コード例 #1
0
ファイル: snake_gui.c プロジェクト: bright-pan/smart-lock
static void timeout(struct rtgui_timer *timer, void *parameter)
{
    struct rtgui_widget *widget;
    SYS_STE ret;

    if (!map)
        return;

    ret = snake_step(run_state, map);
    if (OVER == ret)
        return;

    if (FOOD == ret)
    {
        snake_len++;
        if (snake_len >= (map->width * map->height) / 3)
        {
            point_t start;

            start.x = snake_init_pointx;
            start.y = snake_init_pointy;
            run_state = SNAKE_DIR_DOWN;
            snake_len = snake_length_init;

            if (!snake_restart(&start, snake_len, run_state, map))
            {
                map_deinit(map);
                snake_deinit();
                map = RT_NULL;
            }
        }

        food_init(map, 1);
    }

    widget = RTGUI_WIDGET(parameter);
    snake_update(widget);
}
コード例 #2
0
ファイル: snake_gui.c プロジェクト: bright-pan/smart-lock
void snake_main(void)
{
    struct rtgui_app *application;
    struct rtgui_win *win;
    rtgui_rect_t rect;

    application = rtgui_app_create(rt_thread_self(), "sanke_app");
    if (application != RT_NULL)
    {
        rtgui_get_screen_rect(&rect);
        rtgui_set_mainwin_rect(&rect);
        win = rtgui_mainwin_create(RT_NULL,
                                   "sanke_win",
                                   RTGUI_WIN_STYLE_MAINWIN | RTGUI_WIN_STYLE_DESTROY_ON_CLOSE);
        if (win == RT_NULL)
        {
            rt_kprintf("sanke_win create fail!\r\n");
            return;
        }

        rtgui_object_set_event_handler(RTGUI_OBJECT(win), event_handler);

        timer = rtgui_timer_create(RT_TICK_PER_SECOND / 2,
                                   RT_TIMER_FLAG_PERIODIC,
                                   timeout,
                                   (void *)win);

        rtgui_win_show(win, RT_TRUE);

        //Í˳öºó²Å·µ»Ø
        map_deinit(map);
        snake_deinit();
        food_deinit();
        rtgui_app_destroy(application);
    }
}
コード例 #3
0
ファイル: snake_gui.c プロジェクト: bright-pan/smart-lock
static void snake_draw(struct rtgui_widget *widget)
{
    struct rtgui_dc *dc;
    struct rtgui_rect rect;
    rt_uint32_t i;

    dc = rtgui_dc_begin_drawing(widget);
    if (dc == RT_NULL)
    {
        rt_kprintf("dc == RT_NULL\r\n");
        return;
    }

    /* get room size, run once frist. */
    if ((room_size_x == 0) || (room_size_y == 0))
    {
        rt_size_t tmp;

        rtgui_widget_get_rect(widget, &rect);
        rt_kprintf("rect => x1:%d x2:%d, y1:%d y2:%d\r\n", rect.x1, rect.x2, rect.y1, rect.y2);

        room_size_x = rect.x2 - rect.x1;
        room_size_y = rect.y2 - rect.y1;
        memcpy(&room_rect, &rect, sizeof(struct rtgui_rect));
        rt_kprintf("room_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
                   room_rect.x1, room_rect.x2,
                   room_rect.y1, room_rect.y2);

        lattice_size_x = (room_rect.x2 - room_rect.x1) / LATTICE_SIZE;
        lattice_size_y = (room_rect.y2 - room_rect.y1) / LATTICE_SIZE;
        lattice_size_x -= 2;
        lattice_size_y -= 2;
        rt_kprintf("lattice_size_x:%d lattice_size_y:%d\r\n",
                   lattice_size_x,
                   lattice_size_y);

        tmp = (room_rect.x2 - room_rect.x1) - (LATTICE_SIZE * lattice_size_x);
        lattice_rect.x1 = room_rect.x1 + (tmp / 2);
        lattice_rect.x2 = lattice_rect.x1 + (LATTICE_SIZE * lattice_size_x);

        tmp = (room_rect.y2 - room_rect.y1) - (LATTICE_SIZE * lattice_size_y);
        lattice_rect.y1 = room_rect.y1 + (tmp / 2);
        lattice_rect.y2 = lattice_rect.y1 + (LATTICE_SIZE * lattice_size_y);
        rt_kprintf("lattice_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
                   lattice_rect.x1, lattice_rect.x2,
                   lattice_rect.y1, lattice_rect.y2);

        /* create snake. */
        {
            point_t start;
            map = map_init(lattice_size_x, lattice_size_y);
            if (map != RT_NULL)
            {
                start.x = snake_init_pointx;
                start.y = snake_init_pointy;
                run_state = SNAKE_DIR_DOWN;

                if (snake_init(&start, snake_length_init, run_state, map))
                {
                    food_num = 1;
                    food_init(map, food_num);
                }
                else
                {
                    map_deinit(map);
                    map = RT_NULL;
                }
            }
        }
    }

