/// End function/variable declaration int main() { Map mObj(2); Message::PrintOpening(); Message::RunMenu(mObj); do{LoopGame(mObj);}while(Restart(mObj)); std::cout << "\n\t\tThanks for playing!"; }
// Determine if it is a special message, i.e.: Invoice, Receipt, etc... void handleMessageEntry(const MessageTableEntry & message, const bool append) { addMessageEntry(message, append); json_spirit::mValue mVal; json_spirit::read(message.message.toStdString(), mVal); if(mVal.is_null()) { addMessageEntry(message, append); return; } json_spirit::mObject mObj(mVal.get_obj()); json_spirit::mValue mvType = find_value(mObj, "type"); }