gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self) { MetaSurfaceActorPrivate *priv = meta_surface_actor_get_instance_private (self); return meta_shaped_texture_is_obscured (priv->texture); }
gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self) { MetaSurfaceActorPrivate *priv = self->priv; return meta_shaped_texture_is_obscured (priv->texture); }