コード例 #1
0
ファイル: mail.c プロジェクト: jturolla/Cronus
unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) {

	if( pc_istrading(sd) )
		return 1;

	if( idx == 0 ) { // Zeny Transfer
		if( amount < 0 || !pc->can_give_items(sd) )
			return 1;

		if( amount > sd->status.zeny )
			amount = sd->status.zeny;

		sd->mail.zeny = amount;
		// clif->updatestatus(sd, SP_ZENY);
		return 0;
	} else { // Item Transfer
		idx -= 2;
		mail_removeitem(sd, 0);

		if( idx < 0 || idx >= MAX_INVENTORY )
			return 1;
		if( amount < 0 || amount > sd->status.inventory[idx].amount )
			return 1;
		if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time ||
				!itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) )
			return 1;

		sd->mail.index = idx;
		sd->mail.nameid = sd->status.inventory[idx].nameid;
		sd->mail.amount = amount;

		return 0;
	}
}
コード例 #2
0
ファイル: mail.c プロジェクト: PiratGameInfo/Eathena
unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount)
{
	if (idx == 0)
	{ // Zeny Transfer
		if( amount < 0 )
			return 0;
		if( amount > sd->status.zeny )
			amount = sd->status.zeny;

		if( !pc_can_give_items(pc_isGM(sd)) )
			amount = 0;

		sd->mail.zeny = amount;
		// clif_updatestatus(sd, SP_ZENY);
		return 0;
	}
	else
	{ // Item Transfer
		idx -= 2;
		mail_removeitem(sd, 0);

		if( idx < 0 || idx >= MAX_INVENTORY )
			return 1;
		if( amount < 0 || amount > sd->status.inventory[idx].amount )
			return 1;
		if( !pc_candrop(sd, &sd->status.inventory[idx]) )
			return 1;

		sd->mail.index = idx;
		sd->mail.nameid = sd->status.inventory[idx].nameid;
		sd->mail.amount = amount;
		
		return 0;
	}
}
コード例 #3
0
ファイル: mail.c プロジェクト: PiratGameInfo/Eathena
bool mail_setattachment(struct map_session_data *sd, struct mail_message *msg)
{
	int n;
	
	nullpo_retr(false,sd);
	nullpo_retr(false,msg);

	if( sd->mail.zeny < 0 || sd->mail.zeny > sd->status.zeny )
		return false;

	n = sd->mail.index;
	if( sd->mail.amount )
	{
		if( sd->status.inventory[n].nameid != sd->mail.nameid )
			return false;

		if( sd->status.inventory[n].amount < sd->mail.amount )
			return false;

		memcpy(&msg->item, &sd->status.inventory[n], sizeof(struct item));
		msg->item.amount = sd->mail.amount;
	}
	else
		memset(&msg->item, 0x00, sizeof(struct item));

	msg->zeny = sd->mail.zeny;

	// Removes the attachment from sender
	mail_removeitem(sd,1);
	mail_removezeny(sd,1);

	return true;
}
コード例 #4
0
ファイル: mail.c プロジェクト: 544a/rathena
/**
* Attempt to set item or zeny to a mail
* @param sd : player attaching the content
* @param idx 0 - Zeny; >= 2 - Inventory item
* @param amount : amout of zeny or number of item
* @return True if item/zeny can be set, False if failed
*/
bool mail_setitem(struct map_session_data *sd, short idx, uint32 amount) {

	if( pc_istrading(sd) )
		return false;

	if( idx == 0 ) { // Zeny Transfer
		if( !pc_can_give_items(sd) )
			return false;

		if( amount > sd->status.zeny )
			amount = sd->status.zeny;

		sd->mail.zeny = amount;
		// clif_updatestatus(sd, SP_ZENY);
		return true;
	} else { // Item Transfer
		idx -= 2;
		mail_removeitem(sd, 0);

		if( idx < 0 || idx >= MAX_INVENTORY )
			return false;
		if( amount > sd->status.inventory[idx].amount )
			return false;
		if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time
			|| !itemdb_available(sd->status.inventory[idx].nameid)
			|| !itemdb_canmail(&sd->status.inventory[idx],pc_get_group_level(sd))
			|| (sd->status.inventory[idx].bound && !pc_can_give_bounded_items(sd)) )
			return false;

		sd->mail.index = idx;
		sd->mail.nameid = sd->status.inventory[idx].nameid;
		sd->mail.amount = amount;
		return true;
	}
}
コード例 #5
0
ファイル: mail.c プロジェクト: Vincentore/rathena
bool mail_setattachment(struct map_session_data *sd, struct mail_message *msg)
{
	int i, amount;

