/** * @brief Checks to see if two outfits are the same. * * @usage if o1 == o2 then -- Checks to see if outfit o1 and o2 are the same * * @luaparam o1 First outfit to compare. * @luaparam o2 Second outfit to compare. * @luareturn true if both outfits are the same. * @luafunc __eq( o1, o2 ) */ static int outfitL_eq( lua_State *L ) { LuaOutfit *a, *b; a = luaL_checkoutfit(L,1); b = luaL_checkoutfit(L,2); if (a->outfit == b->outfit) lua_pushboolean(L,1); else lua_pushboolean(L,0); return 1; }
/** * @brief Makes sure the outfit is valid or raises a Lua error. * * @param L State currently running. * @param ind Index of the outfit to validate. * @return The outfit (doesn't return if fails - raises Lua error ). */ Outfit* luaL_validoutfit( lua_State *L, int ind ) { LuaOutfit *lo; Outfit *o; /* Get the outfit. */ lo = luaL_checkoutfit(L,ind); o = lo->outfit; if (o==NULL) { NLUA_ERROR(L,"Outfit is invalid."); return NULL; } return o; }
/** * @brief Makes sure the outfit is valid or raises a Lua error. * * @param L State currently running. * @param ind Index of the outfit to validate. * @return The outfit (doesn't return if fails - raises Lua error ). */ Outfit* luaL_validoutfit( lua_State *L, int ind ) { Outfit *o; if (lua_isoutfit(L, ind)) o = luaL_checkoutfit(L,ind); else if (lua_isstring(L, ind)) o = outfit_get( lua_tostring(L, ind) ); else { luaL_typerror(L, ind, OUTFIT_METATABLE); return NULL; } if (o == NULL) NLUA_ERROR(L, "Outfit is invalid."); return o; }