コード例 #1
0
ファイル: network_token.cpp プロジェクト: Fisico/teeworlds
void CNetTokenCache::AddToken(const NETADDR *pAddr, TOKEN Token)
{
	if(Token == NET_TOKEN_NONE)
		return;

	CAddressInfo Info;
	Info.m_Addr = *pAddr;
	Info.m_Token = Token;
	Info.m_Expiry = time_get() + time_freq() * NET_TOKENCACHE_ADDRESSEXPIRY;

	(*m_TokenCache.Allocate(sizeof(Info))) = Info;

	// search the list of packets to be sent
	// for this address
	CConnlessPacketInfo *pPrevInfo = 0;
	CConnlessPacketInfo *pInfo = m_pConnlessPacketList;
	while(pInfo)
	{
		static NETADDR NullAddr = { 0 };
		NullAddr.type = 7;	// cover broadcasts
		NullAddr.port = pAddr->port;
		if(net_addr_comp(&pInfo->m_Addr, pAddr) == 0 || net_addr_comp(&pInfo->m_Addr, &NullAddr) == 0)
		{
			// notify the user that the packet gets delivered
			if(pInfo->m_pfnCallback)
				pInfo->m_pfnCallback(pInfo->m_TrackID, pInfo->m_pCallbackUser);
			// todo: make sure if we got the result of a broadcast or not
			CNetBase::SendPacketConnless(m_Socket, &(pInfo->m_Addr), Token,
				m_pTokenManager->GenerateToken(pAddr),
				pInfo->m_aData, pInfo->m_DataSize);
			CConnlessPacketInfo *pNext = pInfo->m_pNext;
			if(pPrevInfo)
				pPrevInfo->m_pNext = pNext;
			if(pInfo == m_pConnlessPacketList)
				m_pConnlessPacketList = pNext;
			delete pInfo;
			pInfo = pNext;
		}
		else
		{
			if(pPrevInfo)
				pPrevInfo = pPrevInfo->m_pNext;
			else
				pPrevInfo = pInfo;
			pInfo = pInfo->m_pNext;
		}
	}
}
コード例 #2
0
ファイル: network_server.cpp プロジェクト: kinggta/ddnet
bool CNetServer::Connlimit(NETADDR Addr)
{
	int64 Now = time_get();
	int Oldest = 0;

	for(int i = 0; i < NET_CONNLIMIT_IPS; ++i)
	{
		if(!net_addr_comp(&m_aSpamConns[i].m_Addr, &Addr))
		{
			if(m_aSpamConns[i].m_Time > Now - time_freq() * g_Config.m_SvConnlimitTime)
			{
				if(m_aSpamConns[i].m_Conns >= g_Config.m_SvConnlimit)
					return true;
			}
			else
			{
				m_aSpamConns[i].m_Time = Now;
				m_aSpamConns[i].m_Conns = 0;
			}
			m_aSpamConns[i].m_Conns++;
			return false;
		}

		if(m_aSpamConns[i].m_Time < m_aSpamConns[Oldest].m_Time)
			Oldest = i;
	}

	m_aSpamConns[Oldest].m_Addr = Addr;
	m_aSpamConns[Oldest].m_Time = Now;
	m_aSpamConns[Oldest].m_Conns = 1;
	return false;
}
コード例 #3
0
ファイル: mastersrv.cpp プロジェクト: Landil/teeworlds
void AddServer(NETADDR *pInfo)
{
	// see if server already exists in list
	int i;
	for(i = 0; i < m_NumServers; i++)
	{
		if(net_addr_comp(&m_aServers[i].m_Address, pInfo) == 0)
		{
			dbg_msg("mastersrv", "updated: %d.%d.%d.%d:%d",
				pInfo->ip[0], pInfo->ip[1], pInfo->ip[2], pInfo->ip[3], pInfo->port);
			m_aServers[i].m_Expire = time_get()+time_freq()*EXPIRE_TIME;
			return;
		}
	}
	
	// add server
	if(m_NumServers == MAX_SERVERS)
	{
		dbg_msg("mastersrv", "error: mastersrv is full");
		return;
	}
	
	dbg_msg("mastersrv", "added: %d.%d.%d.%d:%d",
		pInfo->ip[0], pInfo->ip[1], pInfo->ip[2], pInfo->ip[3], pInfo->port);
	m_aServers[m_NumServers].m_Address = *pInfo;
	m_aServers[m_NumServers].m_Expire = time_get()+time_freq()*EXPIRE_TIME;
	m_NumServers++;
}
コード例 #4
0
ファイル: serverbrowser.cpp プロジェクト: Enyltyn/AllTheHaxx
void CServerBrowser::AddFavorite(const NETADDR &Addr)
{
	CServerEntry *pEntry;

	if(m_NumFavoriteServers == MAX_FAVORITES)
		return;

	// make sure that we don't already have the server in our list
	for(int i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
			return;
	}

