コード例 #1
0
ファイル: nuklear.c プロジェクト: Warriors-Blade/RetroArch
static void nk_menu_main(nk_menu_handle_t *nk)
{

   settings_t *settings  = config_get_ptr();
   struct nk_context *ctx = &nk->ctx;

   static char out[PATH_MAX_LENGTH];

   if (nk->window[NK_WND_SETTINGS].open)
      nk_wnd_settings(nk);
   if (nk->window[NK_WND_FILE_PICKER].open)
   {
      if (nk_wnd_file_picker(nk, settings->directory.menu_content, out, ".zip"))
      {
         RARCH_LOG ("%s selected\n", out);
         nk_window_close(&nk->ctx, "Select File");
      }

   }
   if (nk->window[NK_WND_SHADER_PARAMETERS].open)
      nk_wnd_shader_parameters(nk);
   if (nk->window[NK_WND_MAIN].open)
      nk_wnd_main(nk);

   nk->window[NK_WND_SETTINGS].open = !nk_window_is_closed(ctx, "Settings");
   nk->window[NK_WND_FILE_PICKER].open = !nk_window_is_closed(ctx, "Select File");
   nk->window[NK_WND_SHADER_PARAMETERS].open = !nk_window_is_closed(ctx, "Shader Parameters");
   nk->window[NK_WND_MAIN].open = !nk_window_is_closed(ctx, "Main");

   nk_buffer_info(&nk->status, &nk->ctx.memory);
}
コード例 #2
0
ファイル: nuklear.c プロジェクト: DanielAeolusLaude/RetroArch
static void nk_menu_main(nk_menu_handle_t *nk)
{
   struct nk_context *ctx = &nk->ctx;

   if (nk->window[ZRMENU_WND_MAIN].open)
      nk_menu_wnd_main(nk);
   if (nk->window[ZRMENU_WND_SHADER_PARAMETERS].open)
      nk_menu_wnd_shader_parameters(nk);
   if (nk->window[ZRMENU_WND_TEST].open)
      nk_menu_wnd_test(nk);

   nk->window[ZRMENU_WND_SHADER_PARAMETERS].open = !nk_window_is_closed(ctx, "Shader Parameters");
   nk->window[ZRMENU_WND_TEST].open = !nk_window_is_closed(ctx, "Test");

   nk_buffer_info(&nk->status, &nk->ctx.memory);
}
コード例 #3
0
ファイル: nuklear.c プロジェクト: Alexandre-Garcia/RetroArch
static void nk_menu_main(nk_menu_handle_t *nk)
{
   struct nk_context *ctx = &nk->ctx;

   if (nk->window[NK_WND_SETTINGS].open)
      nk_wnd_settings(nk);
   if (nk->window[NK_WND_FILE_PICKER].open)
      nk_wnd_file_picker(nk);
   if (nk->window[NK_WND_SHADER_PARAMETERS].open)
      nk_wnd_shader_parameters(nk);
   if (nk->window[NK_WND_MAIN].open)
      nk_wnd_main(nk);

   nk->window[NK_WND_SETTINGS].open = !nk_window_is_closed(ctx, "Settings");
   nk->window[NK_WND_FILE_PICKER].open = !nk_window_is_closed(ctx, "Select File");
   nk->window[NK_WND_SHADER_PARAMETERS].open = !nk_window_is_closed(ctx, "Shader Parameters");
   nk->window[NK_WND_MAIN].open = !nk_window_is_closed(ctx, "Main");

   nk_buffer_info(&nk->status, &nk->ctx.memory);
}
コード例 #4
0
ファイル: nuklear.c プロジェクト: DanielAeolusLaude/RetroArch
static void nk_menu_frame(void *data)
{
   float white_bg[16]=  {
      0.98, 0.98, 0.98, 1,
      0.98, 0.98, 0.98, 1,
      0.98, 0.98, 0.98, 1,
      0.98, 0.98, 0.98, 1,
   };

   unsigned width, height, ticker_limit, i;
   nk_menu_handle_t *nk = (nk_menu_handle_t*)data;
   settings_t *settings  = config_get_ptr();

   bool libretro_running = menu_display_libretro_running();

   if (!nk)
      return;

   video_driver_get_size(&width, &height);

   menu_display_set_viewport();

   nk_input_begin(&nk->ctx);
   nk_menu_input_gamepad(nk);
   nk_menu_input_mouse_movement(&nk->ctx);
   nk_menu_input_mouse_button(&nk->ctx);
   nk_menu_input_keyboard(&nk->ctx);

   if (width != nk->size.x || height != nk->size.y)
   {
      nk->size.x = width;
      nk->size.y = height;
      nk->size_changed = true;
   }

   nk_input_end(&nk->ctx);
   nk_menu_main(nk);
   if(nk_window_is_closed(&nk->ctx, "Shader Parameters"))
      nk_menu_wnd_shader_parameters(nk);
   nk_common_device_draw(&device, &nk->ctx, width, height, NK_ANTI_ALIASING_ON);

   menu_display_draw_cursor(
         &white_bg[0],
         64,
         nk->textures.list[NK_TEXTURE_POINTER],
         menu_input_mouse_state(MENU_MOUSE_X_AXIS),
         menu_input_mouse_state(MENU_MOUSE_Y_AXIS),
         width,
         height);

