コード例 #1
0
ファイル: smv.cpp プロジェクト: brzeszczot/wawa1935
void SMV::buttonClicked(Widget* button)
{
	mEditBox->hideKeyboard();

	MAUtil::String str;
	str = mEditBox->getText();
	strcpy(engine->url_path, str.c_str());
	int str_c = strlen(engine->url_path);
	if(engine->url_path[str_c-1] != '/')
	{
		engine->url_path[str_c++] = '/';
		engine->url_path[str_c] = '\0';
		//mEditBox->setText(engine->url_path);
	}

	MAHandle directory = maFileOpen(engine->url_path, MA_ACCESS_READ);
	if (directory < 0)
		maMessageBox("Uwaga!", "Blad FileOpen!");
	else
	{
		if (!maFileExists(directory))
			maMessageBox("Uwaga!", "Katalog nie istnieje!");
		else
		{
			maWidgetScreenShow(0);
			int res = maLocationStart();
			if(res<0)	maPanic(1, "No GPS available");
			engine->read_conf_file();
			engine->env_init();
			engine->draw();
		}
	}
}
コード例 #2
0
ファイル: smv.cpp プロジェクト: brzeszczot/wawa1935
void SMV::listViewItemClicked(ListView* listView, int index)
{
	maWidgetScreenShow(0);
	int res = maLocationStart();
	if(res<0)	maPanic(1, "No GPS available");
	engine->selected_dir = index;
	engine->read_conf_file();
	engine->env_init();
	engine->draw();
}
コード例 #3
0
ファイル: GeoLocation.cpp プロジェクト: Ginox/MoSync
	void createUI()
	{
		// Create screen that holds the WebView.
		mScreen = maWidgetCreate("Screen");

		// Create the WebView.
		mWebView = createWebView();

		// Compose objects.
		maWidgetAddChild(mScreen, mWebView);

		// Show the screen.
		maWidgetScreenShow(mScreen);
	}
コード例 #4
0
ファイル: OpenGLHelpers.cpp プロジェクト: Vallenain/MoSync
void MoSync_InitFullscreenGL() {

	int openglScreen = createOpenGLScreen(sOpenglView);
	maWidgetScreenShow(openglScreen);
	maWidgetSetProperty(sOpenglView, "bind", "");
}
コード例 #5
0
ファイル: Screen.cpp プロジェクト: JennYung/MoSync
	/**
	 * Show a screen. Only one screen at a time is visible.
	 * The previous screen will be hidden when showing a screen.
	 * Note: This method is only applicable to screens.
	 */
	void Screen::show()
	{
		maWidgetScreenShow(getWidgetHandle());
	}
コード例 #6
0
ファイル: NativeScreen.cpp プロジェクト: N00bKefka/MoSync
/**
 * Show the screen with the game user interface.
 * NOTE: If we had more screens, it could have been necessary
 * to do some UI initialization here, before the screen is displayed.
 */
void NativeScreen::showScreen()
{
	maWidgetScreenShow(mScreen);
}
コード例 #7
0
ファイル: hellonativeui.cpp プロジェクト: bjornlalin/MoSync
	//Now a method for showing the screen.
	void show()
	{
		//Show screen using the IOCTL function maWidgetShowScreen.
		maWidgetScreenShow(mScreen);
	}
コード例 #8
0
	/**
	 * Implementation of standard API exposed to JavaScript
	 * This function is used to detect different messages from JavaScript
	 * and call the respective function in MoSync.
	 *
	 * @return true if stream was handled, false if not.
	 */
	bool NativeUIMessageHandler::handleMessage(Wormhole::MessageStream& stream)
	{
		char buffer[1024];
		printf("Getting the next action \n");
		char * action = (char*)stream.getNext();
		printf("action: %s\n", action);
		// Widget Handling Calls
		if(0 == strcmp("maWidgetCreate", action))
		{
			char* widgetType = (char*)stream.getNext();
			char* widgetID = (char*)stream.getNext();
			char* callbackID = (char*)stream.getNext();
			printf("maWidgetCreate: %s, %s, %s\n", widgetType, widgetID, callbackID);
			int numParams = stringToInteger(stream.getNext());

			MAWidgetHandle widget = maWidgetCreate(widgetType);
			if(widget <= 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, widget);
				sendNativeUIError(buffer);
			}
			else
			{
				if(numParams > 0)
				{
					for(int i = 0; i < numParams/2; i++)
					{
						char* property = (char*)stream.getNext();
						char* value = (char*)stream.getNext();
						printf("maWidgetSetProperty %s, %s\n", property, value);
						int res = maWidgetSetProperty(widget, property, value);
						if(res < 0)
						{
							printf("could not set property\n");
						}
						else
						{
							printf("set property done\n");
						}
					}
				}
				//We use a special callback for widget creation
				printf("calling CallBack \n");
				sprintf(
					buffer,
					"mosync.nativeui.createCallback('%s', '%s', %d)",
					callbackID,
					widgetID,
					widget);
				printf("Done creatign the script %s\n", buffer);
				mWebView->callJS(buffer);
				printf("done Calling Callback");
			}