	// add the server to the list
	m_aFavoriteServers[m_NumFavoriteServers++] = Addr;
	pEntry = Find(Addr);
	if(pEntry)
		pEntry->m_Info.m_Favorite = 1;

	if(g_Config.m_Debug)
	{
		char aAddrStr[NETADDR_MAXSTRSIZE];
		net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true);
		char aBuf[256];
		str_format(aBuf, sizeof(aBuf), "added fav, %s", aAddrStr);
		m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf);
	}
}
コード例 #5
0
ファイル: network_server.cpp プロジェクト: andi103/rDDRace
int CNetServer::BanmasterCheck(NETADDR *pAddr)
{
    for(int i = 0; i < m_NumBanmasters; i++)
        if(net_addr_comp(&m_aBanmasters[i], pAddr) == 0)
            return i;

    return -1;
}
コード例 #6
0
ファイル: serverbrowser.cpp プロジェクト: Fisico/teeworlds
CServerEntry *CServerBrowser::Find(int ServerlistType, const NETADDR &Addr)
{
	for(CServerEntry *pEntry = m_aServerlist[ServerlistType].m_aServerlistIp[AddrHash(&Addr)]; pEntry; pEntry = pEntry->m_pNextIp)
	{
		if(net_addr_comp(&pEntry->m_Addr, &Addr) == 0)
			return pEntry;
	}
	return (CServerEntry*)0;
}
コード例 #7
0
ファイル: network_client.cpp プロジェクト: Fisico/teeworlds
int CNetClient::Send(CNetChunk *pChunk, TOKEN Token, CSendCBData *pCallbackData)
{
	if(pChunk->m_Flags&NETSENDFLAG_CONNLESS)
	{
		if(pChunk->m_DataSize >= NET_MAX_PAYLOAD)
		{
			dbg_msg("netserver", "packet payload too big. %d. dropping packet", pChunk->m_DataSize);
			return -1;
		}

		if(pChunk->m_ClientID == -1 && net_addr_comp(&pChunk->m_Address, m_Connection.PeerAddress()) == 0)
		{
			// upgrade the packet, now that we know its recipent
			pChunk->m_ClientID = 0;
		}


		if(Token != NET_TOKEN_NONE)
		{
			CNetBase::SendPacketConnless(m_Socket, &pChunk->m_Address, Token, m_TokenManager.GenerateToken(&pChunk->m_Address), pChunk->m_pData, pChunk->m_DataSize);
		}
		else
		{
			if(pChunk->m_ClientID == -1)
			{
				m_TokenCache.SendPacketConnless(&pChunk->m_Address, pChunk->m_pData, pChunk->m_DataSize, pCallbackData);
			}
			else
			{
				dbg_assert(pChunk->m_ClientID == 0, "errornous client id");
				m_Connection.SendPacketConnless((const char *)pChunk->m_pData, pChunk->m_DataSize);
			}
		}
	}
	else
	{
		if(pChunk->m_DataSize+NET_MAX_CHUNKHEADERSIZE >= NET_MAX_PAYLOAD)
		{
			dbg_msg("netclient", "chunk payload too big. %d. dropping chunk", pChunk->m_DataSize);
			return -1;
		}

		int Flags = 0;
		dbg_assert(pChunk->m_ClientID == 0, "errornous client id");

		if(pChunk->m_Flags&NETSENDFLAG_VITAL)
			Flags = NET_CHUNKFLAG_VITAL;

		m_Connection.QueueChunk(Flags, pChunk->m_DataSize, pChunk->m_pData);

		if(pChunk->m_Flags&NETSENDFLAG_FLUSH)
			m_Connection.Flush();
	}
	return 0;
}
コード例 #8
0
ファイル: serverbrowser.cpp プロジェクト: Enyltyn/AllTheHaxx
bool CServerBrowser::IsFavorite(const NETADDR &Addr) const
{
	// search for the address
	int i;
	for(i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
			return true;
	}
	return false;
}
コード例 #9
0
ファイル: srvbrowse.cpp プロジェクト: 949f45ac/atwmodr3
CServerBrowser::CServerEntry *CServerBrowser::Find(const NETADDR &Addr)
{
	CServerEntry *pEntry = m_aServerlistIp[Addr.ip[0]];

	for(; pEntry; pEntry = pEntry->m_pNextIp)
	{
		if(net_addr_comp(&pEntry->m_Addr, &Addr) == 0)
			return pEntry;
	}
	return (CServerEntry*)0;
}
コード例 #10
0
ファイル: srvbrowse.cpp プロジェクト: 949f45ac/atwmodr3
CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr)
{
	int Hash = Addr.ip[0];
	CServerEntry *pEntry = 0;
	int i;

	// create new pEntry
	pEntry = (CServerEntry *)m_ServerlistHeap.Allocate(sizeof(CServerEntry));
	mem_zero(pEntry, sizeof(CServerEntry));

	// set the info
	pEntry->m_Addr = Addr;
	pEntry->m_Info.m_NetAddr = Addr;

	pEntry->m_Info.m_Latency = 999;
	str_format(pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), "%d.%d.%d.%d:%d",
		Addr.ip[0], Addr.ip[1], Addr.ip[2],
		Addr.ip[3], Addr.port);
	str_format(pEntry->m_Info.m_aName, sizeof(pEntry->m_Info.m_aName), "\255%d.%d.%d.%d:%d", // the \255 is to make sure that it's sorted last
		Addr.ip[0], Addr.ip[1], Addr.ip[2],
		Addr.ip[3], Addr.port);

	/*if(serverlist_type == IServerBrowser::TYPE_LAN)
		pEntry->m_Info.latency = (time_get()-broadcast_time)*1000/time_freq();*/

	// check if it's a favorite
	for(i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
			pEntry->m_Info.m_Favorite = 1;
	}