   menu_display_restore_clear_color();
   menu_display_unset_viewport();
}
コード例 #5
0
ファイル: main.c プロジェクト: WebsiteDeveloper/nuklear
int main(int argc, char **argv)
{
    /* Platform */
    int running = 1;
    struct XWindow win;
    GLXContext glContext;
    struct nk_context *ctx;
    struct nk_color background;

    memset(&win, 0, sizeof(win));
    win.dpy = XOpenDisplay(NULL);
    if (!win.dpy) die("Failed to open X display\n");
    {
        /* check glx version */
        int glx_major, glx_minor;
        if (!glXQueryVersion(win.dpy, &glx_major, &glx_minor))
            die("[X11]: Error: Failed to query OpenGL version\n");
        if ((glx_major == 1 && glx_minor < 3) || (glx_major < 1))
            die("[X11]: Error: Invalid GLX version!\n");
    }
    {
        /* find and pick matching framebuffer visual */
        int fb_count;
        static GLint attr[] = {
            GLX_X_RENDERABLE,   True,
            GLX_DRAWABLE_TYPE,  GLX_WINDOW_BIT,
            GLX_RENDER_TYPE,    GLX_RGBA_BIT,
            GLX_X_VISUAL_TYPE,  GLX_TRUE_COLOR,
            GLX_RED_SIZE,       8,
            GLX_GREEN_SIZE,     8,
            GLX_BLUE_SIZE,      8,
            GLX_ALPHA_SIZE,     8,
            GLX_DEPTH_SIZE,     24,
            GLX_STENCIL_SIZE,   8,
            GLX_DOUBLEBUFFER,   True,
            None
        };
        GLXFBConfig *fbc;
        fbc = glXChooseFBConfig(win.dpy, DefaultScreen(win.dpy), attr, &fb_count);
        if (!fbc) die("[X11]: Error: failed to retrieve framebuffer configuration\n");
        {
            /* pick framebuffer with most samples per pixel */
            int i;
            int fb_best = -1, best_num_samples = -1;
            for (i = 0; i < fb_count; ++i) {
                XVisualInfo *vi = glXGetVisualFromFBConfig(win.dpy, fbc[i]);
                if (vi) {
                    int sample_buffer, samples;
                    glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLE_BUFFERS, &sample_buffer);
                    glXGetFBConfigAttrib(win.dpy, fbc[i], GLX_SAMPLES, &samples);
                    if ((fb_best < 0) || (sample_buffer && samples > best_num_samples))
                        fb_best = i; best_num_samples = samples;
                }
            }
            win.fbc = fbc[fb_best];
            XFree(fbc);
            win.vis = glXGetVisualFromFBConfig(win.dpy, win.fbc);
        }
    }
    {
        /* create window */
        win.cmap = XCreateColormap(win.dpy, RootWindow(win.dpy, win.vis->screen), win.vis->visual, AllocNone);
        win.swa.colormap =  win.cmap;
        win.swa.background_pixmap = None;
        win.swa.border_pixel = 0;
        win.swa.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask |
            ButtonPress | ButtonReleaseMask| ButtonMotionMask |
            Button1MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask|
            PointerMotionMask| StructureNotifyMask;
        win.win = XCreateWindow(win.dpy, RootWindow(win.dpy, win.vis->screen), 0, 0,
            WINDOW_WIDTH, WINDOW_HEIGHT, 0, win.vis->depth, InputOutput,
            win.vis->visual, CWBorderPixel|CWColormap|CWEventMask, &win.swa);
        if (!win.win) die("[X11]: Failed to create window\n");
        XFree(win.vis);
        XStoreName(win.dpy, win.win, "Demo");
        XMapWindow(win.dpy, win.win);
    }
    {
        /* create opengl context */
        typedef GLXContext(*glxCreateContext)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
        int(*old_handler)(Display*, XErrorEvent*) = XSetErrorHandler(gl_error_handler);
        const char *extensions_str = glXQueryExtensionsString(win.dpy, DefaultScreen(win.dpy));
        glxCreateContext create_context = (glxCreateContext)
            glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");

        gl_err = FALSE;
        if (!has_extension(extensions_str, "GLX_ARB_create_context") || !create_context) {
            fprintf(stdout, "[X11]: glXCreateContextAttribARB() not found...\n");
            fprintf(stdout, "[X11]: ... using old-style GLX context\n");
            glContext = glXCreateNewContext(win.dpy, win.fbc, GLX_RGBA_TYPE, 0, True);
        } else {
            GLint attr[] = {
                GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
                GLX_CONTEXT_MINOR_VERSION_ARB, 0,
                None
            };
            glContext = create_context(win.dpy, win.fbc, 0, True, attr);
            XSync(win.dpy, False);
            if (gl_err || !glContext) {
                /* Could not create GL 3.0 context. Fallback to old 2.x context.
                 * If a version below 3.0 is requested, implementations will
                 * return the newest context version compatible with OpenGL
                 * version less than version 3.0.*/
                attr[1] = 1; attr[3] = 0;
                gl_err = FALSE;
                fprintf(stdout, "[X11] Failed to create OpenGL 3.0 context\n");
                fprintf(stdout, "[X11] ... using old-style GLX context!\n");
                glContext = create_context(win.dpy, win.fbc, 0, True, attr);
            }
        }
        XSync(win.dpy, False);
        XSetErrorHandler(old_handler);
        if (gl_err || !glContext)
            die("[X11]: Failed to create an OpenGL context\n");
        glXMakeCurrent(win.dpy, win.win, glContext);
    }

    ctx = nk_x11_init(win.dpy, win.win);
    /* Load Fonts: if none of these are loaded a default font will be used  */
    {struct nk_font_atlas *atlas;
    nk_x11_font_stash_begin(&atlas);
    /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/
    /*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/
    /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
    /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/
    /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/
    /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/
    nk_x11_font_stash_end();
    /*nk_style_set_font(ctx, &droid->handle);*/}

