コード例 #1
0
int __init_memblock memblock_is_region_memory(phys_addr_t base, phys_addr_t size)
{
	int idx = memblock_search(&memblock.memory, base);
	phys_addr_t end = base + memblock_cap_size(base, &size);

	if (idx == -1)
		return 0;
	return memblock.memory.regions[idx].base <= base &&
		(memblock.memory.regions[idx].base +
		 memblock.memory.regions[idx].size) >= end;
}
コード例 #2
0
/**
 * memblock_isolate_range - isolate given range into disjoint memblocks
 * @type: memblock type to isolate range for
 * @base: base of range to isolate
 * @size: size of range to isolate
 * @start_rgn: out parameter for the start of isolated region
 * @end_rgn: out parameter for the end of isolated region
 *
 * Walk @type and ensure that regions don't cross the boundaries defined by
 * [@base,@base+@size).  Crossing regions are split at the boundaries,
 * which may create at most two more regions.  The index of the first
 * region inside the range is returned in *@start_rgn and end in *@end_rgn.
 *
 * RETURNS:
 * 0 on success, -errno on failure.
 */
static int __init_memblock memblock_isolate_range(struct memblock_type *type,
					phys_addr_t base, phys_addr_t size,
					int *start_rgn, int *end_rgn)
{
	phys_addr_t end = base + memblock_cap_size(base, &size);
	int i;

	*start_rgn = *end_rgn = 0;

	/* we'll create at most two more regions */
	while (type->cnt + 2 > type->max)
		if (memblock_double_array(type) < 0)
			return -ENOMEM;

	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rbase = rgn->base;
		phys_addr_t rend = rbase + rgn->size;

		if (rbase >= end)
			break;
		if (rend <= base)
			continue;

		if (rbase < base) {
			/*
			 * @rgn intersects from below.  Split and continue
			 * to process the next region - the new top half.
			 */
			rgn->base = base;
			rgn->size -= base - rbase;
			type->total_size -= base - rbase;
			memblock_insert_region(type, i, rbase, base - rbase,
					       memblock_get_region_node(rgn));
		} else if (rend > end) {
			/*
			 * @rgn intersects from above.  Split and redo the
			 * current region - the new bottom half.
			 */
			rgn->base = end;
			rgn->size -= end - rbase;
			type->total_size -= end - rbase;
			memblock_insert_region(type, i--, rbase, end - rbase,
					       memblock_get_region_node(rgn));
		} else {
			/* @rgn is fully contained, record it */
			if (!*end_rgn)
				*start_rgn = i;
			*end_rgn = i + 1;
		}
	}

	return 0;
}
コード例 #3
0
static long __init_memblock __memblock_remove(struct memblock_type *type,
					      phys_addr_t base, phys_addr_t size)
{
	phys_addr_t end = base + memblock_cap_size(base, &size);
	int i;

	/* Walk through the array for collisions */
	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rend = rgn->base + rgn->size;

		/* Nothing more to do, exit */
		if (rgn->base > end || rgn->size == 0)
			break;

		/* If we fully enclose the block, drop it */
		if (base <= rgn->base && end >= rend) {
			memblock_remove_region(type, i--);
			continue;
		}

		/* If we are fully enclosed within a block
		 * then we need to split it and we are done
		 */
		if (base > rgn->base && end < rend) {
			rgn->size = base - rgn->base;
			if (!memblock_add_region(type, end, rend - end))
				return 0;
			/* Failure to split is bad, we at least
			 * restore the block before erroring
			 */
			rgn->size = rend - rgn->base;
			WARN_ON(1);
			return -1;
		}

		/* Check if we need to trim the bottom of a block */
		if (rgn->base < end && rend > end) {
			rgn->size -= end - rgn->base;
			rgn->base = end;
			break;
		}

		/* And check if we need to trim the top of a block */
		if (base < rend)
			rgn->size -= rend - base;

	}
	return 0;
}
コード例 #4
0
int __init_memblock memblock_is_region_reserved(phys_addr_t base, phys_addr_t size)
{
	memblock_cap_size(base, &size);
	return memblock_overlaps_region(&memblock.reserved, base, size) >= 0;
}
コード例 #5
0
static long __init_memblock memblock_add_region(struct memblock_type *type,
						phys_addr_t base, phys_addr_t size)
{
	phys_addr_t end = base + memblock_cap_size(base, &size);
	int i, slot = -1;

	/* First try and coalesce this MEMBLOCK with others */
	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rend = rgn->base + rgn->size;

		/* Exit if there's no possible hits */
		if (rgn->base > end || rgn->size == 0)
			break;

		/* Check if we are fully enclosed within an existing
		 * block
		 */
		if (rgn->base <= base && rend >= end)
			return 0;

		/* Check if we overlap or are adjacent with the bottom
		 * of a block.
		 */
		if (base < rgn->base && end >= rgn->base) {
			/* If we can't coalesce, create a new block */
			if (!memblock_memory_can_coalesce(base, size,
							  rgn->base,
							  rgn->size)) {
				/* Overlap & can't coalesce are mutually
				 * exclusive, if you do that, be prepared
				 * for trouble
				 */
				WARN_ON(end != rgn->base);
				goto new_block;
			}
			/* We extend the bottom of the block down to our
			 * base
			 */
			rgn->base = base;
			rgn->size = rend - base;