		}
		else if(0 == strcmp("maWidgetDestroy", action))
		{
			MAWidgetHandle widget = stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();

			int res = maWidgetDestroy(widget);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetAddChild", action) )
		{
			MAWidgetHandle parent = stringToInteger(stream.getNext());
			MAWidgetHandle child = stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetAddChild(parent, child);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetInsertChild", action))
		{
			MAWidgetHandle parent = stringToInteger((char*)stream.getNext());
			MAWidgetHandle child = stringToInteger((char*)stream.getNext());
			int index = stringToInteger((char*)stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetInsertChild(parent, child, index);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetRemoveChild", action))
		{
			MAWidgetHandle child = stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();

			int res = maWidgetRemoveChild(child);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetModalDialogShow", action))
		{
			MAWidgetHandle dialogHandle =
				stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetModalDialogShow(dialogHandle);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetModalDialogHide", action))
		{
			MAWidgetHandle dialogHandle =
					stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetModalDialogHide(dialogHandle);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetScreenShow", action))
		{
			MAWidgetHandle screenHandle =
					stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetScreenShow(screenHandle);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetStackScreenPush", action))
		{
			MAWidgetHandle stackScreen =
					stringToInteger(stream.getNext());
			MAWidgetHandle newScreen =
					stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetStackScreenPush(stackScreen, newScreen);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetStackScreenPop", action))
		{
			MAWidgetHandle stackScreen =
					stringToInteger(stream.getNext());
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetStackScreenPop(stackScreen);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetSetProperty", action))
		{
			MAWidgetHandle widget =
					stringToInteger(stream.getNext());
			char *property = (char*)stream.getNext();
			char *value = (char*)stream.getNext();
			char* callbackID = (char*)stream.getNext();
			int res = maWidgetSetProperty(widget, property, value);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUISuccess(buffer);
			}
		}
		else if(0 == strcmp("maWidgetGetProperty", action))
		{
			char value[1024];
			MAWidgetHandle widget =
					stringToInteger(stream.getNext());
			char* property = (char*)stream.getNext();
			char* callbackID = (char*)stream.getNext();

			int res = maWidgetGetProperty(widget, property, value, 1024);
			if(res < 0)
			{
				sprintf(buffer,"'%s', %d", callbackID, res);
				sendNativeUIError(buffer);
			}
			else
			{
				sprintf(buffer,"'%s', '%s', '%s'", callbackID, property, value);
				sendNativeUISuccess(buffer);
			}
		}

		// Tell the WebView that we have processed the stream, so that
		// it can send the next one.

		char replyScript[1024];
		char * mosyncCallBackId = (char*)stream.getNext();
		if(mosyncCallBackId != NULL)
		{
			sprintf(
					replyScript,
					"mosync.bridge.reply(%s)",
					mosyncCallBackId);
			printf("calling general callback %s\n", replyScript);
			mWebView->callJS(replyScript);
		}

		return true;
	}
コード例 #9
0
ファイル: sinerunner.cpp プロジェクト: asamuelsson/sinerunner
	/**
	 * In the constructor we create the user interface.
	 */
	SineRunnerMoblet() :
		mGLViewInitialized(false)
	{
		// Create a screen widget that will hold the OpenGL view.
		int screen = maWidgetCreate(MAW_SCREEN);

		MAExtent screenSize = maGetScrSize();
		mXRes = EXTENT_X(screenSize);
		mYRes = EXTENT_Y(screenSize);

		mTime = 0;
		mX = mY = 0.0;
		mCPosStart = -100.0;
		mCPos = mCPosStart; //behind the front of the curve
		mCYPos = 0.0;
		mMaxPoint = 0.0;

		mHit = false;
		mHitTimes = 0;

		mScreenIsPressed = false;
		mNumTicks = 0;

		inAir = false;
		mDead = false;
		mFinished = false;

		// Check if NativeUI is supported by the runtime platform.
		// For example, MoRE does not support NativeUI at the time
		// of writing this program.
		if (IOCTL_UNAVAILABLE == screen)
		{
			maPanic(0, "NativeUI is not available.");
		}

		// Create a GL_VIEW widget and add it to the screen.
		// widgetSetPropertyInt is a helper function defined
		// in WidgetUtil.cpp.
		mGLView = maWidgetCreate(MAW_GL_VIEW);
		if (MAW_RES_INVALID_TYPE_NAME == mGLView)
		{
			maPanic(1, "OpenGL|ES unavailable. OpenGL|ES is only available on Android and iOS. Also, please check that the device is able to run the version of OpenGL|ES you requested.");
		}

		widgetSetPropertyInt(
				mGLView,
				MAW_WIDGET_WIDTH,
				MAW_CONSTANT_FILL_AVAILABLE_SPACE);
		widgetSetPropertyInt(
				mGLView,
				MAW_WIDGET_HEIGHT,
				MAW_CONSTANT_FILL_AVAILABLE_SPACE);
		maWidgetAddChild(screen, mGLView);

		// Show the screen.
		maWidgetScreenShow(screen);

		// Make the Moblet listen to custom events, so that we
		// know when the GLView widget is ready to be drawn.
		MAUtil::Environment::getEnvironment().addCustomEventListener(this);
	}