    RTGUI_DC_BC(dc) = BACKGROUND_COLOR;
    rtgui_dc_fill_rect(dc, &room_rect);

    memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
    rect.x2 += 1;
    rect.y2 += 1;
    RTGUI_DC_FC(dc) = WALL_COLOR;
    rtgui_dc_draw_rect(dc, &rect);

    for (i = 1; i < lattice_size_y; i++)
    {
        memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
        rect.x1 += 1;
        rect.x2 -= 1;
        rtgui_dc_draw_horizontal_line(dc, rect.x1, rect.x2,
                                      rect.y1 + (LATTICE_SIZE * i));
    }

    for (i = 1; i < lattice_size_x; i++)
    {
        memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
        rect.y1 += 1;
        rect.y2 -= 1;
        rtgui_dc_draw_vertical_line(dc, rect.x1 + (LATTICE_SIZE * i),
                                    rect.y1, rect.y2);
    }

    /* draw snake. */
    {
        rt_int32_t x, y;
        rt_bool_t first_node = RT_TRUE;

        for (y = 0; y < map->height; y++)
        {
            for (x = 0; x < map->width; x++)
            {
                switch (map->range[y * map->width + x])
                {
                case NORMAL:
                    break;
                case FOOD:
                    snake_fill_lattice(dc, x, y, FOOD_COLOR);
                    break;
                case OVER:
                    if (first_node)
                    {
                        first_node = RT_FALSE;
                        second_node.x = x;
                        second_node.y = y;
                        snake_fill_lattice(dc, x, y, SNAKE_HEAD_COLOR);
                    }
                    else
                    {
                        snake_fill_lattice(dc, x, y, SNAKE_COLOR);
                    }
                    break;
                }
            }

        }
    }

    rtgui_dc_end_drawing(dc);

    return;
}
コード例 #4
0
ファイル: test.c プロジェクト: bailyzheng/map
int main()
{
	char ch;
	/*test int map*/
	printf("test int map\n");
	map_init(&g_int);
	map_set(&g_int, "testkey",123);
	int *val = map_get(&g_int, "testkey");
	printf("val is %d\n", *val);
	map_deinit(&g_int);


	printf("input a to continue\n");
	while (ch != 'a') {
		ch = getchar();
	}
	/* test str map*/
	printf("test str map\n");
	printf("init and malloc string buffer\n");

	map_init(&g_str);
	int i;
	char key[64];
	for(i = 0; i < 10000; i++) {
		snprintf(key, 63, "key%d",i);
		char *str = (char *)malloc(128);
		fill_buffer(str, 128);
		map_set(&g_str, key, str);
	}
	printf("input b to continue\n");
	printf("test read and remove string buffers\n");
	while (ch != 'b') {
		ch = getchar();
	}
	for(i = 0; i < 10000; i++) {
		snprintf(key, 63, "key%d",i);
		char **ret = map_get(&g_str, key);
		printf("ret is %s\n", *ret);
		free(*ret);
		//free(ptr[i]);
		map_remove(&g_str, key);
	}
	printf("input c to continue\n");
	while (ch != 'c') {
		ch = getchar();
	}
	printf("deinit map\n");
	map_deinit(&g_str);
	printf("input d to continue\n");
	while (ch != 'd') {
		ch = getchar();
	}

	printf("test void map\n");
	printf("init and prepare data\n");
	map_init(&g_void);
	for(i = 0; i < 10000; i++) {
		snprintf(key, 63, "key%d",i);
		struct test *stru = (struct test *)malloc(sizeof(struct test));
		fill_stru(stru, i);
		map_set(&g_void, key, (void *)stru);
	}
	printf("input e to continue\n");
	printf("test read and remove structure buffers\n");
	while (ch != 'e') {
		ch = getchar();
	}
	for(i = 0; i < 10000; i++) {
		snprintf(key, 63, "key%d",i);
		struct test **ret = (struct test **)map_get(&g_void, key);
		printf("ret:i = %d, j = %d, k[0] = %d, k[1] = %d\n", (*ret)->i,(*ret)->j,(*ret)->k[0],(*ret)->k[1]);
		free(*ret);
		map_remove(&g_void, key);
	}
	printf("input f to continue\n");
	while (ch != 'f') {
		ch = getchar();
	}
	printf("deinit map\n");
	map_deinit(&g_void);
	printf("input g to exit\n");
	while (ch != 'g') {
		ch = getchar();
	}
	return 0;
}
コード例 #5
0
ファイル: freeserf.c プロジェクト: erdincay/freeserf
int
main(int argc, char *argv[])
{
	int r;

	char *data_file = NULL;
	char *save_file = NULL;

	int map_generator = 0;


	log_set_file(stdout);

	init_config_data();