	// add to the hash list
	pEntry->m_pNextIp = m_aServerlistIp[Hash];
	m_aServerlistIp[Hash] = pEntry;

	if(m_NumServers == m_NumServerCapacity)
	{
		CServerEntry **ppNewlist;
		m_NumServerCapacity += 100;
		ppNewlist = (CServerEntry **)mem_alloc(m_NumServerCapacity*sizeof(CServerEntry*), 1);
		mem_copy(ppNewlist, m_ppServerlist, m_NumServers*sizeof(CServerEntry*));
		mem_free(m_ppServerlist);
		m_ppServerlist = ppNewlist;
	}

	// add to list
	m_ppServerlist[m_NumServers] = pEntry;
	pEntry->m_Info.m_ServerIndex = m_NumServers;
	m_NumServers++;

	return pEntry;
}
コード例 #11
0
ファイル: register.cpp プロジェクト: Landil/teeworlds
int CRegister::RegisterProcessPacket(CNetChunk *pPacket)
{
	// check for masterserver address
	bool Valid = false;
	NETADDR Addr1 = pPacket->m_Address;
	Addr1.port = 0;
	for(int i = 0; i < IMasterServer::MAX_MASTERSERVERS; i++)
	{
		NETADDR Addr2 = m_aMasterserverInfo[i].m_Addr;
		Addr2.port = 0;
		if(net_addr_comp(&Addr1, &Addr2) == 0)
		{
			Valid = true;
			break;
		}
	}
	if(!Valid)
		return 0;
			
	if(pPacket->m_DataSize == sizeof(SERVERBROWSE_FWCHECK) &&
		mem_comp(pPacket->m_pData, SERVERBROWSE_FWCHECK, sizeof(SERVERBROWSE_FWCHECK)) == 0)
	{
		RegisterSendFwcheckresponse(&pPacket->m_Address);
		return 1;
	}
	else if(pPacket->m_DataSize == sizeof(SERVERBROWSE_FWOK) &&
		mem_comp(pPacket->m_pData, SERVERBROWSE_FWOK, sizeof(SERVERBROWSE_FWOK)) == 0)
	{
		if(m_RegisterFirst)
			m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "register", "no firewall/nat problems detected");
		RegisterNewState(REGISTERSTATE_REGISTERED);
		return 1;
	}
	else if(pPacket->m_DataSize == sizeof(SERVERBROWSE_FWERROR) &&
		mem_comp(pPacket->m_pData, SERVERBROWSE_FWERROR, sizeof(SERVERBROWSE_FWERROR)) == 0)
	{
		m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "register", "ERROR: the master server reports that clients can not connect to this server.");
		char aBuf[256];
		str_format(aBuf, sizeof(aBuf), "ERROR: configure your firewall/nat to let through udp on port %d.", g_Config.m_SvPort);
		m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "register", aBuf);
		RegisterNewState(REGISTERSTATE_ERROR);
		return 1;
	}
	else if(pPacket->m_DataSize == sizeof(SERVERBROWSE_COUNT)+2 &&
		mem_comp(pPacket->m_pData, SERVERBROWSE_COUNT, sizeof(SERVERBROWSE_COUNT)) == 0)
	{
		RegisterGotCount(pPacket);
		return 1;
	}

	return 0;
}
コード例 #12
0
ファイル: network_token.cpp プロジェクト: Redix/teeworlds
TOKEN CNetTokenCache::GetToken(const NETADDR *pAddr)
{
	// traverse the list in the reverse direction
	// newest caches are the best
	CAddressInfo *pInfo = m_TokenCache.Last();
	while(pInfo)
	{
		if(net_addr_comp(&pInfo->m_Addr, pAddr) == 0)
			return pInfo->m_Token;
		pInfo = m_TokenCache.Prev(pInfo);
	}
	return NET_TOKEN_NONE;
}
コード例 #13
0
ファイル: network_token.cpp プロジェクト: Redix/teeworlds
void CNetTokenCache::AddToken(const NETADDR *pAddr, TOKEN Token, int TokenFLag)
{
	if(Token == NET_TOKEN_NONE)
		return;

	// search the list of packets to be sent
	// for this address
	CConnlessPacketInfo *pPrevInfo = 0;
	CConnlessPacketInfo *pInfo = m_pConnlessPacketList;
	bool Found = false;
	while(pInfo)
	{
		static NETADDR NullAddr = { 0 };
		NullAddr.type = 7;	// cover broadcasts
		NullAddr.port = pAddr->port;
		if(net_addr_comp(&pInfo->m_Addr, pAddr) == 0 || ((TokenFLag&NET_TOKENFLAG_ALLOWBROADCAST) && net_addr_comp(&pInfo->m_Addr, &NullAddr) == 0))
		{
			// notify the user that the packet gets delivered
			if(pInfo->m_pfnCallback)
				pInfo->m_pfnCallback(pInfo->m_TrackID, pInfo->m_pCallbackUser);
			CNetBase::SendPacketConnless(m_Socket, &(pInfo->m_Addr), Token,
				m_pTokenManager->GenerateToken(pAddr),
				pInfo->m_aData, pInfo->m_DataSize);
			CConnlessPacketInfo *pNext = pInfo->m_pNext;
			if(pPrevInfo)
				pPrevInfo->m_pNext = pNext;
			if(pInfo == m_pConnlessPacketList)
				m_pConnlessPacketList = pNext;
			delete pInfo;
			pInfo = pNext;
		}
		else
		{
			if(pPrevInfo)
				pPrevInfo = pPrevInfo->m_pNext;
			else
				pPrevInfo = pInfo;
			pInfo = pInfo->m_pNext;
		}
	}

