/** * Send a message verdict including the payload * @arg nlh netlink messsage header * @arg msg queue msg * @arg payload_data packet payload data * @arg payload_len payload length * @return 0 on OK or error code */ int nfnl_queue_msg_send_verdict_payload(struct nl_sock *nlh, const struct nfnl_queue_msg *msg, const void *payload_data, unsigned payload_len) { struct nl_msg *nlmsg; int err; struct iovec iov[3]; struct nlattr nla; nlmsg = nfnl_queue_msg_build_verdict(msg); if (nlmsg == NULL) return -NLE_NOMEM; memset(iov, 0, sizeof(iov)); iov[0].iov_base = (void *) nlmsg_hdr(nlmsg); iov[0].iov_len = nlmsg_hdr(nlmsg)->nlmsg_len; nla.nla_type = NFQA_PAYLOAD; nla.nla_len = payload_len + sizeof(nla); nlmsg_hdr(nlmsg)->nlmsg_len += nla.nla_len; iov[1].iov_base = (void *) &nla; iov[1].iov_len = sizeof(nla); iov[2].iov_base = (void *) payload_data; iov[2].iov_len = NLA_ALIGN(payload_len); nl_complete_msg(nlh, nlmsg); err = nl_send_iovec(nlh, nlmsg, iov, 3); nlmsg_free(nlmsg); if (err < 0) return err; return wait_for_ack(nlh); }
/** * Send netlink message. * @arg sk Netlink socket. * @arg msg Netlink message to be sent. * @arg iov iovec to be sent. * @arg iovlen number of struct iovec to be sent. * @see nl_sendmsg() * @return Number of characters sent on success or a negative error code. */ int nl_send_iovec(struct nl_sock *sk, struct nl_msg *msg, struct iovec *iov, unsigned iovlen) { struct sockaddr_nl *dst; struct ucred *creds; struct msghdr hdr = { .msg_name = (void *) &sk->s_peer, .msg_namelen = sizeof(struct sockaddr_nl), .msg_iov = iov, .msg_iovlen = iovlen, }; /* Overwrite destination if specified in the message itself, defaults * to the peer address of the socket. */ dst = nlmsg_get_dst(msg); if (dst->nl_family == AF_NETLINK) hdr.msg_name = dst; /* Add credentials if present. */ creds = nlmsg_get_creds(msg); if (creds != NULL) { char buf[CMSG_SPACE(sizeof(struct ucred))]; struct cmsghdr *cmsg; hdr.msg_control = buf; hdr.msg_controllen = sizeof(buf); cmsg = CMSG_FIRSTHDR(&hdr); cmsg->cmsg_level = SOL_SOCKET; cmsg->cmsg_type = SCM_CREDENTIALS; cmsg->cmsg_len = CMSG_LEN(sizeof(struct ucred)); memcpy(CMSG_DATA(cmsg), creds, sizeof(struct ucred)); } return nl_sendmsg(sk, msg, &hdr); } /** * Send netlink message. * @arg sk Netlink socket. * @arg msg Netlink message to be sent. * @see nl_sendmsg() * @return Number of characters sent on success or a negative error code. */ int nl_send(struct nl_sock *sk, struct nl_msg *msg) { struct iovec iov = { .iov_base = (void *) nlmsg_hdr(msg), .iov_len = nlmsg_hdr(msg)->nlmsg_len, }; return nl_send_iovec(sk, msg, &iov, 1); } void nl_complete_msg(struct nl_sock *sk, struct nl_msg *msg) { struct nlmsghdr *nlh; nlh = nlmsg_hdr(msg); if (nlh->nlmsg_pid == 0) nlh->nlmsg_pid = sk->s_local.nl_pid; if (nlh->nlmsg_seq == 0) nlh->nlmsg_seq = sk->s_seq_next++; if (msg->nm_protocol == -1) msg->nm_protocol = sk->s_proto; nlh->nlmsg_flags |= NLM_F_REQUEST; if (!(sk->s_flags & NL_NO_AUTO_ACK)) nlh->nlmsg_flags |= NLM_F_ACK; } void nl_auto_complete(struct nl_sock *sk, struct nl_msg *msg) { nl_complete_msg(sk, msg); } /** * Automatically complete and send a netlink message * @arg sk Netlink socket. * @arg msg Netlink message to be sent. * * This function takes a netlink message and passes it on to * nl_auto_complete() for completion. * * Checks the netlink message \c nlh for completness and extends it * as required before sending it out. Checked fields include pid, * sequence nr, and flags. * * @see nl_send() * @return Number of characters sent or a negative error code. */ int nl_send_auto(struct