	nullpo_retr(false,sd);
	nullpo_retr(false,msg);

	for( i = 0, amount = 0; i < MAIL_MAX_ITEM; i++ ){
		int index = sd->mail.item[i].index;

		if( sd->mail.item[i].nameid == 0 || sd->mail.item[i].amount == 0 ){
			memset(&msg->item[i], 0x00, sizeof(struct item));
			continue;
		}

		amount++;

		if( sd->inventory.u.items_inventory[index].nameid != sd->mail.item[i].nameid )
			return false;

		if( sd->inventory.u.items_inventory[index].amount < sd->mail.item[i].amount )
			return false;

		if( sd->weight > sd->max_weight ) // TODO: Why check something weird like this here?
			return false;

		memcpy(&msg->item[i], &sd->inventory.u.items_inventory[index], sizeof(struct item));
		msg->item[i].amount = sd->mail.item[i].amount;
	}

	if( sd->mail.zeny < 0 || ( sd->mail.zeny + sd->mail.zeny * battle_config.mail_zeny_fee / 100 + amount * battle_config.mail_attachment_price ) > sd->status.zeny )
		return false;

	msg->zeny = sd->mail.zeny;

	// Removes the attachment from sender
	for( i = 0; i < MAIL_MAX_ITEM; i++ ){
		if( sd->mail.item[i].nameid == 0 || sd->mail.item[i].amount == 0 ){
			// Exit the loop on the first empty entry
			break;
		}

		mail_removeitem(sd,1,sd->mail.item[i].index + 2,sd->mail.item[i].amount);
	}
	mail_removezeny(sd,true);

	return true;
}
コード例 #6
0
ファイル: mail.c プロジェクト: Chocolate31/eamod
/**
* Attempt to set item or zeny
* @param sd
* @param idx 0 - Zeny; >= 2 - Inventory item
* @param amount
* @return True if item/zeny can be set, False if failed
*/
bool mail_setitem(struct map_session_data *sd, short idx, int amount) {
	if( sd->state.secure_items )
	{
		clif_displaymessage(sd->fd, "You can't attach. Blocked with @security");
		return 1;
	}

	if( pc_istrading(sd) )
		return false;

	if( battle_config.super_woe_enable )
	{
		clif_displaymessage(sd->fd, "Super WoE don't allow send items/zeny with attachments");
		return 1;
	}

	if( idx == 0 )
	{ // Zeny Transfer
		if( !pc_can_give_items(sd) )
			return false;

		if( amount > sd->status.zeny )
			amount = sd->status.zeny;

		sd->mail.zeny = amount;
		// clif_updatestatus(sd, SP_ZENY);
		return true;
	} else { // Item Transfer
		idx -= 2;
		mail_removeitem(sd, 0);

		if( idx < 0 || idx >= MAX_INVENTORY )
			return false;
		if( amount > sd->status.inventory[idx].amount )
			return false;
		if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time
			|| !itemdb_available(sd->status.inventory[idx].nameid)
			|| !itemdb_canmail(&sd->status.inventory[idx],pc_get_group_level(sd))
			|| (sd->status.inventory[idx].bound && !pc_can_give_bounded_items(sd)) )
			return false;

		sd->mail.index = idx;
		sd->mail.nameid = sd->status.inventory[idx].nameid;
		sd->mail.amount = amount;
		return true;
	}
}
コード例 #7
0
ファイル: mail.c プロジェクト: Chocolate31/eamod
/**
* Attempt to send mail
* @param sd Sender
* @param dest_name Destination name
* @param title Mail title
* @param body_msg Mail message
* @param body_len Message's length
*/
void mail_send(struct map_session_data *sd, const char *dest_name, const char *title, const char *body_msg, int body_len) {
	struct mail_message msg;

	nullpo_retv(sd);

	if( sd->state.trading )
		return;

	if( DIFF_TICK(sd->cansendmail_tick, gettick()) > 0 ) {
		clif_displaymessage(sd->fd,msg_txt(sd,675)); //"Cannot send mails too fast!!."
		clif_Mail_send(sd->fd, true); // fail
		return;
	}

	if( body_len > MAIL_BODY_LENGTH )
		body_len = MAIL_BODY_LENGTH;

	if( !mail_setattachment(sd, &msg) ) { // Invalid Append condition
		clif_Mail_send(sd->fd, true); // fail
		mail_removeitem(sd,0);
		mail_removezeny(sd,0);
		return;
	}

	msg.id = 0; // id will be assigned by charserver
	msg.send_id = sd->status.char_id;
	msg.dest_id = 0; // will attempt to resolve name
	safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
	safestrncpy(msg.dest_name, (char*)dest_name, NAME_LENGTH);
	safestrncpy(msg.title, (char*)title, MAIL_TITLE_LENGTH);