	// add the token
	if(Found || !(TokenFLag&NET_TOKENFLAG_RESPONSEONLY))
	{
		CAddressInfo Info;
		Info.m_Addr = *pAddr;
		Info.m_Token = Token;
		Info.m_Expiry = time_get() + time_freq() * NET_TOKENCACHE_ADDRESSEXPIRY;
		(*m_TokenCache.Allocate(sizeof(Info))) = Info;
	}
}
コード例 #14
0
ファイル: register.cpp プロジェクト: Landil/teeworlds
void CRegister::RegisterGotCount(CNetChunk *pChunk)
{
	unsigned char *pData = (unsigned char *)pChunk->m_pData;
	int Count = (pData[sizeof(SERVERBROWSE_COUNT)]<<8) | pData[sizeof(SERVERBROWSE_COUNT)+1];

	for(int i = 0; i < IMasterServer::MAX_MASTERSERVERS; i++)
	{
		if(net_addr_comp(&m_aMasterserverInfo[i].m_Addr, &pChunk->m_Address) == 0)
		{
			m_aMasterserverInfo[i].m_Count = Count;
			break;
		}
	}
}
コード例 #15
0
CServerBrowserFavorites::CFavoriteServer *CServerBrowserFavorites::FindFavoriteByAddr(const NETADDR &Addr, int *Index)
{
	for(int i = 0; i < m_NumFavoriteServers; i++)
	{
		if(m_aFavoriteServers[i].m_State >= FAVSTATE_ADDR && net_addr_comp(&Addr, &m_aFavoriteServers[i].m_Addr) == 0)
		{
			if(Index)
				*Index = i;
			return &m_aFavoriteServers[i];
		}
	}

	return 0;
}
コード例 #16
0
int netserver_ban_remove(NETSERVER *s, NETADDR addr)
{
	int iphash = (addr.ip[0]+addr.ip[1]+addr.ip[2]+addr.ip[3])&0xff;
	NETBAN *ban = s->bans[iphash];
	
	MACRO_LIST_FIND(ban, hashnext, net_addr_comp(&ban->info.addr, &addr) == 0);
	
	if(ban)
	{
		netserver_ban_remove_by_object(s, ban);
		return 0;
	}
	
	return -1;
}
コード例 #17
0
static void register_got_count(NETCHUNK *p)
{
	unsigned char *data = (unsigned char *)p->data;
	int count = (data[sizeof(SERVERBROWSE_COUNT)]<<8) | data[sizeof(SERVERBROWSE_COUNT)+1];
	int i;

	for(i = 0; i < MAX_MASTERSERVERS; i++)
	{
		if(net_addr_comp(&masterserver_info[i].addr, &p->address) == 0)
		{
			masterserver_info[i].count = count;
			break;
		}
	}
}
コード例 #18
0
int CNetServer::BanRemove(NETADDR Addr)
{
	int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+
					Addr.ip[8]+Addr.ip[9]+Addr.ip[10]+Addr.ip[11]+Addr.ip[12]+Addr.ip[13]+Addr.ip[14]+Addr.ip[15])&0xff;
	CBan *pBan = m_aBans[IpHash];

	MACRO_LIST_FIND(pBan, m_pHashNext, net_addr_comp(&pBan->m_Info.m_Addr, &Addr) == 0);

	if(pBan)
	{
		BanRemoveByObject(pBan);
		return 0;
	}

	return -1;
}
コード例 #19
0
ファイル: network_server.cpp プロジェクト: ftk/XXLDDRace
int CNetServer::BanmasterCheck(NETADDR *pAddr, unsigned char *SequenceNumber)
{
	int64 Timeout = time_freq();
	int64 Now = time_get();

	for(int i = 0; i < m_NumBanmasters; i++)
	{
		if(net_addr_comp(&m_aBanmasters[i], pAddr) == 0 &&
			(mem_comp(m_aSequenceNumbers[i], SequenceNumber, NET_BANMASTER_NR_SIZE) == 0) &&
			(m_aTimeouts[i] && m_aTimeouts[i]+Timeout > Now))
		{
			return i;
		}
	}

	return -1;
}
コード例 #20
0
bool CServerBrowserFavorites::AddFavoriteEx(const char *pHostname, const NETADDR *pAddr, bool DoCheck)
{
	if(m_NumFavoriteServers == MAX_FAVORITES || FindFavoriteByHostname(pHostname, 0))
		return false;

	bool Result = false;
	// check if hostname is a net address string
	if(net_addr_from_str(&m_aFavoriteServers[m_NumFavoriteServers].m_Addr, pHostname) == 0)
	{
		// make sure that we don't already have the server in our list
		if(FindFavoriteByAddr(m_aFavoriteServers[m_NumFavoriteServers].m_Addr, 0) != 0)
			return false;

		// check if hostname does not match given address
		if(DoCheck && net_addr_comp(&m_aFavoriteServers[m_NumFavoriteServers].m_Addr, pAddr) != 0)
			return false;