			/* Return if we have nothing else to allocate
			 * (fully coalesced)
			 */
			if (rend >= end)
				return 0;

			/* We continue processing from the end of the
			 * coalesced block.
			 */
			base = rend;
			size = end - base;
		}

		/* Now check if we overlap or are adjacent with the
		 * top of a block
		 */
		if (base <= rend && end >= rend) {
			/* If we can't coalesce, create a new block */
			if (!memblock_memory_can_coalesce(rgn->base,
							  rgn->size,
							  base, size)) {
				/* Overlap & can't coalesce are mutually
				 * exclusive, if you do that, be prepared
				 * for trouble
				 */
				WARN_ON(rend != base);
				goto new_block;
			}
			/* We adjust our base down to enclose the
			 * original block and destroy it. It will be
			 * part of our new allocation. Since we've
			 * freed an entry, we know we won't fail
			 * to allocate one later, so we won't risk
			 * losing the original block allocation.
			 */
			size += (base - rgn->base);
			base = rgn->base;
			memblock_remove_region(type, i--);
		}
	}

	/* If the array is empty, special case, replace the fake
	 * filler region and return
	 */
	if ((type->cnt == 1) && (type->regions[0].size == 0)) {
		type->regions[0].base = base;
		type->regions[0].size = size;
		return 0;
	}

 new_block:
	/* If we are out of space, we fail. It's too late to resize the array
	 * but then this shouldn't have happened in the first place.
	 */
	if (WARN_ON(type->cnt >= type->max))
		return -1;

	/* Couldn't coalesce the MEMBLOCK, so add it to the sorted table. */
	for (i = type->cnt - 1; i >= 0; i--) {
		if (base < type->regions[i].base) {
			type->regions[i+1].base = type->regions[i].base;
			type->regions[i+1].size = type->regions[i].size;
		} else {
			type->regions[i+1].base = base;
			type->regions[i+1].size = size;
			slot = i + 1;
			break;
		}
	}
	if (base < type->regions[0].base) {
		type->regions[0].base = base;
		type->regions[0].size = size;
		slot = 0;
	}
	type->cnt++;

	/* The array is full ? Try to resize it. If that fails, we undo
	 * our allocation and return an error
	 */
	if (type->cnt == type->max && memblock_double_array(type)) {
		BUG_ON(slot < 0);
		memblock_remove_region(type, slot);
		return -1;
	}

	return 0;
}
コード例 #6
0
/**
 * memblock_add_region - add new memblock region
 * @type: memblock type to add new region into
 * @base: base address of the new region
 * @size: size of the new region
 * @nid: nid of the new region
 *
 * Add new memblock region [@base,@base+@size) into @type.  The new region
 * is allowed to overlap with existing ones - overlaps don't affect already
 * existing regions.  @type is guaranteed to be minimal (all neighbouring
 * compatible regions are merged) after the addition.
 *
 * RETURNS:
 * 0 on success, -errno on failure.
 */
static int __init_memblock memblock_add_region(struct memblock_type *type,
				phys_addr_t base, phys_addr_t size, int nid)
{
	bool insert = false;
	phys_addr_t obase = base;
	phys_addr_t end = base + memblock_cap_size(base, &size);
	int i, nr_new;

	/* special case for empty array */
	if (type->regions[0].size == 0) {
		WARN_ON(type->cnt != 1 || type->total_size);
		type->regions[0].base = base;
		type->regions[0].size = size;
		memblock_set_region_node(&type->regions[0], nid);
		type->total_size = size;
		return 0;
	}
repeat:
	/*
	 * The following is executed twice.  Once with %false @insert and
	 * then with %true.  The first counts the number of regions needed
	 * to accomodate the new area.  The second actually inserts them.
	 */
	base = obase;
	nr_new = 0;

	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rbase = rgn->base;
		phys_addr_t rend = rbase + rgn->size;

		if (rbase >= end)
			break;
		if (rend <= base)
			continue;
		/*
		 * @rgn overlaps.  If it separates the lower part of new
		 * area, insert that portion.
		 */
		if (rbase > base) {
			nr_new++;
			if (insert)
				memblock_insert_region(type, i++, base,
						       rbase - base, nid);
		}
		/* area below @rend is dealt with, forget about it */
		base = min(rend, end);
	}

	/* insert the remaining portion */
	if (base < end) {
		nr_new++;
		if (insert)
			memblock_insert_region(type, i, base, end - base, nid);
	}

	/*
	 * If this was the first round, resize array and repeat for actual
	 * insertions; otherwise, merge and return.
	 */
	if (!insert) {
		while (type->cnt + nr_new > type->max)
			if (memblock_double_array(type) < 0)
				return -ENOMEM;
		insert = true;
		goto repeat;
	} else {
		memblock_merge_regions(type);
		return 0;
	}
}