コード例 #1
0
ファイル: Bitmap.cpp プロジェクト: Tjeerdm/XCSoarDktjm
bool
Bitmap::LoadFile(const TCHAR *path)
{
  NarrowPathName narrow_path(path);
  SDL_Surface *original = ::IMG_Load(narrow_path);
  return original != NULL && Load(original);
}
コード例 #2
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_open(const char *path, struct fuse_file_info *fi) {
    int out;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    out = _dfs_open(path, fi);
    pthread_mutex_unlock(&treeMut);
    return out;
}
コード例 #3
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_getattr(const char *path, struct stat *stbuf)
{
    path = narrow_path(path);
    DfsFile	*f = findFile((char *)path);
    
    dfs_out("GETATTR: '%s' (%ld)\n", path, f);
    if (!f) return -ENOENT;

    *stbuf = f->stat;
    return 0;
}
コード例 #4
0
struct zzip_dir *
RasterWeatherStore::OpenArchive()
{
    const auto path = LocalPath(_T(RASP_FILENAME));

    NarrowPathName narrow_path(path);
    if (!narrow_path.IsDefined())
        return nullptr;

    return zzip_dir_open(narrow_path, nullptr);
}
コード例 #5
0
ファイル: dfs.c プロジェクト: bwhite/dfs
int dfs_chmod(const char *path, mode_t mode) {
    int out;
    DfsFile *f;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    out = _dfs_chmod(path, mode);
    if (out) {
	pthread_mutex_unlock(&treeMut);
	return out;
    }
    f = findFile((char *)path);
    logOther(LOG_CHMOD, path, mode, &f->stat);
    pthread_mutex_unlock(&treeMut);
    return out;
}
コード例 #6
0
ファイル: dfs.c プロジェクト: bwhite/dfs
int dfs_rmdir(const char *path) {
    int out;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    if (remove_delete) {
	pthread_mutex_unlock(&treeMut);
	return -EACCES;
    }
    out = _dfs_rmdir(path);
    if (out) {
	pthread_mutex_unlock(&treeMut);
	return out;
    }
    logOther(LOG_RMDIR, path, 0, NULL);
    pthread_mutex_unlock(&treeMut);
    return out;
}
コード例 #7
0
ファイル: dfs.c プロジェクト: bwhite/dfs
int dfs_mkdir(const char *path, mode_t mode) {
    int out;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    if (remove_create) {
	pthread_mutex_unlock(&treeMut);
	return -EACCES;
    }
    out = _dfs_mkdir(path, mode);
    if (out) {
	pthread_mutex_unlock(&treeMut);
	return out;
    }
    logOther(LOG_MKDIR, path, mode, NULL);
    pthread_mutex_unlock(&treeMut);
    return out;
}
コード例 #8
0
ファイル: dfs.c プロジェクト: bwhite/dfs
int dfs_create(const char *path, mode_t mode, struct fuse_file_info *fi)
{
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    if (remove_create) {
	pthread_mutex_unlock(&treeMut);
	return -EACCES;
    }
    dfs_out("CREATE: '%s'\n", path);

    DfsFile	*f = findFile((char *)path);
    DfsFile	*dir;
    char	*dname, *fname;

    if (f) {
	pthread_mutex_unlock(&treeMut);
	return -EEXIST;
    }

    if (!(fname = strrchr(path, '/'))) {
	pthread_mutex_unlock(&treeMut);
	return -EINVAL;
    }

    dname = strdup(path);
    dname[fname - path] = 0;
    fname++;

    if (!(dir = findFile(dname))) {
	free(dname);
	pthread_mutex_unlock(&treeMut);
	return -EINVAL;
    }

    f = mkNode(path, fname, dir, DEF_FILE_MODE);

    dfs_out("CREATE OUT, now %d children in '%s'\n", dir->num_children, dname);

    free(dname);

    f->version++;

    logFileVersion(f);
    pthread_mutex_unlock(&treeMut);
    return 0;
}
コード例 #9
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_write(const char *path, const char *buf, size_t size, off_t offset,
                      struct fuse_file_info *fi)
{
    size_t len;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    dfs_out("WRITE: '%s', sz %d, offset %d\n", path, size, offset);
    if (remove_write) {
	pthread_mutex_unlock(&treeMut);
	return -EACCES;
    }