		// add the server to the list
		m_aFavoriteServers[m_NumFavoriteServers].m_State = FAVSTATE_ADDR;
		Result = true;
	}
	else
	{
		// prepare for hostname lookup
		if(DoCheck)
		{
			m_aFavoriteServers[m_NumFavoriteServers].m_State = FAVSTATE_LOOKUPCHECK;
			m_aFavoriteServers[m_NumFavoriteServers].m_Addr = *pAddr;
		}
		else
			m_aFavoriteServers[m_NumFavoriteServers].m_State = FAVSTATE_LOOKUP;
		++m_FavLookup.m_LookupCount;
	}

	str_copy(m_aFavoriteServers[m_NumFavoriteServers].m_aHostname, pHostname, sizeof(m_aFavoriteServers[m_NumFavoriteServers].m_aHostname));
	++m_NumFavoriteServers;

	if(g_Config.m_Debug)
	{
		char aBuf[256];
		str_format(aBuf, sizeof(aBuf), "added fav '%s' (%s)", pHostname);
		m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf);
	}

	return Result;
}
コード例 #21
0
ファイル: serverbrowser.cpp プロジェクト: Enyltyn/AllTheHaxx
CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr)
{
	int Hash = Addr.ip[0];
	CServerEntry *pEntry = 0;
	int i;

	// create new pEntry
	pEntry = (CServerEntry *)m_ServerlistHeap.Allocate(sizeof(CServerEntry));
	mem_zero(pEntry, sizeof(CServerEntry));

	// set the info
	pEntry->m_Addr = Addr;
	pEntry->m_Info.m_NetAddr = Addr;

	pEntry->m_Info.m_Latency = 999;
	net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), true);
	str_copy(pEntry->m_Info.m_aName, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aName));

	// check if it's a favorite
	for(i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
			pEntry->m_Info.m_Favorite = 1;
	}

	// add to the hash list
	pEntry->m_pNextIp = m_aServerlistIp[Hash];
	m_aServerlistIp[Hash] = pEntry;

	if(m_NumServers == m_NumServerCapacity)
	{
		CServerEntry **ppNewlist;
		m_NumServerCapacity += 100;
		ppNewlist = (CServerEntry **)mem_alloc(m_NumServerCapacity*sizeof(CServerEntry*), 1);
		mem_copy(ppNewlist, m_ppServerlist, m_NumServers*sizeof(CServerEntry*));
		mem_free(m_ppServerlist);
		m_ppServerlist = ppNewlist;
	}

	// add to list
	m_ppServerlist[m_NumServers] = pEntry;
	pEntry->m_Info.m_ServerIndex = m_NumServers;
	m_NumServers++;

	return pEntry;
}
コード例 #22
0
ファイル: serverbrowser.cpp プロジェクト: Enyltyn/AllTheHaxx
void CServerBrowser::RemoveFavorite(const NETADDR &Addr)
{
	int i;
	CServerEntry *pEntry;

	for(i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
		{
			mem_move(&m_aFavoriteServers[i], &m_aFavoriteServers[i+1], sizeof(NETADDR)*(m_NumFavoriteServers-(i+1)));
			m_NumFavoriteServers--;

			pEntry = Find(Addr);
			if(pEntry)
				pEntry->m_Info.m_Favorite = 0;

			return;
		}
	}
}
コード例 #23
0
int CNetConsole::AcceptClient(NETSOCKET Socket, const NETADDR *pAddr)
{
	char aError[256] = { 0 };
	int FreeSlot = -1;

	// look for free slot or multiple client
	for(int i = 0; i < NET_MAX_CONSOLE_CLIENTS; i++)
	{
		if(FreeSlot == -1 && m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
			FreeSlot = i;
		if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE)
		{
			if(net_addr_comp(pAddr, m_aSlots[i].m_Connection.PeerAddress()) == 0)
			{
				str_copy(aError, "only one client per IP allowed", sizeof(aError));
				break;
			}
		}
	}

	// accept client
	if(!aError[0] && FreeSlot != -1)
	{
		m_aSlots[FreeSlot].m_Connection.Init(Socket, pAddr);
		if(m_pfnNewClient)
			m_pfnNewClient(FreeSlot, m_UserPtr);
		return 0;
	}

	// reject client
	if(!aError[0])
		str_copy(aError, "no free slot available", sizeof(aError));

	net_tcp_send(Socket, aError, str_length(aError));
	net_tcp_close(Socket);

	return -1;
}
コード例 #24
0
ファイル: network_server.cpp プロジェクト: kinggta/ddnet
int CNetServer::NumClientsWithAddr(NETADDR Addr)
{
	NETADDR ThisAddr = Addr, OtherAddr;

	int FoundAddr = 0;
	ThisAddr.port = 0;

	for(int i = 0; i < MaxClients(); ++i)
	{
		if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE ||
			(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_ERROR &&
				(!m_aSlots[i].m_Connection.m_TimeoutProtected ||
				 !m_aSlots[i].m_Connection.m_TimeoutSituation)))
			continue;

		OtherAddr = *m_aSlots[i].m_Connection.PeerAddress();
		OtherAddr.port = 0;
		if(!net_addr_comp(&ThisAddr, &OtherAddr))
			FoundAddr++;
	}

	return FoundAddr;
}
コード例 #25
0
ファイル: srvbrowse.cpp プロジェクト: 949f45ac/atwmodr3
void CServerBrowser::AddFavorite(const NETADDR &Addr)
{
	CServerEntry *pEntry;

	if(m_NumFavoriteServers == MAX_FAVORITES)
		return;

	// make sure that we don't already have the server in our list
	for(int i = 0; i < m_NumFavoriteServers; i++)
	{
		if(net_addr_comp(&Addr, &m_aFavoriteServers[i]) == 0)
			return;
	}