	if (msg.title[0] == '\0') {
		return; // Message has no length and somehow client verification was skipped.
	}

	if (body_len)
		safestrncpy(msg.body, (char*)body_msg, body_len + 1);
	else
		memset(msg.body, 0x00, MAIL_BODY_LENGTH);

	msg.timestamp = time(NULL);
	if( !intif_Mail_send(sd->status.account_id, &msg) )
		mail_deliveryfail(sd, &msg);

	sd->cansendmail_tick = gettick() + battle_config.mail_delay; // Flood Protection
}
コード例 #8
0
ファイル: mail.c プロジェクト: Chocolate31/eamod
unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount)
{
	if( sd->state.secure_items )
	{
		clif_displaymessage(sd->fd, "You can't attach. Blocked with @security");
		return 1;
	}

	if( battle_config.super_woe_enable )
	{
		clif_displaymessage(sd->fd, "Super WoE don't allow send items/zeny with attachments");
		return 1;
	}
	
	if( idx == 0 )
	{ // Zeny Transfer
		if( amount < 0 || !pc_can_give_items(pc_isGM(sd)) )
			return 1;

		if( amount > sd->status.zeny )
			amount = sd->status.zeny;

		sd->mail.zeny = amount;
		// pc_onstatuschanged(sd, SP_ZENY);
		return 0;
	}
	else
	{ // Item Transfer
		idx -= 2;
		mail_removeitem(sd, 0);

		if( idx < 0 || idx >= MAX_INVENTORY )
			return 1;
		if( amount < 0 || amount > sd->status.inventory[idx].amount )
			return 1;
		if( !pc_candrop(sd, &sd->status.inventory[idx]) )
			return 1;

		sd->mail.index = idx;
		sd->mail.nameid = sd->status.inventory[idx].nameid;
		sd->mail.amount = amount;
		
		return 0;
	}
}
コード例 #9
0
ファイル: mail.c プロジェクト: Vincentore/rathena
/**
* Attempt to send mail
* @param sd Sender
* @param dest_name Destination name
* @param title Mail title
* @param body_msg Mail message
* @param body_len Message's length
*/
void mail_send(struct map_session_data *sd, const char *dest_name, const char *title, const char *body_msg, int body_len) {
	struct mail_message msg;

	nullpo_retv(sd);

	if( sd->state.trading )
		return;

	if( DIFF_TICK(sd->cansendmail_tick, gettick()) > 0 ) {
		clif_displaymessage(sd->fd,msg_txt(sd,675)); //"Cannot send mails too fast!!."
		clif_Mail_send(sd, WRITE_MAIL_FAILED); // fail
		return;
	}

	if( battle_config.mail_daily_count ){
		mail_refresh_remaining_amount(sd);

		// After calling mail_refresh_remaining_amount the status should always be there
		if( sd->sc.data[SC_DAILYSENDMAILCNT] == NULL || sd->sc.data[SC_DAILYSENDMAILCNT]->val2 >= battle_config.mail_daily_count ){
			clif_Mail_send(sd, WRITE_MAIL_FAILED_CNT);
			return;
		}else{
			sc_start2( &sd->bl, &sd->bl, SC_DAILYSENDMAILCNT, 100, date_get_dayofyear(), sd->sc.data[SC_DAILYSENDMAILCNT]->val2 + 1, -1 );
		}
	}

	if( body_len > MAIL_BODY_LENGTH )
		body_len = MAIL_BODY_LENGTH;

	if( !mail_setattachment(sd, &msg) ) { // Invalid Append condition
		int i;

		clif_Mail_send(sd, WRITE_MAIL_FAILED); // fail
		for( i = 0; i < MAIL_MAX_ITEM; i++ ){
			mail_removeitem(sd,0,sd->mail.item[i].index + 2, sd->mail.item[i].amount);
		}
		mail_removezeny(sd,false);
		return;
	}

	msg.id = 0; // id will be assigned by charserver
	msg.send_id = sd->status.char_id;
	msg.dest_id = 0; // will attempt to resolve name
	safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
	safestrncpy(msg.dest_name, (char*)dest_name, NAME_LENGTH);
	safestrncpy(msg.title, (char*)title, MAIL_TITLE_LENGTH);
	msg.type = MAIL_INBOX_NORMAL;

	if (msg.title[0] == '\0') {
		return; // Message has no length and somehow client verification was skipped.
	}