    /* style.c */
    /*set_style(ctx, THEME_WHITE);*/
    /*set_style(ctx, THEME_RED);*/
    /*set_style(ctx, THEME_BLUE);*/
    /*set_style(ctx, THEME_DARK);*/

    background = nk_rgb(28,48,62);
    while (running)
    {
        /* Input */
        XEvent evt;
        nk_input_begin(ctx);
        while (XCheckWindowEvent(win.dpy, win.win, win.swa.event_mask, &evt)){
            if (XFilterEvent(&evt, win.win)) continue;
            nk_x11_handle_event(&evt);
        }
        nk_input_end(ctx);

        /* GUI */
        {struct nk_panel layout;
        if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 200, 200),
            NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
            NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
        {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            nk_layout_row_static(ctx, 30, 80, 1);
            if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT))
                fprintf(stdout, "button pressed\n");
            nk_layout_row_dynamic(ctx, 30, 2);
            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
            nk_layout_row_dynamic(ctx, 25, 1);
            nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

            {struct nk_panel combo;
            nk_layout_row_dynamic(ctx, 20, 1);
            nk_label(ctx, "background:", NK_TEXT_LEFT);
            nk_layout_row_dynamic(ctx, 25, 1);
            if (nk_combo_begin_color(ctx, &combo, background, 400)) {
                nk_layout_row_dynamic(ctx, 120, 1);
                background = nk_color_picker(ctx, background, NK_RGBA);
                nk_layout_row_dynamic(ctx, 25, 1);
                background.r = (nk_byte)nk_propertyi(ctx, "#R:", 0, background.r, 255, 1,1);
                background.g = (nk_byte)nk_propertyi(ctx, "#G:", 0, background.g, 255, 1,1);
                background.b = (nk_byte)nk_propertyi(ctx, "#B:", 0, background.b, 255, 1,1);
                background.a = (nk_byte)nk_propertyi(ctx, "#A:", 0, background.a, 255, 1,1);
                nk_combo_end(ctx);
            }}
        }
        nk_end(ctx);}
        if (nk_window_is_closed(ctx, "Demo")) break;

        /* -------------- EXAMPLES ---------------- */
        /*calculator(ctx);*/
        /*overview(ctx);*/
        /*node_editor(ctx);*/
        /* ----------------------------------------- */

        /* Draw */
        {float bg[4];
        nk_color_fv(bg, background);
        XGetWindowAttributes(win.dpy, win.win, &win.attr);
        glViewport(0, 0, win.width, win.height);
        glClear(GL_COLOR_BUFFER_BIT);
        glClearColor(bg[0], bg[1], bg[2], bg[3]);
        /* IMPORTANT: `nk_x11_render` modifies some global OpenGL state
         * with blending, scissor, face culling, depth test and viewport and
         * defaults everything back into a default state.
         * Make sure to either a.) save and restore or b.) reset your own state after
         * rendering the UI. */
        nk_x11_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_BUFFER, MAX_ELEMENT_BUFFER);
        glXSwapBuffers(win.dpy, win.win);}
    }

    nk_x11_shutdown();
    glXMakeCurrent(win.dpy, 0, 0);
    glXDestroyContext(win.dpy, glContext);
    XUnmapWindow(win.dpy, win.win);
    XFreeColormap(win.dpy, win.cmap);
    XDestroyWindow(win.dpy, win.win);
    XCloseDisplay(win.dpy);
    return 0;

}
コード例 #6
0
ファイル: gui.c プロジェクト: hyz/dotfiles
int gui_main(char const* (*gen_)(int), void (*poll_)(), void(*stop_)()) //(int ac, char* const av[])
{
    GdiFont* font;
    struct nk_context *ctx;

    WNDCLASSW wc;
    ATOM atom;
    RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT };
    DWORD style = WS_OVERLAPPEDWINDOW;
    DWORD exstyle = WS_EX_APPWINDOW;
    HWND wnd;
    HDC dc;
    int running = 1;
    int needs_refresh = 1;

    /* Win32 */
    memset(&wc, 0, sizeof(wc));
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = GetModuleHandleW(0);
    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
    wc.lpszClassName = L"NuklearWindowClass";
    atom = RegisterClassW(&wc);

    AdjustWindowRectEx(&rect, style, FALSE, exstyle);

    wnd = CreateWindowExW(exstyle, wc.lpszClassName, L"Lucky",
        style | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT,
        rect.right - rect.left, rect.bottom - rect.top,
        NULL, NULL, wc.hInstance, NULL);
    dc = GetDC(wnd);

    /* GUI */
    font = nk_gdifont_create("Arial", 14);
    ctx = nk_gdi_init(font, dc, WINDOW_WIDTH, WINDOW_HEIGHT);
    while (running) {
        MSG msg;
        poll_();