    DfsFile	*f = findFile((char *)path);

    if (!f) {
	pthread_mutex_unlock(&treeMut);
	return -ENOENT;
    }

    if (f->stat.st_mode & S_IFDIR) {
	pthread_mutex_unlock(&treeMut);
	return -EISDIR;
    }
    // Handles issue where a collision can cause us to fail this check
    if(!(!f->recipelen || f->data)) {
	struct fuse_file_info fii;
	fii.flags = 0;
	_dfs_open(path, &fii);
    }
    //assert(!f->recipelen || f->data);

    if ((size + offset) > f->len) {
	f->data = (char *)realloc(f->data, size + offset);
	f->stat.st_size = f->len = size + offset;
    }
    memcpy(f->data + offset, buf, size);

    f->dirty = 1;

    f->stat.st_mtime = f->stat.st_atime = time(NULL);
    pthread_mutex_unlock(&treeMut);
    return size;
}
コード例 #10
0
ファイル: dfs.c プロジェクト: bwhite/dfs
int _dfs_unlink(const char *path)
{
    /* Assumes treeMut is locked */
    path = narrow_path(path);
    DfsFile	*f;

    dfs_out("Unlink '%s'\n", path);
    if (!(f = findFile((char *)path)))
	return -ENOENT;

    if (f->stat.st_mode & S_IFDIR) 
	return -EISDIR;

    if (--f->stat.st_nlink)
	return 0;

    freeNode(path, f);

    return 0;
}
コード例 #11
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_read(const char *path, char *buf, size_t size, off_t offset,
                      struct fuse_file_info *fi)
{
    size_t len;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    dfs_out("READ: '%s', sz %d, offset %d\n", path, size, offset);

    DfsFile	*f = findFile((char *)path);

    if (!f) {
	pthread_mutex_unlock(&treeMut);
	return -ENOENT;
    }

    if (size && !f->len)  {
	pthread_mutex_unlock(&treeMut);
	return 0;
    }

    if (f->stat.st_mode & S_IFDIR) {
	pthread_mutex_unlock(&treeMut);
	return -EISDIR;
    }

    len = f->len;
    if (offset < len) {
        if (offset + size > len)
            size = len - offset;
        memcpy(buf, f->data + offset, size);
    } else
        size = 0;

    f->stat.st_atime = time(NULL);
    pthread_mutex_unlock(&treeMut);
    return size;
}
コード例 #12
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_truncate(const char *path, off_t sz)
{
    DfsFile	*f;
    pthread_mutex_lock(&treeMut);
    dfs_out("\n\tFUSE TRUNCATE\n\n");
    path = narrow_path(path);
    if (remove_write) {
	pthread_mutex_unlock(&treeMut);
	return -EACCES;
    }
    if (!(f = findFile((char *)path))) {
	pthread_mutex_unlock(&treeMut);
	return -ENOENT;
    }

    dfs_out("TRUNCATE to %d, was %d\n", sz, f->len);

    if (sz < f->len) {
	f->len = f->stat.st_size = sz;
	f->dirty = 1;
    }
    pthread_mutex_unlock(&treeMut);
    return 0;
}
コード例 #13
0
ファイル: dfs.c プロジェクト: bwhite/dfs
static int dfs_readdir(const char *path, void *buf, fuse_fill_dir_t filler,
                         off_t offset, struct fuse_file_info *fi)
{
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    DfsFile	*f = findFile((char *)path);
    int		i;

    dfs_out("READDIR: '%s'\n", path);

    if (!f) {
	pthread_mutex_unlock(&treeMut);
	return -ENOENT;
    }

    filler(buf, ".", NULL, 0);
    filler(buf, "..", NULL, 0);

    for (i = 0; i < f->num_children; i++) {
	filler(buf, f->child[i]->name, NULL, 0);
    }
    pthread_mutex_unlock(&treeMut);
    return 0;
}
コード例 #14
0
ファイル: dfs.c プロジェクト: bwhite/dfs
// If file dirty, chunkify, sent extents to extentserver, and send
// recipe to recipes server. In all cases, toss local file from hash table.
static int dfs_flush(const char *path, struct fuse_file_info *fi)
{
    DfsFile	*f;
    pthread_mutex_lock(&treeMut);
    path = narrow_path(path);
    dfs_out("DFS_FLUSH '%s\n", path);

    if (!(f = findFile((char *)path))) {
	pthread_mutex_unlock(&treeMut);
	return -EINVAL;
    }

    assert(f);

    dfs_out("\tflush '%s': len %d, dirty %d, data %x\n", f->path, f->len, f->dirty, f->data);

    // If no data, nothing to flush...
    if (!f->data || !f->dirty) {
	free(f->data);
	f->data = NULL;
	pthread_mutex_unlock(&treeMut);
	return 0;
    }

    // Need to create extents. For now, just chop up into 4k blocks.
    char	*buf = f->data, *bufend = buf + f->len;
    char	*sig;
    Extent	*ex, *last;

    int		blocks = f->len / BLOCK_SIZE;
    if (f->len % BLOCK_SIZE) blocks++;

    f->recipelen = blocks * A_HASH_SIZE;
    free(f->recipe);
    f->recipe = malloc(f->recipelen);
    char	*curr = f->recipe;

    while (buf < bufend) {
	int		sz = MIN(bufend - buf, BLOCK_SIZE);
	char		*hash;

	hash = put_extent(buf, sz);
	assert(hash);
	dfs_out("PUT extent size %d, '%s'\n", sz, hash);

	strcpy(curr, hash);
	curr += A_HASH_SIZE;
	free(hash);

	buf += sz;
    }
    assert(curr == (f->recipe + f->recipelen));

    free(f->data);
    f->data = NULL;
    f->version++;
    f->dirty = 0;

    logFileVersion(f);
    pthread_mutex_unlock(&treeMut);
    return 0;
}
コード例 #15
0
ファイル: file_selector.cpp プロジェクト: johndpope/pianogame
void RequestMidiFilename(std::wstring *returned_filename, std::wstring *returned_file_title)
{
   // Grab the filename of the last song we played
   // and pre-load it into the open dialog
   wstring last_filename = UserSetting::Get(L"Last File", L"");

   const static int BufferSize = 512;
   wchar_t filename[BufferSize] = L"";
   wchar_t filetitle[BufferSize] = L"";

