static void meta_surface_actor_init (MetaSurfaceActor *self) { MetaSurfaceActorPrivate *priv = meta_surface_actor_get_instance_private (self); priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ()); g_signal_connect_object (priv->texture, "size-changed", G_CALLBACK (texture_size_changed), self, 0); clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture)); }
static void meta_surface_actor_init (MetaSurfaceActor *self) { MetaSurfaceActorPrivate *priv; priv = self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, META_TYPE_SURFACE_ACTOR, MetaSurfaceActorPrivate); priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ()); g_signal_connect_object (priv->texture, "size-changed", G_CALLBACK (texture_size_changed), self, 0); clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture)); }