        /* Input */
        nk_input_begin(ctx);
        if (needs_refresh == 0)
        {
            if (GetMessageW(&msg, NULL, 0, 0) <= 0)
            {
                running = 0;
            }
            else
            {
                TranslateMessage(&msg);
                DispatchMessageW(&msg);
            }
            needs_refresh = 1;
        }
        else
        {
            needs_refresh = 0;
        }
        while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
        {
            if (msg.message == WM_QUIT)
                running = 0;
            TranslateMessage(&msg);
            DispatchMessageW(&msg);
            needs_refresh = 1;
        }
        nk_input_end(ctx);

        /* GUI */
        {struct nk_panel layout;
        if (nk_begin(ctx, &layout, "Demo", nk_rect(60, 0, 120, 320), 0))
            //NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE
        {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            //nk_layout_row_static(ctx, 30, 80, 1);
            nk_layout_row_dynamic(ctx, 30, 1);
            if (nk_button_label(ctx, "三码", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(3));
            }
            if (nk_button_label(ctx, "二码", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(2));
            }
            if (nk_button_label(ctx, "one", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(1));
            }

#if 0
            if (nk_button_label(ctx, "四码", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(4));
            }
            if (nk_button_label(ctx, "五码", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(5));
            }
            if (nk_button_label(ctx, "六码", NK_BUTTON_DEFAULT)) {
                notepad_open(gen_(6));
            }
			if (nk_button_label(ctx, "七码", NK_BUTTON_DEFAULT)) {
				notepad_open(gen_(7));
			}
			if (nk_button_label(ctx, "八码", NK_BUTTON_DEFAULT)) {
				notepad_open(gen_(8));
			}
			if (nk_button_label(ctx, "九码", NK_BUTTON_DEFAULT)) {
				notepad_open(gen_(9));
			}
			if (nk_button_label(ctx, "十码", NK_BUTTON_DEFAULT)) {
				notepad_open(gen_(10));
			}
#endif
            //nk_layout_row_dynamic(ctx, 30, 2);
            //if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
            //if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
            //nk_layout_row_dynamic(ctx, 22, 1);
            //nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
        }
        nk_end(ctx);}
        if (nk_window_is_closed(ctx, "Demo")) break;

        /* Draw */
        nk_gdi_render(nk_rgb(30,30,30));
    }
    stop_();

    nk_gdifont_del(font);
    ReleaseDC(wnd, dc);
    UnregisterClassW(wc.lpszClassName, wc.hInstance);
    return 0;
}
コード例 #7
0
ファイル: main.c プロジェクト: ytsarko/nuklear
/* ===============================================================
 *
 *                          DEMO
 *
 * ===============================================================*/
int
main(void)
{
    long dt;
    long started;
    int running = 1;
    XWindow xw;
    struct nk_context *ctx;

    /* X11 */
    memset(&xw, 0, sizeof xw);
    xw.dpy = XOpenDisplay(NULL);
    if (!xw.dpy) die("Could not open a display; perhaps $DISPLAY is not set?");

    xw.root = DefaultRootWindow(xw.dpy);
    xw.screen = XDefaultScreen(xw.dpy);
    xw.vis = XDefaultVisual(xw.dpy, xw.screen);
    xw.cmap = XCreateColormap(xw.dpy,xw.root,xw.vis,AllocNone);
    xw.swa.colormap = xw.cmap;
    xw.swa.event_mask =
        ExposureMask | KeyPressMask | KeyReleaseMask |
        ButtonPress | ButtonReleaseMask| ButtonMotionMask |
        Button1MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask|
        PointerMotionMask | KeymapStateMask;
    xw.win = XCreateWindow(xw.dpy, xw.root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0,
        XDefaultDepth(xw.dpy, xw.screen), InputOutput,
        xw.vis, CWEventMask | CWColormap, &xw.swa);
    XStoreName(xw.dpy, xw.win, "X11");
    XMapWindow(xw.dpy, xw.win);
    XGetWindowAttributes(xw.dpy, xw.win, &xw.attr);
    xw.width = (unsigned int)xw.attr.width;
    xw.height = (unsigned int)xw.attr.height;

    /* GUI */
    xw.font = nk_xfont_create(xw.dpy, "fixed");
    ctx = nk_xlib_init(xw.font, xw.dpy, xw.screen, xw.win, xw.width, xw.height);

    /* style.c */
    /*set_style(ctx, THEME_WHITE);*/
    /*set_style(ctx, THEME_RED);*/
    /*set_style(ctx, THEME_BLUE);*/
    /*set_style(ctx, THEME_DARK);*/

    while (running)
    {
        /* Input */
        XEvent evt;
        started = timestamp();
        nk_input_begin(ctx);
        while (XCheckWindowEvent(xw.dpy, xw.win, xw.swa.event_mask, &evt)){
            if (XFilterEvent(&evt, xw.win)) continue;
            nk_xlib_handle_event(xw.dpy, xw.screen, xw.win, &evt);
        }
        nk_input_end(ctx);

        /* GUI */
        {struct nk_panel layout;
        if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 200, 200),
            NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
            NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
        {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            nk_layout_row_static(ctx, 30, 80, 1);
            if (nk_button_label(ctx, "button"))
                fprintf(stdout, "button pressed\n");
            nk_layout_row_dynamic(ctx, 30, 2);
            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
            nk_layout_row_dynamic(ctx, 25, 1);
            nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
        }
        nk_end(ctx);}
        if (nk_window_is_closed(ctx, "Demo")) break;

