// MP_MAP_LOOKUP behaviour: // - returns NULL if not found, else the slot it was found in with key,value non-null // MP_MAP_LOOKUP_ADD_IF_NOT_FOUND behaviour: // - returns slot, with key non-null and value=MP_OBJ_NULL if it was added // MP_MAP_LOOKUP_REMOVE_IF_FOUND behaviour: // - returns NULL if not found, else the slot if was found in with key null and value non-null mp_map_elem_t *mp_map_lookup(mp_map_t *map, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) { if (map->is_fixed && lookup_kind != MP_MAP_LOOKUP) { // can't add/remove from a fixed array return NULL; } // Work out if we can compare just pointers bool compare_only_ptrs = map->all_keys_are_qstrs; if (compare_only_ptrs) { if (MP_OBJ_IS_QSTR(index)) { // Index is a qstr, so can just do ptr comparison. } else if (MP_OBJ_IS_TYPE(index, &mp_type_str)) { // Index is a non-interned string. // We can either intern the string, or force a full equality comparison. // We chose the latter, since interning costs time and potentially RAM, // and it won't necessarily benefit subsequent calls because these calls // most likely won't pass the newly-interned string. compare_only_ptrs = false; } else if (lookup_kind != MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { // If we are not adding, then we can return straight away a failed // lookup because we know that the index will never be found. return NULL; } } // if the map is an ordered array then we must do a brute force linear search if (map->is_ordered) { for (mp_map_elem_t *elem = &map->table[0], *top = &map->table[map->used]; elem < top; elem++) { if (elem->key == index || (!compare_only_ptrs && mp_obj_equal(elem->key, index))) { if (MP_UNLIKELY(lookup_kind == MP_MAP_LOOKUP_REMOVE_IF_FOUND)) { // remove the found element by moving the rest of the array down mp_obj_t value = elem->value; --map->used; memmove(elem, elem + 1, (top - elem - 1) * sizeof(*elem)); // put the found element after the end so the caller can access it if needed elem = &map->table[map->used]; elem->key = MP_OBJ_NULL; elem->value = value; } return elem; } } if (MP_LIKELY(lookup_kind != MP_MAP_LOOKUP_ADD_IF_NOT_FOUND)) { return NULL; } if (map->used == map->alloc) { // TODO: Alloc policy map->alloc += 4; map->table = m_renew(mp_map_elem_t, map->table, map->used, map->alloc); mp_seq_clear(map->table, map->used, map->alloc, sizeof(*map->table)); } mp_map_elem_t *elem = map->table + map->used++; elem->key = index; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return elem; } // map is a hash table (not an ordered array), so do a hash lookup if (map->alloc == 0) { if (lookup_kind == MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { mp_map_rehash(map); } else { return NULL; } } // get hash of index, with fast path for common case of qstr mp_uint_t hash; if (MP_OBJ_IS_QSTR(index)) { hash = qstr_hash(MP_OBJ_QSTR_VALUE(index)); } else { hash = MP_OBJ_SMALL_INT_VALUE(mp_unary_op(MP_UNARY_OP_HASH, index)); } size_t pos = hash % map->alloc; size_t start_pos = pos; mp_map_elem_t *avail_slot = NULL; for (;;) { mp_map_elem_t *slot = &map->table[pos]; if (slot->key == MP_OBJ_NULL) { // found NULL slot, so index is not in table if (lookup_kind == MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { map->used += 1; if (avail_slot == NULL) { avail_slot = slot; } avail_slot->key = index; avail_slot->value = MP_OBJ_NULL; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return avail_slot; } else { return NULL; } } else if (slot->key == MP_OBJ_SENTINEL) { // found deleted slot, remember for later if (avail_slot == NULL) { avail_slot = slot; } } else if (slot->key == index || (!compare_only_ptrs && mp_obj_equal(slot->key, index))) { // found index // Note: CPython does not replace the index; try x={True:'true'};x[1]='one';x if (lookup_kind == MP_MAP_LOOKUP_REMOVE_IF_FOUND) { // delete element in this slot map->used--; if (map->table[(pos + 1) % map->alloc].key == MP_OBJ_NULL) { // optimisation if next slot is empty slot->key = MP_OBJ_NULL; } else { slot->key = MP_OBJ_SENTINEL; } // keep slot->value so that caller can access it if needed } return slot; } // not yet found, keep searching in this table pos = (pos + 1) % map->alloc; if (pos == start_pos) { // search got back to starting position, so index is not in table if (lookup_kind == MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { if (avail_slot != NULL) { // there was an available slot, so use that map->used++; avail_slot->key = index; avail_slot->value = MP_OBJ_NULL; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return avail_slot; } else { // not enough room in table, rehash it mp_map_rehash(map); // restart the search for the new element start_pos = pos = hash % map->alloc; } } else { return NULL; } } } }
