behavior event_based_actor::functor_based::make_behavior() { auto res = m_make_behavior(this); // reset make_behavior_fun to get rid of any // references held by the function object make_behavior_fun tmp; m_make_behavior.swap(tmp); return res; }
behavior event_based_actor::functor_based::make_behavior() { return m_make_behavior(this); }
behavior functor_based_actor::make_behavior() { return m_make_behavior(this); }