        /* -------------- EXAMPLES ---------------- */
        /*calculator(ctx);*/
        /*overview(ctx);*/
        /*node_editor(ctx);*/
        /* ----------------------------------------- */

        /* Draw */
        XClearWindow(xw.dpy, xw.win);
        nk_xlib_render(xw.win, nk_rgb(30,30,30));
        XFlush(xw.dpy);

        /* Timing */
        dt = timestamp() - started;
        if (dt < DTIME)
            sleep_for(DTIME - dt);
    }

    nk_xfont_del(xw.dpy, xw.font);
    nk_xlib_shutdown();
    XUnmapWindow(xw.dpy, xw.win);
    XFreeColormap(xw.dpy, xw.cmap);
    XDestroyWindow(xw.dpy, xw.win);
    XCloseDisplay(xw.dpy);
    return 0;
}
コード例 #8
0
ファイル: main.c プロジェクト: DimXenon/nuklear
int main(void)
{
    struct nk_context *ctx;
    struct nk_color background;

    WNDCLASSW wc;
    RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT };
    DWORD style = WS_OVERLAPPEDWINDOW;
    DWORD exstyle = WS_EX_APPWINDOW;
    HWND wnd;
    int running = 1;
    HRESULT hr;
    D3D_FEATURE_LEVEL feature_level;
    DXGI_SWAP_CHAIN_DESC swap_chain_desc;

    /* Win32 */
    memset(&wc, 0, sizeof(wc));
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = GetModuleHandleW(0);
    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
    wc.lpszClassName = L"NuklearWindowClass";
    RegisterClassW(&wc);

    AdjustWindowRectEx(&rect, style, FALSE, exstyle);

    wnd = CreateWindowExW(exstyle, wc.lpszClassName, L"Nuklear Demo",
        style | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT,
        rect.right - rect.left, rect.bottom - rect.top,
        NULL, NULL, wc.hInstance, NULL);

    /* D3D11 setup */
    memset(&swap_chain_desc, 0, sizeof(swap_chain_desc));
    swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    swap_chain_desc.BufferDesc.RefreshRate.Numerator = 60;
    swap_chain_desc.BufferDesc.RefreshRate.Denominator = 1;
    swap_chain_desc.SampleDesc.Count = 1;
    swap_chain_desc.SampleDesc.Quality = 0;
    swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    swap_chain_desc.BufferCount = 1;
    swap_chain_desc.OutputWindow = wnd;
    swap_chain_desc.Windowed = TRUE;
    swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    swap_chain_desc.Flags = 0;
    if (FAILED(D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE,
        NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
        &swap_chain, &device, &feature_level, &context)))
    {
        /* if hardware device fails, then try WARP high-performance
           software rasterizer, this is useful for RDP sessions */
        hr = D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_WARP,
            NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
            &swap_chain, &device, &feature_level, &context);
        assert(SUCCEEDED(hr));
    }
    set_swap_chain_size(WINDOW_WIDTH, WINDOW_HEIGHT);

    /* GUI */
    ctx = nk_d3d11_init(device, WINDOW_WIDTH, WINDOW_HEIGHT, MAX_VERTEX_BUFFER, MAX_INDEX_BUFFER);
    /* Load Fonts: if none of these are loaded a default font will be used  */
    {struct nk_font_atlas *atlas;
    nk_d3d11_font_stash_begin(&atlas);
    /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/
    /*struct nk_font *robot = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Robot-Regular.ttf", 14, 0);*/
    /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
    /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/
    /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/
    /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/
    nk_d3d11_font_stash_end();
    /*nk_style_set_font(ctx, &droid->handle)*/;}

    /* style.c */
    /*set_style(ctx, THEME_WHITE);*/
    /*set_style(ctx, THEME_RED);*/
    /*set_style(ctx, THEME_BLUE);*/
    /*set_style(ctx, THEME_DARK);*/

    background = nk_rgb(28,48,62);
    while (running)
    {
        /* Input */
        MSG msg;
        nk_input_begin(ctx);
        while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
        {
            if (msg.message == WM_QUIT)
                running = 0;
            TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
        nk_input_end(ctx);

        /* GUI */
        {struct nk_panel layout;
        if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 230, 250),
            NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
            NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
        {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            nk_layout_row_static(ctx, 30, 80, 1);
            if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT))
                fprintf(stdout, "button pressed\n");
            nk_layout_row_dynamic(ctx, 30, 2);
            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
            nk_layout_row_dynamic(ctx, 22, 1);
            nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

            {struct nk_panel combo;
            nk_layout_row_dynamic(ctx, 20, 1);
            nk_label(ctx, "background:", NK_TEXT_LEFT);
            nk_layout_row_dynamic(ctx, 25, 1);
            if (nk_combo_begin_color(ctx, &combo, background, 400)) {
                nk_layout_row_dynamic(ctx, 120, 1);
                background = nk_color_picker(ctx, background, NK_RGBA);
                nk_layout_row_dynamic(ctx, 25, 1);
                background.r = (nk_byte)nk_propertyi(ctx, "#R:", 0, background.r, 255, 1,1);
                background.g = (nk_byte)nk_propertyi(ctx, "#G:", 0, background.g, 255, 1,1);
                background.b = (nk_byte)nk_propertyi(ctx, "#B:", 0, background.b, 255, 1,1);
                background.a = (nk_byte)nk_propertyi(ctx, "#A:", 0, background.a, 255, 1,1);
                nk_combo_end(ctx);
            }}
        }
        nk_end(ctx);}
        if (nk_window_is_closed(ctx, "Demo")) break;

