コード例 #1
0
ファイル: obs-encoder.c プロジェクト: Bluelich/obs-studio-
void obs_encoder_stop(obs_encoder_t *encoder,
		void (*new_packet)(void *param, struct encoder_packet *packet),
		void *param)
{
	bool   last = false;
	size_t idx;

	if (!encoder) return;

	pthread_mutex_lock(&encoder->callbacks_mutex);

	idx = get_callback_idx(encoder, new_packet, param);
	if (idx != DARRAY_INVALID) {
		da_erase(encoder->callbacks, idx);
		last = (encoder->callbacks.num == 0);
	}

	pthread_mutex_unlock(&encoder->callbacks_mutex);

	if (last) {
		remove_connection(encoder);

		if (encoder->destroy_on_stop)
			obs_encoder_actually_destroy(encoder);
	}
}
コード例 #2
0
static inline bool obs_encoder_stop_internal(obs_encoder_t *encoder,
		void (*new_packet)(void *param, struct encoder_packet *packet),
		void *param)
{
	bool   last = false;
	size_t idx;

	pthread_mutex_lock(&encoder->callbacks_mutex);

	idx = get_callback_idx(encoder, new_packet, param);
	if (idx != DARRAY_INVALID) {
		da_erase(encoder->callbacks, idx);
		last = (encoder->callbacks.num == 0);
	}

	pthread_mutex_unlock(&encoder->callbacks_mutex);

	if (last) {
		remove_connection(encoder);
		encoder->initialized = false;

		if (encoder->destroy_on_stop) {
			pthread_mutex_unlock(&encoder->init_mutex);
			obs_encoder_actually_destroy(encoder);
			return true;
		}
	}

	return false;
}
コード例 #3
0
ファイル: obs-encoder.c プロジェクト: Bluelich/obs-studio-
/* does not actually destroy the encoder until all connections to it have been
 * removed. (full reference counting really would have been superfluous) */
void obs_encoder_destroy(obs_encoder_t *encoder)
{
	if (encoder) {
		bool destroy;

		obs_context_data_remove(&encoder->context);

		pthread_mutex_lock(&encoder->callbacks_mutex);
		destroy = encoder->callbacks.num == 0;
		if (!destroy)
			encoder->destroy_on_stop = true;
		pthread_mutex_unlock(&encoder->callbacks_mutex);

		if (destroy)
			obs_encoder_actually_destroy(encoder);
	}
}