get_user_id ();
  if (! user)
    lose_syserr ("Couldn't determine user id");
  data = argv[optind + 2];
  if (strlen (data) > MAX_DATA_LEN)
    data[MAX_DATA_LEN] = '\0';
  nl = strchr (data, '\n');
  if (nl)
    *nl = '\0';
  newscore.user_data = malloc (strlen (user) + 1 + strlen (data) + 1);
  if (! newscore.user_data
      || sprintf (newscore.user_data, "%s %s", user, data) < 0)
    lose_syserr ("Memory exhausted");

  if (lock_file (scorefile, &lockstate) < 0)
    lose_syserr ("Failed to lock scores file");

  if (read_scores (scorefile, &scores, &scorecount, &scorealloc) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to read scores file");
    }
  if (push_score (&scores, &scorecount, &scorealloc, &newscore) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to add score");
    }
  sort_scores (scores, scorecount, reverse);
  /* Limit the number of scores.  If we're using reverse sorting, then
     also increment the beginning of the array, to skip over the
     *smallest* scores.  Otherwise, just decrementing the number of
     scores suffices, since the smallest is at the end. */
  if (scorecount > max_scores)
    {
      if (reverse)
	scores += scorecount - max_scores;
      scorecount = max_scores;
    }
  if (write_scores (scorefile, running_sgid ? 0664 : 0644,
		    scores, scorecount) < 0)
    {
      unlock_file (scorefile, lockstate);
      lose_syserr ("Failed to write scores file");
    }
  if (unlock_file (scorefile, lockstate) < 0)
    lose_syserr ("Failed to unlock scores file");
  exit (EXIT_SUCCESS);
}