        /* -------------- EXAMPLES ---------------- */
        /*calculator(ctx);*/
        /*overview(ctx);*/
        /*node_editor(ctx);*/
        /* ----------------------------------------- */

        {/* Draw */
        float bg[4];
        nk_color_fv(bg, background);
        ID3D11DeviceContext_ClearRenderTargetView(context, rt_view, bg);
        ID3D11DeviceContext_OMSetRenderTargets(context, 1, &rt_view, NULL);
        nk_d3d11_render(context, NK_ANTI_ALIASING_ON);
        hr = IDXGISwapChain_Present(swap_chain, 1, 0);
        if (hr == DXGI_ERROR_DEVICE_RESET || hr == DXGI_ERROR_DEVICE_REMOVED) {
            /* to recover from this, you'll need to recreate device and all the resources */
            MessageBoxW(NULL, L"D3D11 device is lost or removed!", L"Error", 0);
            break;
        } else if (hr == DXGI_STATUS_OCCLUDED) {
            /* window is not visible, so vsync won't work. Let's sleep a bit to reduce CPU usage */
            Sleep(10);
        }
        assert(SUCCEEDED(hr));}
    }

    ID3D11DeviceContext_ClearState(context);
    nk_d3d11_shutdown();
    ID3D11ShaderResourceView_Release(rt_view);
    ID3D11DeviceContext_Release(context);
    ID3D11Device_Release(device);
    IDXGISwapChain_Release(swap_chain);
    UnregisterClassW(wc.lpszClassName, wc.hInstance);
    return 0;
}
コード例 #9
0
/* ===============================================================
 *
 *                          DEMO
 *
 * ===============================================================*/
int
main(void)
{
    long dt;
    long started;
    int running = 1;
    int status;
    XWindow xw;
    struct rawfb_context *rawfb;
    void *fb = NULL;
    unsigned char tex_scratch[512 * 512];

    /* X11 */
    memset(&xw, 0, sizeof xw);
    xw.dpy = XOpenDisplay(NULL);
    if (!xw.dpy) die("Could not open a display; perhaps $DISPLAY is not set?");

    xw.root = DefaultRootWindow(xw.dpy);
    xw.screen = XDefaultScreen(xw.dpy);
    xw.vis = XDefaultVisual(xw.dpy, xw.screen);
    xw.cmap = XCreateColormap(xw.dpy,xw.root,xw.vis,AllocNone);
    xw.swa.colormap = xw.cmap;
    xw.swa.event_mask =
        ExposureMask | KeyPressMask | KeyReleaseMask |
        ButtonPress | ButtonReleaseMask| ButtonMotionMask |
        Button1MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask|
        PointerMotionMask | KeymapStateMask | EnterWindowMask | LeaveWindowMask;
    xw.win = XCreateWindow(xw.dpy, xw.root, 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0,
        XDefaultDepth(xw.dpy, xw.screen), InputOutput,
        xw.vis, CWEventMask | CWColormap, &xw.swa);

    XStoreName(xw.dpy, xw.win, "X11");
    XMapWindow(xw.dpy, xw.win);
    XGetWindowAttributes(xw.dpy, xw.win, &xw.attr);
    xw.width = (unsigned int)xw.attr.width;
    xw.height = (unsigned int)xw.attr.height;

    /* Framebuffer emulator */
    status = nk_xlib_init(xw.dpy, xw.vis, xw.screen, xw.win, xw.width, xw.height, &fb);
    if (!status || !fb)
        return 0;

    /* GUI */
    rawfb = nk_rawfb_init(fb, tex_scratch, xw.width, xw.height, xw.width * 4);
    if (!rawfb) running = 0;

    #ifdef INCLUDE_STYLE
    /*set_style(ctx, THEME_WHITE);*/
    /*set_style(ctx, THEME_RED);*/
    /*set_style(ctx, THEME_BLUE);*/
    /*set_style(ctx, THEME_DARK);*/
    #endif

    while (running) {
        /* Input */
        XEvent evt;
        started = timestamp();
        nk_input_begin(&rawfb->ctx);
        while (XCheckWindowEvent(xw.dpy, xw.win, xw.swa.event_mask, &evt)) {
            if (XFilterEvent(&evt, xw.win)) continue;
            nk_xlib_handle_event(xw.dpy, xw.screen, xw.win, &evt, rawfb);
        }
        nk_input_end(&rawfb->ctx);

        /* GUI */
        if (nk_begin(&rawfb->ctx, "Demo", nk_rect(50, 50, 200, 200),
            NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|
            NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE)) {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            nk_layout_row_static(&rawfb->ctx, 30, 80, 1);
            if (nk_button_label(&rawfb->ctx, "button"))
                fprintf(stdout, "button pressed\n");
            nk_layout_row_dynamic(&rawfb->ctx, 30, 2);
            if (nk_option_label(&rawfb->ctx, "easy", op == EASY)) op = EASY;
            if (nk_option_label(&rawfb->ctx, "hard", op == HARD)) op = HARD;
            nk_layout_row_dynamic(&rawfb->ctx, 25, 1);
            nk_property_int(&rawfb->ctx, "Compression:", 0, &property, 100, 10, 1);
        }
        nk_end(&rawfb->ctx);
        if (nk_window_is_closed(&rawfb->ctx, "Demo")) break;