	// add the server to the list
	m_aFavoriteServers[m_NumFavoriteServers++] = Addr;
	pEntry = Find(Addr);
	if(pEntry)
		pEntry->m_Info.m_Favorite = 1;

    if(g_Config.m_Debug)
        dbg_msg("", "added fav, %d.%d.%d.%d:%d", Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3], Addr.port);
}
コード例 #26
0
void CGameContext::Mute(IConsole::IResult *pResult, NETADDR *Addr, int Secs,
		const char *pDisplayName)
{
	char aBuf[128];
	int Found = 0;
	// find a matching mute for this ip, update expiration time if found
	for (int i = 0; i < m_NumMutes; i++)
	{
		if (net_addr_comp(&m_aMutes[i].m_Addr, Addr) == 0)
		{
			m_aMutes[i].m_Expire = Server()->Tick()
							+ Secs * Server()->TickSpeed();
			Found = 1;
		}
	}

	if (!Found) // nothing found so far, find a free slot..
	{
		if (m_NumMutes < MAX_MUTES)
		{
			m_aMutes[m_NumMutes].m_Addr = *Addr;
			m_aMutes[m_NumMutes].m_Expire = Server()->Tick()
							+ Secs * Server()->TickSpeed();
			m_NumMutes++;
			Found = 1;
		}
	}
	if (Found)
	{
		str_format(aBuf, sizeof aBuf, "'%s' has been muted for %d seconds.",
				pDisplayName, Secs);
		SendChat(-1, CHAT_ALL, aBuf);
	}
	else // no free slot found
		Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "mutes", "mute array is full");
}
コード例 #27
0
ファイル: network_server.cpp プロジェクト: Redix/teeworlds
/*
	TODO: chopp up this function into smaller working parts
*/
int CNetServer::Recv(CNetChunk *pChunk, TOKEN *pResponseToken)
{
	while(1)
	{
		NETADDR Addr;

		// check for a chunk
		if(m_RecvUnpacker.FetchChunk(pChunk))
			return 1;

		// TODO: empty the recvinfo
		int Bytes = net_udp_recv(m_Socket, &Addr, m_RecvUnpacker.m_aBuffer, NET_MAX_PACKETSIZE);

		// no more packets for now
		if(Bytes <= 0)
			break;

		if(CNetBase::UnpackPacket(m_RecvUnpacker.m_aBuffer, Bytes, &m_RecvUnpacker.m_Data) == 0)
		{
			// check for bans
			char aBuf[128];
			if(NetBan() && NetBan()->IsBanned(&Addr, aBuf, sizeof(aBuf)))
			{
				// banned, reply with a message
				CNetBase::SendControlMsg(m_Socket, &Addr, m_RecvUnpacker.m_Data.m_ResponseToken, 0, NET_CTRLMSG_CLOSE, aBuf, str_length(aBuf)+1);
				continue;
			}

			bool Found = false;
			// try to find matching slot
			for(int i = 0; i < MaxClients(); i++)
			{
				if(net_addr_comp(m_aSlots[i].m_Connection.PeerAddress(), &Addr) == 0)
				{
					if(m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr))
					{
						if(m_RecvUnpacker.m_Data.m_DataSize)
						{
							if(!(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONNLESS))
								m_RecvUnpacker.Start(&Addr, &m_aSlots[i].m_Connection, i);
							else
							{
								pChunk->m_Flags = NETSENDFLAG_CONNLESS;
								pChunk->m_Address = *m_aSlots[i].m_Connection.PeerAddress();
								pChunk->m_ClientID = i;
								pChunk->m_DataSize = m_RecvUnpacker.m_Data.m_DataSize;
								pChunk->m_pData = m_RecvUnpacker.m_Data.m_aChunkData;
								if(pResponseToken)
									*pResponseToken = NET_TOKEN_NONE;
								return 1;
							}
						}
					}
					Found = true;
				}
			}

			if(Found)
				continue;

			int Accept = m_TokenManager.ProcessMessage(&Addr, &m_RecvUnpacker.m_Data);
			if(Accept <= 0)
				continue;

			if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONTROL)
			{
				if(m_RecvUnpacker.m_Data.m_aChunkData[0] == NET_CTRLMSG_CONNECT)
				{
					bool Found = false;

					// only allow a specific number of players with the same ip
					NETADDR ThisAddr = Addr, OtherAddr;
					int FoundAddr = 1;
					ThisAddr.port = 0;
					for(int i = 0; i < MaxClients(); i++)
					{
						if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
							continue;

						OtherAddr = *m_aSlots[i].m_Connection.PeerAddress();
						OtherAddr.port = 0;
						if(!net_addr_comp(&ThisAddr, &OtherAddr))
						{
							if(FoundAddr++ >= m_MaxClientsPerIP)
							{
								char aBuf[128];
								str_format(aBuf, sizeof(aBuf), "Only %d players with the same IP are allowed", m_MaxClientsPerIP);
								CNetBase::SendControlMsg(m_Socket, &Addr, m_RecvUnpacker.m_Data.m_ResponseToken, 0, NET_CTRLMSG_CLOSE, aBuf, str_length(aBuf) + 1);
								return 0;
							}
						}
					}

					for(int i = 0; i < MaxClients(); i++)
					{
						if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
						{
							Found = true;
							m_aSlots[i].m_Connection.SetToken(m_RecvUnpacker.m_Data.m_Token);
							m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr);
							if(m_pfnNewClient)
								m_pfnNewClient(i, m_UserPtr);
							break;
						}
					}