#ifdef WIN32
   // Try to populate our "File Open" box with the last file selected
   if (StringCbCopyW(filename, BufferSize, last_filename.c_str()) == STRSAFE_E_INSUFFICIENT_BUFFER)
   {
      // If there wasn't a last file, default to the built-in Music directory
      filename[0] = L'\0';
   }

   wstring default_dir;
   bool default_directory = false;
   if (last_filename.length() == 0)
   {
      default_directory = true;
      default_dir = UserSetting::Get(L"Default Music Directory", L"");

      if (!SetCurrentDirectory(default_dir.c_str()))
      {
         // LOGTODO!
         // This is non-critical.  No action required.
      }
   }

   OPENFILENAME ofn;
   ZeroMemory(&ofn, sizeof(OPENFILENAME));
   ofn.lStructSize =     sizeof(OPENFILENAME);
   ofn.hwndOwner =       0;
   ofn.lpstrTitle =      L"Piano Game: Choose a MIDI song to play";
   ofn.lpstrFilter =     L"MIDI Files (*.mid)\0*.mid;*.midi\0All Files (*.*)\0*.*\0";
   ofn.lpstrFile =       filename;
   ofn.nMaxFile =        BufferSize;
   ofn.lpstrFileTitle =  filetitle;
   ofn.lpstrInitialDir = default_dir.c_str();
   ofn.nMaxFileTitle =   BufferSize;
   ofn.lpstrDefExt =     L"mid";
   ofn.Flags =           OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST;

   if (GetOpenFileName(&ofn))
   {
      std::wstring filename = WSTRING(ofn.lpstrFile);

      SetLastMidiFilename(filename);

      if (returned_file_title) *returned_file_title = WSTRING(filetitle);
      if (returned_filename) *returned_filename = filename;
      return;
   }

   if (returned_file_title) *returned_file_title = L"";
   if (returned_filename) *returned_filename = L"";

#else
   
   OSStatus status;
   
   NavDialogCreationOptions options;
   status  = NavGetDefaultDialogCreationOptions(&options);
   if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't create dialog options.  Error code: " << static_cast<int>(status)));
   
   options.windowTitle = CFSTR("Piano Game: Choose a MIDI song to play");
   
   // TODO: Should clean this up at shut-down
   static NavObjectFilterUPP navFilterUPP(0);
   if (navFilterUPP == 0) navFilterUPP = NewNavObjectFilterUPP(NavOpenFilterProc);
   
   NavDialogRef navDialog(0);
   status = NavCreateChooseFileDialog(&options, 0, 0, 0, navFilterUPP, 0, &navDialog);
   if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't create open dialog.  Error code: " << static_cast<int>(status)));
   
   status = NavDialogRun(navDialog);
   if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't run open dialog.  Error code: " << static_cast<int>(status)));
   
   NavReplyRecord navReply;
   status = NavDialogGetReply(navDialog, &navReply);

   if (status == userCanceledErr || !navReply.validRecord)
   {
      NavDisposeReply(&navReply);

      if (returned_file_title) *returned_file_title = L"";
      if (returned_filename) *returned_filename = L"";
      return;
   }
   
   long item_count = 0;
   status = AECountItems(&navReply.selection, &item_count);
   if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't count resulting items from open dialog.  Error code: " << static_cast<int>(status)));
      
   for (long i = 1; i <= item_count; i++)
   {
      FSRef fsRef;
      status = AEGetNthPtr(&navReply.selection, i, typeFSRef, 0, 0, &fsRef, sizeof(FSRef), 0);
      if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't get FSRef pointer from open dialog.  Error code: " << static_cast<int>(status)));

      CFStringRef file_title;
      status = LSCopyDisplayNameForRef( &fsRef, &file_title );
      if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't get file title.  Error code: " << static_cast<int>(status)));
      
      const static int BufferSize(1024);
      char path_buffer[BufferSize];
      status = FSRefMakePath(&fsRef, (UInt8*)path_buffer, BufferSize);
      if (status != noErr) throw PianoGameError(WSTRING(L"Couldn't get file path.  Error code: " << static_cast<int>(status)));
      
      std::string narrow_path(path_buffer);
      std::wstring filepath(narrow_path.begin(), narrow_path.end());
      
      if (returned_file_title) *returned_file_title = WideFromMacString(file_title);
      if (returned_filename) *returned_filename = filepath;
      
      CFRelease(file_title);
   }
   
   NavDisposeReply(&navReply);
   
#endif
}