        /* -------------- EXAMPLES ---------------- */
        #ifdef INCLUDE_CALCULATOR
          calculator(ctx);
        #endif
        #ifdef INCLUDE_OVERVIEW
          overview(ctx);
        #endif
        #ifdef INCLUDE_NODE_EDITOR
          node_editor(ctx);
        #endif
        /* ----------------------------------------- */

        /* Draw framebuffer */
        nk_rawfb_render(rawfb, nk_rgb(30,30,30), 1);

        /* Emulate framebuffer */
        XClearWindow(xw.dpy, xw.win);
        nk_xlib_render(xw.win);
        XFlush(xw.dpy);

        /* Timing */
        dt = timestamp() - started;
        if (dt < DTIME)
            sleep_for(DTIME - dt);
    }

    nk_rawfb_shutdown(rawfb);
    nk_xlib_shutdown();
    XUnmapWindow(xw.dpy, xw.win);
    XFreeColormap(xw.dpy, xw.cmap);
    XDestroyWindow(xw.dpy, xw.win);
    XCloseDisplay(xw.dpy);
    return 0;
}
コード例 #10
0
static int
node_editor(struct nk_context *ctx)
{
    int n = 0;
    struct nk_rect total_space;
    const struct nk_input *in = &ctx->input;
    struct nk_command_buffer *canvas;
    struct node *updated = 0;
    struct node_editor *nodedit = &nodeEditor;

    if (!nodeEditor.initialized) {
        node_editor_init(&nodeEditor);
        nodeEditor.initialized = 1;
    }

    if (nk_begin(ctx, "NodeEdit", nk_rect(0, 0, 800, 600),
        NK_WINDOW_BORDER|NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE))
    {
        /* allocate complete window space */
        canvas = nk_window_get_canvas(ctx);
        total_space = nk_window_get_content_region(ctx);
        nk_layout_space_begin(ctx, NK_STATIC, total_space.h, nodedit->node_count);
        {
            struct node *it = nodedit->begin;
            struct nk_rect size = nk_layout_space_bounds(ctx);
            struct nk_panel *node = 0;

            if (nodedit->show_grid) {
                /* display grid */
                float x, y;
                const float grid_size = 32.0f;
                const struct nk_color grid_color = nk_rgb(50, 50, 50);
                for (x = (float)fmod(size.x - nodedit->scrolling.x, grid_size); x < size.w; x += grid_size)
                    nk_stroke_line(canvas, x+size.x, size.y, x+size.x, size.y+size.h, 1.0f, grid_color);
                for (y = (float)fmod(size.y - nodedit->scrolling.y, grid_size); y < size.h; y += grid_size)
                    nk_stroke_line(canvas, size.x, y+size.y, size.x+size.w, y+size.y, 1.0f, grid_color);
            }

            /* execute each node as a movable group */
            while (it) {
                /* calculate scrolled node window position and size */
                nk_layout_space_push(ctx, nk_rect(it->bounds.x - nodedit->scrolling.x,
                    it->bounds.y - nodedit->scrolling.y, it->bounds.w, it->bounds.h));

                /* execute node window */
                if (nk_group_begin(ctx, it->name, NK_WINDOW_MOVABLE|NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER|NK_WINDOW_TITLE))
                {
                    /* always have last selected node on top */

                    node = nk_window_get_panel(ctx);
                    if (nk_input_mouse_clicked(in, NK_BUTTON_LEFT, node->bounds) &&
                        (!(it->prev && nk_input_mouse_clicked(in, NK_BUTTON_LEFT,
                        nk_layout_space_rect_to_screen(ctx, node->bounds)))) &&
                        nodedit->end != it)
                    {
                        updated = it;
                    }

                    /* ================= NODE CONTENT =====================*/
                    nk_layout_row_dynamic(ctx, 25, 1);
                    nk_button_color(ctx, it->color);
                    it->color.r = (nk_byte)nk_propertyi(ctx, "#R:", 0, it->color.r, 255, 1,1);
                    it->color.g = (nk_byte)nk_propertyi(ctx, "#G:", 0, it->color.g, 255, 1,1);
                    it->color.b = (nk_byte)nk_propertyi(ctx, "#B:", 0, it->color.b, 255, 1,1);
                    it->color.a = (nk_byte)nk_propertyi(ctx, "#A:", 0, it->color.a, 255, 1,1);
                    /* ====================================================*/
                    nk_group_end(ctx);
                }
                {
                    /* node connector and linking */
                    float space;
                    struct nk_rect bounds;
                    bounds = nk_layout_space_rect_to_local(ctx, node->bounds);
                    bounds.x += nodedit->scrolling.x;
                    bounds.y += nodedit->scrolling.y;
                    it->bounds = bounds;

                    /* output connector */
                    space = node->bounds.h / (float)((it->output_count) + 1);
                    for (n = 0; n < it->output_count; ++n) {
                        struct nk_rect circle;
                        circle.x = node->bounds.x + node->bounds.w-4;
                        circle.y = node->bounds.y + space * (float)(n+1);
                        circle.w = 8; circle.h = 8;
                        nk_fill_circle(canvas, circle, nk_rgb(100, 100, 100));