nl_sock *sk, struct nl_msg *msg) { struct nl_cb *cb = sk->s_cb; nl_complete_msg(sk, msg); if (cb->cb_send_ow) return cb->cb_send_ow(sk, msg); else return nl_send(sk, msg); } int nl_send_auto_complete(struct nl_sock *sk, struct nl_msg *msg) { return nl_send_auto(sk, msg); } /** * Send netlink message and wait for response (sync request-response) * @arg sk Netlink socket * @arg msg Netlink message to be sent * * This function takes a netlink message and sends it using nl_send_auto(). * It will then wait for the response (ACK or error message) to be * received. Threfore this function will block until the operation has * been completed. * * @note Disabling auto-ack (nl_socket_disable_auto_ack()) will cause * this function to return immediately after sending. In this case, * it is the responsibility of the caller to handle any eventual * error messages returned. * * @see nl_send_auto(). * * @return 0 on success or a negative error code. */ int nl_send_sync(struct nl_sock *sk, struct nl_msg *msg) { int err; err = nl_send_auto(sk, msg); nlmsg_free(msg); if (err < 0) return err; return wait_for_ack(sk); }
/** * Transmit Netlink message (taking IO vector) * @arg sk Netlink socket (required) * @arg msg Netlink message to be sent (required) * @arg iov IO vector to be sent (required) * @arg iovlen Number of struct iovec to be sent (required) * * This function is identical to nl_send() except that instead of taking a * `struct nl_msg` object it takes an IO vector. Please see the description * of `nl_send()`. * * @callback This function triggers the `NL_CB_MSG_OUT` callback. * * @see nl_send() * * @return Number of bytes sent on success or a negative error code. * * @lowlevel */ int nl_send_iovec(struct nl_sock *sk, struct nl_msg *msg, struct iovec *iov, unsigned iovlen) { struct sockaddr_nl *dst; struct ucred *creds; struct msghdr hdr = { .msg_name = (void *) &sk->s_peer, .msg_namelen = sizeof(struct sockaddr_nl), .msg_iov = iov, .msg_iovlen = iovlen, }; /* Overwrite destination if specified in the message itself, defaults * to the peer address of the socket. */ dst = nlmsg_get_dst(msg); if (dst->nl_family == AF_NETLINK) hdr.msg_name = dst; /* Add credentials if present. */ creds = nlmsg_get_creds(msg); if (creds != NULL) { char buf[CMSG_SPACE(sizeof(struct ucred))]; struct cmsghdr *cmsg; hdr.msg_control = buf; hdr.msg_controllen = sizeof(buf); cmsg = CMSG_FIRSTHDR(&hdr); cmsg->cmsg_level = SOL_SOCKET; cmsg->cmsg_type = SCM_CREDENTIALS; cmsg->cmsg_len = CMSG_LEN(sizeof(struct ucred)); memcpy(CMSG_DATA(cmsg), creds, sizeof(struct ucred)); } return nl_sendmsg(sk, msg, &hdr); } /** * Transmit Netlink message * @arg sk Netlink socket (required) * @arg msg Netlink message (required) * * Transmits the Netlink message `msg` over the Netlink socket using the * `sendmsg()` system call. This function is based on `nl_send_iovec()` but * takes care of initializing a `struct iovec` based on the `msg` object. * * The message is addressed to the peer as specified in the socket by either * the nl_socket_set_peer_port() or nl_socket_set_peer_groups() function. * The peer address can be overwritten by specifying an address in the `msg` * object using nlmsg_set_dst(). * * If present in the `msg`, credentials set by the nlmsg_set_creds() function * are added to the control buffer of the message. * * @par Overwriting Capability: * Calls to this function can be overwritten by providing an alternative using * the nl_cb_overwrite_send() function. * * @callback This function triggers the `NL_CB_MSG_OUT` callback. * * @attention * Unlike `nl_send_auto()`, this function does *not* finalize the message in * terms of automatically adding needed flags or filling out port numbers. * * @see nl_send_auto() * @see nl_send_iovec() * @see nl_socket_set_peer_port() * @see nl_socket_set_peer_groups() * @see nlmsg_set_dst() * @see nlmsg_set_creds() * @see nl_cb_overwrite_send() * * @return Number of bytes sent on success or a negative error code. */ int nl_send(struct nl_sock *sk, struct nl_msg *msg) { struct nl_cb *cb = sk->s_cb; if (cb->cb_send_ow) return cb->cb_send_ow(sk, msg); else { struct iovec iov = { .iov_base = (void *) nlmsg_hdr(msg), .iov_len = nlmsg_hdr(msg)->nlmsg_len, }; return nl_send_iovec(sk, msg, &iov, 1); } } /** * Finalize Netlink message * @arg sk Netlink socket (required) * @arg msg Netlink message (required) * * This function finalizes a Netlink message by completing the message with * desirable flags and values depending on the socket configuration. * * - If not yet filled out, the source address of the message (`nlmsg_pid`) * will be set to the local port number of the socket. * - If not yet specified, the next available sequence number is assigned * to the message (`nlmsg_seq`). * - If not yet specified, the protocol field of the message will be set to * the protocol field of the socket. * - The `NLM_F_REQUEST` Netlink message flag will be set. * - The `NLM_F_ACK` flag will be set if Auto-ACK mode is enabled on the * socket. */ void nl_complete_msg(struct nl_sock *sk, struct nl_msg *msg) { struct nlmsghdr *nlh; nlh = nlmsg_hdr(msg); if (nlh->nlmsg_pid == NL_AUTO_PORT) nlh->nlmsg_pid = nl_socket_get_local_port(sk); if (nlh->nlmsg_seq == NL_AUTO_SEQ) nlh->nlmsg_seq = sk->s_seq_next++; if (msg->nm_protocol == -1) msg->nm_protocol = sk->s_proto; nlh->nlmsg_flags |= NLM_F_REQUEST; if (!(sk->s_flags & NL_NO_AUTO_ACK)) nlh->nlmsg_flags |= NLM_F_ACK; } /** * Finalize and transmit Netlink message * @arg sk Netlink socket (required) * @arg msg Netlink message (required) * * Finalizes the message by passing it to `nl_complete_msg()` and transmits it * by passing it to `nl_send()`. * * @callback This function triggers the `NL_CB_MSG_OUT` callback. * * @see nl_complete_msg() * @see nl_send() * * @return Number of bytes sent or a negative error code. */ int nl_send_auto(struct nl_sock *sk, struct nl_msg *msg) { nl_complete_msg(sk, msg); return nl_send(sk, msg); } /** * Finalize and transmit Netlink message and wait for ACK or error message * @arg sk Netlink socket (required) * @arg msg Netlink message (required) * * Passes the `msg` to `nl_send_auto()` to finalize and transmit it. Frees the * message and waits (sleeps) for the ACK or error message to be received. * * @attention * Disabling Auto-ACK (nl_socket_disable_auto_ack()) will cause this function * to return immediately after transmitting the message. However, the peer may * still be returning an error message in response to the request. It is the * responsibility of the caller to handle such messages. * * @callback This function triggers the `NL_CB_MSG_OUT` callback. * * @attention * This function frees the `msg` object after transmitting it by calling * `nlmsg_free()`. * * @see nl_send_auto(). * @see nl_wait_for_ack() * * @return 0 on success or a negative error code. */ int nl_send_sync(struct nl_sock *sk, struct nl_msg *msg) { int err; err = nl_send_auto(sk, msg); nlmsg_free(msg); if (err < 0) return err; return wait_for_ack(sk); }
/** * @deprecated Please use nl_complete_msg() */ void nl_auto_complete(struct nl_sock *sk, struct nl_msg *msg) { nl_complete_msg(sk, msg); }