mp_map_elem_t* mp_map_lookup(mp_map_t *map, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) { // if the map is a fixed array then we must do a brute force linear search if (map->table_is_fixed_array) { if (lookup_kind != MP_MAP_LOOKUP) { return NULL; } for (mp_map_elem_t *elem = &map->table[0], *top = &map->table[map->used]; elem < top; elem++) { if (elem->key == index || (!map->all_keys_are_qstrs && mp_obj_equal(elem->key, index))) { return elem; } } return NULL; } // map is a hash table (not a fixed array), so do a hash lookup machine_uint_t hash; hash = mp_obj_hash(index); if (map->alloc == 0) { if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { mp_map_rehash(map); } else { return NULL; } } uint pos = hash % map->alloc; for (;;) { mp_map_elem_t *elem = &map->table[pos]; if (elem->key == NULL) { // not in table if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { if (map->used + 1 >= map->alloc) { // not enough room in table, rehash it mp_map_rehash(map); // restart the search for the new element pos = hash % map->alloc; } else { map->used += 1; elem->key = index; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return elem; } } else { return NULL; } } else if (elem->key == index || (!map->all_keys_are_qstrs && mp_obj_equal(elem->key, index))) { // found it /* it seems CPython does not replace the index; try x={True:'true'};x[1]='one';x if (add_if_not_found) { elem->key = index; } */ if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) { map->used--; // this leaks this memory (but see dict_get_helper) mp_map_elem_t *retval = m_new(mp_map_elem_t, 1); retval->key = elem->key; retval->value = elem->value; elem->key = NULL; elem->value = NULL; return retval; } return elem; } else { // not yet found, keep searching in this table pos = (pos + 1) % map->alloc; } } }
// MP_MAP_LOOKUP behaviour: // - returns NULL if not found, else the slot it was found in with key,value non-null // MP_MAP_LOOKUP_ADD_IF_NOT_FOUND behaviour: // - returns slot, with key non-null and value=MP_OBJ_NULL if it was added // MP_MAP_LOOKUP_REMOVE_IF_FOUND behaviour: // - returns NULL if not found, else the slot if was found in with key null and value non-null mp_map_elem_t* mp_map_lookup(mp_map_t *map, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) { // Work out if we can compare just pointers bool compare_only_ptrs = map->all_keys_are_qstrs; if (compare_only_ptrs) { if (MP_OBJ_IS_QSTR(index)) { // Index is a qstr, so can just do ptr comparison. } else if (MP_OBJ_IS_TYPE(index, &mp_type_str)) { // Index is a non-interned string. // We can either intern the string, or force a full equality comparison. // We chose the latter, since interning costs time and potentially RAM, // and it won't necessarily benefit subsequent calls because these calls // most likely won't pass the newly-interned string. compare_only_ptrs = false; } else if (!(lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND)) { // If we are not adding, then we can return straight away a failed // lookup because we know that the index will never be found. return NULL; } } // if the map is a fixed array then we must do a brute force linear search if (map->table_is_fixed_array) { if (lookup_kind != MP_MAP_LOOKUP) { return NULL; } for (mp_map_elem_t *elem = &map->table[0], *top = &map->table[map->used]; elem < top; elem++) { if (elem->key == index || (!compare_only_ptrs && mp_obj_equal(elem->key, index))) { return elem; } } return NULL; } // map is a hash table (not a fixed array), so do a hash lookup if (map->alloc == 0) { if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { mp_map_rehash(map); } else { return NULL; } } mp_uint_t hash = mp_obj_hash(index); mp_uint_t pos = hash % map->alloc; mp_uint_t start_pos = pos; mp_map_elem_t *avail_slot = NULL; for (;;) { mp_map_elem_t *slot = &map->table[pos]; if (slot->key == MP_OBJ_NULL) { // found NULL slot, so index is not in table if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { map->used += 1; if (avail_slot == NULL) { avail_slot = slot; } slot->key = index; slot->value = MP_OBJ_NULL; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return slot; } else { return NULL; } } else if (slot->key == MP_OBJ_SENTINEL) { // found deleted slot, remember for later if (avail_slot == NULL) { avail_slot = slot; } } else if (slot->key == index || (!compare_only_ptrs && mp_obj_equal(slot->key, index))) { // found index // Note: CPython does not replace the index; try x={True:'true'};x[1]='one';x if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) { // delete element in this slot map->used--; if (map->table[(pos + 1) % map->alloc].key == MP_OBJ_NULL) { // optimisation if next slot is empty slot->key = MP_OBJ_NULL; } else { slot->key = MP_OBJ_SENTINEL; } // keep slot->value so that caller can access it if needed } return slot; } // not yet found, keep searching in this table pos = (pos + 1) % map->alloc; if (pos == start_pos) { // search got back to starting position, so index is not in table if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) { if (avail_slot != NULL) { // there was an available slot, so use that map->used++; avail_slot->key = index; avail_slot->value = MP_OBJ_NULL; if (!MP_OBJ_IS_QSTR(index)) { map->all_keys_are_qstrs = 0; } return avail_slot; } else { // not enough room in table, rehash it mp_map_rehash(map); // restart the search for the new element start_pos = pos = hash % map->alloc; } } else { return NULL; } } } }