					if(!Found)
					{
						const char FullMsg[] = "This server is full";
						CNetBase::SendControlMsg(m_Socket, &Addr, m_RecvUnpacker.m_Data.m_ResponseToken, 0, NET_CTRLMSG_CLOSE, FullMsg, sizeof(FullMsg));
					}
				}
				else if(m_RecvUnpacker.m_Data.m_aChunkData[0] == NET_CTRLMSG_TOKEN)
					m_TokenCache.AddToken(&Addr, m_RecvUnpacker.m_Data.m_ResponseToken, NET_TOKENFLAG_RESPONSEONLY);
			}
			else if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONNLESS)
			{
				pChunk->m_Flags = NETSENDFLAG_CONNLESS;
				pChunk->m_ClientID = -1;
				pChunk->m_Address = Addr;
				pChunk->m_DataSize = m_RecvUnpacker.m_Data.m_DataSize;
				pChunk->m_pData = m_RecvUnpacker.m_Data.m_aChunkData;
				if(pResponseToken)
					*pResponseToken = m_RecvUnpacker.m_Data.m_ResponseToken;
				return 1;
			}
		}
	}
	return 0;
}
コード例 #28
0
/*
	TODO: chopp up this function into smaller working parts
*/
int CNetServer::Recv(CNetChunk *pChunk)
{
	while(1)
	{
		NETADDR Addr;

		// check for a chunk
		if(m_RecvUnpacker.FetchChunk(pChunk))
			return 1;

		// TODO: empty the recvinfo
		int Bytes = net_udp_recv(m_Socket, &Addr, m_RecvUnpacker.m_aBuffer, NET_MAX_PACKETSIZE);

		// no more packets for now
		if(Bytes <= 0)
			break;

		if(CNetBase::UnpackPacket(m_RecvUnpacker.m_aBuffer, Bytes, &m_RecvUnpacker.m_Data) == 0)
		{
			// check if we just should drop the packet
			char aBuf[128];
			if(NetBan() && NetBan()->IsBanned(&Addr, aBuf, sizeof(aBuf)))
			{
				// banned, reply with a message
				CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, str_length(aBuf)+1);
				continue;
			}

			if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONNLESS)
			{
				pChunk->m_Flags = NETSENDFLAG_CONNLESS;
				pChunk->m_ClientID = -1;
				pChunk->m_Address = Addr;
				pChunk->m_DataSize = m_RecvUnpacker.m_Data.m_DataSize;
				pChunk->m_pData = m_RecvUnpacker.m_Data.m_aChunkData;
				return 1;
			}
			else
			{
				// TODO: check size here
				if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONTROL && m_RecvUnpacker.m_Data.m_aChunkData[0] == NET_CTRLMSG_CONNECT)
				{
					bool Found = false;

					// check if we already got this client
					for(int i = 0; i < MaxClients(); i++)
					{
						if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE &&
							net_addr_comp(m_aSlots[i].m_Connection.PeerAddress(), &Addr) == 0)
						{
							Found = true; // silent ignore.. we got this client already
							break;
						}
					}

					// client that wants to connect
					if(!Found)
					{
						// only allow a specific number of players with the same ip
						NETADDR ThisAddr = Addr, OtherAddr;
						int FoundAddr = 1;
						ThisAddr.port = 0;
						for(int i = 0; i < MaxClients(); ++i)
						{
							if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
								continue;

							OtherAddr = *m_aSlots[i].m_Connection.PeerAddress();
							OtherAddr.port = 0;
							if(!net_addr_comp(&ThisAddr, &OtherAddr))
							{
								if(FoundAddr++ >= m_MaxClientsPerIP)
								{
									char aBuf[128];
									str_format(aBuf, sizeof(aBuf), "Only %d players with the same IP are allowed", m_MaxClientsPerIP);
									CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, sizeof(aBuf));
									return 0;
								}
							}
						}

						for(int i = 0; i < MaxClients(); i++)
						{
							if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE)
							{
								Found = true;
								m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr);
								if(m_pfnNewClient)
									m_pfnNewClient(i, m_UserPtr);
								break;
							}
						}

						if(!Found)
						{
							const char FullMsg[] = "This server is full";
							CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, FullMsg, sizeof(FullMsg));
						}
					}
				}
				else
				{
					// normal packet, find matching slot
					for(int i = 0; i < MaxClients(); i++)
					{
						if(net_addr_comp(m_aSlots[i].m_Connection.PeerAddress(), &Addr) == 0)
						{
							if(m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr))
							{
								if(m_RecvUnpacker.m_Data.m_DataSize)
									m_RecvUnpacker.Start(&Addr, &m_aSlots[i].m_Connection, i);
							}
						}
					}
				}
			}
		}
	}
	return 0;
}
コード例 #29
0
int netserver_ban_add(NETSERVER *s, NETADDR addr, int seconds)
{
	int iphash = (addr.ip[0]+addr.ip[1]+addr.ip[2]+addr.ip[3])&0xff;
	unsigned stamp = 0xffffffff;
	NETBAN *ban;
	
	/* remove the port */
	addr.port = 0;
	
	if(seconds)
		stamp = time_timestamp() + seconds;
		
	/* search to see if it already exists */
	ban = s->bans[iphash];
	MACRO_LIST_FIND(ban, hashnext, net_addr_comp(&ban->info.addr, &addr) == 0);
	if(ban)
	{
		/* adjust the ban */
		ban->info.expires = stamp;
		return 0;
	}
	
	if(!s->banpool_firstfree)
		return -1;

	/* fetch and clear the new ban */
	ban = s->banpool_firstfree;
	MACRO_LIST_UNLINK(ban, s->banpool_firstfree, prev, next);
	
	/* setup the ban info */
	ban->info.expires = stamp;
	ban->info.addr = addr;
	