	//- read config data
	int screen_width = get_config_int(CONFIG_SCREEN_WIDTH, DEFAULT_SCREEN_WIDTH);
	int screen_height = get_config_int(CONFIG_SCREEN_HEIGHT, DEFAULT_SCREEN_HEIGHT);
	int fullscreen = get_config_bool(CONFIG_FULLSCREEN, 0);
	int log_level = get_config_int(CONFIG_LOGGLEVEL, DEFAULT_LOG_LEVEL);
	enum_lng_t language = str_to_lagEnum((char *)get_config_string(CONFIG_LANGUAGE, "EN"));
	int play_midi = get_config_bool(CONFIG_MUSIC, 1);
	int play_SFX = get_config_bool(CONFIG_SFX, 1);
	int volume = get_config_int(CONFIG_VOLUME, 75);

	//- read command line parameters
	int opt;
	while (1) {
		opt = getopt(argc, argv, "d:fg:hl:r:t:s:");
		if (opt < 0) break;

		switch (opt) {
		case 'd':
			{
				int d = atoi(optarg);
				if (d >= 0 && d < LOG_LEVEL_MAX) {
					log_level = d;
				}
			}
			break;
		case 'f':
			fullscreen = 1;
			break;
		case 'g':
			data_file = (char *)malloc(strlen(optarg)+1);
			if (data_file == NULL) exit(EXIT_FAILURE);
			strcpy(data_file, optarg);
			break;
		case 'h':
			fprintf(stdout, HELP, argv[0]);
			exit(EXIT_SUCCESS);
			break;
		case 'l':
			save_file = (char *)malloc(strlen(optarg)+1);
			if (save_file == NULL) exit(EXIT_FAILURE);
			strcpy(save_file, optarg);
			break;
		case 'r':
			{
				char *hstr = strchr(optarg, 'x');
				if (hstr == NULL) {
					fprintf(stderr, USAGE, argv[0]);
					exit(EXIT_FAILURE);
				}
				screen_width = atoi(optarg);
				screen_height = atoi(hstr+1);
			}
			break;
		case 't':
			map_generator = atoi(optarg);
			break;
		case 's':
			{
				char *  tmp_language_str = (char *) malloc(strlen(optarg) + 1);
				if (tmp_language_str != NULL)
				{
					strcpy(tmp_language_str, optarg);
					language = str_to_lagEnum(tmp_language_str);
				}
			}
			break;
		default:
			fprintf(stderr, USAGE, argv[0]);
			exit(EXIT_FAILURE);
			break;
		}
	}

	/* Set up logging */
	log_set_level((log_level_t)log_level);

	LOGI("main", "freeserf %s", FREESERF_VERSION);

	/* load language */
	init_language_data(language);


	r = load_data_file(data_file);
	if (r < 0) {
		LOGE("main", "Could not load game data.");
		exit(EXIT_FAILURE);
	}

	free(data_file);

	gfx_data_fixup();

	LOGI("main", "SDL init...");

	r = sdl_init();
	if (r < 0) exit(EXIT_FAILURE);

	/* TODO move to right place */
	midi_play_track(MIDI_TRACK_0);
	audio_set_volume(volume);

	midi_enable(play_midi);
	sfx_enable(play_SFX);


	/*gfx_set_palette(DATA_PALETTE_INTRO);*/
	gfx_set_palette(DATA_PALETTE_GAME);

	LOGI("main", "SDL resolution %ix%i...", screen_width, screen_height);

	r = sdl_set_resolution(screen_width, screen_height, fullscreen);
	if (r < 0) exit(EXIT_FAILURE);

	game.map_generator = map_generator;

	/* Initialize global lookup tables */
	init_spiral_pattern();

	game_init();

	/* Initialize Missions*/
	init_mission("missions.xml");

	/* Initialize interface */
	interface_init(&interface);
	gui_object_set_size((gui_object_t *)&interface,
			    screen_width, screen_height);
	gui_object_set_displayed((gui_object_t *)&interface, 1);

	/* Either load a save game if specified or
	   start a new game. */
	if (save_file != NULL) {
		int r = game_load_save_game(save_file);
		if (r < 0) exit(EXIT_FAILURE);
		free(save_file);

		interface_set_player(&interface, 0);
	} else {
		int r = game_load_random_map(3, &interface.random);
		if (r < 0) exit(EXIT_FAILURE);

		/* Add default player */
		r = game_add_player(12, 64, 40, 40, 40);
		if (r < 0) exit(EXIT_FAILURE);

		interface_set_player(&interface, r);
	}

	viewport_map_reinit();

	if (save_file != NULL) {
		interface_close_game_init(&interface);
	}

	/* Start game loop */
	game_loop();

	LOGI("main", "Cleaning up...");

	/* Clean up */
	map_deinit();
	viewport_map_deinit();
	audio_cleanup();
	sdl_deinit();
	gfx_unload();
	language_cleanup();
	mission_cleanup();
	config_cleanup();

	return EXIT_SUCCESS;
}