                        /* start linking process */
                        if (nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, circle, nk_true)) {
                            nodedit->linking.active = nk_true;
                            nodedit->linking.node = it;
                            nodedit->linking.input_id = it->ID;
                            nodedit->linking.input_slot = n;
                        }

                        /* draw curve from linked node slot to mouse position */
                        if (nodedit->linking.active && nodedit->linking.node == it &&
                            nodedit->linking.input_slot == n) {
                            struct nk_vec2 l0 = nk_vec2(circle.x + 3, circle.y + 3);
                            struct nk_vec2 l1 = in->mouse.pos;
                            nk_stroke_curve(canvas, l0.x, l0.y, l0.x + 50.0f, l0.y,
                                l1.x - 50.0f, l1.y, l1.x, l1.y, 1.0f, nk_rgb(100, 100, 100));
                        }
                    }

                    /* input connector */
                    space = node->bounds.h / (float)((it->input_count) + 1);
                    for (n = 0; n < it->input_count; ++n) {
                        struct nk_rect circle;
                        circle.x = node->bounds.x-4;
                        circle.y = node->bounds.y + space * (float)(n+1);
                        circle.w = 8; circle.h = 8;
                        nk_fill_circle(canvas, circle, nk_rgb(100, 100, 100));
                        if (nk_input_is_mouse_released(in, NK_BUTTON_LEFT) &&
                            nk_input_is_mouse_hovering_rect(in, circle) &&
                            nodedit->linking.active && nodedit->linking.node != it) {
                            nodedit->linking.active = nk_false;
                            node_editor_link(nodedit, nodedit->linking.input_id,
                                nodedit->linking.input_slot, it->ID, n);
                        }
                    }
                }
                it = it->next;
            }

            /* reset linking connection */
            if (nodedit->linking.active && nk_input_is_mouse_released(in, NK_BUTTON_LEFT)) {
                nodedit->linking.active = nk_false;
                nodedit->linking.node = NULL;
                fprintf(stdout, "linking failed\n");
            }

            /* draw each link */
            for (n = 0; n < nodedit->link_count; ++n) {
                struct node_link *link = &nodedit->links[n];
                struct node *ni = node_editor_find(nodedit, link->input_id);
                struct node *no = node_editor_find(nodedit, link->output_id);
                float spacei = node->bounds.h / (float)((ni->output_count) + 1);
                float spaceo = node->bounds.h / (float)((no->input_count) + 1);
                struct nk_vec2 l0 = nk_layout_space_to_screen(ctx,
                    nk_vec2(ni->bounds.x + ni->bounds.w, 3.0f + ni->bounds.y + spacei * (float)(link->input_slot+1)));
                struct nk_vec2 l1 = nk_layout_space_to_screen(ctx,
                    nk_vec2(no->bounds.x, 3.0f + no->bounds.y + spaceo * (float)(link->output_slot+1)));

                l0.x -= nodedit->scrolling.x;
                l0.y -= nodedit->scrolling.y;
                l1.x -= nodedit->scrolling.x;
                l1.y -= nodedit->scrolling.y;
                nk_stroke_curve(canvas, l0.x, l0.y, l0.x + 50.0f, l0.y,
                    l1.x - 50.0f, l1.y, l1.x, l1.y, 1.0f, nk_rgb(100, 100, 100));
            }

            if (updated) {
                /* reshuffle nodes to have least recently selected node on top */
                node_editor_pop(nodedit, updated);
                node_editor_push(nodedit, updated);
            }

            /* node selection */
            if (nk_input_mouse_clicked(in, NK_BUTTON_LEFT, nk_layout_space_bounds(ctx))) {
                it = nodedit->begin;
                nodedit->selected = NULL;
                nodedit->bounds = nk_rect(in->mouse.pos.x, in->mouse.pos.y, 100, 200);
                while (it) {
                    struct nk_rect b = nk_layout_space_rect_to_screen(ctx, it->bounds);
                    b.x -= nodedit->scrolling.x;
                    b.y -= nodedit->scrolling.y;
                    if (nk_input_is_mouse_hovering_rect(in, b))
                        nodedit->selected = it;
                    it = it->next;
                }
            }

            /* contextual menu */
            if (nk_contextual_begin(ctx, 0, nk_vec2(100, 220), nk_window_get_bounds(ctx))) {
                const char *grid_option[] = {"Show Grid", "Hide Grid"};
                nk_layout_row_dynamic(ctx, 25, 1);
                if (nk_contextual_item_label(ctx, "New", NK_TEXT_CENTERED))
                    node_editor_add(nodedit, "New", nk_rect(400, 260, 180, 220),
                            nk_rgb(255, 255, 255), 1, 2);
                if (nk_contextual_item_label(ctx, grid_option[nodedit->show_grid],NK_TEXT_CENTERED))
                    nodedit->show_grid = !nodedit->show_grid;
                nk_contextual_end(ctx);
            }
        }
        nk_layout_space_end(ctx);

        /* window content scrolling */
        if (nk_input_is_mouse_hovering_rect(in, nk_window_get_bounds(ctx)) &&
            nk_input_is_mouse_down(in, NK_BUTTON_MIDDLE)) {
            nodedit->scrolling.x += in->mouse.delta.x;
            nodedit->scrolling.y += in->mouse.delta.y;
        }
    }
    nk_end(ctx);
    return !nk_window_is_closed(ctx, "NodeEdit");
}