	/* add it to the ban hash */
	MACRO_LIST_LINK_FIRST(ban, s->bans[iphash], hashprev, hashnext);
	
	/* insert it into the used list */
	{
		if(s->banpool_firstused)
		{
			NETBAN *insert_after = s->banpool_firstused;
			MACRO_LIST_FIND(insert_after, next, stamp < insert_after->info.expires);
			
			if(insert_after)
				insert_after = insert_after->prev;
			else
			{
				/* add to last */
				insert_after = s->banpool_firstused;
				while(insert_after->next)
					insert_after = insert_after->next;
			}
			
			if(insert_after)
			{
				MACRO_LIST_LINK_AFTER(ban, insert_after, prev, next);
			}
			else
			{
				MACRO_LIST_LINK_FIRST(ban, s->banpool_firstused, prev, next);
			}
		}
		else
		{
			MACRO_LIST_LINK_FIRST(ban, s->banpool_firstused, prev, next);
		}
	}

	/* drop banned clients */	
	{
		char buf[128];
		int i;
		NETADDR banaddr;
		
		if(seconds)
			str_format(buf, sizeof(buf), "you have been banned for %d minutes", seconds/60);
		else
			str_format(buf, sizeof(buf), "you have been banned for life");
		
		for(i = 0; i < s->max_clients; i++)
		{
			banaddr = s->slots[i].conn.peeraddr;
			banaddr.port = 0;
			
			if(net_addr_comp(&addr, &banaddr) == 0)
				netserver_drop(s, i, buf);
		}
	}
	return 0;
}
コード例 #30
0
/*
	TODO: chopp up this function into smaller working parts
*/
int netserver_recv(NETSERVER *s, NETCHUNK *chunk)
{
	unsigned now = time_timestamp();
	
	while(1)
	{
		NETADDR addr;
		int i, bytes, found;
			
		/* check for a chunk */
		if(recvinfo_fetch_chunk(&s->recv, chunk))
			return 1;
		
		/* TODO: empty the recvinfo */
		bytes = net_udp_recv(s->socket, &addr, s->recv.buffer, NET_MAX_PACKETSIZE);

		/* no more packets for now */
		if(bytes <= 0)
			break;
		
		if(unpack_packet(s->recv.buffer, bytes, &s->recv.data) == 0)
		{
			NETBAN *ban = 0;
			NETADDR banaddr = addr;
			int iphash = (addr.ip[0]+addr.ip[1]+addr.ip[2]+addr.ip[3])&0xff;
			found = 0;
			banaddr.port = 0;
			
			/* search a ban */
			for(ban = s->bans[iphash]; ban; ban = ban->hashnext)
			{
				if(net_addr_comp(&ban->info.addr, &banaddr) == 0)
					break;
			}
			
			/* check if we just should drop the packet */
			if(ban)
			{
				// banned, reply with a message
				char banstr[128];
				if(ban->info.expires)
				{
					int mins = ((ban->info.expires - now)+59)/60;
					if(mins == 1)
						str_format(banstr, sizeof(banstr), "banned for %d minute", mins);
					else
						str_format(banstr, sizeof(banstr), "banned for %d minutes", mins);
				}
				else
					str_format(banstr, sizeof(banstr), "banned for life");
				send_controlmsg(s->socket, &addr, 0, NET_CTRLMSG_CLOSE, banstr, str_length(banstr)+1);
				continue;
			}
			
			if(s->recv.data.flags&NET_PACKETFLAG_CONNLESS)
			{
				chunk->flags = NETSENDFLAG_CONNLESS;
				chunk->client_id = -1;
				chunk->address = addr;
				chunk->data_size = s->recv.data.data_size;
				chunk->data = s->recv.data.chunk_data;
				return 1;
			}
			else
			{			
				/* TODO: check size here */
				if(s->recv.data.flags&NET_PACKETFLAG_CONTROL && s->recv.data.chunk_data[0] == NET_CTRLMSG_CONNECT)
				{
					found = 0;
				
					/* check if we already got this client */
					for(i = 0; i < s->max_clients; i++)
					{
						if(s->slots[i].conn.state != NET_CONNSTATE_OFFLINE &&
							net_addr_comp(&s->slots[i].conn.peeraddr, &addr) == 0)
						{
							found = 1; /* silent ignore.. we got this client already */
							break;
						}
					}
					
					/* client that wants to connect */
					if(!found)
					{
						for(i = 0; i < s->max_clients; i++)
						{
							if(s->slots[i].conn.state == NET_CONNSTATE_OFFLINE)
							{
								found = 1;
								conn_feed(&s->slots[i].conn, &s->recv.data, &addr);
								if(s->new_client)
									s->new_client(i, s->user_ptr);
								break;
							}
						}
						
						if(!found)
						{
							const char fullmsg[] = "server is full";
							send_controlmsg(s->socket, &addr, 0, NET_CTRLMSG_CLOSE, fullmsg, sizeof(fullmsg));
						}
					}
				}
				else
				{
					/* normal packet, find matching slot */
					for(i = 0; i < s->max_clients; i++)
					{
						if(net_addr_comp(&s->slots[i].conn.peeraddr, &addr) == 0)
						{
							if(conn_feed(&s->slots[i].conn, &s->recv.data, &addr))
							{
								if(s->recv.data.data_size)
									recvinfo_start(&s->recv, &addr, &s->slots[i].conn, i);
							}
						}
					}
				}
			}
		}
	}
	return 0;
}