static void mls_set_source_name(void* data, const char* name) { MultipleMediaSources* multSource = (MultipleMediaSources*)data; MediaSourceElement* ele = &multSource->sources; while (ele != NULL && ele->source != NULL) { msc_set_source_name(ele->source, name); ele = ele->next; } }
static void cps_set_source_name(void* data, const char* name) { ClipSource* clipSource = (ClipSource*)data; msc_set_source_name(clipSource->targetSource, name); }