	if (body_len)
		safestrncpy(msg.body, (char*)body_msg, body_len + 1);
	else
		memset(msg.body, 0x00, MAIL_BODY_LENGTH);

	msg.timestamp = time(NULL);
	if( !intif_Mail_send(sd->status.account_id, &msg) )
		mail_deliveryfail(sd, &msg);

	sd->cansendmail_tick = gettick() + battle_config.mail_delay; // Flood Protection
}
コード例 #10
0
ファイル: mail.c プロジェクト: Vincentore/rathena
/**
* Attempt to set item or zeny to a mail
* @param sd : player attaching the content
* @param idx 0 - Zeny; >= 2 - Inventory item
* @param amount : amout of zeny or number of item
* @return see enum mail_attach_result in mail.h
*/
enum mail_attach_result mail_setitem(struct map_session_data *sd, short idx, uint32 amount) {
	if( pc_istrading(sd) )
		return MAIL_ATTACH_ERROR;

	if( idx == 0 ) { // Zeny Transfer
		if( !pc_can_give_items(sd) )
			return MAIL_ATTACH_UNTRADEABLE;

#if PACKETVER < 20150513
		if( amount > sd->status.zeny )
			amount = sd->status.zeny; // TODO: confirm this behavior for old mail system
#else
		if( ( amount + battle_config.mail_zeny_fee / 100 * amount ) > sd->status.zeny )
			return MAIL_ATTACH_ERROR;
#endif

		sd->mail.zeny = amount;
		// clif_updatestatus(sd, SP_ZENY);
		return MAIL_ATTACH_SUCCESS;
	} else { // Item Transfer
		int i, j, total = 0;

		idx -= 2;

		if( idx < 0 || idx >= MAX_INVENTORY )
			return MAIL_ATTACH_ERROR;

#if PACKETVER < 20150513
		i = 0;
		// Remove existing item
		mail_removeitem(sd, 0, sd->mail.item[i].index + 2, sd->mail.item[i].amount);
#else
		ARR_FIND(0, MAIL_MAX_ITEM, i, sd->mail.item[i].index == idx && sd->mail.item[i].nameid > 0 );
		
		// The same item had already been added to the mail
		if( i < MAIL_MAX_ITEM ){
			// Check if it is stackable
			if( !itemdb_isstackable(sd->mail.item[i].nameid) ){
				return MAIL_ATTACH_ERROR;
			}

			// Check if it exceeds the total amount
			if( ( amount + sd->mail.item[i].amount ) > sd->inventory.u.items_inventory[idx].amount ){
				return MAIL_ATTACH_ERROR;
			}

			// Check if it exceeds the total weight
			if( battle_config.mail_attachment_weight ){
				for( j = 0; j < i; j++ ){
					total += sd->mail.item[j].amount * ( sd->inventory_data[sd->mail.item[j].index]->weight / 10 );
				}

				total += amount * sd->inventory_data[idx]->weight / 10;

				if( total > battle_config.mail_attachment_weight ){
					return MAIL_ATTACH_WEIGHT;
				}
			}

			sd->mail.item[i].amount += amount;

			return MAIL_ATTACH_SUCCESS;
		}else{
			ARR_FIND(0, MAIL_MAX_ITEM, i, sd->mail.item[i].nameid == 0);

			if( i == MAIL_MAX_ITEM ){
				return MAIL_ATTACH_SPACE;
			}

			// Check if it exceeds the total weight
			if( battle_config.mail_attachment_weight ){
				for( j = 0; j < i; j++ ){
					total += sd->mail.item[j].amount * ( sd->inventory_data[sd->mail.item[j].index]->weight / 10 );
				}

				total += amount * sd->inventory_data[idx]->weight / 10;

				if( total > battle_config.mail_attachment_weight ){
					return MAIL_ATTACH_WEIGHT;
				}
			}
		}
#endif

		if( amount > sd->inventory.u.items_inventory[idx].amount )
			return MAIL_ATTACH_ERROR;
		if( !pc_can_give_items(sd) || sd->inventory.u.items_inventory[idx].expire_time
			|| !itemdb_available(sd->inventory.u.items_inventory[idx].nameid)
			|| !itemdb_canmail(&sd->inventory.u.items_inventory[idx],pc_get_group_level(sd))
			|| (sd->inventory.u.items_inventory[idx].bound && !pc_can_give_bounded_items(sd)) )
			return MAIL_ATTACH_UNTRADEABLE;

		sd->mail.item[i].index = idx;
		sd->mail.item[i].nameid = sd->inventory.u.items_inventory[idx].nameid;
		sd->mail.item[i].amount = amount;
		return MAIL_ATTACH_SUCCESS;
	}
}